@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Lebowsky {axis} vs simon33 (allies+16)
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@simon33 I sunked it with german planes a while ago, didnt like him. Pretty good fight for me, it had low win % but i think i lost only 1 plane there.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield and 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 transport moved from 92 Sea Zone to 94 Sea Zone 2 infantry moved from Tunisia to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from 92 Sea Zone to Morocco 1 cruiser moved from 92 Sea Zone to 99 Sea Zone 1 bomber moved from Southern Italy to Morocco 1 armour moved from Eastern Poland to Archangel Italians take Belarus from Russians Italians take Archangel from Russians 1 armour moved from Romania to Western Ukraine Italians take Western Ukraine from Russians Combat - Italians Battle in Morocco Italians attack with 1 artillery, 1 bomber and 3 infantry Americans defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Morocco, round 2 : 0/5 hits, 1.67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Morocco, round 3 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Morocco 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 3 fighters moved from Southern Italy to Norway 1 artillery and 2 infantry moved from Romania to Bessarabia 1 infantry moved from Greece to Bulgaria 2 aaGuns moved from Southern Italy to Northern Italy 1 bomber moved from Morocco to Gibraltar Place Units - Italians 1 airfield placed in Gibraltar 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -1.17 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC 2 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 61 Sea Zone to 42 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 cruiser moved from 26 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 battleship moved from 92 Sea Zone to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 2 fighters moved from 96 Sea Zone to 91 Sea Zone 2 bombers moved from Greece to 91 Sea Zone 1 fighter moved from Western Germany to 91 Sea Zone 1 armour, 1 artillery and 4 infantry moved from Malta to 96 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 4 infantry and 3 transports moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 armour moved from Eastern Poland to Novgorod Germans take Novgorod from Russians 1 armour moved from Eastern Poland to Baltic States 2 mech_infantrys moved from Germany to Baltic States Combat - Germans Battle in Crete Battle in Cyprus Battle in Baltic States Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 artillery Germans roll dice for 1 armour and 2 mech_infantrys in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States 1 artillery owned by the Russians lost in Baltic States Germans win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Baltic States from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery Battle in 91 Sea Zone Germans attack with 1 battleship, 2 bombers, 5 fighters, 1 submarine and 1 tactical_bomber Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 bombers, 5 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 6/9 hits, 5.17 expected hits Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits Units damaged: 1 battleship owned by the Germans 1 submarine owned by the Germans and 3 fighters owned by the Germans lost in 91 Sea Zone 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans and 2 carriers owned by the Americans lost in 91 Sea Zone Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 3/6 hits, 3.67 expected hits Americans roll dice for 1 cruiser, 3 fighters and 1 transport in 91 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits 2 bombers owned by the Germans lost in 91 Sea Zone 1 cruiser owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans retreated to 92 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 19 Casualties for Germans: 2 bombers, 3 fighters and 1 submarine Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber 1 fighter owned by the Americans could not land and were killed Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar 2 infantry moved from Algeria to Morocco 1 fighter and 1 tactical_bomber moved from Alexandria to 99 Sea Zone 1 tactical_bomber moved from Alexandria to Southern Italy 1 infantry moved from Eastern Poland to Belarus 3 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod 2 aaGuns, 6 armour, 2 artilleries, 12 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine 2 artilleries and 12 infantry moved from Bessarabia to Western Ukraine 8 mech_infantrys moved from Germany to Eastern Poland 3 aaGuns, 2 artilleries and 1 infantry moved from Western Germany to Northern Italy 1 armour and 1 infantry moved from 99 Sea Zone to Greece Place Units - Germans 4 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 2 aaGuns EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 42 PUs (2 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Americans regular : 0.50 Russians regular : 0.67 Germans regular : -0.00 -
Expected a better battle at SZ91, still worth it I hope
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@lebowsky said in Lebowsky {axis} vs simon33 (allies+16):
@simon33 I sunked it with german planes a while ago, didnt like him. Pretty good fight for me, it had low win % but i think i lost only 1 plane there.
