Scramble to Holland?
Intercept in Moscow?
I don’t really like this scramble to land idea.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Northern Italy to Romania
2 infantry moved from Yugoslavia to Romania
2 fighters moved from Northern Italy to Slovakia Hungary
Combat - Italians
Battle in Slovakia Hungary
Italians attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Slovakia Hungary, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Romania
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Romania
1 infantry owned by the Russians lost in Romania
Italians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Romania to Northern Italy
2 fighters moved from Slovakia Hungary to Northern Italy
1 artillery and 5 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 battleship, 5 destroyers, 5 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
3 submarines moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 5 infantry moved from 99 Sea Zone to Yugoslavia
2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Northern Italy to Yugoslavia
3 aaGuns and 3 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Northwest Persia to Southern Caucasus
Place Units - Italians
3 infantry placed in Iraq
3 artilleries and 7 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians regular : 1.50
Russians regular : -0.67
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Russia to Persia
Combat - Germans
Strategic bombing raid in Persia
British roll AA dice in Persia : 0/1 hits, 0.17 expected hits
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.
Non Combat Move - Germans
1 bomber moved from Persia to Volgograd
3 bombers moved from Russia to Western Germany
1 bomber moved from Greece to Western Germany
2 aaGuns and 6 infantry moved from Finland to Norway
2 infantry moved from Novgorod to Vyborg
3 infantry moved from Ukraine to Bryansk
3 mech_infantrys moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
Place Units - Germans
2 bombers placed in Western Germany
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
2 infantry and 1 mech_infantry placed in Western Ukraine
3 infantry placed in Russia
3 infantry placed in Novgorod
Germans undo move 3.
Germans undo move 3.
3 mech_infantrys placed in Western Ukraine
2 infantry and 1 mech_infantry placed in Ukraine
Germans undo move 6.
Germans undo move 3.
2 infantry and 1 mech_infantry placed in Russia
3 infantry placed in Ukraine
Germans undo move 6.
3 infantry placed in Ukraine
Germans undo move 3.
2 infantry placed in Novgorod
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 51 PUs (5 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUs
Combat Hit Differential Summary :
British AA : -0.17
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour moved from Northern Australia to New South Wales
2 aaGuns, 1 artillery, 6 fighters and 8 infantry moved from Queensland to New South Wales
1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 64 Sea Zone to 30 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,2,5,5,5,3,6,1,4,4,1,3,1,6,4,4,3,3,4,4,2,5,2,4,5,4,5,2,2,3,2,5,4,5,2,5,3,4,6,4,5,6,3,2,1,4,3,4,3,3,4,6,3,6,5,2
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Morocco to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
Germans take Eastern Poland from Russians
6 armour, 7 artilleries, 19 infantry and 7 mech_infantrys moved from Poland to Eastern Poland
1 infantry moved from Northern Belarus to Southern Belarus
Germans take Southern Belarus from Russians
1 infantry moved from Northern Belarus to Eastern Poland
1 armour moved from Northern Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Novgorod
2 artilleries and 6 infantry moved from France to Normandy Bordeaux
2 artilleries and 6 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Yugoslavia to Holland Belgium
5 bombers moved from Western Germany to 115 Sea Zone
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 2 artilleries, 3 fighters, 6 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 8/14 hits, 5.50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/13 hits, 4.83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 115 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
5 bombers moved from 115 Sea Zone to Leningrad
4 aaGuns, 13 artilleries, 31 infantry and 1 mech_infantry moved from Northern Belarus to Novgorod
1 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Leningrad to Novgorod
1 infantry moved from Archangel to Vologda
3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to France
3 fighters and 3 tactical_bombers moved from Holland Belgium to France
2 infantry moved from Western Germany to France
2 armour and 2 mech_infantrys moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Egypt to Southern Caucasus
5 artilleries and 5 infantry moved from Northwest Persia to Southern Caucasus
3 infantry moved from Southern Persia to Northwest Persia
2 armour and 1 mech_infantry moved from Iraq to Southern Caucasus
1 armour, 3 infantry and 1 mech_infantry moved from Anglo-Egyptian Sudan to Egypt
1 carrier and 3 transports moved from 97 Sea Zone to 99 Sea Zone
Place Units - Germans
3 artilleries placed in Leningrad
5 armour and 5 mech_infantrys placed in Germany
3 infantry placed in Egypt
1 armour placed in Southern Persia
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 5,3,5,2,1
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,6
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Germans regular : 1.67
Game History
Round: 13
Purchase Units - Russians
Russians buy 6 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Romania
2 infantry moved from Bessarabia to Romania
1 infantry moved from Bryansk to Southern Belarus
1 fighter moved from Russia to Southern Belarus
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 fighter moved from Bessarabia to Southern Belarus
1 armour and 1 mech_infantry moved from Anhwe to Southern Manchuria
Combat - Russians
Battle in Southern Manchuria
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 tactical_bomber
