I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?2024 Playoffs - Round 1 - Daaras (X+15) vs General Disarray
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@Daaras Just fine kamis? A3 Kami.tsvg
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@GeneralDisarray send 4 please
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Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 22 Sea Zone Combat - ANZAC Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 5,6,5,5 Battle in 22 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone ANZAC win, taking 22 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 3 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 8 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 cruiser, 1 destroyer and 4 submarines moved from 95 Sea Zone to 100 Sea Zone 5 fighters and 6 tactical_bombers moved from Malta to 100 Sea Zone 2 bombers moved from Romania to 100 Sea Zone 2 artilleries and 9 infantry moved from Romania to Eastern Poland 1 armour and 1 mech_infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad Germans take Leningrad from Russians 6 infantry moved from Vyborg to Finland 1 infantry moved from Karelia to Finland 8 armour and 4 mech_infantrys moved from Baltic States to Eastern Poland 3 artilleries and 15 infantry moved from Baltic States to Leningrad 4 artilleries, 6 infantry and 3 mech_infantrys moved from Poland to Eastern Poland 2 artilleries and 8 infantry moved from Germany to Poland Combat - GermansCombat Hit Differential Summary :
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@GeneralDisarray scrambles?
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@Daaras Full scramble down to the last British plane:)
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Hey I noticed The Russian planes did not scramble on Italy combat any reason why?
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@GeneralDisarray Italy and russia aren’t at war yet
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 8 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 cruiser, 1 destroyer and 4 submarines moved from 95 Sea Zone to 100 Sea Zone 5 fighters and 6 tactical_bombers moved from Malta to 100 Sea Zone 2 bombers moved from Romania to 100 Sea Zone 2 artilleries and 9 infantry moved from Romania to Eastern Poland 1 armour and 1 mech_infantry moved from Baltic States to Northern Belarus Germans take Northern Belarus from Russians 1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad Germans take Leningrad from Russians 6 infantry moved from Vyborg to Finland 1 infantry moved from Karelia to Finland 8 armour and 4 mech_infantrys moved from Baltic States to Eastern Poland 3 artilleries and 15 infantry moved from Baltic States to Leningrad 4 artilleries, 6 infantry and 3 mech_infantrys moved from Poland to Eastern Poland 2 artilleries and 8 infantry moved from Germany to Poland Combat - Germans British scrambles 3 units out of Egypt to defend against the attack in 100 Sea Zone Battle in Eastern Poland Germans attack with 8 armour, 6 artilleries, 15 infantry and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 8 armour, 6 artilleries, 15 infantry and 7 mech_infantrys in Eastern Poland, round 2 : 13/36 hits, 11.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 8 armour, 6 artilleries, 15 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 100 Sea Zone Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 6 tactical_bombers British defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport; French defend with 1 destroyer; Russians defend with 2 fighters and 1 tactical_bomber Germans roll dice for 4 submarines in 100 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 5 fighters and 6 tactical_bombers in 100 Sea Zone, round 2 : 12/15 hits, 8.17 expected hits British roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 100 Sea Zone, round 2 : 5/13 hits, 6.33 expected hits 1 destroyer owned by the Germans and 4 submarines owned by the Germans lost in 100 Sea Zone 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 destroyer owned by the French, 1 destroyer owned by the British, 1 tactical_bomber owned by the British, 2 cruisers owned by the British, 1 fighter owned by the British and 2 carriers owned by the British lost in 100 Sea Zone Germans roll dice for 2 bombers, 1 cruiser, 5 fighters and 6 tactical_bombers in 100 Sea Zone, round 3 : 8/14 hits, 7.83 expected hits British roll dice for 1 battleship, 1 fighter and 1 transport in 100 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 cruiser owned by the Germans lost in 100 Sea Zone 1 transport owned by the British, 1 battleship owned by the British and 1 fighter owned by the British lost in 100 Sea Zone Germans win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 111 Casualties for Germans: 1 cruiser, 1 destroyer and 4 submarines Casualties for British: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Casualties for Russians: 2 fighters and 1 tactical_bomber Casualties for French: 1 destroyer Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from Gibraltar to 94 Sea Zone 2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Tobruk 1 fighter moved from 100 Sea Zone to Southern Italy 2 bombers moved from 100 Sea Zone to Southern Italy 2 aaGuns moved from Baltic States to Leningrad 2 aaGuns moved from Poland to Eastern Poland 1 tactical_bomber moved from 100 Sea Zone to Southern Italy 4 fighters and 5 tactical_bombers moved from 100 Sea Zone to Malta Place Units - Germans 3 submarines placed in 95 Sea Zone 1 bomber and 3 infantry placed in Western Germany 5 infantry placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 49 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 4.83 British regular : -1.67 -
