Also, if you can let me know how to handle the land battle if I only get 1 hit, do prefer to lose the bomber first or infantry, or shall I check with you?
It’s 1 bomber, 1 tac, and 1 fighter vs 1 UK bomber and 1 French inf
@Gorshak said in L25 PtV Playoff24 Gorshak (Axis+10) vs axis-dominion (Allies):
@axis-dominion
No, but I was busier than expected in the last 2 days.
I will do my turn within the next hour.
thanks. yeah we already had a pretty late start, best we don’t move too slowly on top of that and hold up the playoffs schedule.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to New Hebrides
1 artillery and 2 infantry moved from Jehol to Shansi
1 mech_infantry moved from Southern Manchuria to Shansi
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Japan to Yunnan
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
Combat - Japanese
Battle in New Hebrides
Battle in Shansi
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Shansi, round 2 : 1/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shansi
Japanese win, taking New Hebrides from French, taking Shansi from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/8 hits, 3,17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/7 hits, 3,00 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 7 Sea Zone to 37 Sea Zone
1 artillery moved from Southern Manchuria to 20 Sea Zone
1 artillery moved from Fukien to 21 Sea Zone
1 infantry moved from Formosa to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Okinawa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 35 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 35 Sea Zone to Caroline Islands
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Marshall Islands
1 fighter and 1 tactical_bomber moved from Japan to Marshall Islands
1 carrier moved from 7 Sea Zone to 34 Sea Zone
1 carrier moved from 7 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 7 Sea Zone to 34 Sea Zone
1 battleship and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Caroline Islands
1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
1 fighter moved from Formosa to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
1 cruiser moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from Korea to 35 Sea Zone
1 infantry moved from Hokkaido to Japan
3 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Korea to Southern Manchuria
1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
1 artillery and 1 infantry moved from Shantung to Anhwe
3 infantry moved from Fukien to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
Place Units - Japanese
2 transports placed in 7 Sea Zone
2 transports placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Chinese regular : -1,67
Japanese regular : -2,17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
1 marine moved from Western United States to 11 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 11 Sea Zone to 28 Sea Zone
1 marine moved from 28 Sea Zone to Hawaiian Islands
1 cruiser moved from 27 Sea Zone to 28 Sea Zone
1 destroyer moved from 27 Sea Zone to 28 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 fighter and 1 tactical_bomber moved from 11 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to 28 Sea Zone
1 infantry moved from Central United States to Western United States
1 armour moved from Central United States to Western United States
2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
1 bomber moved from Central United States to Hawaiian Islands
1 fighter moved from Davao to Wake Island
1 destroyer and 1 submarine moved from 36 Sea Zone to 59 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Americans undo move 3.
1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United States
1 infantry placed in Central United States
Americans undo move 5.
Americans undo move 3.
1 tactical_bomber placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Chinese lost in Yunnan
2 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Chinese
2 infantry moved from Hopei to Szechwan
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Inner Mongolia to Tsinghai
3 infantry moved from Kansu to Tsinghai
1 infantry moved from Eastern Sinkiang to Tsinghai
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - British
British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 fighter moved from Gibraltar to 113 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 tactical_bomber moved from 100 Sea Zone to 98 Sea Zone
Combat - British
Battle in 113 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 113 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British lost in 113 Sea Zone
1 submarine owned by the Germans lost in 113 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 98 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo-Egyptian Sudan to Egypt
1 transport moved from 100 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from Malta to 98 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 83 Sea Zone
1 aaGun and 1 infantry moved from 83 Sea Zone to Egypt
1 carrier, 1 cruiser and 1 destroyer moved from 100 Sea Zone to 83 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern India to 83 Sea Zone
1 destroyer moved from 40 Sea Zone to 56 Sea Zone
1 transport moved from 40 Sea Zone to 38 Sea Zone
1 infantry moved from Malaya to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 132 Sea Zone to 59 Sea Zone
2 infantry moved from Malaya to Shan State
3 aaGuns, 1 artillery and 6 infantry moved from Eastern India to Burma
1 fighter moved from Burma to Eastern India
1 infantry moved from Western India to Baluchistan
1 destroyer moved from 73 Sea Zone to 60 Sea Zone
1 cruiser moved from 40 Sea Zone to 59 Sea Zone
1 cruiser moved from 93 Sea Zone to 109 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 bomber and 1 fighter moved from 113 Sea Zone to United Kingdom
1 aaGun and 2 infantry moved from Scotland to United Kingdom
Place Units - British
1 transport placed in 73 Sea Zone
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Italians regular : -0.33
Japanese regular : 0.33
Germans regular : 0.83
British regular : -0.50
