@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
    Purchase Units - Italians
        Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
        1 mech_infantry moved from Western Ukraine to Ukraine
        1 mech_infantry moved from Ukraine to Rostov
        1 bomber moved from Novgorod to Rostov
    Combat - Italians
        Battle in Rostov
            Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
            Russians defend with 1 infantry
                Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Italians lost in Rostov
                1 infantry owned by the Russians lost in Rostov
            Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
            Casualties for Italians: 1 mech_infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Italians
        1 bomber moved from Rostov to Southern Italy
        2 fighters moved from Germany to Southern Italy
        2 infantry moved from Northern Italy to Yugoslavia
        1 aaGun moved from Northern Italy to Yugoslavia
        1 aaGun moved from Southern France to Northern Italy
        1 infantry moved from Southern France to France
    Place Units - Italians
        1 infantry placed in Southern France
        1 fighter placed in Southern Italy
        1 infantry and 1 mech_infantry placed in Northern Italy
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Bessarabia: 1 infantry
        EDIT: Adding units owned by Italians to Ukraine: 1 infantry
        EDIT: Turning off Edit Mode
        1 infantry placed in Northern Italy
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
        EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
    Turn Complete - Italians
        Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        2 fighters moved from French Indo China to Malaya
        1 fighter moved from 42 Sea Zone to Malaya
        1 submarine moved from 6 Sea Zone to 15 Sea Zone
    Combat - ANZAC
        Battle in Malaya
            ANZAC attack with 3 fighters
            Japanese defend with 1 harbour and 1 infantry
                ANZAC roll dice for 3 fighters in Malaya, round 2 : 1/3 hits, 1,50 expected hits
                Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Malaya
            ANZAC win with 3 fighters remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - ANZAC
        3 fighters moved from Malaya to French Indo China
        1 fighter moved from Caroline Islands to French Indo China
        2 fighters moved from Queensland to 42 Sea Zone
    Place Units - ANZAC
        2 submarines placed in 62 Sea Zone
        ANZAC undo move 1.
        2 submarines placed in 54 Sea Zone
        1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    Combat Move - French
        1 infantry moved from Egypt to Trans-Jordan
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : -0,50
I always forgot:
sz42
UK Ftr and first ANZAC Ftr on same US carrier
UK Tac and second ANZAC Ftr on UK carrier
@pacifiersboard said in 2024 BM Playoffs Adam514 (Axis) vs pacifiersboard (Allies+22):
I always forgot:
sz42
UK Ftr and first ANZAC Ftr on same US carrier
UK Tac and second ANZAC Ftr on UK carrier
almost, not always
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 armour, 2 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 mech_infantry moved from Ukraine to Caucasus
              Germans take Caucasus from Russians
        1 mech_infantry moved from Ukraine to Volgograd
              Germans take Volgograd from Russians
        1 armour moved from Finland to Vyborg
              Germans take Vyborg from Russians
        1 armour moved from Vyborg to Karelia
        1 artillery, 1 infantry and 1 mech_infantry moved from Finland to Karelia
        1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
        1 infantry moved from Smolensk to Vologda
        1 mech_infantry moved from Eastern Poland to Archangel
        1 artillery moved from Novgorod to Archangel
        1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
        1 fighter and 1 tactical_bomber moved from Western Ukraine to Archangel
        1 bomber moved from Novgorod to Vologda
        1 bomber moved from Western Germany to Tambov
        2 infantry moved from Bryansk to Tambov
    Combat - Germans
        Battle in Karelia
            Germans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
            Russians defend with 1 artillery
                Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 2/6 hits, 2.50 expected hits
                Russians roll dice for 1 artillery in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Russians lost in Karelia
            Germans win, taking Karelia from Russians with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Russians: 1 artillery
        Battle in Tambov
            Germans attack with 1 bomber and 2 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
                Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Tambov
            Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Archangel
            Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 4/4 hits, 1.83 expected hits
                Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Archangel
            Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Vologda
            Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 2.00 expected hits
                Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Vologda
                1 infantry owned by the Russians lost in Vologda
            Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 mech_infantry moved from Eastern Poland to Archangel
        1 bomber moved from Vologda to Chahar
        3 armour moved from Ukraine to Bryansk
        1 bomber moved from Tambov to Bryansk
        1 infantry moved from Bessarabia to Ukraine
        2 mech_infantrys moved from Eastern Poland to Archangel
