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zarhunter (Allies+19) vs Simon33 (Axis) BM
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Baltic States to Belarus 2 bombers moved from Holland Belgium to Belarus 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 fighter moved from Southern Italy to 93 Sea Zone 2 tactical_bombers moved from Western Germany to 93 Sea Zone Combat - Germans Battle in 93 Sea Zone Germans attack with 1 fighter and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 fighter and 2 tactical_bombers in 93 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 tactical_bombers in 93 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Germans lost in 93 Sea Zone 1 destroyer owned by the British lost in 93 Sea Zone Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 destroyer Battle in Belarus Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Belarus, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Belarus to Eastern Poland 3 aaGuns, 3 armour, 3 artilleries and 17 infantry moved from Baltic States to Novgorod 1 fighter and 1 tactical_bomber moved from Poland to Northern Italy 1 tactical_bomber moved from 93 Sea Zone to Northern Italy 1 fighter moved from 93 Sea Zone to Southern Italy 1 tactical_bomber moved from Romania to Western Germany 1 armour and 3 mech_infantrys moved from Holland Belgium to Germany 6 artilleries and 2 infantry moved from Poland to Eastern Poland 7 infantry moved from Romania to Eastern Poland 10 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Germany to Poland 1 battleship and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 113 Sea Zone to 124 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone 2 aaGuns and 3 artilleries moved from Holland Belgium to Western Germany 1 infantry moved from Western Germany to Northern Italy 1 mech_infantry moved from Western Germany to Poland Place Units - Germans 1 infantry and 6 mech_infantrys placed in Germany 1 bomber and 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4 Germans collect 40 PUs (2 lost to blockades); end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.83 British regular : 0.33
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@zarhunter said in zarhunter (Allies+19) vs Simon33 (Axis) BM:
@zarhunter
I noticed I did not move my fleet in SZ 39, and I do not have an excuse!You can edit if you want. Italy and Germany wouldn’t have effected that.
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Belarus 2 fighters moved from Russia to Belarus Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in 125 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Russians submerged Battle in Belarus Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians winGermans winGermans win with 1 submarine remaining with 1 submarine remaining, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Belarus to Russia 3 infantry moved from Archangel to Smolensk 4 artilleries and 6 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Bryansk to Western Ukraine 1 armour moved from Caucasus to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 infantry moved from Volgograd to Rostov 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 10 infantry moved from Russia to Bryansk Place Units - Russians 5 artilleries and 5 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.83
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TripleA Move Summary: Japanese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 factory_minors and 2 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 2 fighters moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 42 Sea Zone to 39 Sea Zone 1 armour, 1 artillery and 3 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 2 armour and 1 mech_infantry moved from Kiangsu to Kweichow Japanese take Kweichow from Chinese 1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
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Scramble from India?
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Oh I said you could edit but you didn’t want to?
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@simon33
I could have, I missed where you said it was ok. -
Yes scramble
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@zarhunter
I am not sure what I have there but let’s roll the dice -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 factory_minors and 2 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 2 fighters moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 42 Sea Zone to 39 Sea Zone 1 armour, 1 artillery and 3 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 2 armour and 1 mech_infantry moved from Kiangsu to Kweichow Japanese take Kweichow from Chinese 1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone Combat - Japanese British scrambles 3 units out of India to defend against the attack in 39 Sea Zone Battle in Sumatra Battle in Celebes Battle in 35 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 25 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 39 Sea Zone Japanese attack with 5 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber Japanese roll dice for 2 submarines in 39 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 5 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits 1 fighter owned by the Japanese and 2 submarines owned by the Japanese lost in 39 Sea Zone 1 destroyer owned by the British, 1 tactical_bomber owned by the British and 2 fighters owned by the British lost in 39 Sea Zone Japanese roll dice for 4 fighters and 1 tactical_bomber in 39 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits British roll dice for 1 battleship in 39 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 39 Sea Zone 1 battleship owned by the British lost in 39 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Japanese: 2 fighters and 2 submarines Casualties for British: 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber Non Combat Move - Japanese 1 battleship and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 3 fighters and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 battleship moved from 41 Sea Zone to 42 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 fighters moved from 35 Sea Zone to 42 Sea Zone 2 bombers moved from Anhwe to French Indo China 1 aaGun and 4 infantry moved from Anhwe to Kweichow 4 infantry moved from Jehol to Anhwe 1 infantry moved from Kwangsi to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 artillery moved from Kwangtung to Kwangsi 1 artillery and 4 infantry moved from Hunan to Kweichow 1 fighter and 3 tactical_bombers moved from 35 Sea Zone to Philippines 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 21 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Kwangsi to Philippines 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 factory_minor placed in French Indo China 1 factory_minor placed in Malaya 1 carrier placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 58 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 1.50 Japanese regular : 2.50 British regular : 0.50
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@simon33
order of casualties? -
TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 5 PUs; Combat Move - Americans 1 bomber, 2 fighters and 1 tactical_bomber moved from Queensland to 42 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 armour moved from 94 Sea Zone to Tunisia 1 infantry moved from 94 Sea Zone to Tunisia 2 fighters moved from 94 Sea Zone to Tunisia Combat - Americans Battle in Tunisia Americans attack with 1 armour, 2 fighters and 1 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 fighters and 1 infantry in Tunisia, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Tunisia 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 42 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/11 hits, 5.67 expected hits
Combat Hit Differential Summary :
Americans regular : -2.17 Italians regular : 0.33
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Well, I knew it was an option for you to make that attack. I’m going to try to keep one of my CVs alive given that you have rolled under average. So sink 1CV, tip 1cv and tip the BB.
