yes scramble at Guam
L25 BM sunkhareb (Allies+23) v Omni (Axis)
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_major; Remaining resources: 59 PUs; Germans buy 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Archangel to Belarus 1 mech_infantry moved from Nenetsia to Belarus 1 mech_infantry moved from Romania to Bulgaria 1 armour moved from Romania to Bulgaria 2 mech_infantrys moved from Romania to Yugoslavia 1 infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium 3 fighters moved from 112 Sea Zone to Holland Belgium 1 fighter moved from Western Germany to Yugoslavia 1 tactical_bomber moved from Western Germany to Yugoslavia 1 bomber moved from Western Germany to Bulgaria 1 bomber moved from Western Germany to Belarus 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Yugoslavia 1 fighter moved from 112 Sea Zone to Holland Belgium 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians Combat - Germans Battle in Yugoslavia Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber British defend with 1 armour Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yugoslavia, round 2 : 1/5 hits, 2.00 expected hits British roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Holland Belgium Germans attack with 4 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 3.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Belarus Germans attack with 1 bomber, 2 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Belarus, round 3 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Bulgaria Germans attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Bulgaria to Western Germany 1 bomber moved from Belarus to Novgorod 3 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 fighter moved from Germany to Ukraine 3 aaGuns, 9 armour, 15 artilleries, 8 infantry, 20 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Ukraine 2 fighters moved from Holland Belgium to 112 Sea Zone 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone 1 tactical_bomber moved from Yugoslavia to 112 Sea Zone 2 fighters moved from Holland Belgium to Western Germany 1 fighter moved from Yugoslavia to Germany 1 fighter moved from Yugoslavia to Western Germany 2 mech_infantrys moved from Germany to France 1 mech_infantry moved from Novgorod to Finland 2 mech_infantrys moved from Novgorod to Eastern Poland 1 fighter moved from Western Germany to France Place Units - Germans 2 fighters and 6 infantry placed in Western Germany 3 mech_infantrys placed in Germany 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,4,3,6,6,6 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.00 Germans regular : 1.00 British regular : -0.83
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_major; Remaining resources: 59 PUs; Germans buy 2 fighters, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Archangel to Belarus 1 mech_infantry moved from Nenetsia to Belarus 1 mech_infantry moved from Romania to Bulgaria 1 armour moved from Romania to Bulgaria 2 mech_infantrys moved from Romania to Yugoslavia 1 infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium 3 fighters moved from 112 Sea Zone to Holland Belgium 1 fighter moved from Western Germany to Yugoslavia 1 tactical_bomber moved from Western Germany to Yugoslavia 1 bomber moved from Western Germany to Bulgaria 1 bomber moved from Western Germany to Belarus 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Yugoslavia 1 fighter moved from 112 Sea Zone to Holland Belgium 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians Combat - Germans Battle in Yugoslavia Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber British defend with 1 armour Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yugoslavia, round 2 : 1/5 hits, 2.00 expected hits British roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Holland Belgium Germans attack with 4 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 3.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Belarus Germans attack with 1 bomber, 2 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Belarus, round 3 : 3/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Bulgaria Germans attack with 1 armour, 1 bomber and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Bulgaria Germans win, taking Bulgaria from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from Bulgaria to Western Germany 1 bomber moved from Belarus to Novgorod 3 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 1 fighter moved from Germany to Ukraine 3 aaGuns, 9 armour, 15 artilleries, 8 infantry, 20 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Ukraine 2 fighters moved from Holland Belgium to 112 Sea Zone 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone 1 tactical_bomber moved from Yugoslavia to 112 Sea Zone 2 fighters moved from Holland Belgium to Western Germany 1 fighter moved from Yugoslavia to Germany 1 fighter moved from Yugoslavia to Western Germany 2 mech_infantrys moved from Germany to France 1 mech_infantry moved from Novgorod to Finland 2 mech_infantrys moved from Novgorod to Eastern Poland 1 fighter moved from Western Germany to France Place Units - Germans 2 fighters and 6 infantry placed in Western Germany 3 mech_infantrys placed in Germany 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,4,3,6,6,6 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 122 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 120 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.00 Germans regular : 1.00 British regular : -0.83