        1 mech_infantry moved from Eastern Poland to Archangel
        1 mech_infantry moved from Eastern Poland to Bryansk
        1 fighter and 1 tactical_bomber moved from Karelia to Bryansk
        1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
        1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
        1 transport moved from 115 Sea Zone to 114 Sea Zone
        2 infantry moved from Germany to 114 Sea Zone
        2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
        2 infantry moved from 115 Sea Zone to Novgorod
        1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
        2 infantry moved from Western Germany to Germany
        5 mech_infantrys moved from Western Germany to Poland
        1 aaGun moved from Bryansk to Rostov
        2 artilleries moved from Novgorod to Belarus
        1 infantry moved from Bryansk to Rostov
    Place Units - Germans
        2 artilleries and 1 infantry placed in Ukraine
        3 infantry placed in Novgorod
        2 armour and 8 mech_infantrys placed in Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
        Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
    Purchase Units - Russians
        Russians buy 1 fighter and 8 infantry; Remaining resources: 1 PUs; 
    Combat Move - Russians
        1 fighter and 1 mech_infantry moved from Russia to Volgograd
        10 infantry moved from Timguska to Olgiy
        3 fighters and 1 tactical_bomber moved from Russia to Olgiy
    Combat - Russians
        Battle in Volgograd
            Russians attack with 1 fighter and 1 mech_infantry
            Germans defend with 1 factory_minor and 1 mech_infantry
                Russians roll dice for 1 fighter and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 fighter and 1 mech_infantry in Volgograd, round 3 : 2/2 hits, 0,67 expected hits
                Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Russians lost in Volgograd
                1 mech_infantry owned by the Germans lost in Volgograd
            Russians win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for Russians: 1 mech_infantry
            Casualties for Germans: 1 mech_infantry
        Battle in Olgiy
            Russians attack with 3 fighters, 10 infantry and 1 tactical_bomber
            Japanese defend with 1 aaGun, 2 artilleries and 9 infantry
                Japanese roll AA dice in Olgiy : 1/3 hits, 0,50 expected hits
                1 fighter owned by the Russians lost in Olgiy
                Russians roll dice for 2 fighters, 10 infantry and 1 tactical_bomber in Olgiy, round 2 : 4/13 hits, 3,33 expected hits
                Japanese roll dice for 1 aaGun, 2 artilleries and 9 infantry in Olgiy, round 2 : 2/11 hits, 3,67 expected hits
                2 infantry owned by the Russians lost in Olgiy
                3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Olgiy
                Russians roll dice for 2 fighters, 8 infantry and 1 tactical_bomber in Olgiy, round 3 : 3/11 hits, 3,00 expected hits
                Japanese roll dice for 2 artilleries and 6 infantry in Olgiy, round 3 : 3/8 hits, 2,67 expected hits
                3 infantry owned by the Russians lost in Olgiy
                3 infantry owned by the Japanese lost in Olgiy
                Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Olgiy, round 4 : 1/8 hits, 2,50 expected hits
                Japanese roll dice for 2 artilleries and 3 infantry in Olgiy, round 4 : 1/5 hits, 1,67 expected hits
                1 infantry owned by the Russians lost in Olgiy
                1 infantry owned by the Japanese lost in Olgiy
                Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Olgiy, round 5 : 2/7 hits, 2,33 expected hits
                Japanese roll dice for 2 artilleries and 2 infantry in Olgiy, round 5 : 0/4 hits, 1,33 expected hits
                2 infantry owned by the Japanese lost in Olgiy
                Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Olgiy, round 6 : 4/7 hits, 2,33 expected hits
                Japanese roll dice for 2 artilleries in Olgiy, round 6 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Russians lost in Olgiy
                2 artilleries owned by the Japanese lost in Olgiy
            Russians win, taking Olgiy from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
            Casualties for Russians: 1 fighter and 7 infantry
            Casualties for Japanese: 1 aaGun, 2 artilleries and 9 infantry
    Non Combat Move - Russians
        2 fighters and 1 tactical_bomber moved from Olgiy to Timguska
        2 mech_infantrys moved from Kazakhstan to Timguska
        1 fighter moved from Volgograd to Russia
        1 submarine moved from 96 Sea Zone to 97 Sea Zone
    Place Units - Russians
        1 fighter and 8 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 10 PUs; end with 11 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
        Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : -3,00
Japanese AA : 0,50
Germans regular : 0,33
Russians regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
    Purchase Units - Japanese
        Japanese buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
        1 fighter moved from 37 Sea Zone to 41 Sea Zone
        1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
        1 destroyer moved from 37 Sea Zone to 36 Sea Zone
        1 destroyer moved from 6 Sea Zone to 34 Sea Zone
              Japanese take 22 Sea Zone from Americans
              Japanese take 6 Sea Zone from ANZAC
        2 fighters moved from 6 Sea Zone to 25 Sea Zone
        1 submarine moved from 6 Sea Zone to 25 Sea Zone
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone
        2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
        1 fighter moved from Japan to 36 Sea Zone
        1 infantry moved from Yenisey to Olgiy
        1 infantry moved from Kansu to Olgiy