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 armour and 2 infantry moved from Albania to Greece
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 fighter moved from Southern Italy to Greece
1 bomber moved from Northern Italy to Greece
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
Combat - Italians
Battle in Gibraltar
Battle in Greece
Italians attack with 1 armour, 1 bomber, 1 fighter and 4 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 4 infantry in Greece, round 2 : 2/7 hits, 2,17 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Italians lost in Greece
4 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Yugoslavia
Italians attack with 1 armour, 2 artilleries and 2 infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 : 1/5 hits, 1,83 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Yugoslavia
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Yugoslavia, round 3 : 1/4 hits, 1,50 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 2 artilleries remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 2 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Alexandria from Italians to British
EDIT: Turning off Edit Mode
1 fighter moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
EDIT: 1 armour moved from Tobruk to Libya
1 fighter moved from Southern Italy to Western Germany
1 aaGun moved from Northern Italy to Yugoslavia
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -0,67
Neutral_Allies regular : 1,67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 64 Sea Zone to 47 Sea Zone
1 cruiser moved from 65 Sea Zone to 50 Sea Zone
2 aaGuns and 2 infantry moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
1 infantry moved from Malaya to Shan State
1 transport moved from 64 Sea Zone to 59 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
1 destroyer moved from 74 Sea Zone to 60 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 transports; Remaining resources: 2 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
2 bombers and 2 fighters moved from Western Germany to United Kingdom
1 tactical_bomber moved from 115 Sea Zone to 112 Sea Zone
1 fighter moved from 115 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to 115 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 battleship and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Scotland
Combat Hit Differential Summary :
@axis-dominion
scramble and intercept options
none. thanks
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 transports; Remaining resources: 2 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
2 bombers and 2 fighters moved from Western Germany to United Kingdom
1 tactical_bomber moved from 115 Sea Zone to 112 Sea Zone
1 fighter moved from 115 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to 115 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 battleship and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Scotland
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits
Bombing raid in United Kingdom rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.
Battle in Scotland
Cleaning up after air battles
Non Combat Move - Germans
1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
5 armour and 2 mech_infantrys moved from France to Germany
3 artilleries and 12 infantry moved from Poland to Germany
6 infantry moved from Finland to Norway
3 armour moved from Romania to Germany
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 artilleries and 6 infantry moved from Romania to Slovakia Hungary
5 infantry moved from Bulgaria to Romania
1 fighter moved from Southern Italy to Western Germany
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
Place Units - Germans
10 transports placed in 116 Sea Zone
1 transport placed in 116 Sea Zone
Turn Complete - Germans
Germans collect 41 PUs; end with 43 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
British AA : -0,33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 artilleries and 4 infantry moved from Leningrad to Baltic States
12 infantry moved from Northern Belarus to Baltic States
2 aaGuns moved from Northern Belarus to Baltic States
1 artillery moved from Northern Belarus to Baltic States
1 armour and 1 mech_infantry moved from Northern Belarus to Baltic States
2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus
4 artilleries and 6 infantry moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Russia to Northern Belarus
1 infantry moved from Archangel to Karelia
1 submarine moved from 130 Sea Zone to 128 Sea Zone
2 aaGuns and 12 infantry moved from Buryatia to Amur
3 infantry moved from Sakha to Amur
2 infantry moved from Northern Caucasus to Rostov
1 armour and 1 mech_infantry moved from Kursk to Bessarabia
Place Units - Russians
2 armour and 1 mech_infantry placed in Leningrad
1 fighter and 2 mech_infantrys placed in Ukraine
1 fighter placed in Russia
Russians undo move 1.
Russians undo move 1.
1 armour and 1 mech_infantry placed in Leningrad
1 armour placed in Leningrad
Russians undo move 3.
1 armour placed in Leningrad
1 fighter and 2 mech_infantrys placed in Ukraine
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
hold on a min
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 artilleries and 4 infantry moved from Leningrad to Baltic States
12 infantry moved from Northern Belarus to Baltic States
2 aaGuns moved from Northern Belarus to Baltic States
1 artillery moved from Northern Belarus to Baltic States
1 armour and 1 mech_infantry moved from Northern Belarus to Baltic States
2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus
4 artilleries and 6 infantry moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Russia to Northern Belarus
1 infantry moved from Archangel to Karelia
1 submarine moved from 130 Sea Zone to 128 Sea Zone
2 aaGuns and 12 infantry moved from Buryatia to Amur
3 infantry moved from Sakha to Amur
2 infantry moved from Northern Caucasus to Rostov
1 armour and 1 mech_infantry moved from Kursk to Bessarabia
Place Units - Russians
2 armour and 1 mech_infantry placed in Leningrad
1 fighter and 2 mech_infantrys placed in Ukraine
1 fighter placed in Russia
Russians undo move 1.
