Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters, 9 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour, 3 artilleries, 8 infantry and 3 mech_infantrys moved from Yunnan to Kweichow
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Chahar to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
1 bomber moved from French Indo China to 34 Sea Zone
1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 32 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 armour, 3 artilleries, 9 infantry and 5 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries, 9 infantry and 5 mech_infantrys in Kweichow, round 2 : 5/18 hits, 4.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 3 artilleries, 8 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Paulau Island
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Paulau Island, round 2 : 6/6 hits, 3.00 expected hits
ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
1 infantry owned by the ANZAC lost in Paulau Island
Japanese win, taking Paulau Island from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Paulau Island to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 79 Sea Zone to 36 Sea Zone
1 mech_infantry moved from India to Yunnan
1 infantry moved from French Indo China to Yunnan
1 armour moved from West India to Burma
1 infantry moved from India to West India
1 infantry moved from India to West India
1 artillery moved from West India to India
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 79 Sea Zone to 39 Sea Zone
2 marines moved from Shan State to 37 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 marines and 5 submarines moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 aaGun moved from Jehol to Manchuria
1 infantry moved from Siberia to Amur
1 artillery and 2 infantry moved from Yakut S.S.R. to Dzavhan
1 mech_infantry moved from Manchuria to Ulaanbaatar
1 artillery moved from Suiyuyan to Chahar
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 armour and 1 mech_infantry moved from Suiyuyan to Kweichow
1 mech_infantry moved from Anhwe to Hunan
1 fighter moved from 36 Sea Zone to Manchuria
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
4 fighters and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from 34 Sea Zone to Philippines
1 bomber moved from French Indo China to Philippines
1 fighter moved from Philippines to Japan
1 fighter moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 carrier and 2 submarines placed in 36 Sea Zone
2 fighters and 4 infantry placed in Japan
1 artillery and 2 infantry placed in Manchuria
3 infantry placed in India
1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 armour
EDIT: Adding units owned by Japanese to Ulaanbaatar: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 3.67
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters, 9 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 armour, 3 artilleries, 8 infantry and 3 mech_infantrys moved from Yunnan to Kweichow
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Chahar to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
1 bomber moved from French Indo China to 34 Sea Zone
1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 32 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 armour, 3 artilleries, 9 infantry and 5 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 artilleries, 9 infantry and 5 mech_infantrys in Kweichow, round 2 : 5/18 hits, 4.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 3 artilleries, 8 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Paulau Island
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Paulau Island, round 2 : 6/6 hits, 3.00 expected hits
ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
1 infantry owned by the ANZAC lost in Paulau Island
Japanese win, taking Paulau Island from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Paulau Island to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 79 Sea Zone to 36 Sea Zone
1 mech_infantry moved from India to Yunnan
1 infantry moved from French Indo China to Yunnan
1 armour moved from West India to Burma
1 infantry moved from India to West India
1 infantry moved from India to West India
1 artillery moved from West India to India
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 79 Sea Zone to 39 Sea Zone
2 marines moved from Shan State to 37 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 marines and 5 submarines moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 aaGun moved from Jehol to Manchuria
1 infantry moved from Siberia to Amur
1 artillery and 2 infantry moved from Yakut S.S.R. to Dzavhan
1 mech_infantry moved from Manchuria to Ulaanbaatar
1 artillery moved from Suiyuyan to Chahar
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 armour and 1 mech_infantry moved from Suiyuyan to Kweichow
1 mech_infantry moved from Anhwe to Hunan
1 fighter moved from 36 Sea Zone to Manchuria
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
4 fighters and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from 34 Sea Zone to Philippines
1 bomber moved from French Indo China to Philippines
1 fighter moved from Philippines to Japan
1 fighter moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 carrier and 2 submarines placed in 36 Sea Zone
2 fighters and 4 infantry placed in Japan
1 artillery and 2 infantry placed in Manchuria
3 infantry placed in India
1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 armour
EDIT: Adding units owned by Japanese to Ulaanbaatar: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to India: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : 3.67
ANZAC regular : 0.67
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 7 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
7 fighters moved from 33 Sea Zone to Paulau Island
1 fighter moved from 33 Sea Zone to 32 Sea Zone
4 fighters moved from 33 Sea Zone to 32 Sea Zone
1 destroyer moved from 26 Sea Zone to 32 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Paulau Island
