@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Farmboy (X) vs General Disarray (L+10) BM playoffs round 1
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Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Tambov 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans Combat - Russians Battle in Tambov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Tambov 2 infantry owned by the Germans lost in Tambov Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Tambov to Russia 50 infantry moved from Russia to Samara 22 artilleries moved from Russia to Samara 2 aaGuns moved from Russia to Samara 1 infantry moved from Kansu to Timguska 1 infantry moved from Kansu to Timguska Place Units - Russians 1 armour, 4 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUsCombat Hit Differential Summary :
Germans regular : 1.33 Russians regular : 1.00 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 fighters, 9 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians 1 armour, 3 artilleries, 8 infantry and 3 mech_infantrys moved from Yunnan to Kweichow 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Chahar to Kweichow 1 mech_infantry moved from French Indo China to Kweichow 1 bomber moved from French Indo China to 34 Sea Zone 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 fighter moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 32 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 armour, 3 artilleries, 9 infantry and 5 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries, 9 infantry and 5 mech_infantrys in Kweichow, round 2 : 5/18 hits, 4.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 3 artilleries, 8 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Paulau Island Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Paulau Island, round 2 : 6/6 hits, 3.00 expected hits ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau Island 1 infantry owned by the ANZAC lost in Paulau Island Japanese win, taking Paulau Island from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Paulau Island to 35 Sea Zone 1 fighter moved from 22 Sea Zone to 35 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 carrier, 2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 79 Sea Zone to 36 Sea Zone 1 mech_infantry moved from India to Yunnan 1 infantry moved from French Indo China to Yunnan 1 armour moved from West India to Burma 1 infantry moved from India to West India 1 infantry moved from India to West India 1 artillery moved from West India to India 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 79 Sea Zone to 39 Sea Zone 2 marines moved from Shan State to 37 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 marines and 5 submarines moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 aaGun moved from Jehol to Manchuria 1 infantry moved from Siberia to Amur 1 artillery and 2 infantry moved from Yakut S.S.R. to Dzavhan 1 mech_infantry moved from Manchuria to Ulaanbaatar 1 artillery moved from Suiyuyan to Chahar 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 armour and 1 mech_infantry moved from Suiyuyan to Kweichow 1 mech_infantry moved from Anhwe to Hunan 1 fighter moved from 36 Sea Zone to Manchuria 1 fighter moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 4 fighters and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from 34 Sea Zone to Philippines 1 bomber moved from French Indo China to Philippines 1 fighter moved from Philippines to Japan 1 fighter moved from 35 Sea Zone to Philippines Place Units - Japanese 1 carrier and 2 submarines placed in 36 Sea Zone 2 fighters and 4 infantry placed in Japan 1 artillery and 2 infantry placed in Manchuria 3 infantry placed in India 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Kweichow: 1 armour EDIT: Adding units owned by Japanese to Ulaanbaatar: 1 armour EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 3.67 ANZAC regular : 0.67 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 fighters, 9 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Yakut S.S.R. to Dzavhan Japanese take Dzavhan from Russians 1 armour, 3 artilleries, 8 infantry and 3 mech_infantrys moved from Yunnan to Kweichow 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Chahar to Kweichow 1 mech_infantry moved from French Indo China to Kweichow 1 bomber moved from French Indo China to 34 Sea Zone 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 fighter moved from 35 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 32 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kweichow Japanese attack with 1 armour, 3 artilleries, 9 infantry and 5 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries, 9 infantry and 5 mech_infantrys in Kweichow, round 2 : 5/18 hits, 4.33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 3 artilleries, 8 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Paulau Island Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Paulau Island, round 2 : 6/6 hits, 3.00 expected hits ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau Island 1 infantry owned by the ANZAC lost in Paulau Island Japanese win, taking Paulau Island from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Paulau Island to 35 Sea Zone 1 fighter moved from 22 Sea Zone to 35 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 carrier, 2 destroyers, 4 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 79 Sea Zone to 36 Sea Zone 1 mech_infantry moved from India to Yunnan 1 infantry moved from French Indo China to Yunnan 1 armour moved from West