German subs missed. 3 hits - OOL please
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Tambov to Rostov
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
11 artilleries and 66 infantry moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 11 artilleries and 66 infantry
Germans defend with 1 artillery
Russians roll dice for 11 artilleries and 66 infantry in Bryansk, round 2 : 13/77 hits, 16.50 expected hits
Germans roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 11 artilleries and 65 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Samara, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
2 fighters moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
15 infantry moved from Russia to Bryansk
3 aaGuns moved from Russia to Bryansk
3 aaGuns moved from Tambov to Bryansk
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Bryansk: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1.67
Russians regular : -6.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 9 infantry and 1 submarine; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Manchuria to Siberia
Japanese take Siberia from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from French Indo China to Java
1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Java
1 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 artilleries and 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 infantry moved from Yunnan to Burma
1 marine moved from Malaya to Shan State
1 aaGun moved from Kweichow to Yunnan
1 armour moved from Suiyuyan to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Shensi to Sikang
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Kweichow
3 infantry moved from Kwangtung to Kwangsi
2 mech_infantrys moved from Kwangtung to Yunnan
2 bombers moved from Java to Siam
1 infantry moved from Shan State to Siam
1 marine moved from French Indo China to Siam
Place Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 66 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Japanese regular : 1.00
ANZAC regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 4 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to 105 Sea Zone
1 destroyer moved from 92 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 34 Sea Zone to 42 Sea Zone
7 fighters and 5 tactical_bombers moved from 34 Sea Zone to Philippines
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Celebes
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 105 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 105 Sea Zone
Americans win, taking 105 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Philippines
Americans attack with 1 artillery, 7 fighters, 1 infantry and 5 tactical_bombers
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 7 fighters, 1 infantry and 5 tactical_bombers in Philippines, round 2 : 11/14 hits, 7.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Philippines
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 battleship, 8 carriers, 2 cruisers, 4 destroyers, 3 fighters and 4 submarines moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from Wake Island to 35 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
7 fighters and 5 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from 105 Sea Zone to United Kingdom
1 fighter moved from 92 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 92 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
4 aaGuns and 4 infantry moved from Central United States to 101 Sea Zone
4 aaGuns, 1 carrier, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 mech_infantrys moved from Morocco to Tunisia
1 artillery, 7 infantry and 1 marine moved from Algeria to Tunisia
4 aaGuns and 4 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - Americans
2 transports placed in 101 Sea Zone
2 destroyers and 4 submarines placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in Eastern United States
1 artillery and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Tunisia: 1 marine
EDIT: Adding units owned by Americans to United Kingdom: 1 marine
EDIT: Turning off Edit Mode
British buy 1 artillery, 1 destroyer, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
2 submarines moved from 81 Sea Zone to 97 Sea Zone
2 fighters moved from Egypt to 97 Sea Zone
1 bomber moved from Iraq to 97 Sea Zone
3 infantry moved from Persia to Northwest Persia
2 artilleries moved from Iraq to Northwest Persia
4 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
1 infantry moved from India to Burma
5 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 2 fighters and 5 submarines
Italians defend with 1 destroyer
British roll dice for 5 submarines in 97 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 97 Sea Zone
1 destroyer owned by the Italians lost in 97 Sea Zone
British win with 1 bomber, 2 fighters and 4 submarines remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Northwest Persia
British attack with 2 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 2 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/10 hits, 4.17 expected hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 2 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Burma
British attack with 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 4/7 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
5 fighters and 1 tactical_bomber moved from Burma to India
4 fighters and 1 tactical_bomber moved from Northwest Persia to Syria
5 infantry moved from Iraq to Syria
1 armour and 5 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Egypt to Syria
1 fighter moved from Union of South Africa to Egypt
1 bomber and 2 fighters moved from 97 Sea Zone to Syria
1 armour, 1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom
Place Units - British
1 destroyer placed in 106 Sea Zone
2 mech_infantrys placed in Egypt
2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
3 infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4
British collect 33 PUs (2 lost to blockades); end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Americans regular : 3.83
