@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Test summary from TripleA, engine version: 2.6.14615, time: 4:11:02 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
    Purchase Units - Russians
        Russians repair damage of 8x factory_major; Remaining resources: 30 PUs; 
        Russians buy 10 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Bryansk to Belarus
        2 infantry moved from Bryansk to Western Ukraine
        1 infantry moved from Volgograd to Rostov
        3 infantry moved from Bryansk to Rostov
        1 fighter and 1 tactical_bomber moved from Russia to Belarus
        1 fighter moved from Russia to Western Ukraine
        1 fighter moved from Russia to Rostov
    Combat - Russians
        Battle in Western Ukraine
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Western Ukraine
            Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Rostov
            Russians attack with 1 fighter and 4 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 4 infantry in Rostov, round 2 : 3/5 hits, 1.17 expected hits
                Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Rostov
            Russians win, taking Rostov from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Belarus
            Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits
                Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Belarus
                1 infantry owned by the Germans lost in Belarus
            Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        5 infantry moved from Timguska to Novosibirsk
        1 fighter moved from Western Ukraine to Russia
        1 fighter and 1 tactical_bomber moved from Belarus to Russia
        1 fighter moved from Rostov to Russia
        1 fighter moved from Shensi to Russia
        1 infantry moved from Timguska to Novosibirsk
        4 aaGuns, 1 armour, 1 artillery, 17 infantry and 9 mech_infantrys moved from Bryansk to Russia
        1 infantry moved from Bryansk to Russia
        1 infantry moved from Iraq to Trans-Jordan
        1 infantry moved from Iraq to Northwest Persia
        1 armour moved from Iraq to Egypt
    Place Units - Russians
        7 infantry placed in Russia
        3 infantry placed in Volgograd
    Turn Complete - Russians
        Russians collect 33 PUs; end with 33 PUs
        Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
        Turning on Edit Mode
        EDIT: Adding units owned by Russians to Rostov: 1 infantry
        EDIT: Removing units owned by Russians from Russia: 1 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
    Purchase Units - Japanese
        Japanese buy 2 factory_minors, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Yunnan to Burma
              Japanese take Burma from UK_Pacific
        1 submarine moved from 42 Sea Zone to 54 Sea Zone
        1 destroyer moved from 35 Sea Zone to 54 Sea Zone
        1 tactical_bomber moved from 35 Sea Zone to Celebes
        1 infantry moved from Borneo to 43 Sea Zone
        1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
        1 artillery moved from Malaya to 37 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
        1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
        1 submarine moved from 41 Sea Zone to 55 Sea Zone
        1 bomber, 1 fighter and 1 tactical_bomber moved from Siam to Sumatra
        1 carrier moved from 35 Sea Zone to 41 Sea Zone
        2 carriers and 1 destroyer moved from 55 Sea Zone to 61 Sea Zone
        1 battleship moved from 37 Sea Zone to 61 Sea Zone
        1 infantry moved from Shan State to 37 Sea Zone
        1 infantry moved from Malaya to 37 Sea Zone
        2 infantry and 1 transport moved from 37 Sea Zone to 61 Sea Zone
        2 infantry moved from 61 Sea Zone to South Australia
        3 fighters and 3 tactical_bombers moved from 55 Sea Zone to South Australia
        1 destroyer moved from 44 Sea Zone to 55 Sea Zone
        2 cruisers moved from 35 Sea Zone to 55 Sea Zone
        2 infantry moved from Guam to 21 Sea Zone
        2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
        2 infantry moved from 44 Sea Zone to Celebes
        1 fighter moved from Caroline Islands to 54 Sea Zone
        1 fighter moved from 35 Sea Zone to Celebes
        1 infantry moved from Philippines to 35 Sea Zone
        1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
        1 artillery moved from French Indo China to 36 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
        1 artillery and 1 infantry moved from 42 Sea Zone to Java
        1 bomber moved from Siam to Java
        1 infantry moved from Kwangtung to 20 Sea Zone
        1 infantry and 1 transport moved from 20 Sea Zone to 55 Sea Zone
        1 infantry moved from 55 Sea Zone to Northern Territory
        2 carriers moved from 6 Sea Zone to 35 Sea Zone
        2 fighters moved from 6 Sea Zone to Caroline Islands
