Problem: One side thinks they are losing quite bad, doesn’t see a path to victory but feels bad quitting early. Other side would like to keep playing also.
Solution: The Surrender Bid! (edited)
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at the end of a round one side may surrender
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Players pick a number of victory cities/capitals that will decide a victory
(if not decided at game beginning) If players cannot agree, play to a total victory.
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Players bid how many rounds they can operate the surrendering side before losing.
The goal for one side is to just stay alive for that many rounds and the other much achieve the victory conditions in that many rounds or less.
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The side the accepted the surrender decides which side bids first. Each side must accept the bid or bid a higher number.
Say the Axis want to surrender, and it is a total victory Game. (this was agreed upon at the start)
The axis player offers a bid “If I control the Axis, I can hold off a total victory for 6 more rounds”
The allied player can accept OR bid higher. Keep bidding until one side accepts
If the Surrendering player wins the 2nd part of the game, it is a tie, if the Victor player wins the 2nd leg they achieve a double victory.