        2 bombers moved from Chahar to Olgiy
        1 mech_infantry moved from Tsagaan Olom to Olgiy
        1 cruiser and 1 marine moved from 37 Sea Zone to 21 Sea Zone
              Japanese take 35 Sea Zone from Americans
        1 marine moved from 21 Sea Zone to Guam
        1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
        1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
    Combat - Japanese
        Battle in Guam
        Battle in 41 Sea Zone
            Japanese attack with 1 fighter
            British defend with 1 transport
                1 transport owned by the British lost in 41 Sea Zone
            Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in 25 Sea Zone
            Japanese attack with 2 fighters and 1 submarine
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 25 Sea Zone
            Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Shan State
            Japanese attack with 2 fighters and 2 tactical_bombers
            British defend with 1 infantry
                Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 2 : 2/4 hits, 2.33 expected hits
                UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Shan State
            Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in 36 Sea Zone
            Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
            Americans defend with 1 destroyer and 1 submarine
                Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 36 Sea Zone, round 2 : 6/11 hits, 6.17 expected hits
                Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 36 Sea Zone
                1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 36 Sea Zone
            Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 destroyer
            Casualties for Americans: 1 destroyer and 1 submarine
        Battle in 34 Sea Zone
            Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
            Americans defend with 1 submarine
                Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the Americans lost in 34 Sea Zone
            Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Americans: 1 submarine
        Battle in Olgiy
            Japanese attack with 2 bombers, 2 infantry and 1 mech_infantry
            Russians defend with 3 infantry
                Japanese roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Olgiy, round 2 : 3/5 hits, 1.83 expected hits
                Russians roll dice for 3 infantry in Olgiy, round 2 : 1/3 hits, 1.00 expected hits
                1 infantry owned by the Japanese lost in Olgiy
                3 infantry owned by the Russians lost in Olgiy
            Japanese win, taking Olgiy from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 infantry
            Casualties for Russians: 3 infantry
    Non Combat Move - Japanese
        1 fighter moved from 41 Sea Zone to 35 Sea Zone
        2 fighters and 2 tactical_bombers moved from Shan State to 35 Sea Zone
        1 artillery, 2 infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone
        1 battleship, 3 carriers, 2 destroyers and 1 marine moved from 37 Sea Zone to 35 Sea Zone
        1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
        1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
        4 carriers moved from 6 Sea Zone to 35 Sea Zone
        2 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
        2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
        2 fighters moved from 25 Sea Zone to 6 Sea Zone
        1 battleship and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
        2 infantry moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
        4 infantry moved from Korea to Manchuria
        1 infantry moved from Suiyuyan to Kansu
        1 infantry moved from Hopei to Shensi
        1 artillery moved from Shensi to Suiyuyan
        1 infantry moved from Chahar to Hopei
        1 infantry moved from Anhwe to Chahar
        1 armour moved from Tsagaan Olom to Chahar
        1 infantry moved from Kiangsi to Anhwe
        1 infantry moved from Kwangtung to Kiangsi
        2 bombers moved from Olgiy to Chahar
    Place Units - Japanese
        1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
        1 fighter and 2 infantry placed in Japan
        3 infantry placed in Kwangtung
    Turn Complete - Japanese
        Japanese collect 54 PUs; end with 54 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : 1.83
UK_Pacific regular : -0.33
Russians regular : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
    Combat Move - British
        1 destroyer and 2 submarines moved from 42 Sea Zone to 21 Sea Zone
        1 fighter moved from 46 Sea Zone to 21 Sea Zone
        1 battleship and 1 marine moved from 42 Sea Zone to 20 Sea Zone
        1 marine moved from 20 Sea Zone to Formosa
        2 submarines moved from 96 Sea Zone to 95 Sea Zone
        1 submarine moved from 98 Sea Zone to 95 Sea Zone
        1 fighter moved from 96 Sea Zone to 95 Sea Zone
        2 fighters moved from 98 Sea Zone to 95 Sea Zone
        1 artillery and 2 infantry moved from Malta to 96 Sea Zone
        1 artillery moved from Tobruk to 96 Sea Zone
        1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
        1 artillery and 1 infantry moved from 99 Sea Zone to Crete
        1 artillery, 1 battleship, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
        1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
        1 armour moved from Normandy Bordeaux to Holland Belgium
              British take Holland Belgium from Germans
        1 armour moved from Holland Belgium to Normandy Bordeaux
        1 armour moved from Iraq to Caucasus
        1 tactical_bomber moved from India to Caucasus
        2 fighters moved from India to Caucasus
Combat Hit Differential Summary :
scramble sz95? kamikaze sz20?
