TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 4 Germans Reinforcements - GermansCombat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Ukraine
2 transports moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from Libya to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Strategic bombing raid in Ukraine
Russians roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in Syria
Non Combat Move - Italians
1 fighter moved from Libya to Southern Italy
1 bomber moved from Ukraine to Slovakia Hungary
2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,2,4,6,5
Italians collect 10 PUs (1 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Russians AA : -0.17
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 8 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to South Australia
2 infantry moved from Queensland to South Australia
2 infantry moved from Brazil to 86 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Brazil to Gibraltar
2 infantry moved from Brazil to Suriname
ANZAC take Suriname from Dutch
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 20 PUs
Combat Hit Differential Summary :
Oh, I forgot to move my US bomber. Can I move it somewhere it won’t have an effect on the turn? Going to assume yes, if not, I’d like to leave the infantry in Sakha instead of my move.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 bomber moved from Sakha to British Columbia
4 infantry moved from Sakha to Buryatia
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
4 armour moved from Western Ukraine to Belarus
7 infantry moved from Bryansk to Belarus
2 artilleries and 6 infantry moved from Russia to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Shensi to Sikang
1 aaGun moved from Tsinghai to Sikang
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Volgograd to Suiyuyan
Place Units - Russians
1 artillery, 1 fighter and 7 infantry placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 bomber moved from Sakha to British Columbia
4 infantry moved from Sakha to Buryatia
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
4 armour moved from Western Ukraine to Belarus
7 infantry moved from Bryansk to Belarus
2 artilleries and 6 infantry moved from Russia to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Shensi to Sikang
1 aaGun moved from Tsinghai to Sikang
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Volgograd to Suiyuyan
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
Place Units - Russians
1 artillery, 1 fighter and 7 infantry placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : 0.67
Use second post, I forgot to move the sub again.
Moved the bomber to Yukon so it is not threatening anything you moved after the fact.
Probably I would have put a German destroyer in SZ125 to stop the NO if the American bomber had moved out of Russia. No worries though, It’s not a big deal. I’m not doing well enough for me to be too competitive this game anyways, just happy to learn a new map.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry moved from Yunnan to Burma
1 fighter and 1 mech_infantry moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 3 infantry moved from 38 Sea Zone to Burma
1 fighter moved from Hopei to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 2 armour, 5 artilleries, 1 bomber, 4 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 aaGuns, 2 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Chinese defend with 1 fighter
British roll AA dice in Burma : 2/6 hits, 1.00 expected hits
2 fighters owned by the Japanese lost in Burma
Japanese roll dice for 1 cruiser in Burma, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 2 armour, 5 artilleries, 1 bomber, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 8/21 hits, 7.50 expected hits
UK_Pacific roll dice for 2 aaGuns, 2 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 5/14 hits, 5.50 expected hits
5 infantry owned by the Japanese lost in Burma
2 aaGuns owned by the British and 7 infantry owned by the British lost in Burma
Japanese roll dice for 2 armour, 5 artilleries, 1 bomber, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 8/16 hits, 6.67 expected hits
UK_Pacific roll dice for 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 : 5/7 hits, 3.17 expected hits
3 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Burma
1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 1 fighter owned by the Chinese, 2 artilleries owned by the British, 1 infantry owned by the British and 1 fighter owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Japanese: 2 artilleries, 2 fighters and 8 infantry
Casualties for British: 2 aaGuns, 2 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Chinese: 1 fighter
Non Combat Move - Japanese
1 fighter moved from Burma to Hopei
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to Chahar
1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to Philippines
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Burma to Kwangtung
1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kwangtung to Kiangsi
Place Units - Japanese
3 infantry placed in Malaya
3 infantry placed in Kwangtung
7 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Japanese regular : 2.33
British AA : 1.00
UK_Pacific regular : 1.33
@simon-tressel easy enough to edit as well
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
11 infantry moved from Suiyuyan to Shensi
1 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Shensi, round 2 : 1/12 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 aaGun, 1 artillery, 13 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 fighter moved from Poland to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery and 3 infantry moved from Baltic States to Novgorod
1 armour moved from Vyborg to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 armour and 1 mech_infantry moved from Poland to Novgorod
2 infantry moved from Germany to Slovakia Hungary
4 infantry moved from Germany to Poland
1 armour moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern France
1 infantry moved from France to Southern France
1 artillery moved from Southern France to France
2 armour moved from Southern France to Western Germany
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Holland Belgium to Normandy Bordeaux
6 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Denmark to Western Germany
1 infantry moved from Norway to Finland
1 transport moved from 115 Sea Zone to 112 Sea Zone
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
Place Units - Germans
1 aaGun, 1 artillery and 1 infantry placed in Novgorod
3 infantry placed in France
2 infantry placed in Western Germany
1 submarine and 1 transport placed in 112 Sea Zone
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.17
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 battleship moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
Combat - British
Combat Hit Differential Summary :
Scramble 97?