I remember, was just crying.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Belarus 1 artillery and 1 infantry moved from Bryansk to Ukraine 2 armour, 29 infantry and 2 mech_infantrys moved from Bryansk to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Belarus Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 infantry owned by the Germans lost in Belarus Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 armour, 29 infantry and 2 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 2 armour, 29 infantry and 2 mech_infantrys in Smolensk, round 2 : 6/33 hits, 6.17 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 armour, 29 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Finland 2 aaGuns and 10 infantry moved from Bryansk to Russia 3 infantry moved from Volgograd to Samara 6 infantry moved from Timguska to Novosibirsk Place Units - Russians 3 infantry placed in Volgograd 2 artilleries, 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUsCombat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 0.00 Russians regular : 1.00 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 harbour, 7 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 2 bombers moved from Anhwe to Shensi 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shensi Japanese attack with 1 artillery, 2 bombers and 1 infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Shensi, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 artillery moved from Kweichow to Szechwan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 3 infantry moved from Shantung to Anhwe 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Shan State to Yunnan 1 submarine moved from 37 Sea Zone to 74 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from French Indo China to Yunnan 2 bombers moved from Shensi to French Indo China 1 fighter moved from French Indo China to Japan 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Shantung 1 artillery, 1 harbour and 2 infantry placed in French Indo China 1 destroyer placed in 6 Sea Zone 5 infantry and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 1.67 ANZAC regular : -0.33 -
TripleA Move Summary: Americans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Iwo Jima 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from United Kingdom to Germany 4 fighters moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese -
Oh actually, I don’t think you would scramble so will assume that.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Iwo Jima 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from United Kingdom to Germany 4 fighters moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in 6 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 6 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 6 Sea Zone 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Iwo Jima Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Iwo Jima, round 2 : 4/6 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 submarine moved from 33 Sea Zone to 17 Sea Zone 2 carriers moved from 26 Sea Zone to 17 Sea Zone 4 fighters moved from 6 Sea Zone to 17 Sea Zone 2 fighters moved from Iwo Jima to 17 Sea Zone 1 carrier moved from 10 Sea Zone to 89 Sea Zone 2 fighters moved from Western United States to 89 Sea Zone 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from Central United States to Southeast Mexico 1 bomber moved from Germany to Finland 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone 1 armour and 1 infantry moved from 123 Sea Zone to Iceland Place Units - Americans 1 carrier placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 4 fighters placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shensi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shensi, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 fighter owned by the Chinese retreated Japanese win with 1 artillery remaining. Battle score for attacker is -6 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Burma to India 4 fighters, 1 infantry and 2 tactical_bombers moved from Egypt to Alexandria 1 infantry moved from Persia to 80 Sea Zone 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Italian Somaliland Combat - British Battle in Italian Somaliland Battle in Alexandria British attack with 4 fighters, 1 infantry and 2 tactical_bombers Italians defend with 1 infantry British roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 2/7 hits, 3.50 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Italian Somaliland from Italians, taking Alexandria from Italians with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 77 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 bomber moved from British Guiana to Belgian Congo 1 armour and 4 infantry moved from British Guiana to Brazil 4 fighters and 2 tactical_bombers moved from Alexandria to Egypt 1 destroyer moved from 106 Sea Zone to 123 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 2 fighters moved from United Kingdom to Finland 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 artillery and 1 infantry moved from 123 Sea Zone to Iceland Place Units - British 2 infantry placed in Union of South Africa 3 infantry placed in Persia 1 artillery and 2 infantry placed in Iraq 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : 0.67 Italians regular : -0.33 Japanese regular : 1.67 Germans AA : -0.17 British regular : -1.50 -
I wonder if I can recover from losing that US fleet in 91.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 3 artilleries, 1 carrier and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 fighter moved from Southern Italy to Gibraltar 1 artillery and 1 infantry moved from Morocco to Algeria 2 transports moved from 92 Sea Zone to 95 Sea Zone 1 bomber moved from Gibraltar to Southern Italy 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 2 artilleries and 2 infantry moved from Tobruk to Libya 1 cruiser and 2 destroyers moved from 99 Sea Zone to 95 Sea Zone 1 artillery and 2 infantry moved from Bessarabia to Western Ukraine 1 armour moved from Archangel to Eastern Poland 1 infantry moved from Bulgaria to Romania Place Units - Italians 1 carrier and 1 transport placed in 95 Sea Zone 3 artilleries placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
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@simon33 last turn I think i was losing, now maybe im getting the lead.
