@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
Non Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Research Technology - Germans
Germans spend 10 on tech rolls
Germans roll 6,3 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover Airborne_Forces
Activate Technology - Germans
Germans activating Airborne_Forces
Purchase Units - Germans
Germans buy 11 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Western Ukraine to Smolensk
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Archangel to Vologda
1 mech_infantry moved from Novgorod to Vologda
2 bombers moved from Belarus to Vologda
2 fighters and 1 infantry moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Southern Italy to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
French defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/5 hits, 2.50 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 3/6 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 mech_infantrys moved from Archangel to Urals
1 armour moved from Yenisey to Urals
1 armour moved from Archangel to Urals
2 bombers, 1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
2 fighters and 1 tactical_bomber moved from Smolensk to Bryansk
10 mech_infantrys moved from Ukraine to Bryansk
7 armour and 4 mech_infantrys moved from Western Ukraine to Bryansk
3 aaGuns, 2 armour, 11 artilleries and 24 infantry moved from Belarus to Bryansk
7 armour moved from Archangel to Bryansk
1 artillery and 6 infantry moved from Karelia to Novgorod
8 mech_infantrys moved from Romania to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
2 fighters and 2 tactical_bombers moved from Holland Belgium to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Southern Italy to Northern Italy
1 submarine moved from 119 Sea Zone to 112 Sea Zone
Place Units - Germans
4 artilleries placed in Western Ukraine
4 artilleries placed in Ukraine
3 artilleries and 1 infantry placed in Novgorod
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Germans collect 3 PUs from War Bonds; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
French regular : -0.33
Russians regular : -0.67
Germans regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Research Technology - Russians
Russians spend 0 on tech rolls
Russians rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 33 PUs; 1 techTokens;
Russians buy 11 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Russians
1 armour moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 armour moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Italians
1 mech_infantry moved from Timguska to Yenisey
12 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Volgograd to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 fighters moved from Russia to Vologda
1 infantry moved from Volgograd to Rostov
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Vologda
2 mech_infantrys owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
2 aaGuns moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUs
Combat Hit Differential Summary :
Russians rolls : 0.00
Germans regular : 0.00
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 3,5 and gets 0 hits
Purchase Units - Japanese
Japanese buy 5 artilleries, 2 fighters and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 2 techTokens;
Combat Move - Japanese
2 fighters moved from Japan to Anhwe
1 infantry moved from Kweichow to Anhwe
5 mech_infantrys moved from Kweichow to Burma
Japanese take Burma from UK_Pacific
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Kwangsi
1 fighter moved from Caroline Islands to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Kweichow to Shensi
2 bombers moved from French Indo China to Shensi
4 artilleries and 6 infantry moved from Kweichow to Hunan
1 infantry moved from French Indo China to Kwangsi
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hunan
Japanese attack with 4 artilleries and 6 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries and 6 infantry in Hunan, round 2 : 3/10 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Anhwe, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Shensi to French Indo China
2 artilleries moved from French Indo China to Shan State
2 fighters moved from Anhwe to Kiangsu
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Korea to Manchuria
2 infantry moved from 19 Sea Zone to Kiangsu
1 aaGun moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
2 transports moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from Yunnan to Hunan
2 armour, 10 artilleries and 13 infantry moved from Yunnan to Burma
1 fighter moved from 45 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Malaya to Shan State
1 destroyer and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Soviet Far East to Siberia
2 fighters and 1 tactical_bomber moved from Caroline Islands to Japan
4 fighters and 3 tactical_bombers moved from Caroline Islands to 42 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 transport moved from 42 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
2 artilleries and 1 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 artillery, 2 fighters and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Americans regular : -0.33
Japanese regular : 2.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 1,6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Super subs
Activate Technology - Americans
Americans activating Super subs
Purchase Units - Americans
Combat Hit Differential Summary :
just making a save after tech rolls
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Research Technology - Americans
Americans spend 0 on tech rolls
Americans roll 1,6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Super subs
Activate Technology - Americans
Americans activating Super subs
Purchase Units - Americans
Americans buy 1 artillery, 4 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Americans
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Italians
1 bomber moved from Russia to Ukraine
1 bomber moved from Russia to Western Ukraine
1 bomber moved from Russia to Novgorod
2 artilleries, 4 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
2 artilleries, 4 infantry, 2 mech_infantrys and 4 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
6 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
Combat - Americans
Strategic bombing raid in Western Ukraine
Germans roll AA dice in Western Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Western Ukraine rolls: 7,5 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Ukraine causes 6 damage total.
