@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Simon33 (Axis) vs Lebowsky (Allies+16)
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from Korea: 1 infantry EDIT: Adding units owned by Russians to Korea: 1 aaGun EDIT: Turning off Edit Mode Americans buy 2 carriers, 2 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 17 Sea Zone to 32 Sea Zone 1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 56 Sea Zone to 44 Sea Zone Americans take 42 Sea Zone from Japanese Combat - Americans Americans creates battle in territory 17 Sea Zone Battle in Marshall Islands Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 17 Sea Zone from Japanese, taking Marshall Islands from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for Americans: 1 submarine Non Combat Move - Americans 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone 2 fighters moved from Wake Island to 32 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 17 Sea Zone to 25 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 17 Sea Zone to 32 Sea Zone 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Morocco to Algeria 2 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 2 infantry placed in Central United States 2 tactical_bombers placed in Western United States 2 carriers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 11 infantry moved from Sikang to Szechwan 2 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 13 infantry Japanese defend with 2 artilleries, 8 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 13 infantry in Szechwan, round 2 : 4/14 hits, 2.67 expected hits Japanese roll dice for 2 artilleries, 8 infantry and 1 mech_infantry in Szechwan, round 2 : 4/11 hits, 3.67 expected hits 4 infantry owned by the Chinese lost in Szechwan 4 infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 9 infantry in Szechwan, round 3 : 2/10 hits, 2.00 expected hits Japanese roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Szechwan, round 3 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Chinese lost in Szechwan 2 infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 4 : 0/8 hits, 1.67 expected hits Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Szechwan, round 4 : 0/5 hits, 1.67 expected hits Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 5 : 2/8 hits, 1.67 expected hits Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Szechwan, round 5 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Chinese lost in Szechwan 2 infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 6 : 0/7 hits, 1.50 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Szechwan, round 6 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 7 : 2/7 hits, 1.50 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Szechwan, round 7 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 8 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Szechwan, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 12 Casualties for Chinese: 8 infantry Casualties for Japanese: 2 artilleries, 8 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 3 infantry placed in Szechwan Chinese undo move 1. 1 infantry placed in Yunnan 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 2 carriers and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 81 Sea Zone to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan 2 destroyers and 1 submarine moved from 81 Sea Zone to 98 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to Gibraltar 1 armour and 1 mech_infantry moved from Kenya to Egypt 2 infantry moved from Tanganyika Territory to 72 Sea Zone 1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Eastern Persia to West India 3 aaGuns, 3 artilleries and 14 infantry moved from India to Burma 3 fighters and 1 tactical_bomber moved from Malta to 98 Sea Zone 4 infantry moved from Brazil to Suriname British take Suriname from Dutch 2 transports moved from 91 Sea Zone to 88 Sea Zone 1 mech_infantry moved from Eire to United Kingdom Place Units - British 2 carriers placed in 98 Sea Zone 3 infantry placed in Persia Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : 0.33 Japanese regular : -3.50 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from Korea: 1 infantry EDIT: Adding units owned by Russians to Korea: 1 aaGun EDIT: Turning off Edit Mode Americans buy 2 carriers, 2 infantry, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 17 Sea Zone to 32 Sea Zone 1 artillery and 3 infantry moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 56 Sea Zone to 44 Sea Zone Americans take 42 Sea Zone from Japanese Combat - Americans Americans creates battle in territory 17 Sea Zone Battle in Marshall Islands Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 17 Sea Zone from Japanese, taking Marshall Islands from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for Americans: 1 submarine Non Combat Move - Americans 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone 2 fighters moved from Wake Island to 32 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 17 Sea Zone to 25 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 17 Sea Zone to 32 Sea Zone 1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Morocco to Algeria 2 transports moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 2 infantry placed in Central United States 2 tactical_bombers placed in Western United States 2 carriers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 11 infantry moved from Sikang to Szechwan 2 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 13 infantry Japanese defend with 2 artilleries, 8 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 13 infantry in Szechwan, round 2 : 4/14 hits, 2.67 expected hits Japanese roll dice for 2 artilleries, 8 infantry and 1 mech_infantry in Szechwan, round 2 : 4/11 hits, 3.67 expected hits 4 infantry owned by the Chinese lost in Szechwan 4 infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 9 infantry in Szechwan, round 3 : 2/10 hits, 2.00 expected hits Japanese roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Szechwan, round 3 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Chinese lost in Szechwan 2 infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 4 : 0/8 hits, 1.67 expected hits Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Szechwan, round 4 : 0/5 hits, 1.67 expected hits Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 5 : 2/8 hits, 1.67 expected hits Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Szechwan, round 5 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Chinese lost in Szechwan 2 infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 6 : 0/7 hits, 1.50 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Szechwan, round 6 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 7 : 2/7 hits, 1.50 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Szechwan, round 7 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Szechwan Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 8 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Szechwan, round 8 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 12 Casualties for Chinese: 8 infantry Casualties for Japanese: 2 artilleries, 8 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 3 infantry placed in Szechwan Chinese undo move 1. 