Italians regular : 0.67
Japanese regular : 0.67
Germans regular : -0.83
British regular : -1.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 armour in Rostov, round 3 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 artilleries and 3 infantry moved from Bulgaria to Romania
3 mech_infantrys moved from Northern Italy to Romania
3 infantry moved from Northern Italy to France
2 artilleries and 4 infantry moved from Libya to Tobruk
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,3,6,4,2,4
Italians collect 9 PUs (9 lost to blockades); end with 10 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 33 Sea Zone
1 cruiser and 3 destroyers moved from 34 Sea Zone to 35 Sea Zone
Place Units - ANZAC
2 fighters placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 35 Sea Zone: 3 fighters
EDIT: Adding units owned by ANZAC to Philippines: 3 fighters
EDIT: Removing units owned by ANZAC from India: 2 fighters
EDIT: Adding units owned by ANZAC to 35 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 80 PUs;
Germans buy 1 airfield, 8 armour, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 armour moved from Yenisey to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Ukraine to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 fighter moved from Ukraine to Smolensk
1 tactical_bomber moved from Ukraine to Smolensk
1 fighter moved from France to Southern Italy
2 fighters moved from France to Yugoslavia
5 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Ukraine to Yugoslavia
1 fighter moved from Ukraine to Volgograd
2 tactical_bombers moved from Ukraine to Volgograd
1 infantry moved from Archangel to Smolensk
3 armour moved from Kansu to Urals
Germans take Urals from Russians
3 tactical_bombers moved from Ukraine to Smolensk
Combat - Germans
Battle in Volgograd
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 4 tactical_bombers in Smolensk, round 2 : 4/6 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 4 tactical_bombers moved from Smolensk to Ukraine
1 fighter and 2 tactical_bombers moved from Volgograd to Ukraine
2 bombers moved from Ukraine to Yugoslavia
6 armour, 2 infantry and 1 mech_infantry moved from Germany to Poland
6 armour and 1 mech_infantry moved from Poland to Eastern Poland
4 armour moved from Eastern Poland to Ukraine
Place Units - Germans
1 airfield placed in Yugoslavia
4 infantry placed in Western Germany
3 armour placed in Ukraine
3 armour placed in Novgorod
2 armour and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,3,6,4,1,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2
Germans collect 56 PUs (4 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Volgograd
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
2 infantry moved from Bryansk to Belarus
3 fighters and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Volgograd
Combat - Russians
Battle in Belarus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry and 1 mech_infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.50 expected hits
Italians roll dice for 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Belarus
2 infantry owned by the Germans lost in Belarus
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 2.33 expected hits
Italians roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Volgograd to Russia
3 fighters moved from Belarus to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Belarus to Bryansk
1 artillery and 3 infantry moved from Russia to Bryansk
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -1.00
Russians regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Volgograd
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
2 infantry moved from Bryansk to Belarus
3 fighters and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Volgograd
Combat - Russians
Battle in Belarus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry and 1 mech_infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/6 hits, 2.50 expected hits
Italians roll dice for 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Belarus
2 infantry owned by the Germans lost in Belarus
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 2.33 expected hits
Italians roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Volgograd to Russia
3 fighters moved from Belarus to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Belarus to Bryansk
1 artillery and 3 infantry moved from Russia to Bryansk
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 5 fighters
EDIT: Adding units owned by Russians to Bryansk: 5 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 fighter
EDIT: Adding units owned by Russians to Russia: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -1.00
Russians regular : -0.83
Use last one sorry, wanted to defend better bryansk
Hey, I think you forgot to post the turn. I received some rolls 1 hour ago.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 bomber, 1 infantry, 2 mech_infantrys, 1 submarine and 4 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Sikang to Szechwan
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Sikang to Szechwan
1 infantry moved from Yunnan to Burma
1 marine moved from Siam to French Indo China
1 bomber moved from Siam to 44 Sea Zone
1 artillery moved from Yunnan to French Indo China
1 artillery moved from Yunnan to Kwangsi
1 marine moved from Shan State to Siam
1 infantry moved from Siam to Shan State
3 fighters moved from French Indo China to Burma
1 bomber moved from Siam to 42 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 3 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 3 fighters and 1 infantry in Burma, round 2 : 1/4 hits, 1.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 fighters moved from Burma to French Indo China
1 bomber moved from 42 Sea Zone to French Indo China
1 bomber moved from 44 Sea Zone to French Indo China
3 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kwangsi to Yunnan
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kiangsu
3 infantry placed in Kwangtung
Japanese undo move 1.