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Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Archangel to Karelia Russians take Karelia from Germans 1 infantry moved from Amur to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Southern Belarus to Northern Belarus Russians take Northern Belarus from Germans Combat - Russians Non Combat Move - Russians 2 infantry moved from Amur to Siberia 1 infantry moved from Amur to Siberia 2 aaGuns and 10 infantry moved from Amur to Korea 1 armour and 1 mech_infantry moved from Bryansk to Ukraine 3 infantry moved from Rostov to Ukraine 1 armour and 1 mech_infantry moved from Southern Belarus to Kursk 2 aaGuns, 3 artilleries and 19 infantry moved from Southern Belarus to Bryansk 1 infantry moved from Russia to Smolensk 1 artillery and 1 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Gorky 1 armour and 1 mech_infantry moved from Russia to Kursk 1 fighter moved from Russia to Ukraine 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Nenetsia 1 submarine moved from 122 Sea Zone to 128 Sea Zone Place Units - Russians 1 armour and 1 mech_infantry placed in Siberia 1 fighter and 2 infantry placed in Ukraine 1 artillery, 4 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,5 Russians collect 43 PUs (2 lost to blockades); end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 2 factory_minors, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Malaya to Shan State 1 armour, 1 artillery and 2 infantry moved from French Indo China to Shan State 2 bombers moved from Kwangsi to 22 Sea Zone 1 submarine moved from 36 Sea Zone to 22 Sea Zone 3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State 2 fighters moved from 38 Sea Zone to Shan State 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in Shan State Japanese attack with 1 armour, 2 artilleries, 5 fighters, 3 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 5 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 6/14 hits, 6.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 5 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 22 Sea Zone Japanese attack with 2 bombers and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from ANZAC with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 infantry moved from Davao to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 2 infantry moved from Manilla to 21 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 21 Sea Zone to 132 Sea Zone 1 carrier moved from 38 Sea Zone to 36 Sea Zone 1 artillery moved from Sumatra to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 132 Sea Zone 2 infantry moved from Java to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone 1 destroyer moved from 132 Sea Zone to 36 Sea Zone 1 battleship moved from 43 Sea Zone to 132 Sea Zone 1 marine moved from Celebes to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 132 Sea Zone 1 destroyer and 1 submarine moved from 43 Sea Zone to 36 Sea Zone 2 destroyers moved from 45 Sea Zone to 36 Sea Zone 2 infantry moved from Borneo to 37 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 4 infantry and 4 transports moved from 37 Sea Zone to 132 Sea Zone 3 fighters and 3 tactical_bombers moved from Fukien to Malaya 5 fighters and 3 tactical_bombers moved from Shan State to Malaya 2 artilleries, 9 infantry and 1 marine moved from 132 Sea Zone to Shan State 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 bombers moved from 22 Sea Zone to Davao 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Szechwan 2 artilleries and 3 infantry moved from Kweichow to Hunan 1 infantry moved from Hunan to Kweichow 2 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Kiangsi 1 infantry moved from Kiangsi to Anhwe 1 mech_infantry moved from Kiangsi to Hunan 1 aaGun moved from Southern Manchuria to Jehol 1 battleship and 2 cruisers moved from 36 Sea Zone to 132 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Malaya Place Units - Japanese 1 airfield and 1 factory_minor placed in Malaya 1 factory_minor placed in French Indo China 3 submarines placed in 6 Sea Zone 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Japanese regular : -0.83 ANZAC regular : -0.33 UK_Pacific regular : -0.33 -
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Game History
Round: 4 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Algeria Americans take Algeria from Neutral_Axis 1 armour moved from Algeria to Tunisia Americans take Tunisia from Italians 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 18 Sea Zone 1 artillery and 1 infantry moved from 18 Sea Zone to Iwo Jima Combat - Americans Battle in Iwo Jima Non Combat Move - Americans 1 infantry moved from Morocco to Algeria 1 mech_infantry moved from Central United States to 104 Sea Zone 1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 mech_infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 bomber moved from Eastern United States to United Kingdom 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 marines, 5 submarines and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone 2 marines moved from 55 Sea Zone to Queensland 2 infantry moved from New Hebrides to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Queensland Place Units - Americans 1 airfield placed in Morocco Turning on Edit Mode EDIT: Removing units owned by Americans from 11 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 11 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 27 Sea Zone: 1 carrier and 1 destroyer EDIT: Turning off Edit Mode 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 11 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Tsinghai to Szechwan 1 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians Combat - British Non Combat Move - British 1 armour moved from Anglo-Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Tanganyika Territory to 74 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 2 infantry moved from Iraq to Trans-Jordan 3 fighters moved from Morocco to Egypt 1 infantry moved from Egypt to Alexandria 1 infantry moved from Northeast Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour and 1 infantry moved from Norway to 128 Sea Zone 1 armour, 1 infantry and 1 transport moved from 128 Sea Zone to 126 Sea Zone 1 armour and 1 infantry moved from 126 Sea Zone to Iceland 1 mech_infantry moved from Eire to United Kingdom Place Units - British 1 fighter and 2 