@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Bryansk to Tambov
Russians take Tambov from Germans
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Rostov
2 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
3 fighters moved from Russia to Rostov
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 infantry owned by the Germans lost in Western Ukraine
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 3 fighters and 3 infantry in Rostov, round 2 : 1/6 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Rostov
Russians roll dice for 3 fighters and 3 infantry in Rostov, round 3 : 2/6 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 fighters moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
2 artilleries moved from Russia to Bryansk
1 infantry moved from Bryansk to Ukraine
10 infantry moved from Russia to Bryansk
2 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 15 PUs
Trigger Russians BM Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : -1,33
Oops I forgot to bomb India with 2 bmbrs. Rolling here.
2 AA
[dice 2d6<=1]
2d6<=1: 6, 6; Hits: 0
2 bomb raids on factory
[dice 2d6]
2d6: 4, 2
Ok so +2 for each so 10 IPCs
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 infantry, 2 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 18 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 4 submarines and 5 transports moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
5 tactical_bombers moved from Japan to 6 Sea Zone
3 artilleries, 21 infantry and 2 marines moved from Amur to Manchuria
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 8 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 6 Sea Zone
Japanese win with 8 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Manchuria
Japanese attack with 3 artilleries, 21 infantry and 2 marines
Americans defend with 1 infantry
Japanese roll dice for 3 artilleries, 21 infantry and 2 marines in Manchuria, round 2 : 8/26 hits, 5.33 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 artilleries, 21 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 18 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 2 fighters, 6 submarines, 2 tactical_bombers and 5 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 6 submarines in 19 Sea Zone, round 2 : 4/6 hits, 2.00 expected hits
ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from ANZAC with 2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 2 fighters, 6 submarines, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 10
EDIT: Turning off Edit Mode
2 fighters moved from 18 Sea Zone to 19 Sea Zone
3 fighters moved from Yunnan to 19 Sea Zone
1 tactical_bomber moved from Yunnan to 19 Sea Zone
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 armour moved from Anhwe to Manchuria
1 mech_infantry moved from Shensi to Anhwe
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Hunan
1 artillery moved from Hunan to Yunnan
6 fighters moved from 6 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from 18 Sea Zone to Japan
5 tactical_bombers moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Japan
1 infantry moved from Sakha to Amur
Place Units - Japanese
3 infantry placed in French Indo China
1 submarine placed in 20 Sea Zone
2 infantry placed in Kwangtung
1 infantry and 3 tactical_bombers placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
Japanese collect 62 PUs (4 lost to blockades); end with 62 PUs
Objective Japanese BM Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : 6.00
ANZAC regular : 0.33
@pacifiersboard Korea is such a headache!! I keep thinking it will go down, yet you always find a way to keep it alive.
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 carriers, 1 destroyer, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 bomber moved from Holland Belgium to Northern Italy
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
12 fighters and 2 tactical_bombers moved from Korea to 19 Sea Zone
1 submarine moved from 25 Sea Zone to 19 Sea Zone
3 tactical_bombers moved from Hawaiian Islands to 19 Sea Zone
2 submarines moved from 33 Sea Zone to 19 Sea Zone
3 fighters moved from Caroline Islands to 19 Sea Zone
1 battleship, 7 carriers, 3 cruisers, 5 destroyers and 3 fighters moved from 35 Sea Zone to 19 Sea Zone
Combat Hit Differential Summary :
@surfer
what kind of kami sz19?
@pacifiersboard For some reason I can’t open the game, but it reads like you sent everybody and the kitchen sink against me. So Max kami.
@pacifiersboard Target 2x BB, 3 x Cru, 1 DD
@surfer you have only 5kami left - skip dd?
@pacifiersboard sorry. Yes
@surfer you killed the battleship and a cruiser!!
@pacifiersboard can you post the game?
@pacifiersboard nvm. I could play it out.
Hit 6 CV (leave 2 unharmed)
Hit BB
7hits
sink 4 subs.
@pacifiersboard Come on Japanese Zeros!! Retaliate!