@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
Simon33 (Axis) vs Lebowsky (Allies+16)
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Algeria to Tunisia Americans take Tunisia from Italians 1 armour moved from Tunisia to Algeria Combat - Americans Non Combat Move - Americans 1 bomber moved from Gibraltar to United Kingdom 1 cruiser moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 3 infantry moved from Marshall Islands to 32 Sea Zone 1 destroyer moved from 32 Sea Zone to 25 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 32 Sea Zone to 46 Sea Zone 1 artillery, 2 carriers, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 46 Sea Zone 2 artilleries and 4 infantry moved from 46 Sea Zone to New Guinea 2 carriers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 2 tactical_bombers moved from Western United States to 30 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Burma to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 2 destroyers and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 battleship and 1 cruiser moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 2 fighters moved from Gibraltar to 97 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 artilleries and 5 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Persia to Iraq Combat - British Battle in 97 Sea Zone British attack with 2 battleships, 1 bomber, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 cruiser and 1 submarine British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 battleships, 1 bomber, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/13 hits, 6.67 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Italians with 2 battleships, 1 bomber, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Italians: 1 cruiser and 1 submarine Battle in Iraq British attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Iraq, round 2 : 4/12 hits, 3.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 3 aaGuns, 3 artilleries and 14 infantry moved from Burma to Yunnan 1 tactical_bomber moved from India to Yunnan 1 infantry moved from West India to India 2 carriers moved from 98 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta 1 transport moved from 81 Sea Zone to 80 Sea Zone 4 infantry moved from Suriname to 88 Sea Zone 4 infantry and 2 transports moved from 88 Sea Zone to 92 Sea Zone 4 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from 97 Sea Zone to Algeria Place Units - British 1 destroyer placed in 106 Sea Zone 1 destroyer placed in 71 Sea Zone 3 infantry placed in Persia 1 artillery and 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2 British collect 32 PUs (2 lost to blockades); end with 32 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Italians regular : -0.67 Neutral_Axis regular : -1.00 British regular : -2.00 -
Assumed no scramble in taranto
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Belarus to Bryansk Italians take Smolensk from Russians 1 bomber moved from Southern Italy to Bryansk 1 armour moved from Libya to Tunisia Italians take Tunisia from Americans 1 armour moved from Tunisia to Libya Combat - Italians Battle in Bryansk Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Bryansk, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Italians lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -11 Casualties for Italians: 1 bomber Casualties for Russians: 1 infantry Non Combat Move - Italians 1 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,5,5,4,4,1,4,3,2,5,2,3,2,1 Italians collect 8 PUs (12 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Italians regular : -0.17 Russians regular : 0.67 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 2 infantry moved from New Guinea to Dutch New Guinea Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Dutch New Guinea ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 3 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC roll dice for 1 artillery and 3 infantry in Dutch New Guinea, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Italian Somaliland to Ethiopia 1 cruiser moved from 62 Sea Zone to 46 Sea Zone 3 fighters moved from New South Wales to 46 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 1 artillery moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French 1 fighter moved from Algeria to Gibraltar Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by French to Egypt: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : 0.00 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 carrier, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Ukraine to Rostov 3 fighters and 3 tactical_bombers moved from Greece to Rostov 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 artillery and 1 infantry moved from France to Holland Belgium 3 bombers moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 3 bombers and 1 infantry French defend with 1 artillery Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.67 expected hits French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Battle in Rostov Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Rostov, round 2 : 4/8 hits, 3.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Rostov to Greece 2 fighters and 2 tactical_bombers moved from Western Germany to 99 Sea Zone 3 aaGuns, 1 artillery and 3 infantry moved from Western Germany to Northern Italy 3 bombers moved from Holland Belgium to Greece 2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Greece 3 mech_infantrys moved from Poland to Romania 2 armour, 1 infantry and 4 mech_infantrys moved from Ukraine to Bryansk 2 aaGuns, 10 armour, 9 artilleries, 30 infantry and 4 mech_infantrys moved from Belarus to Bryansk 3 armour moved from Novgorod to Bryansk 3 mech_infantrys moved from Western Germany to Northern Italy 3 mech_infantrys moved from Western Germany to Poland 2 mech_infantrys moved from Bryansk to Ukraine 1 infantry moved from Finland to Norway 1 submarine moved from 119 Sea Zone to 111 Sea Zone Place Units - Germans 1 factory_minor placed in Western Ukraine 1 carrier placed in 112 Sea Zone 1 infantry placed in Western Germany 3 artilleries placed in Ukraine 1 mech_infantry placed in Germany 3 artilleries placed in Novgorod Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
