@Adam514 said in Adam514 (Allies+15) vs Simon33 (X) BM Game #2 of 2025:
Yeah max defense. RIP.
Well I got a -77 score from an expected +24. I think I am the one saying RIP.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Caucasus to Rostov
1 infantry moved from Ukraine to Rostov
1 bomber moved from Ukraine to Tambov
1 fighter moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov
1 submarine moved from 119 Sea Zone to 111 Sea Zone
Combat - Germans
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 2,17 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Germans lost in Rostov
2 infantry owned by the Russians lost in Rostov
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Rostov, round 3 : 3/5 hits, 2,00 expected hits
Russians roll dice for 2 artilleries in Rostov, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Rostov
2 artilleries owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Rostov to Ukraine
1 bomber moved from Tambov to Ukraine
3 artilleries and 1 infantry moved from Ukraine to Bryansk
1 artillery and 6 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
3 armour and 1 mech_infantry moved from Novgorod to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Slovakia Hungary to Belarus
3 fighters moved from Western Germany to Ukraine
2 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 mech_infantry moved from Germany to Romania
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Gibraltar to Greece
1 infantry moved from Bulgaria to Greece
Place Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
2 bombers and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,6,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 55 PUs (6 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Volgograd to Rostov
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns and 12 infantry
EDIT: Removing units owned by Russians from Korea: 2 aaGuns and 12 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Tambov to Samara
1 fighter moved from Rostov to Samara
2 infantry moved from Samara to Volgograd
2 armour and 2 mech_infantrys moved from Volgograd to Samara
4 aaGuns, 3 armour, 12 artilleries, 51 infantry and 1 mech_infantry moved from Russia to Samara
5 armour and 3 mech_infantrys moved from Samara to Novosibirsk
2 infantry moved from Vologda to Novosibirsk
2 fighters and 1 tactical_bomber moved from Samara to Novosibirsk
Place Units - Russians
1 armour and 2 fighters placed in Volgograd
1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 destroyer, 1 harbour, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 infantry moved from Queensland to South Australia
Japanese take South Australia from ANZAC
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 49 Sea Zone
4 artilleries and 1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Hunan to Yunnan
3 fighters and 3 tactical_bombers moved from Kweichow to Yunnan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 49 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 49 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Yunnan
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 4/7 hits, 3,67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 infantry owned by the British lost in Yunnan
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 4 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries and 1 infantry in Suiyuyan, round 2 : 2/5 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 4 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Kansu to Shensi
1 infantry moved from Shensi to Kweichow
1 armour moved from Kweichow to Hunan
3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
2 transports moved from 42 Sea Zone to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
3 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 marine moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 49 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to Caroline Islands
2 fighters moved from 54 Sea Zone to Caroline Islands
1 fighter moved from 42 Sea Zone to French Indo China
2 carriers moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Caroline Islands to French Indo China
5 fighters moved from Japan to French Indo China
1 bomber moved from Northern Territory to French Indo China
1 fighter moved from Northern Territory to Queensland
2 battleships, 1 carrier and 1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Northern Territory to Queensland
1 fighter and 1 tactical_bomber moved from Northern Territory to Caroline Islands
Place Units - Japanese
1 airfield, 1 harbour and 3 infantry placed in French Indo China
1 infantry placed in Malaya
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
1 artillery and 3 infantry placed in Japan
2 submarines placed in 37 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -0,17
Japanese regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from Libya to Tobruk
Americans take Tobruk from Italians
1 mech_infantry moved from Tunisia to Tobruk
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 bomber moved from Hawaiian Islands to 49 Sea Zone
4 fighters moved from 26 Sea Zone to 49 Sea Zone
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Gibraltar
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 marine
Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Gibraltar
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Gibraltar
1 artillery owned by the Italians lost in Gibraltar
Americans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Gibraltar, round 4 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 marine in Gibraltar, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Gibraltar
1 marine owned by the Italians lost in Gibraltar
Americans win, taking 6 Sea Zone from Japanese, taking Gibraltar from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 3 infantry
Casualties for Italians: 1 artillery, 1 infantry and 1 marine
Battle in 49 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 49 Sea Zone
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery, 1 infantry and 1 marine moved from Trans-Jordan to Iraq
1 carrier and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Morocco
4 fighters moved from 49 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from Western United States to 31 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 49 Sea Zone to Wake Island
3 fighters moved from 31 Sea Zone to Wake Island
1 mech_infantry moved from Manchuria to Korea
Place Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 artillery, 1 fighter and 4 infantry placed in Western United States
2 fighters placed in Eastern United States
Americans undo move 4.