        2 tactical_bombers moved from Japan to 33 Sea Zone
        2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
    Combat - Japanese
        Battle in Northern Territory
        Battle in South Australia
            Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
            ANZAC defend with 1 aaGun, 1 artillery and 2 infantry
                ANZAC roll AA dice in South Australia : 0/3 hits, 0,50 expected hits
                Japanese roll dice for 1 battleship in South Australia, round 2 : 1/1 hits, 0,67 expected hits
                Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in South Australia, round 2 : 3/8 hits, 3,83 expected hits
                ANZAC roll dice for 1 aaGun, 1 artillery and 2 infantry in South Australia, round 2 : 2/3 hits, 1,00 expected hits
                2 infantry owned by the Japanese lost in South Australia
                2 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 1 aaGun owned by the ANZAC lost in South Australia
            Japanese win, taking Northern Territory from ANZAC with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
            Casualties for Japanese: 2 infantry
            Casualties for ANZAC: 1 aaGun, 1 artillery and 2 infantry
        Battle in Celebes
            Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
            ANZAC defend with 1 infantry
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1,50 expected hits
                ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the ANZAC lost in Celebes
            Japanese win, taking Celebes from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
        Battle in 54 Sea Zone
            Japanese attack with 1 destroyer, 1 fighter and 1 submarine
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer and 1 fighter in 54 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Americans lost in 54 Sea Zone
            Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Java
            Japanese attack with 1 artillery, 1 bomber and 1 infantry
            ANZAC defend with 1 infantry
                Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1,33 expected hits
                ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
        Battle in Sumatra
            Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
            British defend with 2 infantry
                Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2,50 expected hits
                UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Sumatra
                2 infantry owned by the British lost in Sumatra
            Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for British: 2 infantry
    Non Combat Move - Japanese
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        3 fighters and 1 tactical_bomber moved from South Australia to 61 Sea Zone
        2 tactical_bombers moved from South Australia to 55 Sea Zone
        EDIT: 1 carrier moved from 35 Sea Zone to 34 Sea Zone
        1 fighter moved from 54 Sea Zone to 34 Sea Zone
        1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
        1 bomber moved from Java to Shan State
        1 infantry moved from Yunnan to Shan State
        1 artillery and 8 infantry moved from Kweichow to Yunnan
        4 infantry moved from Anhwe to Kweichow
        3 mech_infantrys moved from Jehol to Kweichow
        1 armour moved from Kwangtung to Yunnan
        3 infantry moved from Manchuria to Jehol
        1 tactical_bomber moved from Sumatra to 41 Sea Zone
        1 fighter moved from Sumatra to 41 Sea Zone
        1 bomber moved from Sumatra to Shan State
    Place Units - Japanese
        1 factory_minor placed in Malaya
        1 factory_minor placed in French Indo China
        1 submarine placed in 6 Sea Zone
        3 infantry and 2 mech_infantrys placed in Japan
    Turn Complete - Japanese
        Japanese collect 59 PUs; end with 59 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 0,00
ANZAC AA : -0,50
UK_Pacific regular : 0,33
ANZAC regular : 0,33
Sorry. I have overlooked your post. Will post soon, a day or two
i need a litle more time, but not too far away
Test summary from TripleA, engine version: 2.6.14615, time: 9:58:38 AM
Savegame
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 artillery moved from Wake Island to 31 Sea Zone
        1 mech_infantry moved from Wake Island to 31 Sea Zone
        1 armour moved from Wake Island to 31 Sea Zone
        5 infantry moved from Wake Island to 31 Sea Zone
        1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 31 Sea Zone to 6 Sea Zone
        1 submarine moved from 16 Sea Zone to 6 Sea Zone
        1 bomber, 1 fighter and 1 tactical_bomber moved from Midway to Japan
        1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
        4 fighters moved from 31 Sea Zone to 6 Sea Zone
Combat Hit Differential Summary :
I have to ask even though I know what your answer is, scramble from japan?