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus 2 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 8 infantry moved from Bryansk to Rostov 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Rostov Russians attack with 8 infantry Germans defend with 1 mech_infantry Russians roll dice for 8 infantry in Rostov, round 2 : 3/8 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 7 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Bryansk to Rostov 1 aaGun moved from Bryansk to Rostov 1 artillery and 1 infantry moved from Smolensk to Bryansk 1 fighter and 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Western Ukraine to Russia 1 infantry moved from Russia to Bryansk 1 armour and 2 mech_infantrys moved from Novosibirsk to Yenisey 1 armour and 3 mech_infantrys moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Volgograd 1 artillery and 6 infantry placed in Russia Russians undo move 1. 3 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 2.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Shantung to Anhwe 1 armour moved from Shantung to Anhwe 1 mech_infantry moved from Suiyuyan to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 fighter moved from Yunnan to Tsinghai 1 tactical_bomber moved from Yunnan to Tsinghai 2 infantry moved from Yunnan to Burma 1 fighter moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to Burma 2 fighters moved from 39 Sea Zone to India 2 bombers moved from French Indo China to India 1 tactical_bomber moved from Japan to Anhwe 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 4 infantry moved from Japan to 6 Sea Zone 2 carriers, 1 destroyer, 4 fighters, 4 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to Philippines 1 fighter moved from 42 Sea Zone to 44 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to Celebes 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to Celebes 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 artillery moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians Combat - Japanese Air Battle in India Japanese attacks with 4 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in India causes 10 damage total. Battle in 35 Sea Zone Japanese attack with 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 1.83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Tsinghai Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Celebes Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits, 2.67 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 4 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Anhwe Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 tactical_bomber moved from Anhwe to Hunan 1 fighter moved from Tsinghai to Shensi 1 tactical_bomber moved from Tsinghai to Shensi 2 mech_infantrys moved from Suiyuyan to Shensi 1 aaGun moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Hopei to Shensi 1 armour moved from Shantung to Hopei 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 3 infantry moved from French Indo China to Yunnan 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from Celebes to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 39 Sea Zone to 42 Sea Zone 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 2 fighters moved from India to 42 Sea Zone 1 fighter moved from Burma to 42 Sea Zone 1 tactical_bomber moved from Burma to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from Celebes to 42 Sea Zone 2 bombers moved from India to French Indo China 1 carrier moved from 42 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 armour moved from Yakut S.S.R. to Buryatia 2 mech_infantrys moved from Manchuria to Buryatia Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone 2 infantry placed in Japan 3 mech_infantrys placed in Shantung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.67 Japanese regular : -1.50 UK_Pacific AA : -0.33 UK_Pacific regular : -0.67 ANZAC regular : -0.33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 9 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam Combat - Americans Battle in Guam Non Combat Move - Americans 2 fighters moved from 110 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 3 fighters moved from Eastern United States to 110 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Queensland to New South Wales 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone Place Units - Americans 3 infantry placed in Normandy Bordeaux 2 fighters placed in Eastern United States 2 infantry placed in Central United States 4 infantry placed in Western United States 1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 10 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 10 infantry Japanese defend with 1 aaGun, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese roll AA dice in Shensi : 0/1 hits, 0.17 expected hits Chinese roll dice for 1 fighter and 10 infantry in Shensi, round 2 : 0/11 hits, 2.17 expected hits Japanese roll dice for 1 aaGun, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2.17 expected hits 2 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 3 : 2/9 hits, 1.83 expected hits Japanese roll dice for 1 aaGun, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 3 : 3/5 hits, 2.17 expected hits 3 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 4 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 4 : 1/4 hits, 1.83 expected hits 1 infantry owned by the Chinese lost in Shensi 2 mech_infantrys owned by the Japanese lost in Shensi Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 5 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Shensi, round 5 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Chinese lost in Shensi 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 16 Casualties for Chinese: 7 infantry Casualties for Japanese: 1 aaGun, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 factory_minor, 8 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs; UK_Pacific buy nothing; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 2 fighters moved from 98 Sea Zone to Crete 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 4 fighters moved from 110 Sea Zone to Western Germany 2 fighters moved from United Kingdom to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany Combat - British Air Battle in Western Germany British attacks with 9 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in Crete British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Crete, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Crete 1 infantry owned by the Italians lost in Crete British roll dice for 1 artillery and 2 fighters in Crete, round 3 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 artillery in Crete, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in Crete 1 artillery owned by the Italians lost in Crete British win, taking Crete