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 8,4 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 8,3 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Caroline Islands
Americans attack with 2 artilleries, 6 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 4 infantry
Japanese roll AA dice in Caroline Islands : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 2 artilleries, 6 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Caroline Islands, round 2 : 7/15 hits, 6.67 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Caroline Islands, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Americans lost in Caroline Islands
4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 6 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun, 1 artillery and 4 infantry
Non Combat Move - Americans
1 bomber moved from Novgorod to Russia
1 bomber moved from Western Ukraine to Russia
1 bomber moved from Ukraine to Russia
2 fighters moved from Greece to Russia
6 fighters moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
3 fighters moved from Hawaiian Islands to 33 Sea Zone
5 carriers, 3 destroyers and 6 submarines moved from 54 Sea Zone to 33 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Greece to Albania
Place Units - Americans
3 infantry placed in Greece
2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Research Technology - British
British spend 0 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 13 PUs; 1 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 bomber moved from India to Russia
2 aaGuns, 4 artilleries and 20 infantry moved from India to West India
1 fighter moved from India to Northwest Persia
3 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from Gibraltar to 97 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
3 fighters and 1 tactical_bomber moved from Eastern Persia to Greece
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
2 artilleries and 1 infantry placed in Egypt
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 44 PUs
British collect 2 PUs from War Bonds; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.67
Japanese AA : -1.00
British rolls : 0.00
Germans AA : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Urals to Kazakhstan
Italians take Novosibirsk from Russians
Italians take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Rostov
1 infantry moved from Yugoslavia to Bulgaria
1 bomber moved from Novgorod to Bulgaria
1 fighter moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 armour, 2 fighters and 2 mech_infantrys
Russians defend with 3 infantry
Italians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Rostov, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Italians lost in Rostov
2 infantry owned by the Russians lost in Rostov
Italians roll dice for 1 armour and 2 fighters in Rostov, round 3 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in Rostov
Italians roll dice for 1 armour and 1 fighter in Rostov, round 4 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Italians lost in Rostov
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -19
Casualties for Italians: 2 fighters and 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Bulgaria
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Bulgaria, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 infantry in Bulgaria, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 infantry in Bulgaria, round 4 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Bulgaria
Italians win, taking Bulgaria from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bulgaria to Southern Italy
1 artillery and 1 infantry moved from Libya to Tobruk
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,5,2,6,5,1,6,4,2,1,2,3,3
Italians collect 12 PUs (9 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Americans regular : -1.00
Italians regular : -2.83
Russians regular : 2.33
You’ve held back Germany pretty well this game. Perhaps I should have sacrificed N Italy to go after the Soviets.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 aaGun, 2 fighters and 4 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 armour, 1 artillery and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Iraq
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northwest Persia: 2 infantry
EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Is it too late to edit the Italians in Yugoslavia back to N Italy?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Research Technology - Germans
Germans spend 10 on tech rolls
Germans roll 1,6 and gets 1 hit
Germans removing all Technology Tokens after successful research.