India to Burma 1 infantry moved from India to West India 1 infantry moved from India to West India 1 artillery moved from West India to India 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 79 Sea Zone to 39 Sea Zone 2 marines moved from Shan State to 37 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 marines and 5 submarines moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 aaGun moved from Jehol to Manchuria 1 infantry moved from Siberia to Amur 1 artillery and 2 infantry moved from Yakut S.S.R. to Dzavhan 1 mech_infantry moved from Manchuria to Ulaanbaatar 1 artillery moved from Suiyuyan to Chahar 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 armour and 1 mech_infantry moved from Suiyuyan to Kweichow 1 mech_infantry moved from Anhwe to Hunan 1 fighter moved from 36 Sea Zone to Manchuria 1 fighter moved from 37 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 4 fighters and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from 34 Sea Zone to Philippines 1 bomber moved from French Indo China to Philippines 1 fighter moved from Philippines to Japan 1 fighter moved from 35 Sea Zone to Philippines Place Units - Japanese 1 carrier and 2 submarines placed in 36 Sea Zone 2 fighters and 4 infantry placed in Japan 1 artillery and 2 infantry placed in Manchuria 3 infantry placed in India 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Kweichow: 1 armour EDIT: Adding units owned by Japanese to Ulaanbaatar: 1 armour EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to India: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 3.67 ANZAC regular : 0.67 -
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Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 7 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 7 fighters moved from 33 Sea Zone to Paulau Island 1 fighter moved from 33 Sea Zone to 32 Sea Zone 4 fighters moved from 33 Sea Zone to 32 Sea Zone 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Paulau Island 2 artilleries, 2 infantry and 2 transports moved from 52 Sea Zone to 62 Sea Zone Combat - Americans Battle in 34 Sea Zone Americans attack with 1 destroyer and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 32 Sea Zone Americans attack with 1 destroyer and 5 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 5 fighters in 32 Sea Zone, round 2 : 0/6 hits, 2.83 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer and 5 fighters in 32 Sea Zone, round 3 : 2/6 hits, 2.83 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Paulau Island Americans attack with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery Americans roll dice for 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 6/10 hits, 4.83 expected hits Japanese roll dice for 1 artillery in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Paulau Island 1 artillery owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 1 artillery, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 7 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone 5 fighters moved from 32 Sea Zone to 33 Sea Zone 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 62 Sea Zone to New South Wales 2 infantry moved from Western United States to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 110 Sea Zone to United Kingdom 2 artilleries and 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to Algeria 1 fighter and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 4 transports moved from 102 Sea Zone to 101 Sea Zone 1 armour and 2 mech_infantrys moved from Tobruk to Egypt 2 mech_infantrys moved from Trans-Jordan to Persia Place Units - Americans 1 artillery and 7 infantry placed in Central United States 2 fighters placed in Eastern United States 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 3 artilleries, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 81 Sea Zone to 99 Sea Zone 1 armour moved from Ethiopia to British Somaliland British take British Somaliland from Japanese 1 armour moved from British Somaliland to Ethiopia Combat - British Battle in 99 Sea Zone British attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British 1 submarine moved from 81 Sea Zone to 96 Sea Zone 1 submarine moved from 81 Sea Zone to 98 Sea Zone 1 submarine moved from 98 Sea Zone to 94 Sea Zone 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 artilleries, 2 battleships, 2 carriers, 3 cruisers, 4 fighters, 3 infantry, 7 submarines and 3 transports moved from 110 Sea Zone to 92 Sea Zone 4 fighters moved from 92 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Ethiopia to Egypt 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Egypt 3 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Northwest Persia to Persia 4 infantry moved from Trans-Jordan to Iraq 1 aaGun and 3 infantry moved from Egypt to Trans-Jordan 1 aaGun moved from 92 Sea Zone to Algeria 1 infantry moved from 92 Sea Zone to Algeria 2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco Place Units - British 3 artilleries placed in Persia 2 submarines placed in 81 Sea Zone 1 submarine placed in 98 Sea Zone 1 mech_infantry placed in Union of South Africa British undo move 3. 1 submarine placed in 81 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3 British collect 31 PUs (3 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -2.50 Japanese regular : -0.33 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Italians Italians buy 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 3 fighters moved from Southern Italy to 99 Sea Zone 1 bomber moved from Yugoslavia to 99 Sea Zone Combat - Italians Battle in Malta Battle in 99 Sea Zone Italians attack with 1 bomber, 1 destroyer and 3 fighters British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 99 Sea Zone Italians win, taking Malta from British, taking 99 Sea Zone from British with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 3 fighters moved from 99 Sea Zone to Southern Italy 1 bomber moved from 99 Sea Zone to Southern Italy 2 infantry moved from France to Northern Italy 1 artillery moved from Northern Italy to Southern Italy 6 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians regular : 0.50 British regular : -0.17 -