from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -6 Casualties for British: 1 fighter and 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Holland Belgium British attack with 2 infantry Germans defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Cleaning up after air battles Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 1 mech_infantry moved from Iraq to Eastern Persia 1 aaGun, 2 artilleries and 1 infantry moved from Iraq to Persia 1 infantry moved from Trans-Jordan to Iraq 3 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Crete to Syria 1 bomber moved from Western Germany to Normandy Bordeaux 2 fighters moved from Western Germany to United Kingdom 4 fighters moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to Normandy Bordeaux 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 6 infantry placed in United Kingdom 1 transport placed in 81 Sea Zone 2 infantry placed in Egypt 1 factory_minor placed in Persia Turn Complete - British British collect 43 PUs; end with 43 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Italians regular : 1.00 Japanese regular : -0.67 Japanese AA : -0.17 Germans AA : -0.17 Germans regular : -0.33 British regular : 1.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 99 Sea Zone 2 infantry moved from Northern Italy to Southern France 1 fighter moved from Western Germany to Southern France 1 bomber moved from Novgorod to Southern France Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Southern France Italians attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy 1 bomber moved from Southern France to France 1 fighter moved from Southern France to Western Germany 2 infantry moved from Northern Italy to France 1 aaGun moved from Northern Italy to France Place Units - Italians 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,4,4,6,2,1 Italians collect 7 PUs (5 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.50
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Syria 1 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 2 destroyers and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_major; Remaining resources: 55 PUs; Germans buy 3 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 1 bomber moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Eastern Poland to Belarus 2 infantry moved from Ukraine to Western Ukraine 1 bomber moved from Western Germany to Belarus 1 tactical_bomber moved from Ukraine to Western Ukraine 1 fighter moved from Ukraine to Belarus 1 tactical_bomber moved from Ukraine to Belarus 4 infantry moved from Western Germany to Holland Belgium 3 tactical_bombers moved from 112 Sea Zone to Holland Belgium 6 fighters moved from Western Germany to Holland Belgium 1 armour and 1 mech_infantry moved from Bulgaria to Greece Germans take Greece from British 1 armour and 1 mech_infantry moved from Greece to Albania Italians take Albania from British 4 infantry moved from Ukraine to Rostov 9 artilleries moved from Ukraine to Rostov Combat - Germans Battle in Holland Belgium Germans attack with 6 fighters, 4 infantry and 3 tactical_bombers British defend with 2 infantry Germans roll dice for 6 fighters, 4 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/13 hits, 5.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 6 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 1/6 hits, 2.33 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Belarus 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 3 infantry Battle in Rostov Germans attack with 9 artilleries and 4 infantry Russians defend with 1 aaGun and 8 infantry Germans roll dice for 9 artilleries and 4 infantry in Rostov, round 2 : 6/13 hits, 4.33 expected hits Russians roll dice for 1 aaGun and 8 infantry in Rostov, round 2 : 0/8 hits, 2.67 expected hits 6 infantry owned by the Russians lost in Rostov 9 artilleries owned by the Germans and 4 infantry owned by the Germans retreated to Ukraine Russians win with 1 aaGun and 2 infantry remaining. Battle score for attacker is 18 Casualties for Russians: 6 infantry Non Combat Move - Germans 1 tactical_bomber moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine 1 bomber moved from Belarus to Novgorod 1 bomber moved from Archangel to Novgorod 3 tactical_bombers moved from Holland Belgium to 112 Sea Zone 6 fighters moved from Holland Belgium to Western Germany 5 infantry and 2 mech_infantrys moved from Finland to Norway 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 mech_infantrys moved from Yugoslavia to Eastern Poland 3 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 infantry placed in Novgorod 3 mech_infantrys placed in Germany 3 artilleries, 1 fighter and 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,3,4,5,1,6 Germans collect 45 PUs (4 lost to blockades); end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : -1.33 Germans regular : -1.17 British regular : 0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Russians Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 armour moved from Yakut S.S.R. to Yenisey 3 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 2 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Belarus to Russia 7 armour and 18 mech_infantrys moved from Bryansk to Russia 3 aaGuns, 5 artilleries and 26 infantry moved from Bryansk to Tambov 1 aaGun moved from Rostov to Tambov 1 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Tambov 1 artillery and 9 infantry moved from Russia to Tambov Place Units - Russians 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Hopei to Kansu 1 mech_infantry moved from Tsinghai to Kansu 1 mech_infantry moved from Chahar to Kansu 1 bomber moved from French Indo China to Kansu 3 infantry moved from Yunnan to Burma 1 bomber moved from French Indo China to Burma 1 tactical_bomber moved from Hunan to Burma 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to 25 Sea Zone 1 fighter moved from 35 Sea Zone to Guam 1 tactical_bomber moved from 35 Sea Zone to Guam 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 armour and 2 mech_infantrys moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 artillery moved from Kazakhstan to Tsinghai 