@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
Lebowsky {axis} vs simon33 (allies+16)
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 3 artilleries, 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 fighter moved from Southern Italy to Gibraltar 1 artillery and 1 infantry moved from Morocco to Algeria 2 transports moved from 92 Sea Zone to 95 Sea Zone 1 bomber moved from Gibraltar to Southern Italy 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 2 artilleries and 2 infantry moved from Tobruk to Libya 1 cruiser and 2 destroyers moved from 99 Sea Zone to 95 Sea Zone 1 artillery and 2 infantry moved from Bessarabia to Western Ukraine 1 armour moved from Archangel to Eastern Poland 1 infantry moved from Bulgaria to Romania Place Units - Italians 1 carrier and 1 transport placed in 95 Sea Zone 3 artilleries placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
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@simon33 last turn I think i was losing, now maybe im getting the lead.
The Finland move was good, I could barely defend norway with the italian fighters
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 33 Sea Zone to 62 Sea Zone Non Combat Move - ANZAC 2 aaGuns, 1 fighter and 8 infantry moved from New South Wales to Queensland 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 2 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 fighter moved from United Kingdom to Iceland Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 armour moved from Novgorod to Karelia Germans take Karelia from Russians 1 armour moved from Karelia to Novgorod 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Novgorod 6 armour and 6 mech_infantrys moved from Western Ukraine to Rostov Germans take Bryansk from Russians Germans take Rostov from Russians 4 artilleries and 24 infantry moved from Western Ukraine to Ukraine Combat - Germans Battle in Ukraine Germans attack with 4 artilleries and 24 infantry Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 4 artilleries and 24 infantry in Ukraine, round 2 : 8/28 hits, 6.00 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 4 artilleries and 23 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 2 aaGuns moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Baltic States to Novgorod 1 mech_infantry moved from Eastern Poland to Novgorod 1 fighter and 1 tactical_bomber moved from Western Germany to Norway 1 tactical_bomber moved from Southern Italy to Norway 1 fighter moved from Western Germany to Norway 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Eastern Poland 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 armour moved from Greece to Romania 1 infantry moved from Greece to Bulgaria 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 3 infantry and 3 transports moved from 99 Sea Zone to 95 Sea Zone 1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy 1 battleship moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from Morocco to Algeria 4 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Germany 3 fighters placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 infantry EDIT: Adding units owned by Germans to Bryansk: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 2.00 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 infantry moved from Finland to Vyborg Russians take Vyborg from Germans 1 fighter and 1 infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Archangel Russians take Archangel from Italians Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 2 armour, 28 infantry and 2 mech_infantrys moved from Smolensk to Russia 10 infantry moved from Russia to Samara 6 infantry moved from Novosibirsk to Samara 3 infantry moved from Volgograd to Samara 2 fighters and 1 tactical_bomber moved from Finland to Russia Place Units - Russians 4 artilleries, 1 fighter and 5 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.67 -
@lebowsky said in Lebowsky {axis} vs simon33 (allies+16):
The Finland move was good, I could barely defend norway with the italian fighters
But you could so probably not a good move actually.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 carriers, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 17 Sea Zone Japanese take 22 Sea Zone from Americans 1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone 2 bombers moved from French Indo China to 17 Sea Zone 1 fighter moved from Manchuria to 17 Sea Zone 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 artillery moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery moved from Shensi to Tsinghai 1 infantry moved from Kansu to Tsinghai 2 fighters moved from Yunnan to Tsinghai 1 tactical_bomber moved from French Indo China to Tsinghai 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 17 Sea Zone Combat - Japanese Battle in Tsinghai Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/5 hits, 2.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Tsinghai, round 3 : 3/5 hits, 2.33 expected hits Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Chinese: 1 fighter and 1 infantry Casualties for Japanese: 1 infantry Battle in 17 Sea Zone Japanese attack with 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine and 5 tactical_bombers Americans defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine and 2 transports Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 6 fighters and 5 tactical_bombers in 17 Sea Zone, round 2 : 14/19 hits, 10.67 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 2 transports in 17 Sea Zone, round 2 : 10/15 hits, 7.67 expected hits Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese 2 fighters owned by the Japanese, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 17 Sea Zone 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 3 