Path to Victory League Discussion

  • 25 24 23

    More clarification from the Rules thread:
    Seems to be intended that you can carrier scramble to Any Unit in a territory battle (not sz), not only Land Units.

    Thanks for the input gents @axis-dominion @gamerman01

    simon33
    Feb 12, 2021, 12:01 AM

    Is it intended that you can’t scramble to land where there are air units only?

    regularkid
    Feb 12, 2021, 2:45 AM

    You can scramble to a land territory that contains only defending air units. Any defending units at all enable the scramble.

    simon33
    Feb 12, 2021, 3:27 AM

    The notes say “land units”.

    regularkid
    Feb 12, 2021, 1:54 PM

    ah thanks i’ll fix this

    https://www.axisandallies.org/forums/post/1486419

  • 19 17

    @Stucifer said in Path to Victory League Discussion:

    @gamerman01 @regularkid @Adam514
    Looking for some clarification on carrier scrambles to defend units in land battles. I have been playing with the assumption that you can scramble from carriers to defend adjacent territory units whether that is a lone AAA, infantry, or strategic bomber.

    The land scramble from Airfield specifically says defending units, which is certainly all-inclusive; however, the carrier scramble says “surface warships or land units”. I know this specifically excludes submarines and transports. Does it also exclude AAA and aircraft?

    After all, “Land Units” could be interpreted by a player using the game notes to not include aircraft or AAA, since they do not qualify as garrison forces for the Chinese Guerilla rule.

    Let me know, I’m sure it’s been brought up before, I’m combing the discussion threads now as well.

    AA gun is a land unit. For the Chinese Guerilla rule, it mentions it requires a land unit and lists all of them except the AA gun So you can scramble to defend AA guns.

    Air are also land units when viewed from the point of view of the carrier. It isn’t clear in the rules, but you can normal scramble and carrier scramble to defend only planes.

  • 2026 25 24 23 22 21 20

    Question for PTV NCM–probably a short-coming of TripleA, but just checking.

    Normally, you cannot land in Neutral-friendly territory that you acquired the same turn.

    From rules:
    Air Units: An air unit must end its move in an eligible landing space. Air units can land in any territory that was friendly (but not friendly neutral) at the start of the current turn.
    Exception: Dutch East indies for the Allies

    But TripleA lets me do this for PTV. Is this a change in PTV? Or just a short-coming of the tripleA game?

  • 19 17

    @surfer said in Path to Victory League Discussion:

    Question for PTV NCM–probably a short-coming of TripleA, but just checking.

    Normally, you cannot land in Neutral-friendly territory that you acquired the same turn.

    From rules:
    Air Units: An air unit must end its move in an eligible landing space. Air units can land in any territory that was friendly (but not friendly neutral) at the start of the current turn.
    Exception: Dutch East indies for the Allies

    But TripleA lets me do this for PTV. Is this a change in PTV? Or just a short-coming of the tripleA game?

    Didn’t think you could do that in PTV, but the rule is the same as G40 so it’s legal to land in neutrals that were attacked by the enemy.

  • 2026 25 24 23 22 21 20

    @Adam514 thank you. So PTV rules on landing sites are same as G40. So just to clarify:

    Neutral territory that is friendly to your side (but NOT attacked by enemy) is not a valid landing site if you take it this turn. (G40 rule) This is not enforced by TripleA, but is a short-coming stated in the notes…which I should have read prior to posting.

    Cheers,
    –surfer

  • 25 24 22 21 20 19 18 16 15

    i just wanted to say, i really like how much more strategic switzerland is in ptv, like it has actual real value to stack units there. kudos to the team for thoughtfulness on this one, among the many great design features in ptv.

    acda0f09-2f3a-4b6f-8583-4c239c0a0eaa-image.png

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Consider also following the link of the original post to the feedback thread - maybe someone on the team will see it

    Have a great weekend,


  • @gamerman01

    According to the Carrier Scramble rule: “A carrier may scramble one plane to battles in adjacent sea zones/territories where there is at least one defending surface warship/land unit. No more than three planes may be scrambled from a particular sea zone in this manner. The number of planes that may be scrambled from a sea zone (up to the three-plane maximum) is determined by the number of undamaged carriers in that sea zone (one per carrier).”

    The plural sea zones/territories in the first sentence seems to allow for scrambles to multiple sea zones/territories from a single sea zone. For example, 3 defending Japanese carriers with a total of 6 fighter in sea zone 36, could scramble 3 fighters to Davao and 3 fighters to Manila (if each had a defending land unit) The second and third sentences seem to limit the number of planes scrambled from a sea zone to 3 planes.

    Is a max scramble for a particular sea zone 3 per sea zone/territory, 3 in total to a single sea zone/territory, OR 3 in total to across multiple sea zones/territories?


  • @gamerman01

    The 1940 AA Rule Book is clear about scrambles from air bases to sea zones. A maximum of 3 planes can be scrambled to adjacent to one OR several sea zones. So, presumably it is safe to assume this applies to scrambling fighters and/or tacs from an airbase to adjacent land territories or doing so from CVs to adjacent land territories or sea zones?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Needs to be somebody else, I only played one game, many years ago

  • 19 17

    @ArtofWar1947 said in Path to Victory League Discussion:

    @gamerman01

    According to the Carrier Scramble rule: “A carrier may scramble one plane to battles in adjacent sea zones/territories where there is at least one defending surface warship/land unit. No more than three planes may be scrambled from a particular sea zone in this manner. The number of planes that may be scrambled from a sea zone (up to the three-plane maximum) is determined by the number of undamaged carriers in that sea zone (one per carrier).”

    The plural sea zones/territories in the first sentence seems to allow for scrambles to multiple sea zones/territories from a single sea zone. For example, 3 defending Japanese carriers with a total of 6 fighter in sea zone 36, could scramble 3 fighters to Davao and 3 fighters to Manila (if each had a defending land unit) The second and third sentences seem to limit the number of planes scrambled from a sea zone to 3 planes.

    Is a max scramble for a particular sea zone 3 per sea zone/territory, 3 in total to a single sea zone/territory, OR 3 in total to across multiple sea zones/territories?

    The max is 3 unit scramble from a single territory/sea zone. Scrambling to multiple sea zones does not increase the maximum amount of units you can scramble (same as airbase).


  • @Adam514

    Thanks, Adam. What you stipulated makes sense.

Suggested Topics

  • 18
  • 36
  • 101
  • 57
  • 109
  • 91
  • 66
  • 320
Axis & Allies Boardgaming Custom Painted Miniatures

57

Online

18.0k

Users

40.7k

Topics

1.8m

Posts