I don’t even miss the BM modifications… :O
L25 Playoff OOB GeneralDisarray (X) V ABH (A) Bid 50
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Game History
Round: 14 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Albania Italians take Albania from Americans 3 infantry moved from France to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 2 fighters and 3 infantry British defend with 1 aaGun and 1 infantry; Americans defend with 1 infantry British roll AA dice in Holland Belgium : 0/3 hits, 0.50 expected hits Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Holland Belgium, round 2 : 3/6 hits, 2.17 expected hits Americans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the British, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 11 Casualties for British: 1 aaGun and 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 aaGun moved from France to Western Germany 2 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 aaGun and 4 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Greater Southern Germany 1 infantry moved from Slovakia Hungary to Romania 1 armour moved from Tambov to Volgograd Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,3,5,2 Italians collect 6 PUs (5 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 0.83 British AA : -0.50
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 submarines moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to 54 Sea Zone 1 fighter moved from Caroline Islands to Queensland 1 fighter moved from Hawaiian Islands to Queensland 1 tactical_bomber moved from New South Wales to 54 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from Yunnan to Kweichow Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from Caucasus to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 8x factory_major, 6x factory_minor; Remaining resources: 68 PUs; Germans buy 20 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Ukraine to Rostov 1 bomber moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Tambov to Kazakhstan 1 infantry moved from Novosibirsk to Kansu Germans take Kansu from Chinese 1 mech_infantry moved from Novosibirsk to Tsinghai Germans take Tsinghai from Chinese 2 infantry moved from Samara to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan Combat - Germans Battle in Rostov Germans attack with 1 bomber and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 bomber and 1 infantry in Rostov, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Rostov, round 4 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Rostov, round 5 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rostov Germans win, taking Rostov from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Kazakhstan Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Kazakhstan 2 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd 1 infantry moved from Ukraine to Bryansk 3 infantry moved from Western Ukraine to Bryansk 7 armour, 12 infantry and 9 mech_infantrys moved from Tambov to Volgograd 6 infantry moved from Germany to Slovakia Hungary 1 artillery and 1 infantry moved from Sweden to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 2 fighters moved from Western Germany to Germany 1 bomber moved from Rostov to Western Germany Place Units - Germans 4 infantry and 2 mech_infantrys placed in Western Germany 10 infantry placed in Germany 3 infantry placed in Volgograd 3 infantry placed in Western Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,3,4,3 Germans collect 65 PUs (2 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -2.17 British regular : -0.33
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15 Combat Move - Russians 1 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan 3 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan Combat - Russians Battle in Kazakhstan Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 4/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Kazakhstan 2 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 1.50
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Game History
Round: 15 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 66 PUs; 6 SuicideAttackTokens; Japanese buy 1 carrier, 1 destroyer, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Tsagaan Olom to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Hunan 2 infantry moved from French Indo China to Kwangsi 1 mech_infantry moved from Anhwe to Kwangtung 1 armour moved from Anhwe to Kwangtung 1 fighter moved from Anhwe to Hunan 1 tactical_bomber moved from Anhwe to Kwangtung 1 fighter moved from Anhwe to Kwangsi 1 bomber moved from French Indo China to Hunan 1 bomber moved from French Indo China to Kwangsi 1 fighter moved from 34 Sea Zone to 45 Sea Zone 8 tactical_bombers moved from 34 Sea Zone to New Guinea 7 fighters moved from 34 Sea Zone to New Guinea 2 infantry and 1 transport moved from 34 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 2 artilleries, 4 infantry and 3 transports moved from 34 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 submarine moved from 80 Sea Zone to 39 Sea Zone Combat - Japanese Battle in New Britain Battle in Caroline Islands Battle in 45 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 45 Sea Zone Japanese win, taking New Britain from ANZAC, taking Caroline Islands from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in New Guinea Japanese attack with 7 fighters and 8 tactical_bombers Americans defend with 1 fighter Japanese roll dice for 7 fighters and 8 tactical_bombers in New Guinea, round 2 : 11/15 hits, 8.67 expected hits ANZAC roll dice for 1 fighter in New Guinea, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in New Guinea 1 fighter owned by the Americans lost in New Guinea Japanese win with 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 fighter Casualties for Americans: 1 fighter Battle in Hunan Japanese attack with 1 bomber, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kwangsi Japanese attack with 1 bomber, 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Hunan to Anhwe 3 infantry moved from Kiangsu to Anhwe 6 infantry moved from Jehol to Anhwe 1 infantry moved from Central Mongolia to Chahar 4 infantry moved from Manchuria to Jehol 1 bomber moved from Hunan to French Indo China 1 bomber moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to Anhwe 1 tactical_bomber moved from Kwangtung to Anhwe 9 carriers, 2 cruisers, 4 destroyers and 19 submarines moved from 34 Sea Zone to 33 Sea Zone 6 fighters and 8 tactical_bombers moved from New Guinea to 33 Sea Zone 1 fighter moved from 45 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone 1 fighter moved from Japan to 33 Sea Zone 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 3 infantry moved from Malaya to Shan State 1 infantry moved from Anhwe to Kiangsi 2 infantry moved from French Indo China to Shan State 1 infantry moved from Timguska to Kansu Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Manchuria 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 2.17 UK_Pacific regular : -0.33 ANZAC regular : 0.33