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Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 fighter moved from Queensland to 33 Sea Zone Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC Place Units - ANZAC 3 infantry placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 3 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 1 armour, 3 artilleries, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 3 artilleries moved from Ukraine to Bryansk 2 infantry moved from Smolensk to Bryansk 4 infantry moved from Belarus to Bryansk 3 armour and 4 mech_infantrys moved from Archangel to Bryansk 8 armour and 10 mech_infantrys moved from Volgograd to Bryansk Combat - Germans Battle in Bryansk Germans attack with 11 armour, 3 artilleries, 6 infantry and 14 mech_infantrys Russians defend with 1 infantry Germans roll dice for 11 armour, 3 artilleries, 6 infantry and 14 mech_infantrys in Bryansk, round 2 : 11/34 hits, 10.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 11 armour, 3 artilleries, 6 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 mech_infantrys moved from Bessarabia to Yugoslavia 2 mech_infantrys moved from Western Germany to Yugoslavia 3 mech_infantrys moved from Western Ukraine to Romania 1 fighter and 2 tactical_bombers moved from Novgorod to Yugoslavia 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy 3 fighters and 3 tactical_bombers moved from 112 Sea Zone to Yugoslavia 2 mech_infantrys moved from Poland to Yugoslavia 1 mech_infantry moved from Poland to Romania 1 infantry moved from Western Germany to Northern Italy 7 infantry moved from France to Northern Italy 1 fighter moved from Yugoslavia to Northern Italy 2 infantry moved from Normandy Bordeaux to France 1 infantry moved from Holland Belgium to France 1 mech_infantry moved from Norway to Vyborg 1 mech_infantry moved from Vyborg to Belarus 1 fighter moved from Novgorod to Yugoslavia 2 bombers moved from Western Germany to Yugoslavia 3 infantry moved from Novgorod to Belarus 2 infantry moved from Rostov to Bryansk 4 mech_infantrys moved from Caucasus to Bryansk 1 mech_infantry moved from Caucasus to Bryansk 1 infantry and 1 marine moved from Norway to 112 Sea Zone 1 infantry and 1 marine moved from 112 Sea Zone to Western Germany 1 infantry moved from France to Northern Italy Place Units - Germans 3 artilleries placed in Ukraine 1 aaGun and 2 infantry placed in Volgograd 3 infantry placed in Novgorod 3 infantry placed in France 1 infantry placed in Western Germany 1 armour and 8 mech_infantrys placed in Germany Germans undo move 6. 2 mech_infantrys placed in Western Germany 1 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.67 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 1 armour, 3 artilleries, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 3 artilleries moved from Ukraine to Bryansk 2 infantry moved from Smolensk to Bryansk 4 infantry moved from Belarus to Bryansk 3 armour and 4 mech_infantrys moved from Archangel to Bryansk 8 armour and 10 mech_infantrys moved from Volgograd to Bryansk Combat - Germans Battle in Bryansk Germans attack with 11 armour, 3 artilleries, 6 infantry and 14 mech_infantrys Russians defend with 1 infantry Germans roll dice for 11 armour, 3 artilleries, 6 infantry and 14 mech_infantrys in Bryansk, round 2 : 11/34 hits, 10.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 11 armour, 3 artilleries, 6 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 mech_infantrys moved from Bessarabia to Yugoslavia 2 mech_infantrys moved from Western Germany to Yugoslavia 3 mech_infantrys moved from Western Ukraine to Romania 1 fighter and 2 tactical_bombers moved from Novgorod to Yugoslavia 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy 3 fighters and 3 tactical_bombers moved from 112 Sea Zone to Yugoslavia 2 mech_infantrys moved from Poland to Yugoslavia 1 mech_infantry moved from Poland to Romania 1 infantry moved from Western Germany to Northern Italy 7 infantry moved from France to Northern Italy 1 fighter moved from Yugoslavia to Northern Italy 2 infantry moved from Normandy Bordeaux to France 1 infantry moved from Holland Belgium to France 1 mech_infantry moved from Norway to Vyborg 1 mech_infantry moved from Vyborg to Belarus 1 fighter moved from Novgorod to Yugoslavia 2 bombers moved from Western Germany to Yugoslavia 3 infantry moved from Novgorod to Belarus 2 infantry moved from Rostov to Bryansk 4 mech_infantrys moved from Caucasus to Bryansk 1 mech_infantry moved from Caucasus to Bryansk 1 infantry and 1 marine moved from Norway to 112 Sea Zone 1 infantry and 1 marine moved from 112 Sea Zone to Western Germany 1 infantry moved from France to Northern Italy Place Units - Germans 3 artilleries placed in Ukraine 1 aaGun and 2 infantry placed in Volgograd 3 infantry placed in Novgorod 3 infantry placed in France 1 infantry placed in Western Germany 1 armour and 8 mech_infantrys placed in Germany Germans undo move 6. 2 mech_infantrys placed in Western Germany 1 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 3 submarines EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 119 Sea Zone: 2 submarines EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.67 -