Russians undo move 1.
1 armour and 1 mech_infantry placed in Leningrad
1 armour placed in Leningrad
Russians undo move 3.
1 armour placed in Leningrad
1 fighter and 2 mech_infantrys placed in Ukraine
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 1 infantry
EDIT: Adding units owned by Russians to Southern Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
these 4-5 days between turns is going to be frustrating, esp since we started so late, and ptv will generally run longer than other variants. is there a reason you can’t play at a more reasonable pace, say at most 2-3 days?
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 marine moved from New Hebrides to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Solomon Islands
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 50 Sea Zone
1 destroyer moved from 34 Sea Zone to 50 Sea Zone
1 destroyer moved from 34 Sea Zone to 47 Sea Zone
2 fighters and 2 tactical_bombers moved from Marshall Islands to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 carrier moved from 54 Sea Zone to 55 Sea Zone
1 battleship moved from 34 Sea Zone to 56 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
2 infantry moved from French Indo China to Shan State
1 bomber moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Borneo
1 infantry moved from Kyushu to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Borneo
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 armour, 2 artilleries and 5 infantry moved from Caroline Islands to 35 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 35 Sea Zone to 56 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 56 Sea Zone to Northern Australia
1 infantry moved from Iwo Jima to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from Caroline Islands to 47 Sea Zone
1 fighter moved from Caroline Islands to 47 Sea Zone
1 tactical_bomber moved from Caroline Islands to 50 Sea Zone
1 cruiser moved from 34 Sea Zone to 56 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
2 infantry moved from 36 Sea Zone to Davao
1 fighter moved from 35 Sea Zone to Davao
Combat Hit Differential Summary :
@axis-dominion
scramble option in Queensland
no scramble. thanks
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 marine moved from New Hebrides to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 55 Sea Zone
1 marine moved from 55 Sea Zone to Solomon Islands
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 50 Sea Zone
1 destroyer moved from 34 Sea Zone to 50 Sea Zone
1 destroyer moved from 34 Sea Zone to 47 Sea Zone
2 fighters and 2 tactical_bombers moved from Marshall Islands to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 carrier moved from 54 Sea Zone to 55 Sea Zone
1 battleship moved from 34 Sea Zone to 56 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
2 infantry moved from French Indo China to Shan State
1 bomber moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Borneo
1 infantry moved from Kyushu to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Borneo
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shansi to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 armour, 2 artilleries and 5 infantry moved from Caroline Islands to 35 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 35 Sea Zone to 56 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 56 Sea Zone to Northern Australia
1 infantry moved from Iwo Jima to 7 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from Caroline Islands to 47 Sea Zone
1 fighter moved from Caroline Islands to 47 Sea Zone
1 tactical_bomber moved from Caroline Islands to 50 Sea Zone
1 cruiser moved from 34 Sea Zone to 56 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Manilla
2 infantry moved from 36 Sea Zone to Davao
1 fighter moved from 35 Sea Zone to Davao
Combat - Japanese
Battle in Solomon Islands
Battle in Guam
Battle in 47 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 47 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
ANZAC roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 47 Sea Zone
Japanese win, taking Solomon Islands from ANZAC, taking Guam from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 50 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 50 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
ANZAC roll dice for 1 cruiser in 50 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
1 cruiser owned by the ANZAC lost in 50 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser
Battle in 56 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 4 transports
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 4 transports in 56 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
British roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 56 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Northern Australia
Battle in Shan State
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 4/7 hits, 3,17 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Shan State
Japanese win, taking Northern Australia from ANZAC, taking Shan State from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 2 infantry
Casualties for ANZAC: 1 infantry
Battle in Borneo
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Borneo, round 2 : 1/3 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Manilla
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 cruiser in Manilla, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Manilla
1 infantry owned by the Americans lost in Manilla
Japanese win, taking Manilla from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Davao
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Davao, round 2 : 2/3 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Davao
Japanese win, taking Davao from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 4 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangtung, round 2 : 2/6 hits, 1,67 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 artillery and 4 infantry moved from Anhwe to Kiangsi
1 artillery and 1 mech_infantry moved from Shansi to Anhwe
1 infantry moved from Jehol to Shansi
1 infantry moved from Jehol to Anhwe
1 aaGun and 3 infantry moved from Southern Manchuria to Jehol
1 fighter moved from Kwangtung to Marianas
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Shan State to Paulau
1 fighter moved from Davao to Paulau
1 bomber moved from Borneo to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Caroline Islands
