I moved air back to from sz6 to Manchuria to cover for a Russian all-in attack.
If this is not OK (with this setup you could have attacked my fleet in sz6), please let me know and I will redo Japan’s turn in more detail.
PTV 2nd Playoffs Mikeawa vs Max X+14
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 artilleries, 4 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Kwangsi to Yunnan 3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese Combat - Japanese Battle in Yunnan Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/9 hits, 4.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Jehol to Chahar 1 artillery and 2 infantry moved from Jehol to Shansi 1 armour moved from Korea to Jehol 1 infantry moved from Korea to Southern Manchuria 2 transports moved from 37 Sea Zone to 20 Sea Zone 1 aaGun and 3 infantry moved from Kyushu to 20 Sea Zone 1 aaGun and 3 infantry moved from 20 Sea Zone to Kiangsu 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 artillery moved from Japan to 7 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 2 marines moved from Japan to 7 Sea Zone 2 cruisers and 2 marines moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 37 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 7 Sea Zone to 37 Sea Zone 1 carrier and 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 aaGun moved from Japan to Kyushu 1 battleship moved from 37 Sea Zone to 43 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Siam 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi 1 carrier moved from 34 Sea Zone to 36 Sea Zone 1 artillery and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi 1 aaGun and 2 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Anhwe to Kiangsi 1 artillery moved from Anhwe to Kiangsi 1 mech_infantry moved from Shansi to Anhwe 1 bomber moved from Kwangsi to Siam 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi 1 marine moved from Caroline Islands to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 43 Sea Zone 1 cruiser moved from 34 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from Marshall Islands to Caroline Islands 1 fighter moved from Caroline Islands to 35 Sea Zone Place Units - Japanese 3 transports placed in 7 Sea Zone 2 artilleries, 4 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to 132 Sea Zone: 2 battleships, 1 carrier, 1 fighter, 1 marine and 1 tactical_bomber EDIT: Removing units owned by Japanese from 43 Sea Zone: 2 battleships, 1 carrier, 1 fighter, 1 marine and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -1.00
-
@max334 Go for it
-
TripleA Manual Gamesave Post: UK_Pacific round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone 2 marines moved from Hawaiian Islands to 28 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 28 Sea Zone to 65 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 65 Sea Zone 1 fighter moved from Wake Island to 27 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 aaGun moved from 27 Sea Zone to Hawaiian Islands 1 destroyer and 1 submarine moved from 42 Sea Zone to 40 Sea Zone Place Units - Americans 1 cruiser and 1 destroyer placed in 104 Sea Zone 1 battleship and 1 carrier placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Hopei 12 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Inner Mongolia, round 2 : 0/12 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 11 infantry in Inner Mongolia, round 3 : 2/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 11 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai 2 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 fighter, 8 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 carrier; Remaining resources: 1 PUs; Combat Move - British 3 infantry and 1 mech_infantry moved from United Kingdom to Scotland 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 122 Sea Zone 1 armour and 1 infantry moved from 122 Sea Zone to Scotland 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 94 Sea Zone to 96 Sea Zone 2 fighters moved from Gibraltar to 96 Sea Zone Combat - British Battle in Scotland British attack with 1 armour, 4 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 armour, 1 artillery and 2 infantry British roll dice for 1 armour, 4 infantry and 1 mech_infantry in Scotland, round 2 : 0/6 hits, 1.50 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Scotland, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the British lost in Scotland British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Scotland, round 3 : 2/4 hits, 1.17 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Scotland, round 3 : 0/4 hits, 1.50 expected hits 2 infantry owned by the Germans lost in Scotland British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Scotland, round 4 : 2/4 hits, 1.17 expected hits Germans roll dice for 1 armour and 1 artillery in Scotland, round 4 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Scotland British win, taking Scotland from Germans with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for British: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 2 infantry Battle in 96 Sea Zone British attack with 1 carrier, 2 cruisers, 1 destroyer and 4 fighters Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports British roll dice for 1 carrier, 2 