Germans discover Improved Artillery Support
Activate Technology - Germans
Germans activating Improved Artillery Support
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 6x factory_minor, 6x factory_minor; Remaining resources: 45 PUs; 0 techTokens;
Germans buy 15 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Smolensk to Vologda
2 bombers moved from Bryansk to Tsinghai
1 mech_infantry moved from Urals to Samara
Germans take Samara from Russians
1 armour and 2 mech_infantrys moved from Urals to Tsinghai
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 fighter moved from Bryansk to Tambov
10 armour and 10 mech_infantrys moved from Bryansk to Caucasus
2 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 infantry moved from Yugoslavia to Albania
1 fighter moved from Southern Italy to Albania
3 fighters and 3 tactical_bombers moved from Northern Italy to Albania
Combat - Germans
Battle in Tsinghai
Germans attack with 1 armour, 2 bombers and 2 mech_infantrys
Chinese defend with 1 fighter and 2 infantry
Germans roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Tsinghai, round 2 : 1/5 hits, 2.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the Germans lost in Tsinghai
1 infantry owned by the Chinese lost in Tsinghai
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Tsinghai, round 3 : 2/4 hits, 2.17 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 2/2 hits, 1.00 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Tsinghai
1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Germans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Chinese: 1 fighter and 2 infantry
Battle in Tambov
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 3 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour and 2 mech_infantrys in Volgograd, round 2 : 1/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
1 infantry owned by the Russians lost in Vologda
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 10 armour and 10 mech_infantrys
French defend with 1 infantry
Germans roll dice for 10 armour and 10 mech_infantrys in Caucasus, round 2 : 9/20 hits, 8.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Caucasus
Germans win, taking Caucasus from Russians with 10 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Albania
Germans attack with 4 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Albania, round 2 : 6/8 hits, 4.17 expected hits
British roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Albania
1 infantry owned by the Americans lost in Albania
Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 armour and 2 mech_infantrys moved from Bryansk to Caucasus
2 bombers moved from Tsinghai to Kazakhstan
1 armour moved from Urals to Kazakhstan
7 artilleries and 7 infantry moved from Novgorod to Belarus
10 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Albania to Ukraine
1 fighter moved from Vologda to Novgorod
1 tactical_bomber moved from Vologda to Kazakhstan
1 fighter moved from Tambov to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun, 6 artilleries and 7 infantry moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Bryansk to Rostov
1 aaGun, 4 artilleries and 4 infantry moved from Bryansk to Ukraine
3 fighters moved from Albania to Southern Italy
3 tactical_bombers moved from Albania to Northern Italy
1 infantry moved from Holland Belgium to France
2 infantry moved from Western Germany to Northern Italy
8 mech_infantrys moved from Yugoslavia to Bessarabia
EDIT: 1 armour, 2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
1 fighter and 1 tactical_bomber moved from Tambov to Kazakhstan
Place Units - Germans
4 infantry placed in Ukraine
4 infantry placed in Western Ukraine
4 infantry placed in Novgorod
1 infantry placed in France
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Germans collect 4 PUs from War Bonds; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Russians regular : 0.67
Germans regular : -0.50
British regular : 0.67
@simon33 said in oysteilo (Allies+34) vs Simon33 (Axis) G40 with tech:
Is it too late to edit the Italians in Yugoslavia back to N Italy?
Posting with this edit. Hope it’s ok.
need some time here
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Research Technology - Russians
Russians spend 0 on tech rolls
Russians rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Russians
Combat Hit Differential Summary :
Russians rolls : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Research Technology - Russians
Russians spend 0 on tech rolls
Russians rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs; 1 techTokens;
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
2 infantry moved from Russia to Samara
3 fighters and 1 tactical_bomber moved from Russia to Samara
18 artilleries and 60 infantry moved from Russia to Tambov
1 mech_infantry moved from Yenisey to Novosibirsk
Russians take Novosibirsk from Italians
1 armour moved from Yenisey to Urals
Russians take Urals from Italians
1 mech_infantry moved from Russia to Nenetsia
Russians take Nenetsia from Germans
Combat - Russians
Battle in Tambov
Russians attack with 18 artilleries and 60 infantry
Germans defend with 1 infantry
Russians roll dice for 18 artilleries and 60 infantry in Tambov, round 2 : 19/78 hits, 19.00 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 18 artilleries and 60 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 4/6 hits, 2.50 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 mech_infantry moved from Egypt to Iraq
3 fighters moved from Samara to Russia
1 tactical_bomber moved from Samara to Russia
1 mech_infantry moved from Russia to Vologda
3 infantry moved from Yenisey to Yakut S.S.R.
