Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
2 destroyers and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 55 PUs;
Germans buy 3 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
2 infantry moved from Ukraine to Western Ukraine
1 bomber moved from Western Germany to Belarus
1 tactical_bomber moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Belarus
1 tactical_bomber moved from Ukraine to Belarus
4 infantry moved from Western Germany to Holland Belgium
3 tactical_bombers moved from 112 Sea Zone to Holland Belgium
6 fighters moved from Western Germany to Holland Belgium
1 armour and 1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from British
1 armour and 1 mech_infantry moved from Greece to Albania
Italians take Albania from British
4 infantry moved from Ukraine to Rostov
9 artilleries moved from Ukraine to Rostov
Combat - Germans
Battle in Holland Belgium
Germans attack with 6 fighters, 4 infantry and 3 tactical_bombers
British defend with 2 infantry
Germans roll dice for 6 fighters, 4 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/13 hits, 5.67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 6 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 2.33 expected hits
Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Belarus
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Belarus
2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Rostov
Germans attack with 9 artilleries and 4 infantry
Russians defend with 1 aaGun and 8 infantry
Germans roll dice for 9 artilleries and 4 infantry in Rostov, round 2 : 6/13 hits, 4.33 expected hits
Russians roll dice for 1 aaGun and 8 infantry in Rostov, round 2 : 0/8 hits, 2.67 expected hits
6 infantry owned by the Russians lost in Rostov
9 artilleries owned by the Germans and 4 infantry owned by the Germans retreated to Ukraine
Russians win with 1 aaGun and 2 infantry remaining. Battle score for attacker is 18
Casualties for Russians: 6 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
1 bomber moved from Belarus to Novgorod
1 bomber moved from Archangel to Novgorod
3 tactical_bombers moved from Holland Belgium to 112 Sea Zone
6 fighters moved from Holland Belgium to Western Germany
5 infantry and 2 mech_infantrys moved from Finland to Norway
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 mech_infantrys moved from Yugoslavia to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 infantry placed in Novgorod
3 mech_infantrys placed in Germany
3 artilleries, 1 fighter and 4 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,3,4,5,1,6
Germans collect 45 PUs (4 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : -1.17
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Yakut S.S.R. to Yenisey
3 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
7 armour and 18 mech_infantrys moved from Bryansk to Russia
3 aaGuns, 5 artilleries and 26 infantry moved from Bryansk to Tambov
1 aaGun moved from Rostov to Tambov
1 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Tambov
1 artillery and 9 infantry moved from Russia to Tambov
Place Units - Russians
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Hopei to Kansu
1 mech_infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Chahar to Kansu
1 bomber moved from French Indo China to Kansu
3 infantry moved from Yunnan to Burma
1 bomber moved from French Indo China to Burma
1 tactical_bomber moved from Hunan to Burma
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 fighter moved from 35 Sea Zone to Guam
1 tactical_bomber moved from 35 Sea Zone to Guam
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 armour and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Kazakhstan to Tsinghai
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to Gilbert Islands
Combat - Japanese
Battle in Gilbert Islands
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win, taking Gilbert Islands from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kansu
Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Kansu, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
1 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kansu, round 3 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 armour and 1 bomber in Kansu, round 4 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 fighter in Kansu, round 4 : 1/1 hits, 0.67 expected hits
1 armour owned by the Japanese lost in Kansu
1 fighter owned by the Chinese lost in Kansu
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Guam
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Burma
Japanese attack with 1 bomber, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 1.67 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
1 infantry owned by the British lost in Burma
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Burma, round 3 : 0/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Burma, round 4 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from Kansu to Chahar
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Hopei
1 bomber moved from Burma to French Indo China
1 tactical_bomber moved from Burma to French Indo China
1 armour moved from Anhwe to Chahar
1 mech_infantry moved from Shantung to Anhwe
3 infantry moved from French Indo China to Yunnan
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 destroyers moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Guam to 20 Sea Zone
1 tactical_bomber moved from Guam to 20 Sea Zone
1 fighter moved from 21 Sea Zone to Caroline Islands
1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
4 fighters moved from 35 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
2 carriers moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
1 artillery and 2 infantry placed in French Indo China
1 artillery, 1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.67
Japanese regular : -2.00
UK_Pacific regular : 0.67
ANZAC regular : 0.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 fighters, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers and 1 fighter moved from Normandy Bordeaux to 112 Sea Zone
4 fighters moved from 110 Sea Zone to 112 Sea Zone
3 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 3 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from 54 Sea Zone to 48 Sea Zone
1 destroyer moved from 106 Sea Zone to 120 Sea Zone
1 fighter moved from Eastern United States to 120 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
@Omni scramble in 112?