Russians roll dice for 1 armour and 1 mech_infantry in Southern Manchuria, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 tactical_bomber in Southern Manchuria, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Southern Manchuria, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 tactical_bomber in Southern Manchuria, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians lost in Southern Manchuria
Russians roll dice for 1 armour in Southern Manchuria, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 tactical_bomber in Southern Manchuria, round 4 : 0/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese lost in Southern Manchuria
Russians win, taking Southern Manchuria from Japanese with 1 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Southern Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Southern Belarus, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Southern Belarus
1 infantry owned by the Germans lost in Southern Belarus
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Southern Belarus to Russia
1 aaGun, 2 artilleries and 37 infantry moved from Bryansk to Russia
2 aaGuns, 11 artilleries and 23 infantry moved from Bessarabia to Ukraine
2 infantry moved from Stalingrad to Samara
3 armour, 2 artilleries, 9 infantry and 3 mech_infantrys moved from Northern Caucasus to Stalingrad
1 fighter and 1 tactical_bomber moved from Romania to Ukraine
7 armour and 7 mech_infantrys moved from Stalingrad to Samara
2 armour and 2 mech_infantrys moved from Urals to Samara
1 armour and 1 mech_infantry moved from Samara to Stalingrad
1 armour and 1 mech_infantry moved from Samara to Stalingrad
Place Units - Russians
3 infantry placed in Stalingrad
6 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50
Germans regular : 0.33
Russians regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
10 artilleries, 17 infantry and 1 mech_infantry moved from Kiangsi to Kiangsu
1 infantry moved from Fukien to Kiangsi
3 infantry moved from Baluchistan to Western India
1 armour and 2 mech_infantrys moved from Eastern India to Yunnan
1 artillery and 2 infantry moved from Yunnan to Szechwan
2 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Shan State to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 20 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
8 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Shantung
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Jehol
1 transport moved from 22 Sea Zone to 6 Sea Zone
1 transport moved from 55 Sea Zone to 47 Sea Zone
1 infantry moved from New Guinea to 47 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
2 infantry and 1 transport moved from 47 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Solomon Islands
1 fighter moved from 55 Sea Zone to 50 Sea Zone
7 fighters and 8 tactical_bombers moved from 55 Sea Zone to Solomon Islands
2 battleships, 8 carriers, 3 cruisers, 9 destroyers, 5 submarines and 3 transports moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 56 Sea Zone to 35 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 battleship, 1 carrier and 1 destroyer moved from 132 Sea Zone to 35 Sea Zone
3 fighters moved from Guam to Shantung
2 bombers moved from Guam to Jehol
1 fighter and 1 tactical_bomber moved from Kwangtung to Southern Manchuria
1 fighter and 2 tactical_bombers moved from Malaya to Guam
3 infantry moved from French Indo China to Yunnan
6 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
Combat - Japanese
Battle in 50 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Solomon Islands
Japanese attack with 7 fighters, 2 infantry and 8 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 7 fighters, 2 infantry and 8 tactical_bombers in Solomon Islands, round 2 : 8/17 hits, 9.00 expected hits
ANZAC roll dice for 2 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Solomon Islands
Japanese win, taking Solomon Islands from ANZAC with 7 fighters, 2 infantry and 8 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Jehol
Japanese attack with 2 bombers and 4 infantry
Chinese defend with 3 infantry
Japanese roll dice for 2 bombers and 4 infantry in Jehol, round 2 : 3/6 hits, 1.67 expected hits
Chinese roll dice for 3 infantry in Jehol, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 bombers and 4 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Shantung
Japanese attack with 3 fighters and 4 infantry
Chinese defend with 3 infantry
Japanese roll dice for 3 fighters and 4 infantry in Shantung, round 2 : 1/7 hits, 2.17 expected hits
Chinese roll dice for 3 infantry in Shantung, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shantung
1 infantry owned by the Chinese lost in Shantung
Japanese roll dice for 3 fighters and 3 infantry in Shantung, round 3 : 4/6 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Shantung, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shantung
2 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Kiangsu
Japanese attack with 10 artilleries, 17 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 10 artilleries, 17 infantry and 1 mech_infantry in Kiangsu, round 2 : 14/28 hits, 8.00 expected hits
Chinese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 10 artilleries, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Southern Manchuria
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Southern Manchuria, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 armour in Southern Manchuria, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Southern Manchuria
1 armour owned by the Russians lost in Southern Manchuria
Japanese win, taking Southern Manchuria from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Southern Manchuria to Korea
3 fighters moved from Shantung to Okinawa
2 bombers moved from Jehol to Japan
1 transport moved from 35 Sea Zone to 22 Sea Zone
1 artillery moved from Marianas to 22 Sea Zone
1 artillery and 1 transport moved from 22 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Caroline Islands
1 fighter moved from 50 Sea Zone to 35 Sea Zone