reposted as I had forgotten to move the German subs.
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Game History
Round: 12 Purchase Units - Russians Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 artillery and 2 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Tambov Russians take Tambov from Germans 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Nenetsia to Archangel Russians take Archangel from Germans Combat - Russians Battle in Volgograd Russians attack with 1 artillery and 3 infantry Germans defend with 1 aaGun, 1 factory_minor and 2 infantry Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 aaGun and 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd 1 aaGun owned by the Germans lost in Volgograd Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Volgograd, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Volgograd, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 artillery in Volgograd, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Volgograd, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Volgograd Germans win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Russians: 1 artillery and 3 infantry Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - Russians 1 aaGun and 4 infantry moved from Yenisey to Timguska 1 armour and 1 mech_infantry moved from Russia to Novosibirsk 3 artilleries moved from Samara to Russia 1 infantry moved from Samara to Vologda 1 infantry moved from Samara to Vologda 3 infantry moved from Samara to Russia 3 infantry moved from Samara to Novosibirsk 1 infantry moved from Samara to Novosibirsk 4 infantry moved from Russia to Samara 1 infantry moved from Samara to Novosibirsk Place Units - Russians 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUsCombat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -1.50 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 2 bombers moved from Philippines to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 2 bombers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 3 fighters, 3 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 4/8 hits, 4.83 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 2 bombers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Celebes Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 artillery Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 4/6 hits, 2.67 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Paulau Island Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 2/6 hits, 2.67 expected hits Americans roll dice for 1 artillery in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau Island 1 artillery owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Paulau Island to 35 Sea Zone 2 bombers, 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 2 bombers moved from 35 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to India 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 marine moved from West India to India 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 armour moved from Burma to Kweichow 1 mech_infantry moved from Kweichow to Anhwe 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Chahar to Hopei 1 infantry moved from Hopei to Kweichow 1 armour and 1 mech_infantry moved from Ulaanbaatar to Chahar 1 artillery and 3 infantry moved from Dzavhan to Tsagaan Olom 1 infantry moved from Amur to Korea 2 infantry moved from Manchuria to Korea 1 artillery and 2 infantry moved from Manchuria to Jehol 1 fighter moved from Manchuria to French Indo China 2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone 1 carrier and 2 submarines moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 36 Sea Zone 1 fighter moved from Japan to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone 1 airfield placed in French Indo China 1 artillery and 1 infantry placed in India 1 transport placed in 39 Sea Zone 1 submarine placed in 6 Sea Zone 1 tactical_bomber placed in Japan 3 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.50 ANZAC regular : -0.33 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 2 bombers moved from Philippines to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 2 bombers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 3 fighters, 3 tactical_bombers and 1 transport in 34 Sea Zone, round 2 : 4/8 hits, 4.83 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 2 bombers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Celebes Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 artillery Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 4/6 hits, 2.67 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Paulau Island Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Paulau Island, round 2 : 2/6 hits, 2.67 expected hits Americans roll dice for 1 artillery in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau Island 1 artillery owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Paulau Island to 35 Sea Zone 2 bombers, 3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 2 bombers moved from 35 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to India 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 marine moved from West India to India 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 armour moved