Americans undo move 3.
Americans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine placed in 6 Sea Zone
1 fighter and 1 infantry placed in Korea
1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery, 2 fighters and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 units repaired.
1 armour moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 armour moved from Caucasus to Northwest Persia
2 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from India to Malaya
1 armour moved from Libya to Alexandria
1 artillery and 1 infantry moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 armour, 1 artillery and 3 infantry
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Malaya
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malaya
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 transport moved from 79 Sea Zone to 76 Sea Zone
2 aaGuns, 1 artillery and 25 infantry moved from Shan State to Yunnan
3 artilleries moved from Burma to Yunnan
1 artillery and 1 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 infantry moved from Libya to Tobruk
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 aaGun, 1 artillery and 4 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Morocco to United Kingdom
1 fighter moved from Morocco to United Kingdom
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun moved from Burma to India
5 infantry moved from Burma to India
2 infantry moved from Burma to India
1 infantry moved from Burma to India
Place Units - British
1 factory_minor placed in Persia
3 infantry placed in Iraq
1 submarine placed in 98 Sea Zone
2 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,2,3
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : 1.33
Italians regular : 0.17
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from Libya to Tobruk
Americans take Tobruk from Italians
1 mech_infantry moved from Tunisia to Tobruk
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 bomber moved from Hawaiian Islands to 49 Sea Zone
4 fighters moved from 26 Sea Zone to 49 Sea Zone
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Gibraltar
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 marine
Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/6 hits, 1.67 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Gibraltar
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Gibraltar, round 3 : 1/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 1 marine in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Gibraltar
1 artillery owned by the Italians lost in Gibraltar
Americans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Gibraltar, round 4 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 marine in Gibraltar, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Gibraltar
1 marine owned by the Italians lost in Gibraltar
Americans win, taking 6 Sea Zone from Japanese, taking Gibraltar from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 3 infantry
Casualties for Italians: 1 artillery, 1 infantry and 1 marine
Battle in 49 Sea Zone
Americans attack with 1 bomber, 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 49 Sea Zone
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery, 1 infantry and 1 marine moved from Trans-Jordan to Iraq
1 carrier and 2 fighters moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Morocco
4 fighters moved from 49 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from Western United States to 31 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 49 Sea Zone to Wake Island
3 fighters moved from 31 Sea Zone to Wake Island
1 mech_infantry moved from Manchuria to Korea
Place Units - Americans
1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 artillery, 1 fighter and 4 infantry placed in Western United States
2 fighters placed in Eastern United States
Americans undo move 4.
Americans undo move 3.
Americans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine placed in 6 Sea Zone
1 fighter and 1 infantry placed in Korea
1 destroyer and 2 transports placed in 10 Sea Zone
1 artillery, 2 fighters and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 units repaired.