7 fighters and 8 tactical_bombers moved from Solomon Islands to 35 Sea Zone
EDIT: 1 submarine moved from 132 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 artilleries and 1 infantry placed in Eastern India
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese regular : -1.17
Japanese regular : 8.33
ANZAC regular : -0.67
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 factory_minor, 3 fighters, 1 harbour, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Germans
1 artillery moved from French West Africa to Nigeria
British take Nigeria from Germans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 mech_infantry moved from Belgian Congo to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Germans
1 submarine moved from 113 Sea Zone to 129 Sea Zone
1 fighter moved from 113 Sea Zone to 129 Sea Zone
1 bomber moved from Morocco to Egypt
1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 27 Sea Zone to 55 Sea Zone
Americans take 55 Sea Zone from Japanese
1 artillery and 3 infantry moved from 55 Sea Zone to New Guinea
9 fighters moved from New South Wales to New Guinea
1 fighter moved from 27 Sea Zone to 50 Sea Zone
Combat - Americans
Strategic bombing raid in Egypt
Germans roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in 50 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 50 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 129 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 129 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 129 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 destroyer in 129 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 129 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in New Guinea
Americans attack with 1 artillery, 9 fighters and 3 infantry
Japanese defend with 1 armour, 2 artilleries and 5 infantry
Americans roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery, 9 fighters and 3 infantry in New Guinea, round 2 : 2/13 hits, 5.50 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 5 infantry in New Guinea, round 2 : 1/8 hits, 2.83 expected hits
1 infantry owned by the Americans lost in New Guinea
2 infantry owned by the Japanese lost in New Guinea
Americans roll dice for 1 artillery, 9 fighters and 2 infantry in New Guinea, round 3 : 3/12 hits, 5.33 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in New Guinea, round 3 : 1/6 hits, 2.17 expected hits
1 infantry owned by the Americans lost in New Guinea
3 infantry owned by the Japanese lost in New Guinea
Americans roll dice for 1 artillery, 9 fighters and 1 infantry in New Guinea, round 4 : 6/11 hits, 5.17 expected hits
Japanese roll dice for 1 armour and 2 artilleries in New Guinea, round 4 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Americans lost in New Guinea
2 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery and 9 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 3 infantry
Casualties for Japanese: 1 armour, 2 artilleries and 5 infantry
Non Combat Move - Americans
9 fighters moved from New Guinea to 55 Sea Zone
1 fighter moved from 50 Sea Zone to 55 Sea Zone
3 fighters moved from Hawaiian Islands to 55 Sea Zone
10 carriers, 8 destroyers and 12 submarines moved from 27 Sea Zone to 55 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
1 carrier, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 30 Sea Zone
1 fighter moved from Eastern United States to 30 Sea Zone
8 infantry moved from Central United States to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 93 Sea Zone
8 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
1 aaGun and 7 infantry moved from Morocco to Algeria
1 fighter moved from 129 Sea Zone to Norway
3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 2 transports moved from 113 Sea Zone to 93 Sea Zone
1 transport moved from 89 Sea Zone to 93 Sea Zone
3 fighters moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Gibraltar
3 infantry moved from 93 Sea Zone to Morocco
1 bomber moved from Egypt to Anglo-Egyptian Sudan
2 infantry moved from 30 Sea Zone to Line Islands
1 bomber moved from Anglo-Egyptian Sudan to French Equatorial Africa
Place Units - Americans
1 harbour placed in Line Islands
1 factory_minor placed in Norway
1 transport placed in 104 Sea Zone
2 infantry placed in Central United States
1 submarine placed in 104 Sea Zone
2 submarines placed in 11 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
6 infantry moved from Tsinghai to Szechwan
1 fighter moved from Anhwe to Szechwan
26 infantry moved from Anhwe to Kiangsi
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 2 : 1/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 0/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 3 : 5/7 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Szechwan, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Szechwan
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 26 infantry
Japanese defend with 1 infantry
Chinese roll dice for 26 infantry in Kiangsi, round 2 : 5/26 hits, 4.33 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 26 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
4 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs
Purchase Units - British
British buy 2 destroyers and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
Combat - British
Non Combat Move - British
4 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 armour and 6 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
2 transports moved from 84 Sea Zone to 73 Sea Zone
2 fighters moved from 84 Sea Zone to Anglo-Egyptian Sudan
1 carrier and 1 destroyer moved from 84 Sea Zone to 89 Sea Zone
6 infantry moved from United Kingdom to 113 Sea Zone
1 cruiser, 1 destroyer, 6 infantry and 3 transports moved from 113 Sea Zone to 93 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from 93 Sea Zone to Gibraltar
1 infantry moved from 93 Sea Zone to Gibraltar
4 infantry moved from 93 Sea Zone to Morocco
2 fighters moved from United Kingdom to Morocco
Place Units - British
2 destroyers placed in 109 Sea Zone
2 infantry placed in United Kingdom
British undo move 2.