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to Gilbert Islands Combat - Japanese Battle in Gilbert Islands Battle in 21 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win, taking Gilbert Islands from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Kansu Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Kansu, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese lost in Kansu 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kansu, round 3 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Kansu Japanese roll dice for 1 armour and 1 bomber in Kansu, round 4 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 fighter in Kansu, round 4 : 1/1 hits, 0.67 expected hits 1 armour owned by the Japanese lost in Kansu 1 fighter owned by the Chinese lost in Kansu Japanese win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 armour and 2 mech_infantrys Casualties for Chinese: 1 fighter and 1 infantry Battle in Guam Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Burma Japanese attack with 1 bomber, 3 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Burma, round 3 : 0/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Burma, round 4 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 bomber moved from Kansu to Chahar 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Shantung to Hopei 1 bomber moved from Burma to French Indo China 1 tactical_bomber moved from Burma to French Indo China 1 armour moved from Anhwe to Chahar 1 mech_infantry moved from Shantung to Anhwe 3 infantry moved from French Indo China to Yunnan 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 destroyers moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Guam to 20 Sea Zone 1 tactical_bomber moved from Guam to 20 Sea Zone 1 fighter moved from 21 Sea Zone to Caroline Islands 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 2 carriers moved from 35 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 4 fighters moved from 35 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 2 carriers moved from 35 Sea Zone to 36 Sea Zone 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 3 mech_infantrys placed in Shantung 1 artillery and 2 infantry placed in French Indo China 1 artillery, 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.67 Japanese regular : -2.00 UK_Pacific regular : 0.67 ANZAC regular : 0.83
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 6 fighters, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers and 1 fighter moved from Normandy Bordeaux to 112 Sea Zone 4 fighters moved from 110 Sea Zone to 112 Sea Zone 3 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 2 fighters moved from Gibraltar to 112 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 3 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 tactical_bomber moved from 54 Sea Zone to 48 Sea Zone 1 destroyer moved from 106 Sea Zone to 120 Sea Zone 1 fighter moved from Eastern United States to 120 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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@Omni scramble in 112?
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@sunkhareb Yes scramble
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 6 fighters, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 bombers and 1 fighter moved from Normandy Bordeaux to 112 Sea Zone 4 fighters moved from 110 Sea Zone to 112 Sea Zone 3 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 2 fighters moved from Gibraltar to 112 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 3 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 tactical_bomber moved from 54 Sea Zone to 48 Sea Zone 1 destroyer moved from 106 Sea Zone to 120 Sea Zone 1 fighter moved from Eastern United States to 120 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in 48 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 48 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 2 artilleries and 4 infantry Germans defend with 3 infantry Americans roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 3 : 3/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in 120 Sea Zone Americans attack with 1 destroyer and 1 fighter Germans defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 120 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 120 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 112 Sea Zone Americans attack with 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 10 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 submarines, 3 tactical_bombers and 1 transport Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 10 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 9/15 hits, 7.83 expected hits Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 3 tactical_bombers and 1 transport in 112 Sea Zone, round 2 : 9/15 hits, 8.00 expected hits Units damaged: 1 carrier owned by the Americans 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 6 fighters owned by the Americans lost in 112 Sea Zone 1 destroyer owned by the Germans, 2 submarines owned by the Germans and 2 carriers owned by the Germans lost in 112 Sea Zone 1 tactical_bomber owned by the Americans, 4 fighters owned by the Americans and 2 bombers owned by the Americans retreated 1 cruiser owned by the Americans and 2 carriers owned by the Americans retreated to 110 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 6 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -22 Casualties for Americans: 1 destroyer, 6 fighters and 1 submarine Casualties for Germans: 2 carriers, 1 destroyer and 2 submarines Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany 3 fighters owned by the Germans and 3 tactical_bombers owned by the Germans forced to land in Western Germany Non Combat Move - Americans 2 bombers moved from 112 Sea Zone to Normandy Bordeaux 4 fighters and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux 1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Central United States to 101 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from 48 Sea Zone to 54 Sea Zone 1 carrier moved from 30 Sea Zone to 54 Sea Zone 4 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 4 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 4 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 120 Sea Zone to Eastern United States 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 6 infantry placed in Central United States 1 submarine placed in 10 Sea Zone 2 fighters and 1 tactical_bomber placed in Eastern United States 3 fighters placed in Normandy Bordeaux Americans undo move 3. 