The Finland move was good, I could barely defend norway with the italian fighters
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 33 Sea Zone to 62 Sea Zone Non Combat Move - ANZAC 2 aaGuns, 1 fighter and 8 infantry moved from New South Wales to Queensland 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 2 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 fighter moved from United Kingdom to Iceland Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 armour moved from Novgorod to Karelia Germans take Karelia from Russians 1 armour moved from Karelia to Novgorod 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Novgorod 6 armour and 6 mech_infantrys moved from Western Ukraine to Rostov Germans take Bryansk from Russians Germans take Rostov from Russians 4 artilleries and 24 infantry moved from Western Ukraine to Ukraine Combat - Germans Battle in Ukraine Germans attack with 4 artilleries and 24 infantry Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 4 artilleries and 24 infantry in Ukraine, round 2 : 8/28 hits, 6.00 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 4 artilleries and 23 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 2 aaGuns moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Baltic States to Novgorod 1 mech_infantry moved from Eastern Poland to Novgorod 1 fighter and 1 tactical_bomber moved from Western Germany to Norway 1 tactical_bomber moved from Southern Italy to Norway 1 fighter moved from Western Germany to Norway 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Eastern Poland 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 armour moved from Greece to Romania 1 infantry moved from Greece to Bulgaria 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 3 infantry and 3 transports moved from 99 Sea Zone to 95 Sea Zone 1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy 1 battleship moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from Morocco to Algeria 4 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Germany 3 fighters placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 infantry EDIT: Adding units owned by Germans to Bryansk: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 2.00 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 1 infantry moved from Finland to Vyborg Russians take Vyborg from Germans 1 fighter and 1 infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Archangel Russians take Archangel from Italians Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 2 armour, 28 infantry and 2 mech_infantrys moved from Smolensk to Russia 10 infantry moved from Russia to Samara 6 infantry moved from Novosibirsk to Samara 3 infantry moved from Volgograd to Samara 2 fighters and 1 tactical_bomber moved from Finland to Russia Place Units - Russians 4 artilleries, 1 fighter and 5 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 0.67 -
@lebowsky said in Lebowsky {axis} vs simon33 (allies+16):
The Finland move was good, I could barely defend norway with the italian fighters
But you could so probably not a good move actually.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 carriers, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 17 Sea Zone Japanese take 22 Sea Zone from Americans 1 fighter and 1 tactical_bomber moved from Japan to 17 Sea Zone 2 bombers moved from French Indo China to 17 Sea Zone 1 fighter moved from Manchuria to 17 Sea Zone 1 armour moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 artillery moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery moved from Shensi to Tsinghai 1 infantry moved from Kansu to Tsinghai 2 fighters moved from Yunnan to Tsinghai 1 tactical_bomber moved from French Indo China to Tsinghai 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 17 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 17 Sea Zone Combat - Japanese Battle in Tsinghai Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/5 hits, 2.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Tsinghai, round 3 : 3/5 hits, 2.33 expected hits Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Tsinghai 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Chinese: 1 fighter and 1 infantry Casualties for Japanese: 1 infantry Battle in 17 Sea Zone Japanese attack with 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 submarine and 5 tactical_bombers Americans defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine and 2 transports Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 2 destroyers, 6 fighters and 5 tactical_bombers in 17 Sea Zone, round 2 : 14/19 hits, 10.67 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters and 2 transports in 17 Sea Zone, round 2 : 10/15 hits, 7.67 expected hits Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese 2 fighters owned by the Japanese, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 17 Sea Zone 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 3 carriers owned by the Americans and 2 fighters owned by the Americans lost in 17 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 2 cruisers, 4 fighters and 5 tactical_bombers in 17 Sea Zone, round 3 : 7/15 hits, 8.83 expected hits Americans roll dice for 1 battleship, 4 fighters and 2 transports in 17 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits 1 fighter owned by the Japanese, 2 tactical_bombers owned by the Japanese and 1 carrier owned by the Japanese lost in 17 Sea Zone 4 fighters owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 2 battleships, 2 bombers, 2 cruisers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 90 Casualties for Japanese: 2 carriers, 2 destroyers, 3 fighters, 1 submarine and 2 tactical_bombers Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine and 2 transports Non Combat Move - Japanese 2 bombers moved from 17 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Japan 3 transports moved from 36 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Tsinghai to Shensi 1 fighter moved from French Indo China to Manchuria 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hunan to Anhwe 3 mech_infantrys moved from Shantung to Hunan 2 infantry moved from Kwangsi to Yunnan 3 artilleries and 5 infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Manchuria 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone Place Units - Japanese 3 carriers placed in 6 Sea Zone 1 infantry placed in Japan 3 mech_infantrys placed in Shantung 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 64 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 2.83 Japanese regular : 1.50 -
Not the game for the american fleet