cruisers, 1 destroyer and 4 fighters in 96 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 transports in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits 1 carrier owned by the British lost in 96 Sea Zone 1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone British roll dice for 2 cruisers, 1 destroyer and 4 fighters in 96 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits Italians roll dice for 1 battleship, 1 cruiser and 3 transports in 96 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits 1 destroyer owned by the British and 1 cruiser owned by the British lost in 96 Sea Zone 2 transports owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 4 fighters remaining. Battle score for attacker is 37 Casualties for British: 1 carrier, 1 cruiser and 1 destroyer Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 3 transports Non Combat Move - British 1 aaGun and 1 infantry moved from Gibraltar to 94 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 aaGun and 1 infantry moved from 100 Sea Zone to Egypt 4 fighters moved from 96 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Southern Persia to 82 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 40 Sea Zone 1 artillery and 1 infantry moved from 40 Sea Zone to Eastern India 2 aaGuns and 7 infantry moved from Burma to Eastern India 2 infantry moved from Union of South Africa to Rhodesia 2 infantry moved from Malaya to Shan State 1 infantry moved from Malaya to Shan State Place Units - British 1 transport placed in 109 Sea Zone 1 fighter and 8 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 3,6,3 British collect 22 PUs (6 lost to blockades); end with 22 PUs Place Units - UK_Pacific 1 carrier placed in 40 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Some Units in 40 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
Chinese regular : -1.67 Italians regular : 0.67 Japanese regular : 1.00 Germans regular : -1.83 British regular : 1.50
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 armour moved from Romania to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Eastern Poland to Romania 1 bomber moved from Northern Italy to 100 Sea Zone Combat - Italians Battle in 100 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 100 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 infantry moved from Algeria to Morocco Italians take Morocco from Neutral_Axis 1 infantry moved from Algeria to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery moved from Algeria to Tunisia 1 bomber moved from 100 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Libya to Tobruk 1 infantry moved from Kenya to Anglo-Egyptian Sudan 1 marine moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 1 artillery moved from Northern Italy to Yugoslavia 1 aaGun and 2 infantry moved from Yugoslavia to Romania 1 armour moved from Albania to Romania 2 infantry moved from Albania to Bulgaria 1 fighter moved from Normandy Bordeaux to Southern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
-
oh and remember my edits in the Pacific. Change in placement/position of Jap fleet. Sorry i didnt make the change
-
@max334 OK, I thought you just meant the edits you made at the end of your last Japan turn. If there are more please make them or let me know in case it would have affected my Allied turn.
-
Sorry for the confusion. I has sent you the file and then a few minutes later asked to make an edit. You said ‘go for it’ and I sent the file with the edit, but you took your turn on the first and I didnt know that until after I had already sent you Italy’s turn
Turn Complete - Japanese
Turning on Edit Mode EDIT: Adding units owned by Japanese to 132 Sea Zone: 2 battleships, 1 carrier, 1 fighter, 1 marine and 1 tactical_bomber EDIT: Removing units owned by Japanese from 43 Sea Zone: 2 battleships, 1 carrier, 1 fighter, 1 marine and 1 tactical_bomber EDIT: Turning off Edit Mode
-
TripleA Manual Gamesave Post: French round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 marine and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 28 Sea Zone to 27 Sea Zone 1 infantry moved from Java to 59 Sea Zone 1 infantry and 1 transport moved from 59 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 fighters moved from Queensland to 40 Sea Zone 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 59 Sea Zone to 56 Sea Zone Place Units - ANZAC 2 submarines placed in 64 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French 1 fighter moved from Gibraltar to 114 Sea Zone Combat - French Battle in 114 Sea Zone French attack with 1 fighter Germans defend with 2 transports 2 transports owned by the Germans lost in 114 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 12 Casualties for Germans: 2 transports Non Combat Move - French 1 fighter moved from 114 Sea Zone to Scotland 1 destroyer moved from 82 Sea Zone to 40 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Japanese from 43 Sea Zone: 2 battleships, 1 carrier, 1 fighter, 1 marine and 1 tactical_bomber EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 battleships, 1 carrier, 1 fighter, 1 marine and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
@max334 Got it, made the edit in this file. I did not make any adjustments to my Pacific fleet positions.