carriers owned by the Americans and 2 fighters owned by the Americans lost in 17 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 2 cruisers, 4 fighters and 5 tactical_bombers in 17 Sea Zone, round 3 : 7/15 hits, 8.83 expected hits Americans roll dice for 1 battleship, 4 fighters and 2 transports in 17 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits 1 fighter owned by the Japanese, 2 tactical_bombers owned by the Japanese and 1 carrier owned by the Japanese lost in 17 Sea Zone 4 fighters owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 2 battleships, 2 bombers, 2 cruisers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 90 Casualties for Japanese: 2 carriers, 2 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine and 2 transports Non Combat Move - Japanese 2 bombers moved from 17 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Japan 3 transports moved from 36 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Tsinghai to Shensi 1 fighter moved from French Indo China to Manchuria 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hunan to Anhwe 3 mech_infantrys moved from Shantung to Hunan 2 infantry moved from Kwangsi to Yunnan 3 artilleries and 5 infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Manchuria 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone Place Units - Japanese 3 carriers placed in 6 Sea Zone 1 infantry placed in Japan 3 mech_infantrys placed in Shantung 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 64 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 2.83 Japanese regular : 1.50 -
Not the game for the american fleet
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You mean I fell for that old trick? Bugger.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 87 Sea Zone 1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa Combat - Americans Battle in French West Africa Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in French West Africa, round 2 : 1/4 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 carrier and 2 fighters moved from 89 Sea Zone to 87 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 87 Sea Zone 4 fighters moved from Western United States to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 armour and 1 infantry moved from Iceland to 123 Sea Zone 1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone 1 armour and 1 infantry moved from 106 Sea Zone to Quebec 1 bomber moved from Finland to United Kingdom Place Units - Americans 1 carrier placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 3 PUs; Combat Move - British 1 armour, 7 artilleries, 17 infantry and 1 mech_infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 infantry moved from Iraq to Syria British take Syria from Neutral_Axis 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 battleship, 1 cruiser and 1 destroyer moved from 77 Sea Zone to 74 Sea Zone Combat - British Battle in 74 Sea Zone British attack with 1 battleship, 1 cruiser and 1 destroyer Japanese defend with 1 submarine British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 74 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 74 Sea Zone British win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 3 aaGuns moved from India to Burma 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Kenya 1 infantry moved from Italian Somaliland to Kenya 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Egypt to Alexandria 1 armour and 1 mech_infantry moved from Alexandria to Egypt 2 infantry moved from 80 Sea Zone to Iraq 4 infantry moved from Persia to Iraq 1 infantry moved from Northwest Persia to Iraq 2 fighters moved from Finland to United Kingdom 1 artillery and 1 infantry moved from Iceland to 123 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 106 Sea Zone 1 artillery and 1 infantry moved from 106 Sea Zone to Quebec 1 armour and 4 infantry moved from Brazil to British Guiana Place Units - British 3 infantry placed in Iraq 3 infantry placed in Persia 2 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Americans regular : 0.00 Japanese regular : -0.17 Neutral_Axis regular : -0.33 British regular : -0.50 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 aaGun, 2 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Algeria 2 artilleries and 2 infantry moved from Libya to Tunisia 1 aaGun, 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar 1 armour, 1 artillery and 2 infantry moved from Western Ukraine to Bryansk 1 armour moved from Eastern Poland to Bryansk 1 infantry moved from Romania to Bessarabia 3 fighters moved from Norway to Southern Italy Place Units - Italians 1 submarine placed in 95 Sea Zone 1 fighter placed in Southern Italy 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from French Equatorial Africa to French Central Africa ANZAC take French Central Africa from Neutral_Axis Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter, 1 infantry and 1 marine moved from New South Wales to Queensland 1 cruiser moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 fighter moved from Iceland to United Kingdom Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 bombers and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 5 infantry moved from Norway to Finland 1 fighter moved from Eastern Poland to Archangel 1 mech_infantry moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Karelia 1 mech_infantry moved from Novgorod to Vyborg 1 tactical_bomber moved from Eastern Poland to Finland 1 fighter moved from Western Germany to Finland 2 fighters and 2 tactical_bombers moved from Norway to Finland 1 fighter moved from Western Germany to Vyborg 1 fighter moved from Western Germany to Karelia 1 mech_infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 armour moved from Rostov to Caucasus