1 infantry placed in Yunnan 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 2 carriers and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 81 Sea Zone to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British 2 artilleries and 3 infantry moved from Egypt to Trans-Jordan 2 destroyers and 1 submarine moved from 81 Sea Zone to 98 Sea Zone 1 bomber moved from Anglo Egyptian Sudan to Gibraltar 1 armour and 1 mech_infantry moved from Kenya to Egypt 2 infantry moved from Tanganyika Territory to 72 Sea Zone 1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Eastern Persia to West India 3 aaGuns, 3 artilleries and 14 infantry moved from India to Burma 3 fighters and 1 tactical_bomber moved from Malta to 98 Sea Zone 4 infantry moved from Brazil to Suriname British take Suriname from Dutch 2 transports moved from 91 Sea Zone to 88 Sea Zone 1 mech_infantry moved from Eire to United Kingdom Place Units - British 2 carriers placed in 98 Sea Zone 3 infantry placed in Persia Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Morocco: 1 armour, 1 artillery and 1 infantry EDIT: Adding units owned by British to Algeria: 1 armour, 1 artillery and 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1.50 Americans regular : 0.33 Japanese regular : -3.50 -
Edited 1 AA for 1 inf, also use the last one, forgot to move the morocco UK troops
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Belarus Italians take Belarus from Russians 1 fighter moved from Greece to 99 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 99 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone 1 submarine owned by the British lost in 99 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for British: 1 submarine Non Combat Move - Italians 1 bomber moved from 99 Sea Zone to Southern Italy 2 fighters moved from 99 Sea Zone to Tunisia 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 armour and 1 mech_infantry moved from Romania to Greece 1 artillery moved from Bulgaria to Greece Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.67 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Eastern Poland to Belarus Italians take Belarus from Russians 1 fighter moved from Greece to 99 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 99 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone 1 submarine owned by the British lost in 99 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for British: 1 submarine Non Combat Move - Italians 1 bomber moved from 99 Sea Zone to Southern Italy 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 1 armour and 1 mech_infantry moved from Romania to Greece 1 artillery moved from Bulgaria to Greece 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya 2 fighters moved from 99 Sea Zone to Southern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Italians regular : 0.00 British regular : 0.67 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Ethiopia to Italian Somaliland ANZAC take Italian Somaliland from Italians Combat - ANZAC Battle in Java Non Combat Move - ANZAC 2 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Ukraine Germans take Western Ukraine from Russians Germans take Ukraine from Russians 1 armour moved from Novgorod to Belarus Germans take Archangel from Russians Combat - Germans Non Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine 7 mech_infantrys moved from Eastern Poland to Ukraine 3 bombers moved from Eastern Poland to Western Germany 2 fighters moved from Eastern Poland to Greece 2 tactical_bombers moved from Southern Italy to Greece 2 aaGuns, 2 armour, 4 artilleries and 21 infantry moved from Novgorod to Belarus 1 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 artillery and 1 infantry moved from Western Germany to France 1 artillery and 2 infantry moved from Western Germany to Northern Italy 3 mech_infantrys moved from Western Germany to Poland 1 armour moved from Eastern Poland to Ukraine 7 armour, 5 artilleries, 9 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus Place Units - Germans 3 armour placed in Novgorod 1 artillery, 3 infantry and 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 2 fighters and 7 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese Combat - Russians Non Combat Move - Russians 1 infantry moved from Rostov to Bryansk 2 infantry moved from Volgograd to Samara 6 infantry moved from Timguska to Novosibirsk 4 aaGuns, 1 armour, 5 artilleries and 46 infantry moved from Smolensk to Russia Place Units - Russians 2 fighters and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,2,4,4,3,4,5,2,2,5 Russians collect 26 PUs (3 lost to blockades); end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Korea: 1 aaGun and 6 infantry EDIT: Adding units owned by Russians to Amur: 1 aaGun and 6 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 2 infantry moved from Kweichow to Szechwan 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 armour, 1 fighter and 1 tactical_bomber moved from Hunan to Szechwan 1 infantry moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 tactical_bomber moved from Kiangsu to Szechwan 2 bombers moved from Kiangsu to Szechwan 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 5 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 2 infantry moved from 6 Sea Zone to Korea 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to Manchuria 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Java 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in Siberia Battle in Dutch New Guinea Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Siberia from Russians, taking Dutch New Guinea from ANZAC, taking 42 Sea Zone from Americans with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Korea Battle in Manchuria Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Korea from