from Burma to Kweichow 1 mech_infantry moved from Kweichow to Anhwe 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Chahar to Hopei 1 infantry moved from Hopei to Kweichow 1 armour and 1 mech_infantry moved from Ulaanbaatar to Chahar 1 artillery and 3 infantry moved from Dzavhan to Tsagaan Olom 1 infantry moved from Amur to Korea 2 infantry moved from Manchuria to Korea 1 artillery and 2 infantry moved from Manchuria to Jehol 1 fighter moved from Manchuria to French Indo China 2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone 1 carrier and 2 submarines moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters moved from Japan to 36 Sea Zone 1 fighter moved from Japan to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone 1 airfield placed in French Indo China 1 artillery and 1 infantry placed in India 1 transport placed in 39 Sea Zone 1 submarine placed in 6 Sea Zone 1 tactical_bomber placed in Japan 3 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.50 ANZAC regular : -0.33 -
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Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 fighter, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 artillery and 9 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela 2 fighters moved from Eastern United States to Venezuela 1 infantry moved from Algeria to 92 Sea Zone 1 infantry moved from Gibraltar to Spain 1 artillery moved from Gibraltar to Spain 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Spain 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Portugal 1 fighter moved from United Kingdom to Portugal 1 fighter moved from United Kingdom to Spain 1 fighter moved from United Kingdom to Spain 1 fighter moved from United Kingdom to Portugal 2 artilleries and 1 infantry moved from Algeria to 92 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 5 fighters moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone 2 mech_infantrys moved from Persia to Iraq 1 armour and 1 mech_infantry moved from Egypt to Saudi Arabia 2 mech_infantrys moved from Iraq to Saudi Arabia 1 infantry and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Spain 1 mech_infantry moved from Egypt to Saudi Arabia 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone 2 artilleries and 1 infantry moved from 91 Sea Zone to Spain 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 92 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to Spain 1 destroyer moved from 92 Sea Zone to 96 Sea Zone Combat - Americans Battle in Iwo Jima Battle in 54 Sea Zone Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 54 Sea Zone Americans win, taking Iwo Jima from Japanese, taking 54 Sea Zone from Neutral with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 96 Sea Zone British loiter and taunt; Americans attack with 1 destroyer and 1 fighter Italians defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 transport in 96 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13 Casualties for Italians: 1 submarine and 1 transport Battle in 34 Sea Zone Americans attack with 1 destroyer and 6 fighters Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer and 6 fighters in 34 Sea Zone, round 2 : 0/7 hits, 3.33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 transport in 34 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits Americans roll dice for 1 destroyer and 6 fighters in 34 Sea Zone, round 3 : 4/7 hits, 3.33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 transport in 34 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine and 1 transport Battle in Saudi Arabia Americans attack with 1 armour and 4 mech_infantrys Neutral_True defend with 2 infantry Americans roll dice for 1 armour and 4 mech_infantrys in Saudi Arabia, round 2 : 1/5 hits, 1.17 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Saudi Arabia 1 infantry owned by the Neutral_True lost in Saudi Arabia Americans roll dice for 1 armour and 3 mech_infantrys in Saudi Arabia, round 3 : 0/4 hits, 1.00 expected hits Neutral_True roll dice for 1 infantry in Saudi Arabia, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Saudi Arabia Americans roll dice for 1 armour and 2 mech_infantrys in Saudi Arabia, round 4 : 1/3 hits, 0.83 expected hits Neutral_True roll dice for 1 infantry in Saudi Arabia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Saudi Arabia Americans win, taking Saudi Arabia from Neutral_True with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -2 Casualties for Americans: 2 mech_infantrys Casualties for Neutral_True: 2 infantry Battle in Venezuela Americans attack with 1 artillery, 2 fighters and 1 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Venezuela, round 2 : 1/4 hits, 1.67 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Venezuela 1 infantry owned by the Neutral_True lost in Venezuela Americans roll dice for 1 artillery and 2 fighters in Venezuela, round 3 : 1/3 hits, 1.33 expected hits Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Venezuela from Neutral_True with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Portugal Americans attack with 2 fighters and 4 infantry Neutral_True defend with 2 infantry Americans roll dice for 2 fighters and 4 infantry in Portugal, round 2 : 0/6 hits, 1.