French regular : -0.33 Russians regular : -0.33 Germans regular : 0.50 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 carrier, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Ukraine to Rostov 3 fighters and 3 tactical_bombers moved from Greece to Rostov 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 artillery and 1 infantry moved from France to Holland Belgium 3 bombers moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 3 bombers and 1 infantry French defend with 1 artillery Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.67 expected hits French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Battle in Rostov Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Rostov, round 2 : 4/8 hits, 3.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Rostov to Greece 2 fighters and 2 tactical_bombers moved from Western Germany to 99 Sea Zone 3 aaGuns, 1 artillery and 3 infantry moved from Western Germany to Northern Italy 3 bombers moved from Holland Belgium to Greece 2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Greece 3 mech_infantrys moved from Poland to Romania 2 armour, 1 infantry and 4 mech_infantrys moved from Ukraine to Bryansk 2 aaGuns, 10 armour, 9 artilleries, 30 infantry and 4 mech_infantrys moved from Belarus to Bryansk 3 armour moved from Novgorod to Bryansk 3 mech_infantrys moved from Western Germany to Northern Italy 3 mech_infantrys moved from Western Germany to Poland 2 mech_infantrys moved from Bryansk to Ukraine 1 infantry moved from Finland to Norway 1 submarine moved from 119 Sea Zone to 111 Sea Zone Place Units - Germans 1 factory_minor placed in Western Ukraine 1 carrier placed in 112 Sea Zone 1 infantry placed in Western Germany 3 artilleries placed in Ukraine 1 mech_infantry placed in Germany 3 artilleries placed in Novgorod Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 fighters EDIT: Adding units owned by Italians to Greece: 2 fighters EDIT: Removing units owned by Germans from Greece: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French regular : -0.33 Russians regular : -0.33 Germans regular : 0.50 -
Are those edits ok?
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - JapaneseCombat Hit Differential Summary :
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Forgot to post on end turn, sent the save in JAP buying phase.
About edits ok, but you will have to edit again as I used the first one
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 submarine moved from 111 Sea Zone to 110 Sea Zone EDIT: 1 fighter and 1 tactical_bomber moved from Greece to Southern Italy EDIT: 2 fighters moved from Southern Italy to Greece 1 armour moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 armour moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from French Indo China to Burma Japanese take Burma from UK_Pacific 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Amur 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Iwo Jima 2 infantry moved from Korea to Amur Japanese take Amur from Russians 1 artillery and 1 infantry moved from Manchuria to Amur 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Amur Battle in Iwo Jima Battle in 45 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Iwo Jima from Americans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 25 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 fighter moved from Philippines to French Indo China 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China 1 aaGun moved from Szechwan to Sikang 1 tactical_bomber moved from Kweichow to Shensi 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 artillery moved from Hunan to Anhwe 1 artillery moved from Anhwe to Hopei 3 infantry moved from Kiangsu to Anhwe 1 carrier and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 2 fighters moved from 45 Sea Zone to 39 Sea Zone 2 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone 1 artillery, 1 carrier and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from Shensi to French Indo China 1 submarine moved from 74 Sea Zone to 40 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 artillery, 2 fighters and 4 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.67 ANZAC regular : -0.33 -
TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Combat Move - British 4 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 2 fighters moved from 97 Sea Zone to Cyprus 2 fighters moved from 97 Sea Zone to Crete 1 bomber moved from Algeria to Northern Italy 2 battleships, 2 carriers, 1 cruiser and 3 destroyers moved from 97 Sea Zone to 99 Sea Zone 3 artilleries, 14 infantry and 1 tactical_bomber moved from Yunnan to French Indo China 2 fighters moved from India to French Indo China -
OOL in French Indochina? thats a gamble, lets see how it goes
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@lebowsky said in Simon33 (Axis) vs Lebowsky (Allies+16):
OOL in French Indochina? thats a gamble, lets see how it goes
Aso scramble from greece? I assumed you wouldnt, but better ask
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I can say no scramble, not sure about the ool.