-
@mikawagunichi oops, you put them in 37, they should be in 132. You can redo ANZAC or make whatever change that would have made in your moves
-
TripleA Move Summary: Germans round 3
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by Japanese to 132 Sea Zone: 2 battleships, 1 carrier, 1 fighter, 1 marine and 1 tactical_bomber EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 battleships, 1 carrier, 1 fighter, 1 marine and 1 tactical_bomber EDIT: Turning off Edit Mode 1 submarine moved from 112 Sea Zone to 122 Sea Zone 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 cruiser moved from 107 Sea Zone to 113 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from 113 Sea Zone to United Kingdom 6 armour moved from Western Germany to 116 Sea Zone 1 artillery moved from Western Germany to 116 Sea Zone 1 artillery moved from Norway to 116 Sea Zone 2 artilleries moved from Germany to 116 Sea Zone 10 infantry moved from Germany to 116 Sea Zone 6 armour, 4 artilleries, 10 infantry and 10 transports moved from 116 Sea Zone to 112 Sea Zone 5 armour, 2 artilleries and 7 infantry moved from 112 Sea Zone to United Kingdom 1 destroyer moved from 113 Sea Zone to 121 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Scotland 1 bomber moved from Western Germany to Scotland 1 armour moved from 112 Sea Zone to United Kingdom 2 artilleries moved from 112 Sea Zone to Scotland 2 infantry moved from 112 Sea Zone to Scotland 1 infantry moved from 112 Sea Zone to United Kingdom 1 bomber moved from Western Germany to Scotland 2 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom
-
scramble options and I made the Jap fleet edit
-
@max334 Sorry about that, no edits needed on my side for Pacific.
Scramble the French fig to UK please.
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by Japanese to 132 Sea Zone: 2 battleships, 1 carrier, 1 fighter, 1 marine and 1 tactical_bomber EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 battleships, 1 carrier, 1 fighter, 1 marine and 1 tactical_bomber EDIT: Turning off Edit Mode 1 submarine moved from 112 Sea Zone to 122 Sea Zone 1 submarine moved from 113 Sea Zone to 115 Sea Zone 1 cruiser moved from 107 Sea Zone to 113 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from 113 Sea Zone to United Kingdom 6 armour moved from Western Germany to 116 Sea Zone 1 artillery moved from Western Germany to 116 Sea Zone 1 artillery moved from Norway to 116 Sea Zone 2 artilleries moved from Germany to 116 Sea Zone 10 infantry moved from Germany to 116 Sea Zone 6 armour, 4 artilleries, 10 infantry and 10 transports moved from 116 Sea Zone to 112 Sea Zone 5 armour, 2 artilleries and 7 infantry moved from 112 Sea Zone to United Kingdom 1 destroyer moved from 113 Sea Zone to 121 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to Scotland 1 bomber moved from Western Germany to Scotland 1 armour moved from 112 Sea Zone to United Kingdom 2 artilleries moved from 112 Sea Zone to Scotland 2 infantry moved from 112 Sea Zone to Scotland 1 infantry moved from 112 Sea Zone to United Kingdom 1 bomber moved from Western Germany to Scotland 2 fighters and 4 tactical_bombers moved from Western Germany to United Kingdom Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in United Kingdom Battle in 122 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 122 Sea Zone Germans win, taking 122 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Scotland Germans attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 airfield, 1 armour, 2 infantry and 1 mech_infantry Germans roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 6/8 hits, 3.50 expected hits British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Scotland, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Scotland 