2 artilleries, 2 infantry and 2 transports moved from 52 Sea Zone to 62 Sea Zone
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 32 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 5 fighters in 32 Sea Zone, round 2 : 0/6 hits, 2.83 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 5 fighters in 32 Sea Zone, round 3 : 2/6 hits, 2.83 expected hits
Japanese roll dice for 1 submarine in 32 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 32 Sea Zone
Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Paulau Island
Americans attack with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 6/10 hits, 4.83 expected hits
Japanese roll dice for 1 artillery in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Paulau Island
1 artillery owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 1 artillery, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
7 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
5 fighters moved from 32 Sea Zone to 33 Sea Zone
1 submarine moved from 46 Sea Zone to 33 Sea Zone
1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 62 Sea Zone to New South Wales
2 infantry moved from Western United States to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 110 Sea Zone to United Kingdom
2 artilleries and 1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria
1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 armour and 2 mech_infantrys moved from Tobruk to Egypt
2 mech_infantrys moved from Trans-Jordan to Persia
Place Units - Americans
1 artillery and 7 infantry placed in Central United States
2 fighters placed in Eastern United States
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 3 artilleries, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 armour moved from Ethiopia to British Somaliland
British take British Somaliland from Japanese
1 armour moved from British Somaliland to Ethiopia
Combat - British
Battle in 99 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 submarine moved from 81 Sea Zone to 96 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 artilleries, 2 battleships, 2 carriers, 3 cruisers, 4 fighters, 3 infantry, 7 submarines and 3 transports moved from 110 Sea Zone to 92 Sea Zone
4 fighters moved from 92 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
3 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Northwest Persia to Persia
4 infantry moved from Trans-Jordan to Iraq
1 aaGun and 3 infantry moved from Egypt to Trans-Jordan
1 aaGun moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
Place Units - British
3 artilleries placed in Persia
2 submarines placed in 81 Sea Zone
1 submarine placed in 98 Sea Zone
1 mech_infantry placed in Union of South Africa
British undo move 3.
1 submarine placed in 81 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
British collect 31 PUs (3 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -2.50
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
3 fighters moved from Southern Italy to 99 Sea Zone
1 bomber moved from Yugoslavia to 99 Sea Zone
Combat - Italians
Battle in Malta
Battle in 99 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 3 fighters
British defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking Malta from British, taking 99 Sea Zone from British with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
3 fighters moved from 99 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Southern Italy
2 infantry moved from France to Northern Italy
1 artillery moved from Northern Italy to Southern Italy
6 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
British regular : -0.17
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 fighter moved from Queensland to 33 Sea Zone
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
3 infantry moved from Alexandria to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 1 armour, 3 artilleries, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
3 artilleries moved from Ukraine to Bryansk
2 infantry moved from Smolensk to Bryansk
4 infantry moved from Belarus to Bryansk
3 armour and 4 mech_infantrys moved from Archangel to Bryansk
8 armour and 10 mech_infantrys moved from Volgograd to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 11 armour, 3 artilleries, 6 infantry and 14 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 11 armour, 3 artilleries, 6 infantry and 14 mech_infantrys in Bryansk, round 2 : 11/34 hits, 10.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 11 armour, 3 artilleries, 6 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Bessarabia to Yugoslavia
2 mech_infantrys moved from Western Germany to Yugoslavia
3 mech_infantrys moved from Western Ukraine to Romania
1 fighter and 2 tactical_bombers moved from Novgorod to Yugoslavia
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy
3 fighters and 3 tactical_bombers moved from 112 Sea Zone to Yugoslavia
2 mech_infantrys moved from Poland to Yugoslavia
1 mech_infantry moved from Poland to Romania
1 infantry moved from Western Germany to Northern Italy
7 infantry moved from France to Northern Italy
1 fighter moved from Yugoslavia to Northern Italy
2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to France
1 mech_infantry moved from Norway to Vyborg
1 mech_infantry moved from Vyborg to Belarus
1 fighter moved from Novgorod to Yugoslavia
2 bombers moved from Western Germany to Yugoslavia
3 infantry moved from Novgorod to Belarus
2 infantry moved from Rostov to Bryansk
4 mech_infantrys moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
1 infantry and 1 marine moved from Norway to 112 Sea Zone
1 infantry and 1 marine moved from 112 Sea Zone to Western Germany
1 infantry moved from France to Northern Italy
Place Units - Germans
3 artilleries placed in Ukraine
1 aaGun and 2 infantry placed in Volgograd
3 infantry placed in Novgorod
3 infantry placed in France
1 infantry placed in Western Germany
1 armour and 8 mech_infantrys placed in Germany
Germans undo move 6.