1 submarine placed in 36 Sea Zone
2 tactical_bombers placed in French Indo China
1 bomber and 2 tactical_bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3
Japanese collect 52 PUs (6 lost to blockades); end with 52 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67
UK_Pacific regular : -0.33
@zarhunter
posted
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 7 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 33 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 tactical_bomber moved from Caroline Islands to 36 Sea Zone
1 battleship, 9 carriers, 2 cruisers, 4 destroyers, 12 fighters, 3 submarines and 5 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 marine moved from United Kingdom to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
1 carrier moved from 91 Sea Zone to 112 Sea Zone
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 105 Sea Zone to 112 Sea Zone
Scramble SZ112 and SZ36?? this turn will be game breaker.
@zarhunter
looks like I calculated sz 36 wrong, i am less than a 5%.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 7 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 33 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 tactical_bomber moved from Caroline Islands to 36 Sea Zone
1 battleship, 9 carriers, 2 cruisers, 4 destroyers, 12 fighters, 3 submarines and 5 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 marine moved from United Kingdom to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Denmark
1 carrier moved from 91 Sea Zone to 112 Sea Zone
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 105 Sea Zone to 112 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
Battle in Borneo
Battle in Sumatra
Battle in Denmark
Battle in 36 Sea Zone
Americans attack with 1 battleship, 10 carriers, 2 cruisers, 5 destroyers, 10 fighters, 8 submarines and 6 tactical_bombers; ANZAC loiter and taunt
Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 8 destroyers, 8 fighters, 7 submarines, 5 tactical_bombers and 2 transports
Americans roll dice for 8 submarines in 36 Sea Zone, round 2 : 1/8 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 10 carriers, 2 cruisers, 5 destroyers, 10 fighters and 6 tactical_bombers in 36 Sea Zone, round 2 : 10/24 hits, 12.33 expected hits
Units damaged: 4 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 7 submarines in 36 Sea Zone, round 2 : 2/7 hits, 1.17 expected hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 8 destroyers, 8 fighters, 5 tactical_bombers and 2 transports in 36 Sea Zone, round 2 : 13/30 hits, 14.50 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
6 carriers owned by the Americans lost in 36 Sea Zone
4 submarines owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 8 submarines in 36 Sea Zone, round 3 : 3/8 hits, 2.67 expected hits
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 10 fighters and 6 tactical_bombers in 36 Sea Zone, round 3 : 11/24 hits, 12.33 expected hits
Japanese roll dice for 3 submarines in 36 Sea Zone, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 8 destroyers, 8 fighters, 5 tactical_bombers and 2 transports in 36 Sea Zone, round 3 : 15/30 hits, 14.50 expected hits
3 fighters owned by the ANZAC, 8 submarines owned by the Americans, 1 destroyer owned by the Americans and 4 carriers owned by the Americans lost in 36 Sea Zone
3 carriers owned by the Japanese, 8 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 battleship, 2 cruisers, 4 destroyers, 10 fighters and 6 tactical_bombers in 36 Sea Zone, round 4 : 8/23 hits, 12.00 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 8 fighters, 5 tactical_bombers and 2 transports in 36 Sea Zone, round 4 : 11/19 hits, 10.83 expected hits
2 cruisers owned by the Americans, 4 destroyers owned by the Americans and 5 fighters owned by the Americans lost in 36 Sea Zone
5 tactical_bombers owned by the Japanese, 2 carriers owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 battleship, 5 fighters and 6 tactical_bombers in 36 Sea Zone, round 5 : 5/12 hits, 7.00 expected hits
Japanese roll dice for 2 battleships, 1 cruiser, 8 fighters and 2 transports in 36 Sea Zone, round 5 : 9/11 hits, 7.17 expected hits
5 tactical_bombers owned by the Americans and 4 fighters owned by the Americans lost in 36 Sea Zone
4 fighters owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 6 : 0/3 hits, 1.83 expected hits
Japanese roll dice for 2 battleships, 4 fighters and 2 transports in 36 Sea Zone, round 6 : 3/6 hits, 4.00 expected hits
1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 36 Sea Zone
Japanese win, taking Borneo from Japanese, taking Sumatra from Japanese, taking Denmark from Germans with 2 battleships, 4 fighters and 2 transports remaining. Battle score for attacker is -183
Casualties for Americans: 1 battleship, 10 carriers, 2 cruisers, 5 destroyers, 10 fighters, 8 submarines and 6 tactical_bombers
Casualties for Japanese: 5 carriers, 2 cruisers, 8 destroyers, 4 fighters, 7 submarines and 5 tactical_bombers
Casualties for ANZAC: 3 fighters
Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China
Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China
Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China
1 fighter owned by the Japanese forced to land in French Indo China
Non Combat Move - Americans
3 fighters moved from 112 Sea Zone to United Kingdom
4 aaGuns and 4 infantry moved from Morocco to 91 Sea Zone
4 aaGuns, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
4 aaGuns and 4 infantry moved from 112 Sea Zone to Denmark
1 artillery, 6 infantry and 4 mech_infantrys moved from Tunisia to Libya
1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 112 Sea Zone to United Kingdom
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 110 Sea Zone
1 carrier and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
4 transports placed in 101 Sea Zone
1 artillery and 7 infantry placed in Central United States
1 carrier placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 6 infantry and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 3 cruisers and 2 destroyers moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from Syria to 113 Sea Zone
1 bomber moved from Syria to Germany
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 113 Sea Zone to Germany
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
6 artilleries, 20 infantry and 1 mech_infantry moved from India to Burma
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Italians
1 tactical_bomber moved from India to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
Combat - British
Battle in 113 Sea Zone
British attack with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 2 transports
Germans defend with 1 submarine and 1 transport
British roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 2 transports in 113 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 transport in 113 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 submarine owned by the Germans and 1 transport owned by the Germans lost in 113 Sea Zone
British win with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 13
Casualties for Germans: 1 submarine and 1 transport
Battle in Caucasus
British attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 119 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 119 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 119 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer in 119 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Burma
British attack with 6 artilleries, 20 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 6 artilleries, 20 infantry and 1 mech_infantry in Burma, round 2 : 8/27 hits, 6.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 6 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Germany
British attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Germans defend with 2 armour, 1 factory_major and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Germany, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Germany, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the British lost in Germany
2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Germany
British captures 77PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Germans: 2 armour and 1 mech_infantry
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
Non Combat Move - British
1 bomber moved from Germany to Denmark
4 fighters and 1 tactical_bomber moved from Syria to Denmark
1 armour and 4 mech_infantrys moved from Eastern Persia to India
1 tactical_bomber moved from Caucasus to Northwest Persia
3 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Syria to Egypt
5 infantry moved from Syria to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
Place Units - British
3 transports placed in 109 Sea Zone
3 infantry placed in Egypt
3 infantry placed in Persia
Turn Complete - British
British collect 40 PUs; end with 117 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 120 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 123 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 126 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -12.83
Japanese regular : 1.00
Germans regular : -0.50
British regular : 1.50
@zarhunter said in L25 BM4 zarhunter (Axis) vs Lebowsky (Allies +19):
@zarhunter
looks like I calculated sz 36 wrong, i am less than a 5%.
Even with 5% you won that, but I think its game over on the other side of the map… Denmark + Germany undefended are not a good combination
@lebowsky
Can open the file, says wrong version, is there a new Triple A? I am getting norton blocks on this file.