No kamis or scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 2 destroyers, 5 fighters, 1 harbour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Americans
        2 fighters and 1 tactical_bomber moved from French Indo China to 34 Sea Zone
        1 artillery moved from Java to 42 Sea Zone
        1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
        1 artillery moved from 37 Sea Zone to Malaya
    Combat - Americans
        Battle in Malaya
        Battle in 34 Sea Zone
            Americans attack with 2 fighters and 1 tactical_bomber
            Japanese defend with 1 destroyer
                Americans roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 fighter owned by the Americans lost in 34 Sea Zone
                1 destroyer owned by the Japanese lost in 34 Sea Zone
            Americans win, taking Malaya from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
            Casualties for Americans: 1 fighter
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 42 Sea Zone to 46 Sea Zone
        1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
        EDIT: 1 fighter moved from 46 Sea Zone to 42 Sea Zone
        EDIT: 1 fighter moved from 42 Sea Zone to 46 Sea Zone
        1 artillery, 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 46 Sea Zone
        1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
        1 marine moved from 46 Sea Zone to New Guinea
        2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 46 Sea Zone
        2 fighters moved from 26 Sea Zone to 46 Sea Zone
        1 fighter moved from Western United States to Wake Island
        1 mech_infantry moved from Eastern United States to 101 Sea Zone
        1 mech_infantry moved from Central United States to 101 Sea Zone
        1 mech_infantry moved from Southeast Mexico to Western United States
        2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
        2 infantry moved from British Guiana to 88 Sea Zone
        2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
        2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
        1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
        1 submarine moved from 91 Sea Zone to 93 Sea Zone
        1 transport moved from 91 Sea Zone to 101 Sea Zone
        1 carrier and 1 destroyer moved from 101 Sea Zone to 123 Sea Zone
        1 destroyer moved from 101 Sea Zone to 91 Sea Zone
    Place Units - Americans
        1 harbour placed in Java
        2 destroyers placed in 10 Sea Zone
        2 fighters and 1 mech_infantry placed in French Indo China
        2 infantry placed in Eastern United States
        3 fighters placed in Western United States
    Turn Complete - Americans
        Americans collect 58 PUs; end with 58 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Sikang to Shensi
        1 infantry moved from Szechwan to Shensi
        1 fighter moved from Yunnan to Shensi
        1 artillery moved from Kweichow to Hopei
        1 artillery and 1 infantry moved from Hunan to Anhwe
    Combat - Chinese
        Battle in Shensi
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Shensi
            Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Anhwe
            Chinese attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Hopei
            Chinese attack with 1 artillery
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                1 artillery owned by the Chinese lost in Hopei
            Japanese win with 1 infantry remaining. Battle score for attacker is -4
            Casualties for Chinese: 1 artillery
    Non Combat Move - Chinese
        1 fighter moved from Shensi to Hunan
        1 artillery and 1 infantry moved from Kwangsi to Hunan
        4 artilleries and 5 infantry moved from Yunnan to Hunan
    Place Units - Chinese
        1 infantry placed in Yunnan
        2 infantry placed in Hunan
        Chinese undo move 2.