1 armour moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 armour moved from Caucasus to Northwest Persia
2 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from India to Malaya
1 armour moved from Libya to Alexandria
1 artillery and 1 infantry moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 armour, 1 artillery and 3 infantry
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Alexandria, round 2 : 0/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Malaya
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malaya
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 transport moved from 79 Sea Zone to 76 Sea Zone
2 aaGuns, 1 artillery and 25 infantry moved from Shan State to Yunnan
3 artilleries moved from Burma to Yunnan
1 artillery and 1 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 infantry moved from Libya to Tobruk
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 aaGun, 1 artillery and 4 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Morocco to United Kingdom
1 fighter moved from Morocco to United Kingdom
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Egypt to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun moved from Burma to India
5 infantry moved from Burma to India
2 infantry moved from Burma to India
1 infantry moved from Burma to India
Place Units - British
1 factory_minor placed in Persia
3 infantry placed in Iraq
1 submarine placed in 98 Sea Zone
2 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,2,3
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 artillery and 2 infantry
EDIT: Adding units owned by British to Burma: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : 1.33
Italians regular : 0.17
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber and 2 fighters moved from Ukraine to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber and 2 fighters
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 fighters in Rostov, round 2 : 3/3 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Rostov to Greece
1 bomber moved from Rostov to Southern Italy
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Romania to Ukraine
2 infantry moved from Bulgaria to Greece
Place Units - Italians
2 artilleries placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,4,3,3
Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians regular : 1,33
Russians regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from West India to India
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Bryansk to Russia
3 tactical_bombers moved from Novgorod to Russia
2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
Germans take Rostov from Russians
2 bombers moved from Western Germany to Russia
2 fighters and 1 tactical_bomber moved from Greece to Volgograd
1 bomber, 5 fighters and 1 tactical_bomber moved from Ukraine to Volgograd
15 artilleries and 31 infantry moved from Bryansk to Tambov
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
3 mech_infantrys moved from Belarus to Tambov
2 armour moved from Ukraine to Tambov
1 submarine moved from 111 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Romania to Greece
Combat - Germans
Battle in Tambov
Germans attack with 2 armour, 15 artilleries, 31 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour, 15 artilleries, 31 infantry and 3 mech_infantrys in Tambov, round 2 : 17/51 hits, 14,17 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 armour, 15 artilleries, 31 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 2 armour, 1 bomber, 7 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour, 1 factory_minor, 2 fighters and 2 infantry
Germans roll dice for 2 armour, 1 bomber, 7 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 7/14 hits, 6,83 expected hits
Russians roll dice for 1 armour, 2 fighters and 2 infantry in Volgograd, round 2 : 2/5 hits, 2,50 expected hits
2 mech_infantrys owned by the Germans lost in Volgograd
2 infantry owned by the Russians, 2 fighters owned by the Russians and 1 armour owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 armour, 1 bomber, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 armour, 2 fighters and 2 infantry
Battle in Russia
Germans attack with 2 bombers, 3 infantry and 3 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_major and 1 infantry
Germans roll dice for 2 bombers, 3 infantry and 3 tactical_bombers in Russia, round 2 : 3/8 hits, 3,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Russia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Russia
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia
Germans captures 33PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 bombers, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 aaGun moved from Bryansk to Tambov
1 aaGun and 1 infantry moved from Belarus to Bryansk
1 aaGun moved from Ukraine to Rostov
7 fighters moved from Volgograd to Ukraine
2 tactical_bombers moved from Volgograd to Ukraine
3 tactical_bombers moved from Russia to Ukraine
1 bomber moved from Volgograd to Ukraine
2 bombers moved from Russia to Bryansk
17 mech_infantrys moved from Bryansk to Tambov
1 armour moved from Bryansk to Rostov
9 armour and 10 mech_infantrys moved from Bryansk to Caucasus
1 aaGun and 2 infantry moved from Western Germany to France
1 bomber moved from Ukraine to Greece
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
1 artillery, 3 fighters and 5 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,2,3,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 62 PUs (4 lost to blockades); end with 95 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 102 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 122 PUs
Combat Hit Differential Summary :
Russians regular : -0,83
Germans regular : 2,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Combat Move - Russians
1 artillery and 2 infantry moved from Samara to Russia
5 armour, 2 infantry and 3 mech_infantrys moved from Novosibirsk to Kansu
1 fighter moved from Novosibirsk to Volgograd