1 mech_infantry owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Scotland Germans win, taking Scotland from British with 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 2 infantry Casualties for British: 1 armour, 2 infantry and 1 mech_infantry Battle in United Kingdom Germans attack with 6 armour, 2 artilleries, 4 fighters, 8 infantry and 4 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 13 infantry; French defend with 1 fighter and 2 infantry British roll AA dice in United Kingdom : 1/8 hits, 1.33 expected hits 1 tactical_bomber owned by the Germans lost in United Kingdom Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 6 armour, 2 artilleries, 4 fighters, 8 infantry and 3 tactical_bombers in United Kingdom, round 2 : 7/23 hits, 9.33 expected hits British roll dice for 5 aaGuns, 2 fighters and 15 infantry in United Kingdom, round 2 : 6/17 hits, 6.33 expected hits 6 infantry owned by the Germans lost in United Kingdom 5 aaGuns owned by the British and 4 infantry owned by the British lost in United Kingdom Germans roll dice for 6 armour, 2 artilleries, 4 fighters, 2 infantry and 3 tactical_bombers in United Kingdom, round 3 : 4/17 hits, 8.33 expected hits British roll dice for 2 fighters and 11 infantry in United Kingdom, round 3 : 5/13 hits, 5.00 expected hits 2 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in United Kingdom 2 infantry owned by the French and 2 infantry owned by the British lost in United Kingdom Germans roll dice for 5 armour, 4 fighters and 3 tactical_bombers in United Kingdom, round 4 : 6/12 hits, 6.50 expected hits British roll dice for 2 fighters and 7 infantry in United Kingdom, round 4 : 4/9 hits, 3.67 expected hits 4 armour owned by the Germans lost in United Kingdom 6 infantry owned by the British lost in United Kingdom Germans roll dice for 1 armour, 4 fighters and 3 tactical_bombers in United Kingdom, round 5 : 5/8 hits, 4.50 expected hits British roll dice for 2 fighters and 1 infantry in United Kingdom, round 5 : 2/3 hits, 1.67 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in United Kingdom 1 fighter owned by the French, 1 infantry owned by the British and 1 fighter owned by the British lost in United Kingdom Germans captures 22PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 5 armour, 2 artilleries, 1 fighter, 8 infantry and 2 tactical_bombers Casualties for British: 5 aaGuns, 1 fighter and 13 infantry Casualties for French: 1 fighter and 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from Scotland to 112 Sea Zone 1 bomber moved from Scotland to Western Germany 1 bomber moved from Scotland to Western Germany 3 fighters and 2 tactical_bombers moved from United Kingdom to Holland Belgium 1 aaGun, 2 artilleries and 8 infantry moved from Slovakia Hungary to Romania 1 aaGun and 3 infantry moved from Poland to Slovakia Hungary 1 infantry moved from Germany to Poland 1 armour moved from Germany to Romania 3 mech_infantrys moved from Germany to Romania 1 armour moved from Western Germany to Germany 1 infantry moved from Finland to Norway 1 mech_infantry moved from Germany to Romania Place Units - Germans 4 artilleries and 6 infantry placed in Germany 3 infantry placed in Normandy Bordeaux 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 71 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 74 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 89 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Germany: 2 infantry EDIT: Removing units owned by Germans from Denmark: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0.33 Germans regular : -3.33 British regular : 0.67
-
edited 2 Inf that should have been pulled from Denmark not Germany.