        1 infantry placed in Yunnan
        1 infantry placed in Hunan
        Chinese undo move 2.
        1 infantry placed in Hunan
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Hunan: 1 fighter
        EDIT: Adding units owned by Chinese to Yunnan: 1 fighter
        EDIT: Turning off Edit Mode
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 8 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    Purchase Units - British
        British buy 1 artillery, 1 harbour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - British
        1 destroyer and 2 submarines moved from 42 Sea Zone to 21 Sea Zone
        1 fighter moved from 46 Sea Zone to 21 Sea Zone
        1 battleship and 1 marine moved from 42 Sea Zone to 20 Sea Zone
        1 marine moved from 20 Sea Zone to Formosa
        2 submarines moved from 96 Sea Zone to 95 Sea Zone
        1 submarine moved from 98 Sea Zone to 95 Sea Zone
        1 fighter moved from 96 Sea Zone to 95 Sea Zone
        2 fighters moved from 98 Sea Zone to 95 Sea Zone
        1 artillery and 2 infantry moved from Malta to 96 Sea Zone
        1 artillery moved from Tobruk to 96 Sea Zone
        1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
        1 artillery and 1 infantry moved from 99 Sea Zone to Crete
        1 artillery, 1 battleship, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
        1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
        1 armour moved from Normandy Bordeaux to Holland Belgium
              British take Holland Belgium from Germans
        1 armour moved from Holland Belgium to Normandy Bordeaux
        1 armour moved from Iraq to Caucasus
        1 tactical_bomber moved from India to Caucasus
        2 fighters moved from India to Caucasus
    Combat - British
        Battle in Formosa
        Battle in Crete
            British attack with 1 artillery and 1 infantry
            Germans defend with 1 infantry
                British roll dice for 2 cruisers in Crete, round 2 : 1/2 hits, 1,00 expected hits
                Germans roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Crete
            British win, taking Formosa from Japanese, taking Crete from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Cyprus
            British attack with 1 artillery and 1 infantry
            Italians defend with 1 infantry
                British roll dice for 1 battleship in Cyprus, round 2 : 0/1 hits, 0,67 expected hits
                British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 1/2 hits, 0,67 expected hits
                Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Italians lost in Cyprus
            British win, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
        Battle in 21 Sea Zone
            British attack with 1 destroyer, 1 fighter and 2 submarines
            Japanese defend with 1 cruiser, 1 destroyer and 1 submarine
                British roll dice for 2 submarines in 21 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                British roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 cruiser and 1 destroyer in 21 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                1 submarine owned by the British lost in 21 Sea Zone
                1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 cruiser owned by the Japanese lost in 21 Sea Zone
            British win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
            Casualties for British: 1 submarine
            Casualties for Japanese: 1 cruiser, 1 destroyer and 1 submarine
        Battle in 95 Sea Zone
            British attack with 3 fighters and 3 submarines
            Italians defend with 1 destroyer
                British roll dice for 3 submarines in 95 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                British roll dice for 3 fighters in 95 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Italians lost in 95 Sea Zone
            British win with 3 fighters and 3 submarines remaining. Battle score for attacker is 8
            Casualties for Italians: 1 destroyer
        Battle in Caucasus
            British attack with 1 armour, 2 fighters and 1 tactical_bomber
            Germans defend with 1 mech_infantry
                British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Caucasus, round 2 : 3/4 hits, 2,17 expected hits
                Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Germans lost in Caucasus
            British win, taking Caucasus from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - British
        2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
        1 fighter moved from 95 Sea Zone to Syria