Germans take Caucasus from Russians Combat - Germans Battle in Finland Germans attack with 3 fighters, 5 infantry and 3 tactical_bombers Russians defend with 4 artilleries and 2 infantry Germans roll dice for 3 fighters, 5 infantry and 3 tactical_bombers in Finland, round 2 : 5/11 hits, 4.33 expected hits Russians roll dice for 4 artilleries and 2 infantry in Finland, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Germans lost in Finland 2 infantry owned by the Russians and 3 artilleries owned by the Russians lost in Finland Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Finland, round 3 : 5/8 hits, 3.83 expected hits Russians roll dice for 1 artillery in Finland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland 1 artillery owned by the Russians lost in Finland Germans win, taking Finland from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 4 infantry Casualties for Russians: 4 artilleries and 2 infantry Battle in Karelia Germans attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 1 fighter and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 11 mech_infantrys moved from Eastern Poland to Bryansk 2 aaGuns, 4 artilleries and 22 infantry moved from Ukraine to Bryansk 3 mech_infantrys moved from Germany to Eastern Poland 5 armour and 5 mech_infantrys moved from Novgorod to Bryansk 1 fighter moved from Archangel to Bryansk 1 armour moved from Romania to Ukraine 1 infantry moved from Bulgaria to Romania 1 submarine moved from 112 Sea Zone to 125 Sea Zone 3 fighters and 2 tactical_bombers moved from Finland to Novgorod 1 tactical_bomber moved from Finland to Norway 1 fighter moved from Karelia to Novgorod 1 fighter moved from Vyborg to Novgorod 1 aaGun, 2 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone 1 aaGun, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 3 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone 3 infantry moved from 92 Sea Zone to Gibraltar 1 aaGun moved from 92 Sea Zone to Gibraltar 2 artilleries moved from 92 Sea Zone to Gibraltar 2 fighters moved from Gibraltar to Western Germany 1 armour and 1 mech_infantry moved from Rostov to Bryansk 4 armour and 4 mech_infantrys moved from Rostov to Caucasus 1 tactical_bomber moved from Gibraltar to Western Germany Place Units - Germans 3 mech_infantrys placed in Novgorod 3 artilleries placed in Ukraine 2 bombers placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6 Germans collect 54 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 2.83 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 mech_infantry moved from Russia to Archangel 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 1 infantry moved from Samara to Volgograd Combat - Russians Battle in Archangel Russians attack with 2 fighters and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel 1 mech_infantry owned by the Germans lost in Archangel Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 2 fighters moved from Archangel to Russia 21 infantry moved from Samara to Russia Place Units - Russians 2 artilleries, 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.00 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 fighters, 6 infantry, 2 marines, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 artillery moved from Tsinghai to Kazakhstan Japanese take Kazakhstan from Russians 1 tactical_bomber moved from French Indo China to 42 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 6 infantry moved from Japan to 6 Sea Zone 6 infantry and 3 transports moved from 6 Sea Zone to 17 Sea Zone 6 infantry moved from 17 Sea Zone to Iwo Jima 2 battleships moved from 17 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima 2 bombers moved from Japan to Iwo Jima 2 infantry moved from 21 Sea Zone to Guam Combat - Japanese Battle in Guam Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Guam from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Caroline Islands Battle in Iwo Jima Japanese attack with 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers Americans defend with 1 artillery, 2 infantry and 1 mech_infantry Japanese roll dice for 2 cruisers in Iwo Jima, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 5/12 hits, 4.67 expected hits Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Iwo Jima, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Iwo Jima 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Iwo Jima Japanese win, taking Caroline Islands from Americans, taking Iwo Jima from Americans with 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 2 infantry Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry Non Combat Move - Japanese 1 tactical_bomber moved from 42 Sea Zone to Borneo 1 carrier and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 carrier moved from 6 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to 33 Sea Zone 2 bombers moved from Iwo Jima to Kiangsu 2 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone 2 carriers moved from 6 Sea Zone to 17 Sea Zone 2 fighters and 1 tactical_bomber moved from Shensi to Yunnan 2 fighters, 2 infantry and 1 tactical_bomber moved from French Indo China to Yunnan 3 mech_infantrys moved from Hunan to Yunnan 1 artillery moved from Sikang to Szechwan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Shantung to Hopei 1 mech_infantry moved from Shantung to Kweichow 1 mech_infantry moved from Shantung to Hunan 1 infantry moved from Yunnan to Shan State Place Units - Japanese 2 fighters, 2 marines and 1 tactical_bomber placed in Japan 3 infantry placed in Shantung 3 infantry placed in French Indo China 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 2 infantry and 4 submarines; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 artillery and 2 infantry moved from French West Africa to French Central Africa 