Russians, taking Manchuria from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Java Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 5/6 hits, 3.00 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Szechwan Japanese attack with 2 armour, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 7 infantry Japanese roll dice for 2 armour, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/9 hits, 4.50 expected hits Chinese roll dice for 7 infantry in Szechwan, round 2 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Japanese lost in Szechwan 4 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 2 armour, 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 3 : 3/8 hits, 4.33 expected hits Chinese roll dice for 3 infantry in Szechwan, round 3 : 2/3 hits, 1.00 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Szechwan 3 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 armour, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter and 2 infantry Casualties for Chinese: 7 infantry Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 2 carriers moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 aaGun moved from Kweichow to Szechwan 2 bombers moved from Szechwan to French Indo China 1 artillery moved from Kwangsi to Hunan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Anhwe to Hopei 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Szechwan to Kweichow 1 tactical_bomber moved from Szechwan to French Indo China 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 5 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Kiangsu 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 1 armour and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 0.67 Japanese regular : -0.83 ANZAC regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Algeria to Tunisia Americans take Tunisia from Italians 1 armour moved from Tunisia to Algeria Combat - Americans Non Combat Move - Americans 1 bomber moved from Gibraltar to United Kingdom 1 cruiser moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 3 infantry moved from Marshall Islands to 32 Sea Zone 1 destroyer moved from 32 Sea Zone to 25 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 32 Sea Zone to 46 Sea Zone 1 artillery, 2 carriers, 1 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 46 Sea Zone 2 artilleries and 4 infantry moved from 46 Sea Zone to New Guinea 2 carriers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone 2 tactical_bombers moved from Western United States to 30 Sea Zone Place Units - Americans 1 carrier placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Burma to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 2 destroyers and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 battleship and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 battleship and 1 cruiser moved from 81 Sea Zone to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 2 fighters moved from Gibraltar to 97 Sea Zone 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 artilleries and 5 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Persia to Iraq Combat - British Battle in 97 Sea Zone British attack with 2 battleships, 1 bomber, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 cruiser and 1 submarine British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 battleships, 1 bomber, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 4/13 hits, 6.67 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Italians with 2 battleships, 1 bomber, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Italians: 1 cruiser and 1 submarine Battle in Iraq British attack with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry in Iraq, round 2 : 4/12 hits, 3.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 3 aaGuns, 3 artilleries and 14 infantry moved from Burma to Yunnan 1 tactical_bomber moved from India to Yunnan 1 infantry moved from West India to India 2 carriers moved from 98 Sea Zone to 97 Sea Zone 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta 1 transport moved from 81 Sea Zone to 80 Sea Zone 4 infantry moved from Suriname to 88 Sea Zone 4 infantry and 2 transports moved from 88 Sea Zone to 92 Sea Zone 4 infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from 97 Sea Zone to Algeria Place Units - British 1 destroyer placed in 106 Sea Zone 1 destroyer placed in 71 Sea Zone 3 infantry placed in Persia 1 artillery and 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2 British collect 32 PUs (2 lost to blockades); end with 32 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Italians regular : -0.67 Neutral_Axis regular : -1.00 British regular : -2.00 -
Assumed no scramble in taranto
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Belarus to Bryansk Italians take Smolensk from Russians 1 bomber moved from Southern Italy to Bryansk 1 armour moved from Libya to Tunisia Italians take Tunisia from Americans 1 armour moved from Tunisia to Libya Combat - Italians Battle in Bryansk Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Bryansk, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Italians lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour remaining. Battle score for attacker is -11 Casualties for Italians: 1 bomber Casualties for Russians: 1 infantry Non Combat Move - Italians 1 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,5,5,4,4,1,4,3,2,5,2,3,2,1 Italians collect 8 PUs (12 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
Italians regular : -0.17 Russians regular : 0.67 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 2 infantry moved from New Guinea to Dutch New Guinea Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Dutch New Guinea ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 3 infantry in Dutch New Guinea, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC roll dice for 1 artillery and 3 infantry in Dutch New Guinea, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Italian Somaliland to Ethiopia 1 cruiser moved from 62 Sea Zone to 46 Sea Zone 3 fighters moved from New South Wales to 46 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 1 artillery moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French 1 fighter moved from Algeria to Gibraltar Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by French to Egypt: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0.00 ANZAC regular : 0.00 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 carrier, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Ukraine to Rostov 3 fighters and 3 tactical_bombers moved from Greece to Rostov 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 artillery and 1 infantry moved from France to Holland Belgium 3 bombers moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 3 bombers and 1 infantry French defend with 1 artillery Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.67 expected hits French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Battle in Rostov Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Rostov, round 2 : 4/8 hits, 3.