1 fighter moved from Novosibirsk to Russia
1 tactical_bomber moved from Novosibirsk to Volgograd
1 artillery and 2 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Kansu
Russians attack with 5 armour, 2 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 5 armour, 2 infantry and 3 mech_infantrys in Kansu, round 2 : 4/10 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 5 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 factory_minor
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 armour in Volgograd, round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Battle in Russia
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Russia, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Russia
2 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
4 aaGuns, 10 artilleries and 47 infantry moved from Samara to Vologda
1 fighter moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
2 aaGuns and 12 infantry moved from Manchuria to Korea
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Changing ownership of Kansu from Russians to Chinese
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.67
Russians regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Combat Move - Russians
1 artillery and 2 infantry moved from Samara to Russia
5 armour, 2 infantry and 3 mech_infantrys moved from Novosibirsk to Kansu
1 fighter moved from Novosibirsk to Volgograd
1 fighter moved from Novosibirsk to Russia
1 tactical_bomber moved from Novosibirsk to Volgograd
1 artillery and 2 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Kansu
Russians attack with 5 armour, 2 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 5 armour, 2 infantry and 3 mech_infantrys in Kansu, round 2 : 4/10 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 5 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 factory_minor
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 armour in Volgograd, round 2 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Battle in Russia
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Russia, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Russia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Russia
2 infantry owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
4 aaGuns, 10 artilleries and 47 infantry moved from Samara to Vologda
1 fighter moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
2 aaGuns and 12 infantry moved from Manchuria to Korea
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Changing ownership of Kansu from Russians to Chinese
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.67
Russians regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Shensi to Sikang
1 infantry moved from Sikang to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Jehol
1 mech_infantry moved from Szechwan to Anhwe
1 artillery moved from Suiyuyan to Chahar
3 artilleries moved from Suiyuyan to Hopei
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 destroyer moved from 62 Sea Zone to 30 Sea Zone
1 marine moved from Victoria to 62 Sea Zone
1 cruiser and 1 marine moved from 62 Sea Zone to 63 Sea Zone
1 marine moved from 63 Sea Zone to New Zealand
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 19 Sea Zone
1 armour moved from Hunan to French Indo China
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 37 Sea Zone
7 fighters and 3 tactical_bombers moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from Queensland to 30 Sea Zone
1 bomber moved from French Indo China to 19 Sea Zone
1 bomber moved from French Indo China to Jehol
1 fighter moved from 19 Sea Zone to Jehol
1 marine moved from 37 Sea Zone to Malaya
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from South Australia to Northern Territory
1 infantry moved from New South Wales to South Australia
1 infantry moved from New South Wales to Queensland
1 tactical_bomber moved from Caroline Islands to 30 Sea Zone
2 fighters moved from French Indo China to Caroline Islands
1 fighter moved from Japan to Caroline Islands
Combat - Japanese
Battle in New Zealand
Battle in Malaya
Japanese attack with 7 fighters, 1 marine and 3 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 7 fighters, 1 marine and 3 tactical_bombers in Malaya, round 2 : 6/11 hits, 5,83 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking New Zealand from ANZAC, taking Malaya from UK_Pacific with 7 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 30 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 30 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 30 Sea Zone
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber, 1 destroyer and 1 transport in 19 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Manchuria
Battle in Jehol
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Jehol, round 2 : 0/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Jehol, round 3 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Manchuria from Chinese, taking Jehol from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 fighter and 2 tactical_bombers moved from 30 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 carrier moved from 36 Sea Zone to 19 Sea Zone
1 fighter moved from Jehol to 19 Sea Zone
1 bomber moved from Jehol to Japan
7 fighters and 3 tactical_bombers moved from Malaya to French Indo China
1 bomber moved from 19 Sea Zone to French Indo China
Place Units - Japanese
3 destroyers placed in 62 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 fighters and 1 tactical_bomber placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1
Japanese collect 63 PUs (3 lost to blockades); end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 0,17
Japanese regular : -4,33
UK_Pacific regular : -0,33
GG - do you wanna rematch now or later? Remember to report game, please.
@pacifiersboard said in pacifiersboard (X) -vs- Karl7 (L +21) BM:
GG - do you wanna rematch now or later? Remember to report game, please.
posted
can you give me allies again? that was pretty poor showing for me