@Avner Still need your email to put into the game to get dice rolls
L25 BM4 UHD Surfer(X) vs Pacifiersboard (L+21)
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 10 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 infantry moved from Bryansk to Tambov Russians take Tambov from Germans 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Rostov 2 infantry moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 3 fighters moved from Russia to Rostov Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 3 fighters and 3 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 3 fighters and 3 infantry in Rostov, round 2 : 1/6 hits, 2,00 expected hits Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Rostov Russians roll dice for 3 fighters and 3 infantry in Rostov, round 3 : 2/6 hits, 2,00 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 3 fighters moved from Rostov to Russia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 2 artilleries moved from Russia to Bryansk 1 infantry moved from Bryansk to Ukraine 10 infantry moved from Russia to Bryansk 2 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 15 PUs Trigger Russians BM Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : -1,33
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Oops I forgot to bomb India with 2 bmbrs. Rolling here.
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2 AA
[dice 2d6<=1] -
2d6<=1: 6, 6; Hits: 0
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2 bomb raids on factory
[dice 2d6] -
2d6: 4, 2
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Ok so +2 for each so 10 IPCs
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 10 Purchase Units - Japanese Japanese buy 6 infantry, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 5 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 18 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 4 submarines and 5 transports moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 5 tactical_bombers moved from Japan to 6 Sea Zone 3 artilleries, 21 infantry and 2 marines moved from Amur to Manchuria 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in 6 Sea Zone Japanese attack with 8 fighters, 1 submarine and 5 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 8 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Manchuria Japanese attack with 3 artilleries, 21 infantry and 2 marines Americans defend with 1 infantry Japanese roll dice for 3 artilleries, 21 infantry and 2 marines in Manchuria, round 2 : 8/26 hits, 5.33 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 artilleries, 21 infantry and 2 marines remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 18 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 18 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 19 Sea Zone Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 2 fighters, 6 submarines, 2 tactical_bombers and 5 transports ANZAC defend with 1 destroyer Japanese roll dice for 6 submarines in 19 Sea Zone, round 2 : 4/6 hits, 2.00 expected hits ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from ANZAC with 2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 2 fighters, 6 submarines, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 10 EDIT: Turning off Edit Mode 2 fighters moved from 18 Sea Zone to 19 Sea Zone 3 fighters moved from Yunnan to 19 Sea Zone 1 tactical_bomber moved from Yunnan to 19 Sea Zone 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Kwangsi to Yunnan 3 infantry moved from Kwangtung to Kwangsi 1 armour moved from Anhwe to Manchuria 1 mech_infantry moved from Shensi to Anhwe 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Yunnan to Kweichow 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Yunnan to Hunan 1 artillery moved from Hunan to Yunnan 6 fighters moved from 6 Sea Zone to 19 Sea Zone 2 tactical_bombers moved from 18 Sea Zone to Japan 5 tactical_bombers moved from 6 Sea Zone to Japan 2 fighters moved from 6 Sea Zone to Japan 1 infantry moved from Sakha to Amur Place Units - Japanese 3 infantry placed in French Indo China 1 submarine placed in 20 Sea Zone 2 infantry placed in Kwangtung 1 infantry and 3 tactical_bombers placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2 Japanese collect 62 PUs (4 lost to blockades); end with 62 PUs Objective Japanese BM Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.33 Japanese regular : 6.00 ANZAC regular : 0.33
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@pacifiersboard Korea is such a headache!! I keep thinking it will go down, yet you always find a way to keep it alive.
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 2 carriers, 1 destroyer, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 bomber moved from Holland Belgium to Northern Italy 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 12 fighters and 2 tactical_bombers moved from Korea to 19 Sea Zone 1 submarine moved from 25 Sea Zone to 19 Sea Zone 3 tactical_bombers moved from Hawaiian Islands to 19 Sea Zone 2 submarines moved from 33 Sea Zone to 19 Sea Zone 3 fighters moved from Caroline Islands to 19 Sea Zone 1 battleship, 7 carriers, 3 cruisers, 5 destroyers and 3 fighters moved from 35 Sea Zone to 19 Sea Zone
Combat Hit Differential Summary :
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@surfer
what kind of kami sz19? -
@pacifiersboard For some reason I can’t open the game, but it reads like you sent everybody and the kitchen sink against me. So Max kami.
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@pacifiersboard Target 2x BB, 3 x Cru, 1 DD
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@surfer you have only 5kami left - skip dd?
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@pacifiersboard sorry. Yes