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inf, art, bomb, tac, ftr
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 4 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 46 Sea Zone to 33 Sea Zone 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 2 carriers, 2 submarines and 2 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands 1 armour moved from Algeria to Tunisia Americans take Tunisia from Italians 1 armour moved from Tunisia to Algeria Combat - Americans Battle in Philippines Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caroline Islands Americans attack with 1 artillery, 5 fighters, 3 infantry and 3 tactical_bombers Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 5 fighters, 3 infantry and 3 tactical_bombers in Caroline Islands, round 2 : 5/12 hits, 5.50 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 30 Sea Zone 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 carrier, 1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 91 Sea Zone 5 fighters and 3 tactical_bombers moved from Caroline Islands to 33 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 infantry owned by the Japanese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 4 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 2 fighters moved from 97 Sea Zone to Cyprus 2 fighters moved from 97 Sea Zone to Crete 1 bomber moved from Algeria to Northern Italy 2 battleships, 2 carriers, 1 cruiser and 3 destroyers moved from 97 Sea Zone to 99 Sea Zone 3 artilleries, 14 infantry and 1 tactical_bomber moved from Yunnan to French Indo China 2 fighters moved from India to French Indo China Combat - British Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Northern Italy causes 5 damage total. Battle in French Indo China British attack with 3 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber Japanese defend with 4 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 4 infantry and 4 tactical_bombers British roll dice for 3 artilleries, 2 fighters, 14 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/20 hits, 5.50 expected hits Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers in French Indo China, round 2 : 8/17 hits, 7.00 expected hits 8 infantry owned by the British lost in French Indo China 2 infantry owned by the Japanese lost in French Indo China British roll dice for 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in French Indo China, round 3 : 3/12 hits, 4.17 expected hits Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers in French Indo China, round 3 : 8/15 hits, 6.33 expected hits 2 artilleries owned by the British and 6 infantry owned by the British lost in French Indo China 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China 1 tactical_bomber owned by the British and 2 fighters owned by the British retreated 1 artillery owned by the British retreated to Yunnan Japanese win with 3 artilleries, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -34 Casualties for British: 2 artilleries and 14 infantry Casualties for Japanese: 1 artillery and 4 infantry Battle in Crete British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Crete 1 infantry owned by the Germans lost in Crete British win, taking Crete from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Cyprus British attack with 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 1 battleship in Cyprus, round 2 : 0/1 hits, 0.67 expected hits British roll dice for 2 fighters and 2 infantry in Cyprus, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 transport moved from 80 Sea Zone to 72 Sea Zone 2 fighters moved from Cyprus to 99 Sea Zone 2 fighters moved from Crete to 99 Sea Zone 2 artilleries and 8 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 3 infantry moved from Persia to Northwest Persia 1 fighter and 1 tactical_bomber moved from Malta to Iraq 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan 1 bomber moved from Northern Italy to Algeria Place Units - British 1 submarine placed in 81 Sea Zone 1 fighter placed in Persia 1 artillery and 1 infantry placed in Persia 2 infantry placed in Egypt 1 infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,4,2,6 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.17 Italians regular : -0.33 Japanese regular : 3.33 Japanese AA : -0.50 Germans regular : 0.67 British regular : -5.83 Italians AA : -0.17 -
I had a great roll on FIC at first, leaving only 1 fighter there. Then i realize it wasnt on play by forum… the second time didnt go so well.
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@lebowsky said in Simon33 (Axis) vs Lebowsky (Allies+16):
I had a great roll on FIC at first, leaving only 1 fighter there. Then i realize it wasnt on play by forum… the second time didnt go so well.
I respect that you didn’t try and pass it off.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Bryansk to Caucasus Italians take Caucasus from Russians 1 armour moved from Libya to Tunisia Italians take Tunisia from Americans 1 armour moved from Tunisia to Libya Combat - Italians Non Combat Move - Italians 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Greece to Southern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,3,6,2,6,5,6,6,1,3,2,5,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,4 Italians collect 10 PUs (11 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
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Maybe that ridiculous convoy roll makes up for some of FIC.