2 mech_infantrys placed in Western Germany
1 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 1 armour, 3 artilleries, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
3 artilleries moved from Ukraine to Bryansk
2 infantry moved from Smolensk to Bryansk
4 infantry moved from Belarus to Bryansk
3 armour and 4 mech_infantrys moved from Archangel to Bryansk
8 armour and 10 mech_infantrys moved from Volgograd to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 11 armour, 3 artilleries, 6 infantry and 14 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 11 armour, 3 artilleries, 6 infantry and 14 mech_infantrys in Bryansk, round 2 : 11/34 hits, 10.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 11 armour, 3 artilleries, 6 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Bessarabia to Yugoslavia
2 mech_infantrys moved from Western Germany to Yugoslavia
3 mech_infantrys moved from Western Ukraine to Romania
1 fighter and 2 tactical_bombers moved from Novgorod to Yugoslavia
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy
3 fighters and 3 tactical_bombers moved from 112 Sea Zone to Yugoslavia
2 mech_infantrys moved from Poland to Yugoslavia
1 mech_infantry moved from Poland to Romania
1 infantry moved from Western Germany to Northern Italy
7 infantry moved from France to Northern Italy
1 fighter moved from Yugoslavia to Northern Italy
2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to France
1 mech_infantry moved from Norway to Vyborg
1 mech_infantry moved from Vyborg to Belarus
1 fighter moved from Novgorod to Yugoslavia
2 bombers moved from Western Germany to Yugoslavia
3 infantry moved from Novgorod to Belarus
2 infantry moved from Rostov to Bryansk
4 mech_infantrys moved from Caucasus to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
1 infantry and 1 marine moved from Norway to 112 Sea Zone
1 infantry and 1 marine moved from 112 Sea Zone to Western Germany
1 infantry moved from France to Northern Italy
Place Units - Germans
3 artilleries placed in Ukraine
1 aaGun and 2 infantry placed in Volgograd
3 infantry placed in Novgorod
3 infantry placed in France
1 infantry placed in Western Germany
1 armour and 8 mech_infantrys placed in Germany
Germans undo move 6.
2 mech_infantrys placed in Western Germany
1 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 3 submarines
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 119 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.67
reposted as I had forgotten to move the German subs.
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 artillery and 2 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun, 1 factory_minor and 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
1 aaGun owned by the Germans lost in Volgograd
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Volgograd, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 5 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Volgograd, round 5 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 artillery in Volgograd, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Volgograd, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Volgograd
Germans win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Germans: 1 aaGun and 1 infantry
Non Combat Move - Russians
1 aaGun and 4 infantry moved from Yenisey to Timguska
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
3 artilleries moved from Samara to Russia
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Vologda
3 infantry moved from Samara to Russia
3 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Novosibirsk
4 infantry moved from Russia to Samara
1 infantry moved from Samara to Novosibirsk
Place Units - Russians
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
Russians regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
2 bombers moved from Philippines to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 2 bombers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 3 fighters, 3 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 4/8 hits, 4.83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 2 bombers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 4/6 hits, 2.67 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Paulau Island
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 2/6 hits, 2.67 expected hits
Americans roll dice for 1 artillery in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
1 artillery owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Paulau Island to 35 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
2 bombers moved from 35 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to India
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 marine moved from West India to India
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Burma to Kweichow
1 mech_infantry moved from Kweichow to Anhwe
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Hopei to Kweichow
1 armour and 1 mech_infantry moved from Ulaanbaatar to Chahar
1 artillery and 3 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Amur to Korea
2 infantry moved from Manchuria to Korea
1 artillery and 2 infantry moved from Manchuria to Jehol
1 fighter moved from Manchuria to French Indo China
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 carrier and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
1 airfield placed in French Indo China
1 artillery and 1 infantry placed in India
1 transport placed in 39 Sea Zone
1 submarine placed in 6 Sea Zone
1 tactical_bomber placed in Japan
3 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -0.50
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
2 bombers moved from Philippines to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 2 bombers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers, 3 fighters, 3 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 4/8 hits, 4.83 expected hits
Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 2 bombers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 4/6 hits, 2.67 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Paulau Island
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 2/6 hits, 2.67 expected hits
Americans roll dice for 1 artillery in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
1 artillery owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Paulau Island to 35 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