3 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 3.67
Americans regular : -6.00
Japanese regular : -4.83
Germans AA : -0.17
Germans regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Southern Caucasus to Northern Caucasus
Italians take Northern Caucasus from Russians
1 armour moved from Northern Caucasus to Southern Caucasus
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
3 armour and 2 mech_infantrys moved from Yugoslavia to Romania
3 submarines moved from 95 Sea Zone to 100 Sea Zone
6 infantry moved from Yugoslavia to 99 Sea Zone
1 battleship, 5 destroyers, 6 infantry and 3 transports moved from 99 Sea Zone to 100 Sea Zone
Combat - Italians
Battle in Romania
Italians attack with 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Romania, round 2 : 1/7 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Romania
1 infantry owned by the Russians lost in Romania
Italians roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Romania, round 3 : 4/6 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 3 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
3 aaGuns, 3 artilleries, 3 fighters, 10 infantry and 1 tactical_bomber moved from Northern Italy to Southern Italy
4 artilleries and 7 infantry moved from Yugoslavia to Northern Italy
6 infantry moved from 100 Sea Zone to Egypt
3 infantry moved from Iraq to Northwest Persia
Place Units - Italians
3 infantry placed in Iraq
1 fighter, 1 infantry and 1 tactical_bomber placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Italians undo move 3.
Italians undo move 2.
1 artillery, 1 fighter and 1 tactical_bomber placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Russians regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 67 PUs;
Germans buy 3 armour, 1 artillery, 3 fighters and 5 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
1 armour moved from Southern Persia to Iraq
3 infantry moved from Northwest Persia to Iraq
1 carrier and 3 transports moved from 99 Sea Zone to 83 Sea Zone
1 submarine moved from 97 Sea Zone to 100 Sea Zone
6 fighters and 5 tactical_bombers moved from France to Southern Italy
2 artilleries and 6 infantry moved from Normandy Bordeaux to France
2 artilleries and 5 infantry moved from Holland Belgium to Western Germany
7 armour, 7 artilleries, 20 infantry and 7 mech_infantrys moved from Eastern Poland to Southern Belarus
2 armour and 2 mech_infantrys moved from Poland to Southern Belarus
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from Leningrad to Western Germany
5 bombers and 2 fighters moved from Leningrad to Russia
2 armour, 16 artilleries, 32 infantry and 2 mech_infantrys moved from Novgorod to Smolensk
1 infantry moved from Vologda to Novgorod
3 artilleries moved from Leningrad to Northern Belarus
Combat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/5 hits, 0.83 expected hits
Bombing raid in Russia rolls: 8,3,5,8,7 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Smolensk
Germans attack with 2 armour, 16 artilleries, 32 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 16 artilleries, 32 infantry and 2 mech_infantrys in Smolensk, round 2 : 19/52 hits, 15.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 armour, 16 artilleries, 32 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Southern Caucasus to Egypt
4 aaGuns moved from Novgorod to Smolensk
5 bombers and 2 fighters moved from Russia to Southern Belarus
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
3 armour placed in Leningrad
3 fighters placed in Egypt
1 artillery and 5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 4.00
Russians AA : -0.83