        2 infantry moved from Trans-Jordan to Iraq
        2 fighters moved from 95 Sea Zone to 99 Sea Zone
        1 carrier, 1 destroyer and 1 submarine moved from 98 Sea Zone to 99 Sea Zone
        1 carrier and 1 fighter moved from 96 Sea Zone to 99 Sea Zone
        1 fighter moved from Gibraltar to 99 Sea Zone
        1 aaGun moved from Trans-Jordan to Syria
        1 aaGun and 2 infantry moved from Morocco to Algeria
        1 artillery and 2 infantry moved from Egypt to Trans-Jordan
        1 infantry moved from Egypt to Alexandria
        1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
        3 infantry moved from Yunnan to French Indo China
        1 infantry moved from Burma to Yunnan
        1 armour and 1 mech_infantry moved from India to Yunnan
        1 infantry moved from India to Burma
        1 carrier, 1 cruiser and 1 fighter moved from 42 Sea Zone to 46 Sea Zone
        1 fighter moved from 21 Sea Zone to 46 Sea Zone
        2 fighters moved from United Kingdom to 123 Sea Zone
        1 destroyer moved from 121 Sea Zone to 123 Sea Zone
        1 bomber moved from Eastern United States to United Kingdom
        1 tactical_bomber moved from 42 Sea Zone to French Indo China
    Place Units - British
        1 harbour placed in Iceland
        1 transport placed in 106 Sea Zone
        1 mech_infantry placed in Union of South Africa
        1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
    Turn Complete - British
        British collect 37 PUs; end with 37 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    Place Units - UK_Pacific
        4 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 15 PUs; end with 16 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
        Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0,17
Americans regular : 1,33
Italians regular : -0,67
Japanese regular : 0,33
Germans regular : -0,67
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
    Purchase Units - Italians
        Italians buy 5 infantry; Remaining resources: 1 PUs; 
    Combat Move - Italians
        1 armour and 1 mech_infantry moved from Rostov to Caucasus
        1 bomber moved from Southern Italy to Caucasus
        1 fighter moved from Southern Italy to Caucasus
        1 infantry moved from France to Holland Belgium
              Germans take Holland Belgium from British
    Combat - Italians
        Italians creates battle in territory 97 Sea Zone
        Battle in Caucasus
            Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
            British defend with 1 armour
                Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.83 expected hits
                Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                1 armour owned by the British lost in Caucasus
            Italians win, taking Caucasus from Russians with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
            Casualties for British: 1 armour
    Non Combat Move - Italians
        1 fighter moved from Caucasus to Rostov
        1 bomber moved from Caucasus to Bryansk
        1 infantry moved from Ukraine to Rostov
        1 aaGun and 2 infantry moved from Yugoslavia to Romania
        4 infantry moved from Northern Italy to Yugoslavia
        1 mech_infantry moved from Northern Italy to Romania
        1 infantry moved from Southern France to France
    Place Units - Italians
        3 infantry placed in Northern Italy
        2 infantry placed in Southern France
        Italians undo move 1.
        1 infantry placed in Southern Italy
        1 infantry placed in Southern Italy
        1 infantry placed in Northern Italy
        Italians undo move 1.
        1 infantry placed in Southern France
        1 infantry placed in Southern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
        Italians collect 15 PUs (3 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6
    Purchase Units - ANZAC
        ANZAC buy 1 artillery and 1 tactical_bomber; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 submarines moved from 54 Sea Zone to 46 Sea Zone
        1 submarine moved from 15 Sea Zone to 31 Sea Zone
        2 fighters moved from French Indo China to Szechwan
    Place Units - ANZAC
        1 artillery and 1 tactical_bomber placed in Queensland
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 11 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    Combat Move - French
        1 infantry moved from Trans-Jordan to Iraq
        1 fighter moved from 99 Sea Zone to Russia
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
After UK turn I forgot to announce for sz46:
UK Ftr on its own carrier.