Sunday or monday, away now
Test summary from TripleA, engine version: 2.6.14615, time: 8:08:21 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 artillery moved from Wake Island to 31 Sea Zone
        1 mech_infantry moved from Wake Island to 31 Sea Zone
        1 armour moved from Wake Island to 31 Sea Zone
        5 infantry moved from Wake Island to 31 Sea Zone
        1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 31 Sea Zone to 6 Sea Zone
        1 submarine moved from 16 Sea Zone to 6 Sea Zone
        1 bomber, 1 fighter and 1 tactical_bomber moved from Midway to Japan
        1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
        4 fighters moved from 31 Sea Zone to 6 Sea Zone
    Combat - Americans
        Battle in Japan
            Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
            Japanese defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 2 mech_infantrys
                Japanese roll AA dice in Japan : 0/3 hits, 0.50 expected hits
                Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Japan, round 2 : 5/11 hits, 3.83 expected hits
                Japanese roll dice for 2 aaGuns, 1 fighter, 5 infantry and 2 mech_infantrys in Japan, round 2 : 3/8 hits, 3.00 expected hits
                3 infantry owned by the Americans lost in Japan
                3 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Japan
                Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Japan, round 3 : 3/8 hits, 3.33 expected hits
                Japanese roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Japan, round 3 : 1/5 hits, 2.00 expected hits
                1 infantry owned by the Americans lost in Japan
                2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Japan
                Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Japan, round 4 : 5/7 hits, 3.17 expected hits
                Japanese roll dice for 1 fighter and 1 mech_infantry in Japan, round 4 : 0/2 hits, 1.00 expected hits
                1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Japan
            Americans captures 64PUs while taking Japanese capital
            Americans converts factory_major into different units
            Americans win, taking Japan from Japanese with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
            Casualties for Americans: 4 infantry
            Casualties for Japanese: 2 aaGuns, 1 fighter, 5 infantry and 2 mech_infantrys
    Non Combat Move - Americans
        1 fighter moved from Japan to 6 Sea Zone
        1 tactical_bomber moved from Japan to 6 Sea Zone
        1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 31 Sea Zone to 6 Sea Zone
        1 fighter moved from Western United States to 6 Sea Zone
        2 infantry moved from Brazil to 86 Sea Zone
        2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
        2 infantry moved from 91 Sea Zone to Gibraltar
        2 mech_infantrys moved from Central United States to 101 Sea Zone
        1 carrier, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        2 mech_infantrys moved from 91 Sea Zone to Gibraltar
        1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        2 submarines moved from 63 Sea Zone to 26 Sea Zone
        1 bomber moved from Japan to Amur
        1 cruiser moved from 63 Sea Zone to 26 Sea Zone
    Place Units - Americans
        1 transport placed in 101 Sea Zone
        2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
        1 artillery, 1 fighter and 1 infantry placed in Western United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
        Americans collect 57 PUs (3 lost to blockades); end with 122 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 132 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 137 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 142 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Brazil: 1 infantry and 1 mech_infantry
        EDIT: Adding units owned by Americans to British Guiana: 1 infantry and 1 mech_infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 2.67
Japanese regular : -2.00
Japanese AA : -0.50
I am making a save here before I continue
I guess I am waiting for if you want to continue or not
ya, no need to continue! gg!
I feel this is a though call on my side, maybe you made an error and miscalculated the 70% chance? Did you?
Honestly I feel it is difficult to ask such a question as I also give you plenty of time to to do/ask for edits.
If it was not your intentention to give me 70% i am willing to offer a compromise (to be discussed)
Generous sportsmanship!! 70% definitely were not intended and as I recall I consider it most probable that I didn’t calculate it all but only looked sloppily at the map … life (and health) didn’t let me deep think into A&A during the most recent months and I had overcomitted to gaming before. So I am totally fine with the game over and lost; I feel this is part of this League that you have to manage meta-play too and as you said I had plenty of time to doublecheck my moves
okay, hit me up if you like a rematch (from august). You are fun to play against