Scramble 97?
No scramble, thanks.
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 2 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 battleship moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
Combat - British
Battle in Libya
British attack with 1 artillery and 1 infantry
Germans defend with 1 armour and 1 mech_infantry; Italians defend with 1 mech_infantry
British roll dice for 1 battleship in Libya, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour and 2 mech_infantrys in Libya, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the British lost in Libya
1 mech_infantry owned by the Germans lost in Libya
British roll dice for 1 artillery in Libya, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Libya, round 3 : 2/2 hits, 0.83 expected hits
1 artillery owned by the British lost in Libya
1 mech_infantry owned by the Italians lost in Libya
Italians win with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Germans: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers
Italians defend with 1 battleship and 1 cruiser
British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 7/9 hits, 4.83 expected hits
Italians roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 destroyer owned by the British lost in 97 Sea Zone
1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship and 1 cruiser
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Algeria to Tunisia
1 armour and 3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from 81 Sea Zone to Trans-Jordan
3 artilleries and 5 infantry moved from Egypt to Trans-Jordan
1 transport moved from 82 Sea Zone to 71 Sea Zone
3 infantry moved from India to West India
1 bomber moved from 97 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Cyprus
Place Units - British
1 carrier placed in 98 Sea Zone
1 submarine placed in 81 Sea Zone
2 infantry placed in United Kingdom
2 infantry placed in Union of South Africa
1 infantry placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : 2.50
Well for some reason I completely forgot Italy goes next, so this should be interesting. lol
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 submarine; Remaining resources: 2 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 battleship moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
Combat - British
Battle in Libya
British attack with 1 artillery and 1 infantry
Germans defend with 1 armour and 1 mech_infantry; Italians defend with 1 mech_infantry
British roll dice for 1 battleship in Libya, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 artillery and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour and 2 mech_infantrys in Libya, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the British lost in Libya
1 mech_infantry owned by the Germans lost in Libya
British roll dice for 1 artillery in Libya, round 3 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Libya, round 3 : 2/2 hits, 0.83 expected hits
1 artillery owned by the British lost in Libya
1 mech_infantry owned by the Italians lost in Libya
Italians win with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Germans: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in 97 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers
Italians defend with 1 battleship and 1 cruiser
British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 7/9 hits, 4.83 expected hits
Italians roll dice for 1 battleship and 1 cruiser in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 destroyer owned by the British lost in 97 Sea Zone
1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship and 1 cruiser
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Algeria to Tunisia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from 81 Sea Zone to Trans-Jordan
3 artilleries and 5 infantry moved from Egypt to Trans-Jordan
1 transport moved from 82 Sea Zone to 71 Sea Zone
3 infantry moved from India to West India
1 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan
1 bomber moved from 97 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
Place Units - British
1 carrier and 1 submarine placed in 98 Sea Zone
1 infantry placed in Egypt
2 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Italians regular : 0.83
British regular : 2.50
Please use 2nd set of NCM
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Syria to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Cyprus
3 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 bomber moved from Slovakia Hungary to 96 Sea Zone
Combat - Italians
Battle in Cyprus
Italians attack with 1 artillery and 3 infantry
British defend with 1 fighter and 1 tactical_bomber
Italians roll dice for 1 artillery and 3 infantry in Cyprus, round 2 : 2/4 hits, 1.00 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in Cyprus, round 2 : 1/2 hits, 1.17 expected hits
1 infantry owned by the Italians lost in Cyprus
1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Cyprus
Italians win, taking Cyprus from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 18
Casualties for Italians: 1 infantry
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in 96 Sea Zone
Italians attack with 1 bomber, 3 fighters and 1 tactical_bomber
British defend with 1 battleship and 1 transport
Italians roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
British roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 transport owned by the British and 1 battleship owned by the British lost in 96 Sea Zone
Italians win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Non Combat Move - Italians
1 bomber, 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
1 infantry moved from Yugoslavia to Albania
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,2,6
Italians collect 6 PUs (4 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians regular : 2.17
British regular : -0.83
Oh, I didn’t see the latest posts. Let me check if I used the one you wanted to.