1 carrier moved from 35 Sea Zone to 56 Sea Zone
1 battleship moved from 35 Sea Zone to 55 Sea Zone
1 carrier moved from 34 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 50 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Marshall Islands to Caroline Islands
1 fighter and 1 tactical_bomber moved from 47 Sea Zone to Caroline Islands
1 fighter moved from 47 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 50 Sea Zone to 56 Sea Zone
Place Units - Japanese
1 infantry placed in Japan
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : 2,50
UK_Pacific regular : -2,00
ANZAC regular : 0,17
British regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Combat - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 59 Sea Zone to 40 Sea Zone
1 bomber moved from Hawaiian Islands to New South Wales
1 fighter and 1 tactical_bomber moved from Eastern United States to Iceland
1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 104 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Quebec
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 11 Sea Zone
1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 11 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Southeast Mexico
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 91 Sea Zone
1 destroyer moved from 28 Sea Zone to 91 Sea Zone
2 marines moved from Hawaiian Islands to 28 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 28 Sea Zone to 66 Sea Zone
2 marines moved from 66 Sea Zone to Southeast Mexico
1 infantry moved from Western United States to Central United States
1 artillery moved from Hawaiian Islands to 28 Sea Zone
1 infantry moved from Hawaiian Islands to 28 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 66 Sea Zone
1 artillery and 1 infantry moved from 66 Sea Zone to Southeast Mexico
1 fighter moved from Wake Island to Hawaiian Islands
1 submarine moved from 27 Sea Zone to 66 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 28 Sea Zone to 66 Sea Zone
1 fighter moved from 28 Sea Zone to 66 Sea Zone
1 fighter moved from Hawaiian Islands to 66 Sea Zone
2 fighters moved from Hawaiian Islands to Western United States
Place Units - Americans
1 harbour placed in Southeast Mexico
2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 artillery and 2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Hunan
1 fighter moved from Szechwan to Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
6 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 infantry in Inner Mongolia, round 2 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
4 infantry moved from Szechwan to Kweichow
3 infantry moved from Yunnan to Kweichow
1 fighter moved from Hunan to Kweichow
Place Units - Chinese
4 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British repair damage of 10x factory_major; Remaining resources: 24 PUs;
British buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 122 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 122 Sea Zone to Scotland
2 fighters moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to 94 Sea Zone
1 artillery moved from Burma to Shan State
3 infantry moved from Burma to Shan State
1 fighter moved from Eastern India to Shan State
1 infantry moved from Burma to Shan State
Combat - British
Battle in 94 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 transport
Battle in Scotland
British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 airfield and 2 infantry
British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Scotland, round 2 : 3/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter and 4 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 4 infantry in Shan State, round 2 : 2/6 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Shan State
2 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
4 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to Shan State
2 artilleries and 3 infantry moved from Eastern India to Burma
1 fighter moved from Shan State to Eastern India
1 infantry moved from Sumatra to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 40 Sea Zone
1 infantry moved from 40 Sea Zone to Eastern India
1 infantry moved from Baluchistan to Western India
1 battleship and 1 cruiser moved from 59 Sea Zone to 40 Sea Zone
1 destroyer moved from 60 Sea Zone to 40 Sea Zone
1 destroyer moved from 83 Sea Zone to 81 Sea Zone
1 cruiser moved from 83 Sea Zone to 81 Sea Zone
1 carrier moved from 83 Sea Zone to 81 Sea Zone
1 armour moved from Egypt to 83 Sea Zone
1 infantry moved from Egypt to 83 Sea Zone
1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Western India
2 infantry moved from Union of South Africa to 73 Sea Zone
2 infantry and 1 transport moved from 73 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Western India
1 bomber moved from 94 Sea Zone to British Guiana
2 fighters moved from Scotland to United Kingdom
1 aaGun moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from 83 Sea Zone to 81 Sea Zone
Place Units - British
1 armour and 6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,3,5,3,1,2,3,2,4,6,6
British collect 20 PUs (8 lost to blockades); end with 20 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 23 PUs
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : 0.67
Germans regular : -0.67
British regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
Italians take Anglo-Egyptian Sudan from British
1 artillery and 1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Italian Somaliland to Kenya
1 infantry moved from Southern Italy to 99 Sea Zone
1 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Malta
Non Combat Move - Italians
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 99 Sea Zone to 96 Sea Zone
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from Western Germany to Southern Italy
1 mech_infantry moved from Libya to Algeria
Italians take Tunisia from Neutral_Axis
Italians take Algeria from Neutral_Axis
1 armour, 2 artilleries and 4 infantry moved from Libya to Tobruk
Place Units - Italians
1 transport placed in 97 Sea Zone
1 marine placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 1 artillery, 3 fighters and 4 infantry moved from Queensland to New South Wales
1 transport moved from 59 Sea Zone to 40 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,3,4,5,4,6,5,3,3,6,1
ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 60 Sea Zone to 40 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :