@oysteilo Not the best…
L25 BM4 BombAway (Allies+19) vs Avner (Axis)
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 2 fighters moved from Syria to Malta 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from 20 Sea Zone to Kiangsi 1 cruiser and 1 destroyer moved from 62 Sea Zone to 66 Sea Zone Combat - ANZAC Battle in Kiangsi Battle in 66 Sea Zone ANZAC attack with 1 cruiser and 1 destroyer Germans defend with 1 submarine ANZAC roll dice for 1 cruiser and 1 destroyer in 66 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 66 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 cruiser owned by the ANZAC lost in 66 Sea Zone ANZAC roll dice for 1 destroyer in 66 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 66 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer in 66 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 66 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 66 Sea Zone ANZAC win, taking Kiangsi from Japanese with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 cruiser Casualties for Germans: 1 submarine Battle in Borneo ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Malta ANZAC attack with 2 fighters and 2 infantry Italians defend with 2 infantry ANZAC roll dice for 2 fighters and 2 infantry in Malta, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Malta ANZAC roll dice for 2 fighters and 2 infantry in Malta, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta ANZAC win, taking Malta from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - ANZAC 2 fighters moved from Malta to Tobruk 2 infantry moved from India to Burma 2 artilleries moved from New South Wales to 62 Sea Zone 2 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery moved from 34 Sea Zone to Paulau Island 1 fighter moved from Java to Burma Place Units - ANZAC 1 tactical_bomber placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Japanese regular : -0.33 ANZAC regular : -0.83 Germans regular : 0.50
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@Avner Appreciate you letting me continue. I’ll be sure to avoid any further delays.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Volgograd 1 armour moved from Bryansk to Caucasus Germans take Rostov from Russians Germans take Caucasus from Russians 2 bombers, 2 fighters and 2 tactical_bombers moved from Bryansk to Volgograd 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in Volgograd Germans attack with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/8 hits, 4.00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 artilleries moved from Ukraine to Bryansk 1 aaGun moved from Belarus to Bryansk 1 mech_infantry moved from Slovakia Hungary to Western Ukraine 1 mech_infantry moved from Slovakia Hungary to Western Ukraine 1 fighter moved from Western Germany to Bryansk 1 fighter moved from Western Germany to Bryansk 1 fighter moved from Western Germany to Bryansk 1 fighter moved from Southern Italy to Bryansk 1 fighter moved from Southern Italy to Bryansk 1 fighter moved from Southern Italy to Bryansk 1 mech_infantry moved from Northern Italy to Slovakia Hungary 2 carriers, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 bombers, 2 fighters and 2 tactical_bombers moved from Volgograd to Bryansk 4 armour moved from Bryansk to Caucasus 8 mech_infantrys moved from Bryansk to Caucasus 1 submarine moved from 70 Sea Zone to 83 Sea Zone 1 submarine moved from 71 Sea Zone to 70 Sea Zone 1 destroyer moved from 125 Sea Zone to 113 Sea Zone 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 1 mech_infantry moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Caucasus Place Units - Germans 3 mech_infantrys placed in Novgorod 3 artilleries placed in Ukraine 8 infantry and 2 mech_infantrys placed in Western Germany Germans undo move 3. 1 fighter and 8 infantry placed in Western Germany Germans undo move 3. 2 infantry placed in France 2 mech_infantrys placed in Germany 1 fighter and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Kazakhstan to Volgograd 1 tactical_bomber moved from Kazakhstan to Volgograd 4 fighters moved from Russia to Volgograd 1 armour moved from Russia to Tambov Russians take Tambov from Italians 1 armour moved from Tambov to Russia 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans Combat - Russians Battle in Volgograd Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 6/8 hits, 3.17 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 1 armour moved from Kazakhstan to Russia 1 mech_infantry moved from Kazakhstan to Russia 1 infantry moved from Russia to Samara 2 infantry moved from Russia to Vologda 4 fighters and 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 2.83
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Shan State to Malaya 2 fighters and 2 tactical_bombers moved from French Indo China to Malaya 1 marine moved from French Indo China to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone Japanese take 35 Sea Zone from Americans 1 marine moved from 35 Sea Zone to Philippines 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from 36 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Kiangsu to Kiangsi 1 bomber moved from Yunnan to 20 Sea Zone 1 bomber moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Kiangsi 1 tactical_bomber moved from Yunnan to Kiangsi 1 fighter moved from Yunnan to Kwangtung 1 tactical_bomber moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Malaya 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines 1 infantry moved from Kweichow to Shensi 1 tactical_bomber moved from Yunnan to Shensi 1 artillery moved from Szechwan to Shensi Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Battle in 37 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 37 Sea Zone Japanese win, taking Java from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 20 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 20 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 transport in 20 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in Kwangtung Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 armour owned by the Americans lost in Kwangtung Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour Battle in Philippines Japanese attack with 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Philippines, round 2 : 2/8 hits, 3.83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Malaya Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers Americans defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 5/6 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Malaya 2 infantry owned by the Americans lost in Malaya Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 2 infantry Battle in Shensi Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Malaya: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Malaya from UK_Pacific to Japanese EDIT: Adding units owned by Japanese to Malaya: 1 infantry EDIT: Turning off Edit Mode 1 fighter moved from Malaya to French Indo China 1 tactical_bomber moved from Malaya to French Indo China 1 tactical_bomber moved from Malaya to French Indo China 5 carriers moved from 36 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from 20 Sea Zone to 35 Sea Zone 1 bomber moved from 20 Sea Zone to French Indo China 1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China 1 tactical_bomber moved from Kiangsi to French Indo China 1 fighter moved from Kiangsi to French Indo China 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Hunan 1 tactical_bomber moved from Shensi to Hunan Place Units - Japanese 1 armour and 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 1 destroyer placed in 6 Sea Zone 2 infantry placed in Manchuria 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,5,1,4,2,6 Japanese collect 48 PUs (5 lost to blockades); end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.83 Japanese regular : -0.83 UK_Pacific regular : 1.83
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Shan State to Malaya 2 fighters and 2 tactical_bombers moved from French Indo China to Malaya 1 marine moved from French Indo China to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 35 Sea Zone Japanese take 35 Sea Zone from Americans 1 marine moved from 35 Sea Zone to Philippines 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from 36 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Kiangsu to Kiangsi 1 bomber moved from Yunnan to 20 Sea Zone 1 bomber moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Kiangsi 1 tactical_bomber moved from Yunnan to Kiangsi 1 fighter moved from Yunnan to Kwangtung 1 tactical_bomber moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Malaya 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines 1 infantry moved from Kweichow to Shensi 1 tactical_bomber moved from Yunnan to Shensi 1 artillery moved from Szechwan to Shensi Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Battle in 37 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 37 Sea Zone Japanese win, taking Java from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 20 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 20 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 transport in 20 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in Kwangtung Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 armour; UK_Pacific defend with 1 harbour Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 2.00 expected hits UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 armour owned by the Americans lost in Kwangtung Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour Battle in Philippines Japanese attack with 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Philippines, round 2 : 2/8 hits, 3.83 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kiangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Malaya Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers Americans defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 5/6 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Japanese lost in Malaya 2 infantry owned by the Americans lost in Malaya Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Americans: 2 infantry Battle in Shensi Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Malaya: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Malaya from UK_Pacific to Japanese EDIT: Adding units owned by Japanese to Malaya: 1 infantry EDIT: Turning off Edit Mode 1 fighter moved from Malaya to French Indo China 1 tactical_bomber moved from Malaya to French Indo China 1 tactical_bomber moved from Malaya to French Indo China 5 carriers moved from 36 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from 20 Sea Zone to 35 Sea Zone 1 bomber moved from 20 Sea Zone to French Indo China 1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China 1 tactical_bomber moved from Kiangsi to French Indo China 1 fighter moved from Kiangsi to French Indo China 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Hunan 1 tactical_bomber moved from Shensi to Hunan Place Units - Japanese 1 armour and 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 1 destroyer placed in 6 Sea Zone 2 infantry placed in Manchuria 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,5,1,4,2,6 Japanese collect 48 PUs (5 lost to blockades); end with 48 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 79 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : -0.83 Japanese regular : -0.83 UK_Pacific regular : 1.83
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 5 infantry, 6 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 bomber and 2 fighters moved from Morocco to 112 Sea Zone 2 fighters moved from United Kingdom to Norway 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from 112 Sea Zone to Norway 2 submarines moved from 6 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 bomber moved from Paulau Island to 20 Sea Zone Combat - Americans Battle in Norway Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Norway 1 infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 20 Sea Zone Americans attack with 1 bomber and 2 submarines Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 bomber in 20 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 bomber and 2 submarines remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - Americans 1 bomber moved from 20 Sea Zone to Marianas 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 3 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 34 Sea Zone to 33 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 2 mech_infantrys moved from Algeria to Libya 2 infantry moved from Algeria to Morocco 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 destroyers moved from 110 Sea Zone to 91 Sea Zone 2 submarines moved from 110 Sea Zone to 105 Sea Zone 2 submarines moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Norway to 112 Sea Zone 2 fighters moved from 112 Sea Zone to United Kingdom 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 bomber moved from 112 Sea Zone to United Kingdom 1 aaGun, 1 artillery and 6 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 6 infantry and 5 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 1 aaGun, 1 artillery, 8 infantry and 5 transports moved from 88 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 8 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Morocco Place Units - Americans 3 transports placed in 101 Sea Zone 1 carrier, 6 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 4 infantry placed in Central United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 3 artilleries and 29 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 bomber moved from Syria to 79 Sea Zone 1 destroyer moved from 81 Sea Zone to 79 Sea Zone 1 fighter moved from Syria to 79 Sea Zone 1 fighter moved from Syria to 79 Sea Zone 1 tactical_bomber moved from Syria to 79 Sea Zone Combat - British Battle in 79 Sea Zone British attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine British roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 79 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 79 Sea Zone British win, taking 79 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 1 armour moved from India to Shan State 3 aaGuns moved from Burma to Shan State 1 bomber, 2 fighters and 1 tactical_bomber moved from 79 Sea Zone to India 1 mech_infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Persia to West India 1 infantry moved from Northwest Persia to Iraq 1 artillery moved from Northwest Persia to Iraq 1 carrier moved from 99 Sea Zone to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 2 fighters moved from 99 Sea Zone to 96 Sea Zone 1 mech_infantry moved from Egypt to Trans-Jordan 1 armour moved from Cyprus to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery moved from Cyprus to 99 Sea Zone 1 destroyer moved from 81 Sea Zone to 71 Sea Zone 1 aaGun moved from Alexandria to Egypt 1 armour, 1 artillery, 1 infantry and 2 transports moved from 99 Sea Zone to 81 Sea Zone 1 artillery moved from 81 Sea Zone to Trans-Jordan 1 armour moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour moved from Tunisia to Tobruk 1 battleship moved from 34 Sea Zone to 33 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 battleship moved from 110 Sea Zone to 112 Sea Zone 1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Norway 2 cruisers moved from 99 Sea Zone to 81 Sea Zone Place Units - British 3 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,1 British collect 35 PUs (2 lost to blockades); end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : 0.33 Japanese regular : -0.50 Germans regular : 0.67 British regular : 0.33
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@Avner Assumed no scramble in sz 112.
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I don’t think it’s useful to continue. I had to give you the game after the error in Jap2
Patience
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@Avner Sometimes 1 mistake is all it takes. Thank you for the game and allowing me to continue after the long delay.
'Best