@sunkhareb Yes scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 fighters, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers and 1 fighter moved from Normandy Bordeaux to 112 Sea Zone
4 fighters moved from 110 Sea Zone to 112 Sea Zone
3 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 3 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from 54 Sea Zone to 48 Sea Zone
1 destroyer moved from 106 Sea Zone to 120 Sea Zone
1 fighter moved from Eastern United States to 120 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 48 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 48 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 2 artilleries and 4 infantry
Germans defend with 3 infantry
Americans roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 : 2/6 hits, 1.67 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Holland Belgium
2 infantry owned by the Germans lost in Holland Belgium
Americans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 3 : 3/5 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Battle in 120 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 120 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 120 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 112 Sea Zone
Americans attack with 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 10 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 submarines, 3 tactical_bombers and 1 transport
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 10 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 9/15 hits, 7.83 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 3 tactical_bombers and 1 transport in 112 Sea Zone, round 2 : 9/15 hits, 8.00 expected hits
Units damaged: 1 carrier owned by the Americans
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 6 fighters owned by the Americans lost in 112 Sea Zone
1 destroyer owned by the Germans, 2 submarines owned by the Germans and 2 carriers owned by the Germans lost in 112 Sea Zone
1 tactical_bomber owned by the Americans, 4 fighters owned by the Americans and 2 bombers owned by the Americans retreated
1 cruiser owned by the Americans and 2 carriers owned by the Americans retreated to 110 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 6 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -22
Casualties for Americans: 1 destroyer, 6 fighters and 1 submarine
Casualties for Germans: 2 carriers, 1 destroyer and 2 submarines
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
3 fighters owned by the Germans and 3 tactical_bombers owned by the Germans forced to land in Western Germany
Non Combat Move - Americans
2 bombers moved from 112 Sea Zone to Normandy Bordeaux
4 fighters and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Central United States to 101 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 48 Sea Zone to 54 Sea Zone
1 carrier moved from 30 Sea Zone to 54 Sea Zone
4 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 4 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 120 Sea Zone to Eastern United States
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
6 infantry placed in Central United States
1 submarine placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Eastern United States
3 fighters placed in Normandy Bordeaux
Americans undo move 3.
1 tactical_bomber placed in Eastern United States
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
3 infantry moved from Shensi to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 2 artilleries, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 5 PUs;
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to 112 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 bomber and 2 fighters moved from Normandy Bordeaux to 112 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
2 artilleries moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from Syria to Cyprus
1 fighter and 1 tactical_bomber moved from India to Burma
2 infantry moved from India to Burma
Combat - British
Battle in Cyprus
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Cyprus, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Cyprus
British roll dice for 1 artillery, 1 fighter and 1 infantry in Cyprus, round 3 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Cyprus, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Cyprus, round 4 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Cyprus, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Cyprus, round 5 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Cyprus, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Cyprus
British roll dice for 1 artillery and 1 fighter in Cyprus, round 6 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Cyprus, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern France
British attack with 2 artilleries and 4 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 2 artilleries and 4 infantry in Southern France, round 2 : 3/6 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 112 Sea Zone
British attack with 1 bomber, 1 destroyer, 8 fighters and 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser and 1 transport
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Germans lost in 112 Sea Zone
British roll dice for 1 bomber, 1 destroyer and 8 fighters in 112 Sea Zone, round 2 : 7/10 hits, 5.00 expected hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the British lost in 112 Sea Zone
1 battleship owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
British win with 1 bomber and 8 fighters remaining. Battle score for attacker is 41
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 1 transport
Casualties for British: 1 destroyer and 1 submarine
Non Combat Move - British
1 bomber moved from 112 Sea Zone to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to United Kingdom
1 aaGun moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 cruisers moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Cyprus to Syria
1 infantry moved from Iraq to Northwest Persia
1 aaGun, 2 artilleries and 1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to India
3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to India
Place Units - British
3 mech_infantrys placed in Egypt
2 artilleries and 1 infantry placed in Persia
2 fighters placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
1 aaGun placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 aaGun
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to Normandy Bordeaux: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : 3.83
Italians regular : -1.67
Japanese regular : -0.67
Germans regular : 2.00
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from France to 99 Sea Zone
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Ukraine
1 armour moved from Ukraine to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Ukraine
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
1 fighter moved from Western Germany to Denmark
1 mech_infantry moved from France to Denmark
1 aaGun moved from France to Northern Italy
3 artilleries and 2 infantry moved from France to Northern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,6,4,2,1,2
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands
1 submarine moved from 54 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gilbert Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Gilbert Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Gilbert Islands, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Gilbert Islands, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Gilbert Islands, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Gilbert Islands, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Gilbert Islands, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Gilbert Islands
ANZAC win, taking Gilbert Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from Syria to Iraq
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 infantry placed in New South Wales
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : -1.00