L25 BM4 UHD Surfer(X) vs Pacifiersboard (L+21)


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 infantry moved from Bryansk to Tambov
                  Russians take Tambov from Germans
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Rostov
            2 infantry moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
            3 fighters moved from Russia to Rostov
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 3 fighters and 3 infantry
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 3 fighters and 3 infantry in Rostov, round 2 : 1/6 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 3 fighters and 3 infantry in Rostov, round 3 : 2/6 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Rostov to Russia
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            2 artilleries moved from Russia to Bryansk
            1 infantry moved from Bryansk to Ukraine
            10 infantry moved from Russia to Bryansk
            2 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 15 PUs
            Trigger Russians BM Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,67
    Russians regular : -1,33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Oops I forgot to bomb India with 2 bmbrs. Rolling here.

  • 2025 2024 '23 '22 '21 '20

    2 AA
    [dice 2d6<=1]


  • 2d6<=1: 6, 6; Hits: 0


  • 2 bomb raids on factory
    [dice 2d6]


  • 2d6: 4, 2


  • Ok so +2 for each so 10 IPCs

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 6 infantry, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 5 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 4 submarines and 5 transports moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            5 tactical_bombers moved from Japan to 6 Sea Zone
            3 artilleries, 21 infantry and 2 marines moved from Amur to Manchuria
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 8 fighters, 1 submarine and 5 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 6 Sea Zone
                Japanese win with 8 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Manchuria
                Japanese attack with 3 artilleries, 21 infantry and 2 marines
                Americans defend with 1 infantry
                    Japanese roll dice for 3 artilleries, 21 infantry and 2 marines in Manchuria, round 2 : 8/26 hits, 5.33 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 3 artilleries, 21 infantry and 2 marines remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 18 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 18 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 19 Sea Zone
                Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 2 fighters, 6 submarines, 2 tactical_bombers and 5 transports
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 6 submarines in 19 Sea Zone, round 2 : 4/6 hits, 2.00 expected hits
                    ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the ANZAC lost in 19 Sea Zone
                Japanese win, taking 19 Sea Zone from ANZAC with 2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 2 fighters, 6 submarines, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 10
            EDIT: Turning off Edit Mode
            2 fighters moved from 18 Sea Zone to 19 Sea Zone
            3 fighters moved from Yunnan to 19 Sea Zone
            1 tactical_bomber moved from Yunnan to 19 Sea Zone
            3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            3 infantry moved from Kwangtung to Kwangsi
            1 armour moved from Anhwe to Manchuria
            1 mech_infantry moved from Shensi to Anhwe
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Kweichow to Yunnan
            1 infantry moved from Yunnan to Hunan
            1 artillery moved from Hunan to Yunnan
            6 fighters moved from 6 Sea Zone to 19 Sea Zone
            2 tactical_bombers moved from 18 Sea Zone to Japan
            5 tactical_bombers moved from 6 Sea Zone to Japan
            2 fighters moved from 6 Sea Zone to Japan
            1 infantry moved from Sakha to Amur
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            1 submarine placed in 20 Sea Zone
            2 infantry placed in Kwangtung
            1 infantry and 3 tactical_bombers placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
            Japanese collect 62 PUs (4 lost to blockades); end with 62 PUs
            Objective Japanese BM Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.33
    Japanese regular : 6.00
    ANZAC regular : 0.33
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    @pacifiersboard Korea is such a headache!! I keep thinking it will go down, yet you always find a way to keep it alive.


  • TripleA Manual Gamesave Post: Americans round 10

    TripleA Manual Gamesave Post for game: UHD World War II Global

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 2 carriers, 1 destroyer, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            1 bomber moved from Holland Belgium to Northern Italy
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            12 fighters and 2 tactical_bombers moved from Korea to 19 Sea Zone
            1 submarine moved from 25 Sea Zone to 19 Sea Zone
            3 tactical_bombers moved from Hawaiian Islands to 19 Sea Zone
            2 submarines moved from 33 Sea Zone to 19 Sea Zone
            3 fighters moved from Caroline Islands to 19 Sea Zone
            1 battleship, 7 carriers, 3 cruisers, 5 destroyers and 3 fighters moved from 35 Sea Zone to 19 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • @surfer
    what kind of kami sz19?


  • @pacifiersboard For some reason I can’t open the game, but it reads like you sent everybody and the kitchen sink against me. So Max kami.

  • 2025 2024 '23 '22 '21 '20

    @pacifiersboard Target 2x BB, 3 x Cru, 1 DD


  • @surfer you have only 5kami left - skip dd?


  • @pacifiersboard sorry. Yes

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