-
TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 3 armour, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Russians 2 infantry moved from Baltic States to Poland 1 fighter and 1 tactical_bomber moved from Leningrad to Poland 1 artillery and 1 infantry moved from Vyborg to Finland 1 infantry moved from Karelia to Finland 1 fighter moved from Leningrad to Finland 1 infantry moved from Northern Belarus to Eastern Poland Russians take Eastern Poland from Italians Combat - Russians Battle in Finland Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Finland, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland 2 aaGuns, 3 artilleries and 12 infantry moved from Baltic States to Eastern Poland 2 aaGuns and 1 artillery moved from Northern Belarus to Eastern Poland 3 artilleries moved from Leningrad to Vyborg 1 infantry moved from Smolensk to Southern Belarus 1 armour and 1 mech_infantry moved from Russia to Southern Belarus 2 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 armour and 1 mech_infantry moved from Stalingrad to Southern Caucasus 3 infantry moved from Northern Caucasus to Rostov 1 fighter and 1 tactical_bomber moved from Poland to Ukraine 1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland 2 artilleries moved from Ukraine to Western Ukraine 2 aaGuns and 15 infantry moved from Sakha to Amur 1 fighter moved from Finland to Leningrad Place Units - Russians 3 infantry placed in Leningrad 3 infantry placed in Ukraine 1 tactical_bomber placed in Russia 3 armour placed in Stalingrad Turn Complete - Russians Russians collect 50 PUs; end with 50 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 53 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 57 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 59 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 1.17
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Java 2 artilleries and 2 infantry moved from Kwangsi to 37 Sea Zone 2 marines moved from Kwangsi to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 1 cruiser and 1 marine moved from 37 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 46 Sea Zone 2 artilleries and 2 infantry moved from 46 Sea Zone to Dutch New Guinea 2 battleships, 1 carrier and 1 marine moved from 132 Sea Zone to 56 Sea Zone 1 marine moved from 56 Sea Zone to Northern Australia 1 submarine moved from 35 Sea Zone to 56 Sea Zone 1 armour moved from Jehol to 20 Sea Zone 1 artillery moved from Kyushu to 20 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Borneo 2 bombers moved from Siam to Borneo 1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Davao 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 infantry moved from Japan to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Manilla 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam 1 artillery and 2 infantry moved from Kiangsi to Kwangtung 1 mech_infantry moved from Anhwe to Kwangtung 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Yunnan to Shan State 2 infantry moved from Siam to Shan State 1 fighter and 1 tactical_bomber moved from Siam to Shan State 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 1 tactical_bomber moved from 36 Sea Zone to Davao 1 fighter moved from 36 Sea Zone to Manilla 1 fighter moved from Caroline Islands to Dutch New Guinea 1 tactical_bomber moved from Caroline Islands to 56 Sea Zone Combat - Japanese Battle in Celebes Battle in Guam Battle in Java Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Java, round 2 : 0/3 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Java, round 3 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in Java 1 infantry owned by the ANZAC lost in Java Japanese win, taking Celebes from Dutch, taking Guam from Americans, taking Java from ANZAC with 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 infantry Battle in Borneo Japanese attack with 1 artillery, 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 : 0/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 3 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Borneo 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/8 hits, 3.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 56 Sea Zone Japanese attack with 2 battleships, 1 carrier, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 carrier and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 56 Sea Zone Japanese win with 2 battleships, 1 carrier, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Dutch New Guinea Japanese attack with 2 artilleries, 1 fighter and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Dutch New Guinea, round 2 : 0/5 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea Japanese roll dice for 2 artilleries, 1 fighter and 1 infantry in Dutch New Guinea, round 3 : 0/4 hits, 1.50 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 4 : 1/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry Battle in Manilla Japanese attack with 1 artillery, 1 fighter and 3 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Manilla, round 2 : 3/5 hits, 1.50 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manilla 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Davao Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Davao, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Davao 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Shan State Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers British defend with 3 infantry Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 3/9 hits, 4.00 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Shan State 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Battle in Northern Australia Non Combat Move - Japanese 1 destroyer moved from 43 Sea Zone to 55 Sea Zone 1 destroyer moved from 38 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 46 Sea Zone 1 carrier moved from 36 Sea Zone to 56 Sea Zone 1 carrier moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 34 Sea Zone to 36 Sea Zone 1 destroyer moved from 34 Sea Zone to 36 Sea Zone 2 bombers moved from Borneo to Paulau 1 fighter moved from 35 Sea Zone to Japan 1 infantry moved from