And after ANZAC:
both planes on same US carrier
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 4 armour, 1 bomber, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 2 PUs; 
    Combat Move - Germans
    Non Combat Move - Germans
        2 artilleries and 2 infantry moved from Ukraine to Bryansk
        1 infantry moved from Rostov to Bryansk
        2 infantry moved from Tambov to Bryansk
        1 aaGun moved from Rostov to Volgograd
        1 artillery moved from Archangel to Smolensk
        2 artilleries moved from Belarus to Bryansk
        2 infantry moved from Germany to Western Germany
        2 mech_infantrys moved from Eastern Poland to Ukraine
        2 fighters and 1 tactical_bomber moved from Western Germany to Caucasus
        1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus
        1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
        1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
        1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
        2 infantry moved from Novgorod to 115 Sea Zone
        1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
        2 infantry moved from 113 Sea Zone to Western Germany
        5 mech_infantrys moved from Poland to Western Ukraine
        1 armour moved from Eastern Poland to Bryansk
        2 mech_infantrys moved from Eastern Poland to Bryansk
        1 bomber moved from Chahar to Caucasus
        1 bomber moved from Bryansk to Caucasus
        3 mech_infantrys moved from Archangel to Bryansk
        1 armour and 1 mech_infantry moved from Karelia to Belarus
        1 mech_infantry moved from Archangel to Bryansk
        1 mech_infantry moved from Archangel to Bryansk
        1 infantry moved from Novgorod to Archangel
        2 infantry moved from Novgorod to Belarus
        2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
        1 artillery and 1 infantry moved from Karelia to Finland
    Place Units - Germans
        1 armour and 1 mech_infantry placed in Volgograd
        3 armour placed in Ukraine
        3 tactical_bombers placed in Novgorod
        1 bomber placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
            Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,2,5,1,1,5,1,3,4,5,4
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
        Germans collect 51 PUs (4 lost to blockades); end with 53 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
    Purchase Units - Russians
        Russians buy 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        2 fighters and 1 mech_infantry moved from Timguska to Kansu
        1 tactical_bomber moved from Timguska to Smolensk
        2 fighters moved from Russia to Smolensk
    Combat - Russians
        Russians creates battle in territory 97 Sea Zone
        Battle in Smolensk
            Russians attack with 2 fighters and 1 tactical_bomber
            Germans defend with 1 artillery
                Russians roll dice for 2 fighters and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,67 expected hits
                Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                1 tactical_bomber owned by the Russians lost in Smolensk
                1 artillery owned by the Germans lost in Smolensk
            Russians win with 2 fighters remaining. Battle score for attacker is -7
            Casualties for Russians: 1 tactical_bomber
            Casualties for Germans: 1 artillery
        Battle in Kansu
            Russians attack with 2 fighters and 1 mech_infantry
            Japanese defend with 1 infantry
                Russians roll dice for 2 fighters and 1 mech_infantry in Kansu, round 2 : 2/3 hits, 1,17 expected hits
                Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Kansu
            Russians win, taking Kansu from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Russians
        2 fighters moved from Kansu to Russia
        2 fighters moved from Smolensk to Russia
        1 mech_infantry moved from Timguska to Kazakhstan
        1 aaGun moved from Timguska to Kansu
    Place Units - Russians
        6 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 10 PUs; end with 10 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
        Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : 0,67
Russians regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7
    Purchase Units - Russians
        Russians buy 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        2 fighters and 1 mech_infantry moved from Timguska to Kansu
        1 tactical_bomber moved from Timguska to Smolensk
        2 fighters moved from Russia to Smolensk
    Combat - Russians
        Russians creates battle in territory 97 Sea Zone
        Battle in Smolensk
            Russians attack with 2 fighters and 1 tactical_bomber
            Germans defend with 1 artillery
                Russians roll dice for 2 fighters and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,67 expected hits
                Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                1 tactical_bomber owned by the Russians lost in Smolensk
                1 artillery owned by the Germans lost in Smolensk
            Russians win with 2 fighters remaining. Battle score for attacker is -7
            Casualties for Russians: 1 tactical_bomber
            Casualties for Germans: 1 artillery
        Battle in Kansu
            Russians attack with 2 fighters and 1 mech_infantry
            Japanese defend with 1 infantry
                Russians roll dice for 2 fighters and 1 mech_infantry in Kansu, round 2 : 2/3 hits, 1,17 expected hits
                Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Kansu
            Russians win, taking Kansu from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Russians
        2 fighters moved from Kansu to Russia
        2 fighters moved from Smolensk to Russia
        1 mech_infantry moved from Timguska to Kazakhstan
        1 aaGun moved from Timguska to Kansu
    Place Units - Russians
        6 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 10 PUs; end with 10 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
        Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from Kazakhstan: 1 mech_infantry
        EDIT: Removing units owned by Russians from Kansu: 1 aaGun
        EDIT: Adding units owned by Russians to Novosibirsk: 1 aaGun and 1 mech_infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : 0,67
Russians regular : 1,17
please use second file
UK bomber really should have landed in Scotland lol
can you wait for a second GO ? I wanna reconsider non-combat-movement
@pacifiersboard said in 2024 BM Playoffs Adam514 (Axis) vs pacifiersboard (Allies+22):
UK bomber really should have landed in Scotland lol
can you wait for a second GO ? I wanna reconsider non-combat-movement
it’s good, go ahead