infantry placed in Egypt 1 factory_minor placed in Iraq 1 transport placed in 73 Sea Zone 2 infantry placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in Eastern India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Albania to 99 Sea Zone 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 3 infantry moved from Albania to Greece 2 fighters moved from Malta to Tunisia 1 bomber moved from Malta to Algeria 2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 destroyers moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Algeria 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Algeria 1 battleship moved from 98 Sea Zone to 97 Sea Zone 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 armour moved from Romania to Greece Combat - Italians Battle in Tunisia Italians attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 armour Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Tunisia, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Tunisia 1 armour owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour Battle in Alexandria Italians attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Alexandria, round 2 : 4/8 hits, 2.17 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Algeria Italians attack with 1 bomber and 4 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 4 infantry in Algeria, round 2 : 1/5 hits, 1.17 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Tunisia to Malta 1 bomber moved from Algeria to Malta Place Units - Italians 1 destroyer and 1 transport placed in 97 Sea Zone 1 artillery placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Americans regular : 1.17 Italians regular : 1.00 British regular : -0.33 -
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 carrier and 2 transports; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Finland to Norway Germans take Norway from British 4 infantry moved from Finland to Karelia 1 artillery and 5 infantry moved from Leningrad to Archangel 1 armour and 1 mech_infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 artillery and 4 infantry moved from Leningrad to Vologda 1 artillery and 5 infantry moved from Leningrad to Northern Belarus 1 armour and 1 mech_infantry moved from Novgorod to Leningrad 1 infantry moved from Eastern Poland to Southern Belarus 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Bessarabia 7 armour, 6 artilleries, 14 infantry and 7 mech_infantrys moved from Eastern Poland to Bessarabia 1 bomber moved from Western Germany to Southern Belarus 2 artilleries and 8 infantry moved from Poland to Eastern Poland 5 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Normandy Bordeaux to Southern France 1 artillery and 2 infantry moved from France to Southern France 1 submarine moved from 95 Sea Zone to 107 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone 2 infantry moved from Tobruk to Alexandria 1 fighter and 1 tactical_bomber moved from Malta to Alexandria 1 transport moved from 98 Sea Zone to 95 Sea Zone Combat - Germans Battle in Vologda Germans attack with 1 artillery and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 4 infantry in Vologda, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Southern Belarus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Southern Belarus, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Southern Belarus, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery and 5 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 5 infantry in Archangel, round 2 : 1/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northern Belarus Germans attack with 1 artillery and 5 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 5 infantry in Northern Belarus, round 2 : 1/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Karelia Germans attack with 4 infantry Russians defend with 1 infantry Germans roll dice for 4 infantry in Karelia, round 2 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Southern Belarus to Eastern Poland 1 bomber moved from Eastern Poland to Bessarabia 2 aaGuns moved from Eastern Poland to Bessarabia Place Units - Germans 1 carrier and 2 transports placed in 95 Sea Zone 2 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 1,2 Germans collect 51 PUs (3 lost to blockades); end with 53 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -0.50 -
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Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Novgorod Russians take Novgorod from Germans 1 infantry moved from Bryansk to Southern Belarus 1 tactical_bomber moved from Russia to Southern Belarus 1 infantry moved from Ukraine to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Northern Manchuria to Southern Manchuria Chinese take Southern Manchuria from Japanese 1 armour and 1 mech_infantry moved from Siberia to Korea 3 infantry moved from Siberia to Amur Combat - Russians Battle in Southern Belarus Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Southern Belarus, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Southern Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus 1 tactical_bomber owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 tactical_bomber moved from Southern Belarus to Russia 2 fighters moved from Ukraine to Egypt 1 armour, 3 artilleries, 19 infantry and 1 mech_infantry moved from Ukraine to Kursk 3 armour moved from Kursk to Bryansk 3 mech_infantrys moved from Kursk to Bryansk 3 artilleries moved from Bryansk to Kursk 1 aaGun moved from Bryansk to Kursk 8 infantry moved from Bryansk to Kursk 1 artillery and 4 infantry moved from Russia to Smolensk 1 aaGun moved from Bryansk to Smolensk 2 artilleries moved from Bryansk to Smolensk 17 infantry moved from Bryansk to Smolensk 1 aaGun moved from Bryansk to Smolensk 2 infantry moved from Gorky to Russia 1 infantry moved from Nenetsia to Gorky Place Units - Russians 1 artillery, 1 fighter and 8 infantry placed in Russia 1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,4,3,1 Russians collect 37 PUs (3 lost to blockades); end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -1.33