2 bombers moved from 35 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to India
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 marine moved from West India to India
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from Burma to Kweichow
1 mech_infantry moved from Kweichow to Anhwe
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Hopei to Kweichow
1 armour and 1 mech_infantry moved from Ulaanbaatar to Chahar
1 artillery and 3 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Amur to Korea
2 infantry moved from Manchuria to Korea
1 artillery and 2 infantry moved from Manchuria to Jehol
1 fighter moved from Manchuria to French Indo China
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 carrier and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
1 airfield placed in French Indo China
1 artillery and 1 infantry placed in India
1 transport placed in 39 Sea Zone
1 submarine placed in 6 Sea Zone
1 tactical_bomber placed in Japan
3 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : -0.50
ANZAC regular : -0.33
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
1 artillery and 9 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
2 fighters moved from Eastern United States to Venezuela
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Gibraltar to Spain
1 artillery moved from Gibraltar to Spain
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Portugal
1 fighter moved from United Kingdom to Portugal
1 fighter moved from United Kingdom to Spain
1 fighter moved from United Kingdom to Spain
1 fighter moved from United Kingdom to Portugal
2 artilleries and 1 infantry moved from Algeria to 92 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
5 fighters moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
2 mech_infantrys moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Saudi Arabia
2 mech_infantrys moved from Iraq to Saudi Arabia
1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Egypt to Saudi Arabia
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone
2 artilleries and 1 infantry moved from 91 Sea Zone to Spain
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Spain
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in 54 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win, taking Iwo Jima from Japanese, taking 54 Sea Zone from Neutral with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 96 Sea Zone
British loiter and taunt; Americans attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 transport in 96 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 submarine owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine and 1 transport
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer and 6 fighters in 34 Sea Zone, round 2 : 0/7 hits, 3.33 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 transport in 34 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
Americans roll dice for 1 destroyer and 6 fighters in 34 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 transport in 34 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine and 1 transport
Battle in Saudi Arabia
Americans attack with 1 armour and 4 mech_infantrys
Neutral_True defend with 2 infantry
Americans roll dice for 1 armour and 4 mech_infantrys in Saudi Arabia, round 2 : 1/5 hits, 1.17 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Americans lost in Saudi Arabia
1 infantry owned by the Neutral_True lost in Saudi Arabia
Americans roll dice for 1 armour and 3 mech_infantrys in Saudi Arabia, round 3 : 0/4 hits, 1.00 expected hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Saudi Arabia
Americans roll dice for 1 armour and 2 mech_infantrys in Saudi Arabia, round 4 : 1/3 hits, 0.83 expected hits
Neutral_True roll dice for 1 infantry in Saudi Arabia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Saudi Arabia
Americans win, taking Saudi Arabia from Neutral_True with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Americans: 2 mech_infantrys
Casualties for Neutral_True: 2 infantry
Battle in Venezuela
Americans attack with 1 artillery, 2 fighters and 1 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Venezuela, round 2 : 1/4 hits, 1.67 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Venezuela
1 infantry owned by the Neutral_True lost in Venezuela
Americans roll dice for 1 artillery and 2 fighters in Venezuela, round 3 : 1/3 hits, 1.33 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Venezuela from Neutral_True with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Portugal
Americans attack with 2 fighters and 4 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 2 fighters and 4 infantry in Portugal, round 2 : 0/6 hits, 1.67 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Portugal
Americans roll dice for 2 fighters and 2 infantry in Portugal, round 3 : 0/4 hits, 1.33 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Portugal
Americans roll dice for 2 fighters and 1 infantry in Portugal, round 4 : 3/3 hits, 1.17 expected hits
Neutral_True roll dice for 2 infantry in Portugal, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 2 fighters and 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 2 infantry
Battle in Spain
Americans attack with 3 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 3 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Spain, round 2 : 5/13 hits, 4.33 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Americans lost in Spain
6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Americans
2 fighters moved from Portugal to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Spain to Gibraltar
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to Morocco
2 fighters moved from Venezuela to British Guiana
3 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
6 fighters moved from 34 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 32 Sea Zone to 33 Sea Zone
6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
20 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
1 fighter moved from Egypt to Angola
3 infantry moved from Belgian Congo to Angola
1 mech_infantry moved from Anglo Egyptian Sudan to Angola
1 mech_infantry moved from Union of South Africa to Angola
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 fighter moved from Egypt to 99 Sea Zone
1 artillery moved from Morocco to Rio de Oro