Northern Manchuria to Korea 1 artillery moved from Kwangsi to French Indo China Japanese take French Indo China from Neutral_Axis 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kiangsu to Kiangsi 1 aaGun, 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 fighter moved from Dutch New Guinea to 46 Sea Zone 1 tactical_bomber moved from Java to 56 Sea Zone 1 fighter moved from Shan State to 56 Sea Zone 1 tactical_bomber moved from Davao to 46 Sea Zone 1 fighter moved from Manilla to 56 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangtung to Paulau 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 1 fighter moved from Shan State to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 1 tactical_bomber moved from Yunnan to Hunan Place Units - Japanese 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 52 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : -4.33 UK_Pacific regular : 0.67 ANZAC regular : 1.00
-
TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Place Units - UK_Pacific 3 submarines placed in 40 Sea Zone
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to French West Africa 2 fighters moved from 27 Sea Zone to 55 Sea Zone 1 fighter, 1 submarine and 1 tactical_bomber moved from 65 Sea Zone to 55 Sea Zone 1 bomber and 2 fighters moved from Hawaiian Islands to 55 Sea Zone 1 destroyer and 1 submarine moved from 40 Sea Zone to 42 Sea Zone Combat - Americans Battle in French West Africa Battle in 55 Sea Zone Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking French West Africa from Neutral_Axis, taking 55 Sea Zone from Neutral with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber, 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 65 Sea Zone 1 bomber moved from 65 Sea Zone to New Zealand 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 65 Sea Zone to New Zealand 1 marine moved from Central United States to 104 Sea Zone 1 cruiser and 1 marine moved from 104 Sea Zone to 88 Sea Zone 1 marine moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 104 Sea Zone to 89 Sea Zone 1 fighter moved from Eastern United States to 89 Sea Zone 2 aaGuns moved from Eastern United States to Quebec 1 mech_infantry moved from Central United States to Quebec 1 aaGun moved from Western United States to Central United States 1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States Place Units - Americans 3 destroyers and 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 13 infantry moved from Inner Mongolia to Tsinghai 1 infantry moved from Hopei to Tsinghai Place Units - Chinese 4 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - UK_Pacific UK_Pacific buy 3 submarines; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 2 fighters moved from Gibraltar to Morocco 1 fighter moved from Gibraltar to Morocco 1 submarine moved from 40 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 submarine moved from 40 Sea Zone to 43 Sea Zone 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Eastern India to Shan State Combat - British Battle in 43 Sea Zone British attack with 2 submarines Japanese defend with 1 cruiser British roll dice for 2 submarines in 43 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 cruiser owned by the Japanese lost in 43 Sea Zone British win, taking 43 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 11 Casualties for Japanese: 1 cruiser Battle in Java British attack with 1 artillery and 1 infantry Japanese defend with 1 marine British roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Java British win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in Morocco British attack with 1 artillery, 3 fighters and 1 infantry Italians defend with 2 infantry British roll dice for 1 artillery, 3 fighters and 1 infantry in Morocco, round 2 : 5/5 hits, 2.17 expected hits Italians roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Morocco British win, taking Morocco from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Shan State British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Shan State to Eastern India 1 marine moved from Eastern India to 40 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 marine moved from 40 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 cruiser moved from 96 Sea Zone to 100 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Morocco to 89 Sea Zone 2 fighters moved from Morocco to French West Africa 2 infantry moved from Rhodesia to Tanganyika Territory Place Units - UK_Pacific 3 submarines placed in 40 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in 40 Sea Zone change ownership: 3 submarines
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.67 Japanese regular : -1.33 British regular : 4.67
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 artillery, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 bomber and 1 fighter moved from Southern Italy to 100 Sea Zone 1 destroyer moved from 97 Sea Zone to 100 Sea Zone Combat - Italians Battle in Gibraltar Battle in 100 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 fighter British defend with 1 cruiser Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 100 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 cruiser in 100 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Italians lost in 100 Sea Zone 1 cruiser owned by the British lost in 100 Sea Zone Italians win, taking Gibraltar from British with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 1 destroyer Casualties for British: 1 cruiser Non Combat Move - Italians 1 fighter moved from 100 Sea Zone to Alexandria 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 bomber moved from 100 Sea Zone to Southern Italy 1 artillery and 2 infantry moved from Tunisia to Algeria 1 armour moved from Romania to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 artillery moved from Yugoslavia to Bulgaria 2 infantry moved from Romania to Bulgaria 1 aaGun moved from Romania to Bulgaria 1 marine moved from Southern France to Northern Italy Place Units - Italians 1 cruiser and 1 transport placed in 99 Sea Zone 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.50