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Portugal Americans roll dice for 2 fighters and 2 infantry in Portugal, round 3 : 0/4 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Portugal Americans roll dice for 2 fighters and 1 infantry in Portugal, round 4 : 3/3 hits, 1.17 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 2 fighters and 1 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 3 infantry Casualties for Neutral_True: 2 infantry Battle in Spain Americans attack with 3 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 3 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Spain, round 2 : 5/13 hits, 4.33 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Americans lost in Spain 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans 2 fighters moved from Portugal to 91 Sea Zone 2 fighters and 1 tactical_bomber moved from Spain to Gibraltar 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from Algeria to Morocco 2 fighters moved from Venezuela to British Guiana 3 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 6 fighters moved from 34 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 32 Sea Zone to 33 Sea Zone 6 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 20 infantry moved from Shensi to Kansu 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 81 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone 1 fighter moved from Egypt to Angola 3 infantry moved from Belgian Congo to Angola 1 mech_infantry moved from Anglo Egyptian Sudan to Angola 1 mech_infantry moved from Union of South Africa to Angola 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 fighter moved from Egypt to 99 Sea Zone 1 artillery moved from Morocco to Rio de Oro British take Rio de Oro from Neutral_True Combat - British Battle in 99 Sea Zone British attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport Italians defend with 1 destroyer British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 99 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Italians with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Crete Battle in Angola British attack with 1 fighter, 3 infantry and 2 mech_infantrys Neutral_True defend with 2 infantry British roll dice for 1 fighter, 3 infantry and 2 mech_infantrys in Angola, round 2 : 0/6 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Angola, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 fighter, 3 infantry and 2 mech_infantrys in Angola, round 3 : 1/6 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Angola, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Angola 1 infantry owned by the Neutral_True lost in Angola British roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Angola, round 4 : 2/5 hits, 1.17 expected hits Neutral_True roll dice for 1 infantry in Angola, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Angola 1 infantry owned by the Neutral_True lost in Angola British win, taking Crete from Italians, taking Angola from Neutral_True with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - British 1 fighter moved from Angola to Union of South Africa 1 armour moved from Ethiopia to Belgian Congo 1 aaGun and 3 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Iraq to Saudi Arabia 2 infantry moved from Iraq to Northwest Persia 2 aaGuns, 12 artilleries and 28 infantry moved from Persia to Northwest Persia 2 mech_infantrys moved from Egypt to Iraq 2 infantry moved from Egypt to Trans-Jordan 2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Egypt 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 94 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone 1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone 1 aaGun, 2 artilleries, 2 battleships, 2 carriers, 3 cruisers, 1 fighter, 3 infantry, 5 submarines and 3 transports moved from 92 Sea Zone to 91 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from 91 Sea Zone to Spain Place Units - British 1 destroyer placed in 106 Sea Zone 2 artilleries and 1 infantry placed in Persia 3 infantry placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4,6,6 British collect 35 PUs; end with 35 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : -5.50 Italians regular : -0.50 Japanese regular : 0.33 Neutral_True regular : 1.00 British regular : -1.83 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone 1 bomber and 2 fighters moved from Southern Italy to 96 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 96 Sea Zone Italians win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 submarine and 1 transport 1 submarine owned by the British submerged 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy 1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy 2 mech_infantrys moved from Northern Italy to Romania 1 aaGun and 7 infantry moved from Northern Italy to Southern France 2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy 2 armour moved from Rostov to Bryansk 2 artilleries and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,3,1,3,2,4 Italians collect 4 PUs (10 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.67 -
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Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 4 fighters moved from 33 Sea Zone to Paulau Island 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Paulau Island ANZAC attack with 4 fighters and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 4 fighters and 2 infantry in Paulau Island, round 2 : 5/6 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Paulau Island 1 infantry owned by the Japanese lost in Paulau Island ANZAC win, taking Paulau Island from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 4 fighters moved from Paulau Island to 33 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 3 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 2.67