2 aaGuns and 9 infantry moved from Yenisey to Timguska
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 22 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 31 PUs
Combat Hit Differential Summary :
Russians rolls : 0.00
Germans regular : -0.67
Russians regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 4,3 and gets 0 hits
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 fighters and 6 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 2 techTokens;
Combat Move - Japanese
4 artilleries and 9 infantry moved from Hunan to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
3 artilleries moved from Kiangsu to Kiangsi
2 artilleries moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
2 armour, 11 artilleries, 14 infantry and 5 mech_infantrys moved from Burma to India
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
Combat - Japanese
Battle in Ceylon
Battle in India
Japanese attack with 2 armour, 11 artilleries, 14 infantry and 5 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 armour, 11 artilleries, 14 infantry and 5 mech_infantrys in India, round 2 : 11/32 hits, 9.67 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 2 armour, 11 artilleries, 14 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 9 artilleries and 10 infantry
British defend with 1 aaGun; Chinese defend with 3 artilleries and 9 infantry
Japanese roll dice for 9 artilleries and 10 infantry in Kiangsi, round 2 : 8/19 hits, 6.17 expected hits
Chinese roll dice for 1 aaGun, 3 artilleries and 9 infantry in Kiangsi, round 2 : 5/12 hits, 4.00 expected hits
5 infantry owned by the Japanese lost in Kiangsi
1 aaGun owned by the British and 7 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 9 artilleries and 5 infantry in Kiangsi, round 3 : 3/14 hits, 4.67 expected hits
Chinese roll dice for 3 artilleries and 2 infantry in Kiangsi, round 3 : 0/5 hits, 1.67 expected hits
2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
Japanese roll dice for 9 artilleries and 5 infantry in Kiangsi, round 4 : 6/14 hits, 4.67 expected hits
Chinese roll dice for 2 artilleries in Kiangsi, round 4 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 9 artilleries and 5 infantry remaining. Battle score for attacker is 29
Casualties for Japanese: 5 infantry
Casualties for British: 1 aaGun
Casualties for Chinese: 3 artilleries and 9 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Kiangsu
1 aaGun moved from Hunan to Kiangsi
1 artillery moved from Shan State to 37 Sea Zone
2 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
3 fighters moved from Japan to Philippines
1 artillery moved from Shan State to French Indo China
1 infantry moved from Siberia to Sakha
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters and 5 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 37 Sea Zone to 75 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 carrier placed in 37 Sea Zone
2 infantry placed in Malaya
3 infantry placed in French Indo China
3 artilleries placed in Kiangsu
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : 2.83
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese roll 4,3 and gets 0 hits
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 2 fighters and 6 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 2 techTokens;
Combat Move - Japanese
4 artilleries and 9 infantry moved from Hunan to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
3 artilleries moved from Kiangsu to Kiangsi
2 artilleries moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
2 armour, 11 artilleries, 14 infantry and 5 mech_infantrys moved from Burma to India
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
Combat - Japanese
Battle in Ceylon
Battle in India
Japanese attack with 2 armour, 11 artilleries, 14 infantry and 5 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 armour, 11 artilleries, 14 infantry and 5 mech_infantrys in India, round 2 : 11/32 hits, 9.67 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 2 armour, 11 artilleries, 14 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 9 artilleries and 10 infantry
British defend with 1 aaGun; Chinese defend with 3 artilleries and 9 infantry
Japanese roll dice for 9 artilleries and 10 infantry in Kiangsi, round 2 : 8/19 hits, 6.17 expected hits
Chinese roll dice for 1 aaGun, 3 artilleries and 9 infantry in Kiangsi, round 2 : 5/12 hits, 4.00 expected hits
5 infantry owned by the Japanese lost in Kiangsi
1 aaGun owned by the British and 7 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 9 artilleries and 5 infantry in Kiangsi, round 3 : 3/14 hits, 4.67 expected hits
Chinese roll dice for 3 artilleries and 2 infantry in Kiangsi, round 3 : 0/5 hits, 1.67 expected hits
2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
Japanese roll dice for 9 artilleries and 5 infantry in Kiangsi, round 4 : 6/14 hits, 4.67 expected hits
Chinese roll dice for 2 artilleries in Kiangsi, round 4 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 9 artilleries and 5 infantry remaining. Battle score for attacker is 29
Casualties for Japanese: 5 infantry
Casualties for British: 1 aaGun
Casualties for Chinese: 3 artilleries and 9 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Kiangsu
1 aaGun moved from Hunan to Kiangsi
1 artillery moved from Shan State to 37 Sea Zone
2 artilleries and 3 infantry moved from Malaya to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
3 fighters moved from Japan to Philippines
1 artillery moved from Shan State to French Indo China
1 infantry moved from Siberia to Sakha
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 7 fighters and 5 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 37 Sea Zone to 75 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 carrier placed in 37 Sea Zone
2 infantry placed in Malaya
3 infantry placed in French Indo China
3 artilleries placed in Kiangsu
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 78 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from 79 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : 2.83
UK_Pacific regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Research Technology - Americans
Americans spend 30 on tech rolls
Americans roll 2,6,4,3,4,1 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover AA Radar
Activate Technology - Americans
Americans activating AA Radar
Purchase Units - Americans
Combat Hit Differential Summary :
all right, I didnt get long range aircraft, so I am calling it and end here. Well done. With india and china down there is not much going here for allies