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Rostov to Greece 2 fighters and 2 tactical_bombers moved from Western Germany to 99 Sea Zone 3 aaGuns, 1 artillery and 3 infantry moved from Western Germany to Northern Italy 3 bombers moved from Holland Belgium to Greece 2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Greece 3 mech_infantrys moved from Poland to Romania 2 armour, 1 infantry and 4 mech_infantrys moved from Ukraine to Bryansk 2 aaGuns, 10 armour, 9 artilleries, 30 infantry and 4 mech_infantrys moved from Belarus to Bryansk 3 armour moved from Novgorod to Bryansk 3 mech_infantrys moved from Western Germany to Northern Italy 3 mech_infantrys moved from Western Germany to Poland 2 mech_infantrys moved from Bryansk to Ukraine 1 infantry moved from Finland to Norway 1 submarine moved from 119 Sea Zone to 111 Sea Zone Place Units - Germans 1 factory_minor placed in Western Ukraine 1 carrier placed in 112 Sea Zone 1 infantry placed in Western Germany 3 artilleries placed in Ukraine 1 mech_infantry placed in Germany 3 artilleries placed in Novgorod Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
French regular : -0.33 Russians regular : -0.33 Germans regular : 0.50 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 carrier, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Ukraine to Rostov 3 fighters and 3 tactical_bombers moved from Greece to Rostov 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 1 artillery and 1 infantry moved from France to Holland Belgium 3 bombers moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 3 bombers and 1 infantry French defend with 1 artillery Germans roll dice for 1 artillery, 3 bombers and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.67 expected hits French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Battle in Rostov Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Rostov, round 2 : 4/8 hits, 3.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Rostov to Greece 2 fighters and 2 tactical_bombers moved from Western Germany to 99 Sea Zone 3 aaGuns, 1 artillery and 3 infantry moved from Western Germany to Northern Italy 3 bombers moved from Holland Belgium to Greece 2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Greece 3 mech_infantrys moved from Poland to Romania 2 armour, 1 infantry and 4 mech_infantrys moved from Ukraine to Bryansk 2 aaGuns, 10 armour, 9 artilleries, 30 infantry and 4 mech_infantrys moved from Belarus to Bryansk 3 armour moved from Novgorod to Bryansk 3 mech_infantrys moved from Western Germany to Northern Italy 3 mech_infantrys moved from Western Germany to Poland 2 mech_infantrys moved from Bryansk to Ukraine 1 infantry moved from Finland to Norway 1 submarine moved from 119 Sea Zone to 111 Sea Zone Place Units - Germans 1 factory_minor placed in Western Ukraine 1 carrier placed in 112 Sea Zone 1 infantry placed in Western Germany 3 artilleries placed in Ukraine 1 mech_infantry placed in Germany 3 artilleries placed in Novgorod Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 fighters EDIT: Adding units owned by Italians to Greece: 2 fighters EDIT: Removing units owned by Germans from Greece: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French regular : -0.33 Russians regular : -0.33 Germans regular : 0.50 -
Are those edits ok?
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - JapaneseCombat Hit Differential Summary :
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Forgot to post on end turn, sent the save in JAP buying phase.
About edits ok, but you will have to edit again as I used the first one
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 2 fighters and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 submarine moved from 111 Sea Zone to 110 Sea Zone EDIT: 1 fighter and 1 tactical_bomber moved from Greece to Southern Italy EDIT: 2 fighters moved from Southern Italy to Greece 1 armour moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 armour moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from French Indo China to Burma Japanese take Burma from UK_Pacific 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from 5 Sea Zone to Amur 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Iwo Jima 2 infantry moved from Korea to Amur Japanese take Amur from Russians 1 artillery and 1 infantry moved from Manchuria to Amur 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Amur Battle in Iwo Jima Battle in 45 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Iwo Jima from Americans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in 25 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 fighter moved from Philippines to French Indo China 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China 1 aaGun moved from Szechwan to Sikang 1 tactical_bomber moved from Kweichow to Shensi 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Hopei to Suiyuyan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 artillery moved from Hunan to Anhwe 1 artillery moved from Anhwe to Hopei 3 infantry moved from Kiangsu to Anhwe 1 carrier and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 2 fighters moved from 45 Sea Zone to 39 Sea Zone 2 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone 1 artillery, 1 carrier and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from Shensi to French Indo China 1 submarine moved from 74 Sea Zone to 40 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 artillery, 2 fighters and 4 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.67 ANZAC regular : -0.33 -
TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Combat Move - British 4 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 2 fighters moved from 97 Sea Zone to Cyprus 2 fighters moved from 97 Sea Zone to Crete 1 bomber moved from Algeria to Northern Italy 2 battleships, 2 carriers, 1 cruiser and 3 destroyers moved from 97 Sea Zone to 99 Sea Zone 3 artilleries, 14 infantry and 1 tactical_bomber moved from Yunnan to French Indo China 2 fighters moved from India to French Indo China