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports moved from 87 Sea Zone to 89 Sea Zone 1 bomber moved from United Kingdom to Western United States 1 carrier moved from 101 Sea Zone to 89 Sea Zone 2 fighters moved from Eastern United States to 89 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 89 Sea Zone 1 armour, 4 fighters and 1 infantry moved from 89 Sea Zone to Southeast Mexico 1 mech_infantry moved from Central United States to Southeast Mexico 1 artillery moved from Eastern United States to Central United States 1 carrier moved from 30 Sea Zone to 28 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 4 fighters moved from Southeast Mexico to 89 Sea Zone Place Units - Americans 1 carrier, 3 fighters and 4 submarines placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 0 PUs Purchase Units - British British buy 2 artilleries, 1 carrier and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 8 PUs; Combat Move - British 2 fighters moved from India to Shan State 1 infantry moved from Burma to Shan State 1 infantry moved from Tobruk to Libya British take Libya from Italians 1 bomber moved from Belgian Congo to India Combat - British Battle in Shan State British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Shan State to India 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 74 Sea Zone to 77 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Kenya to Anglo Egyptian Sudan 2 artilleries and 14 infantry moved from Iraq to Northwest Persia 3 infantry moved from Persia to Northwest Persia 1 armour and 2 mech_infantrys moved from Egypt to Iraq 4 fighters and 2 tactical_bombers moved from Egypt to Northwest Persia Place Units - British 1 carrier placed in 71 Sea Zone 2 infantry placed in Union of South Africa 3 infantry placed in Persia 2 artilleries placed in Iraq Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 1 artilleryCombat Hit Differential Summary :
Japanese regular : -0.33 British regular : -0.17 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 carrier and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 cruiser moved from 92 Sea Zone to 96 Sea Zone 3 transports moved from 92 Sea Zone to 95 Sea Zone 1 artillery and 5 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 5 infantry moved from 96 Sea Zone to Libya 1 destroyer moved from 92 Sea Zone to 105 Sea Zone 1 bomber moved from Southern Italy to 105 Sea Zone Combat - Italians Battle in 105 Sea Zone Italians attack with 1 bomber and 1 destroyer Russians defend with 1 submarine Italians roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 105 Sea Zone Italians win, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Libya Italians attack with 1 artillery and 5 infantry British defend with 1 infantry Italians roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Libya Italians win, taking Libya from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 carrier and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 1 bomber moved from 105 Sea Zone to Western Germany 2 artilleries and 2 infantry moved from Tunisia to Libya 1 infantry moved from Bessarabia to Ukraine 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 armour and 1 mech_infantry moved from Algeria to Tunisia 1 fighter moved from Gibraltar to 92 Sea Zone Place Units - Italians 1 carrier placed in 95 Sea Zone 1 artillery and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -0.17 British regular : -0.33 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 7 PUs; Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Egypt to Anglo Egyptian Sudan 3 fighters moved from India to Burma 2 fighters moved from Queensland to Java 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 20 PUs; end with 27 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 4 artilleries, 1 bomber, 2 infantry and 6 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 1 mech_infantry moved from Caucasus to Samara Germans take Samara from Russians 1 armour and 2 mech_infantrys moved from Caucasus to Volgograd 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 2 bombers moved from Western Germany to Russia 5 fighters moved from Novgorod to Russia 1 fighter moved from Bryansk to Russia Combat - Germans Air Battle in Russia Germans attacks with 8 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 4,3 and causes: 7 damage to unit: factory_major Bombing raid in Russia causes 7 damage total. Battle in Egypt Battle in Volgograd Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd 1 infantry owned by the Russians lost in Volgograd Germans win, taking Egypt from British, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 bombers moved from Russia to Bryansk 6 fighters moved from Russia to Bryansk 3 mech_infantrys and 2 tactical_bombers moved from Novgorod to Bryansk 1 mech_infantry moved from Karelia to Novgorod 1 mech_infantry moved from Vyborg to Novgorod 2 fighters and 1 tactical_bomber moved from Western Germany to Bryansk 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 92 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from Norway to Western Germany 3 mech_infantrys moved from Eastern Poland to Bryansk 1 armour and 3 artilleries moved from Ukraine to Bryansk 4 armour and 1 mech_infantry moved from Caucasus to Bryansk 1 mech_infantry moved from Germany to Eastern Poland 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Libya Place Units - Germans 3 artilleries placed in Ukraine 1 airfield placed in Bryansk 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Germany 1 artillery, 1 bomber and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 61 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.17 Russians AA : -0.33 -
Assumed no air battle in moscow, if you want we may do it here and edit the results