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Am heading out but will try to check this through the day. Won’t be able to read a save though.
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@simon33
6 more hits -
@zarhunter lose the tipped cv, dd, tac, cruiser and 2 ftr.
If 1-2 hits next round you can lose fighters.
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@zarhunter sink the ships.
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TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 5 PUs; Combat Move - Americans 1 bomber, 2 fighters and 1 tactical_bomber moved from Queensland to 42 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 armour moved from 94 Sea Zone to Tunisia 1 infantry moved from 94 Sea Zone to Tunisia 2 fighters moved from 94 Sea Zone to Tunisia Combat - Americans Battle in Tunisia Americans attack with 1 armour, 2 fighters and 1 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 fighters and 1 infantry in Tunisia, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Tunisia 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 42 Sea Zone Americans attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/11 hits, 5.67 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 5/12 hits, 6.33 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans 1 submarine owned by the Americans and 2 destroyers owned by the Americans lost in 42 Sea Zone 1 carrier owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 6/9 hits, 5.00 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 5/11 hits, 6.00 expected hits 2 cruisers owned by the Americans and 3 fighters owned by the Americans lost in 42 Sea Zone 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 4 : 3/4 hits, 2.50 expected hits Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 42 Sea Zone, round 4 : 4/5 hits, 3.00 expected hits 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone 1 carrier owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone 1 bomber owned by the Americans retreated Japanese win with 3 fighters remaining. Battle score for attacker is -14 Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber 3 fighters owned by the Japanese forced to land in Java Non Combat Move - Americans 1 bomber moved from 42 Sea Zone to Queensland 2 fighters moved from Tunisia to 94 Sea Zone 5 submarines moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 9 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 9 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 9 infantry in Chahar, round 2 : 1/10 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan 4 infantry moved from Shensi to Suiyuyan Place Units - Chinese 1 infantry placed in Hopei 1 infantry placed in Tsinghai Chinese undo move 1. Chinese undo move 1. 1 infantry placed in Shensi 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Tobruk to Libya 1 fighter moved from Egypt to Libya 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 armour and 2 infantry moved from Persia to Iraq 1 artillery moved from Egypt to 81 Sea Zone 1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Iraq 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 armour moved from Union of South Africa to Belgian Congo 1 fighter moved from Egypt to Iraq 1 cruiser moved from 81 Sea Zone to 80 Sea Zone Combat - British Battle in Iraq British attack with 1 armour, 1 artillery, 1 fighter and 4 infantry Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Iraq, round 2 : 2/7 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Iraq, round 3 : 1/6 hits, 2.00 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Libya British attack with 1 fighter and 1 infantry Italians defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Libya, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya British win, taking Libya from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter moved from Libya to Tunisia 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from Iraq to Eastern Persia 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from French Guiana to Brazil British take Brazil from Neutral_Allies 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from French Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to United Kingdom 1 fighter moved from Gibraltar to United Kingdom Place Units - British 1 destroyer placed in 106 Sea Zone 2 infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Persia 1 infantry and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.67 Japanese regular : -1.67 Italians regular : 0.00 Neutral_Axis regular : -0.33 British regular : -1.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Romania to Belarus 1 armour and 1 mech_infantry moved from Eastern Poland to Belarus 1 bomber moved from Southern Italy to Belarus 1 mech_infantry moved from Slovakia Hungary to Belarus Combat - Italians Battle in Belarus Italians attack with 3 armour, 1 bomber and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 3 armour, 1 bomber and 2 mech_infantrys in Belarus, round 2 : 2/6 hits, 2.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Belarus 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Novgorod 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3 Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Russians regular : 0.67