British take Rio de Oro from Neutral_True
Combat - British
Battle in 99 Sea Zone
British attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Italians defend with 1 destroyer
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 99 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Italians with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Crete
Battle in Angola
British attack with 1 fighter, 3 infantry and 2 mech_infantrys
Neutral_True defend with 2 infantry
British roll dice for 1 fighter, 3 infantry and 2 mech_infantrys in Angola, round 2 : 0/6 hits, 1.33 expected hits
Neutral_True roll dice for 2 infantry in Angola, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 fighter, 3 infantry and 2 mech_infantrys in Angola, round 3 : 1/6 hits, 1.33 expected hits
Neutral_True roll dice for 2 infantry in Angola, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Angola
1 infantry owned by the Neutral_True lost in Angola
British roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Angola, round 4 : 2/5 hits, 1.17 expected hits
Neutral_True roll dice for 1 infantry in Angola, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Angola
1 infantry owned by the Neutral_True lost in Angola
British win, taking Crete from Italians, taking Angola from Neutral_True with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
1 fighter moved from Angola to Union of South Africa
1 armour moved from Ethiopia to Belgian Congo
1 aaGun and 3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Iraq to Saudi Arabia
2 infantry moved from Iraq to Northwest Persia
2 aaGuns, 12 artilleries and 28 infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Egypt
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone
1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone
1 aaGun, 2 artilleries, 2 battleships, 2 carriers, 3 cruisers, 1 fighter, 3 infantry, 5 submarines and 3 transports moved from 92 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Spain
Place Units - British
1 destroyer placed in 106 Sea Zone
2 artilleries and 1 infantry placed in Persia
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4,6,6
British collect 35 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : -5.50
Italians regular : -0.50
Japanese regular : 0.33
Neutral_True regular : 1.00
British regular : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 96 Sea Zone
Italians win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 submarine and 1 transport
1 submarine owned by the British submerged
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
1 aaGun and 7 infantry moved from Northern Italy to Southern France
2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
2 armour moved from Rostov to Bryansk
2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,3,1,3,2,4
Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.67
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
4 fighters moved from 33 Sea Zone to Paulau Island
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Paulau Island
ANZAC attack with 4 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 4 fighters and 2 infantry in Paulau Island, round 2 : 5/6 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Paulau Island
1 infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
4 fighters moved from Paulau Island to 33 Sea Zone
Place Units - ANZAC
1 fighter and 2 infantry placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
3 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 3 armour, 5 artilleries, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Yugoslavia to Smolensk
2 bombers moved from Yugoslavia to Tambov
1 infantry moved from Rostov to Tambov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Vyborg to Archangel
1 mech_infantry moved from Belarus to Archangel
3 armour and 7 mech_infantrys moved from Bryansk to Archangel
2 infantry moved from Belarus to Smolensk
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Tambov
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Tambov, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
1 infantry owned by the Russians lost in Tambov
Germans win, taking 125 Sea Zone from British, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 3 armour, 1 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 infantry and 9 mech_infantrys in Archangel, round 2 : 3/13 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 armour, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 4 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
2 bombers moved from Tambov to Eastern Poland
1 infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to Archangel
2 infantry moved from Novgorod to Belarus
3 artilleries moved from Ukraine to Bryansk
4 mech_infantrys moved from Romania to Ukraine
3 armour and 4 mech_infantrys moved from Caucasus to Bryansk
5 infantry moved from Rostov to Bryansk
7 mech_infantrys moved from Yugoslavia to Eastern Poland
2 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Germany to Switzerland
Germans take Switzerland from Neutral_True
1 armour and 5 mech_infantrys moved from Germany to Northern Italy
2 mech_infantrys moved from Western Germany to Southern France
5 artilleries and 10 infantry moved from France to Normandy Bordeaux
1 submarine moved from 119 Sea Zone to 111 Sea Zone
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to Sweden
Germans take Sweden from Neutral_True
2 infantry moved from Northern Italy to Southern France
7 infantry moved from Northern Italy to Southern France
1 fighter moved from Northern Italy to 112 Sea Zone
3 fighters and 2 tactical_bombers moved from Yugoslavia to 112 Sea Zone
2 tactical_bombers moved from Yugoslavia to Southern Italy
2 infantry moved from Norway to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
2 aaGuns and 13 infantry moved from Norway to Finland
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
Place Units - Germans
3 artilleries placed in Ukraine
1 aaGun and 2 infantry placed in Volgograd
3 armour placed in Novgorod
2 tactical_bombers placed in 112 Sea Zone
3 infantry placed in Normandy Bordeaux
2 artilleries and 1 infantry placed in Southern France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 2 infantry
EDIT: Adding units owned by Germans to Norway: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,6,1,3,1,6
Germans collect 59 PUs (4 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : -3.33