1 tactical_bomber placed in Eastern United States 3 fighters placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 3 infantry moved from Shensi to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 artillery Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 2 artilleries, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 5 PUs; UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from United Kingdom to 112 Sea Zone 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone 4 fighters moved from 110 Sea Zone to 112 Sea Zone 1 bomber and 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 2 infantry moved from Normandy Bordeaux to Southern France 2 artilleries moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery moved from Crete to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 fighter moved from Syria to Cyprus 1 fighter and 1 tactical_bomber moved from India to Burma 2 infantry moved from India to Burma Combat - British Battle in Cyprus British attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 1 infantry in Cyprus, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Cyprus British roll dice for 1 artillery, 1 fighter and 1 infantry in Cyprus, round 3 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Cyprus, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Cyprus, round 4 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Cyprus, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Cyprus, round 5 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Cyprus, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Cyprus British roll dice for 1 artillery and 1 fighter in Cyprus, round 6 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in Cyprus, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Battle in Burma British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Southern France British attack with 2 artilleries and 4 infantry Italians defend with 1 factory_minor, 1 harbour and 2 infantry British roll dice for 2 artilleries and 4 infantry in Southern France, round 2 : 3/6 hits, 1.67 expected hits Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Southern France British win, taking Southern France from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 112 Sea Zone British attack with 1 bomber, 1 destroyer, 8 fighters and 1 submarine Germans defend with 1 battleship, 1 carrier, 1 cruiser and 1 transport British roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 carrier owned by the Germans lost in 112 Sea Zone British roll dice for 1 bomber, 1 destroyer and 8 fighters in 112 Sea Zone, round 2 : 7/10 hits, 5.00 expected hits Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the British lost in 112 Sea Zone 1 battleship owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone British win with 1 bomber and 8 fighters remaining. Battle score for attacker is 41 Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 1 transport Casualties for British: 1 destroyer and 1 submarine Non Combat Move - British 1 bomber moved from 112 Sea Zone to Normandy Bordeaux 2 fighters moved from 112 Sea Zone to United Kingdom 1 aaGun moved from Normandy Bordeaux to Southern France 1 aaGun moved from Normandy Bordeaux to Holland Belgium 4 fighters moved from 112 Sea Zone to 110 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 2 cruisers moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Cyprus to Syria 1 infantry moved from Iraq to Northwest Persia 1 aaGun, 2 artilleries and 1 infantry moved from Persia to Northwest Persia 1 mech_infantry moved from Eastern Persia to India 3 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 2 fighters moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to India Place Units - British 3 mech_infantrys placed in Egypt 2 artilleries and 1 infantry placed in Persia 2 fighters placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 aaGun placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 aaGun Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 2 fighters EDIT: Adding units owned by British to Normandy Bordeaux: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.50 Americans regular : 3.83 Italians regular : -1.67 Japanese regular : -0.67 Germans regular : 2.00 British regular : 0.00
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from France to 99 Sea Zone 1 armour moved from Ukraine to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Ukraine 1 armour moved from Ukraine to Rostov Italians take Rostov from Russians 1 armour moved from Rostov to Ukraine Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 bomber moved from 99 Sea Zone to Southern Italy 1 fighter moved from Western Germany to Denmark 1 mech_infantry moved from France to Denmark 1 aaGun moved from France to Northern Italy 3 artilleries and 2 infantry moved from France to Northern Italy Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,6,4,2,1,2 Italians collect 5 PUs (8 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands 1 submarine moved from 54 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Gilbert Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Gilbert Islands, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Gilbert Islands, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Gilbert Islands, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Gilbert Islands, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Gilbert Islands, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Gilbert Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Gilbert Islands ANZAC win, taking Gilbert Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Syria to Iraq Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 infantry placed in New South Wales 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : -1.00