@Jacob16 and @oysteilo Happy to play with anyone gents, if any one has an opinion or preference. Or we would just leave it up to chance.
2024 BM Playoffs Adam514 (Axis) vs pacifiersboard (Allies+22)
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Thought I could stack Egypt but I also thought I had just sent a mech there during combat moves, but I sent a tank. Will swap tank for mech if that’s okay.
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 11 artilleries, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Trans-Jordan to Egypt Germans take Egypt from British 1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq 1 mech_infantry moved from Northwest Persia to Iraq 1 infantry moved from Archangel to Novgorod Germans take Novgorod from Russians 1 mech_infantry moved from Belarus to Baltic States Germans take Baltic States from Russians 1 mech_infantry moved from Western Ukraine to Eastern Poland Germans take Eastern Poland from Russians 2 infantry moved from Germany to Poland 2 bombers moved from Russia to Poland 2 bombers moved from Russia to Norway 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 2 armour and 2 mech_infantrys moved from Kazakhstan to Tsinghai Germans take Tsinghai from Chinese 2 armour and 2 mech_infantrys moved from Tsinghai to Shensi 1 infantry moved from Sikang to Shensi 1 infantry moved from Finland to Norway 1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone 5 fighters and 2 tactical_bombers moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway 1 tactical_bomber moved from Southern Italy to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone Combat - Germans Battle in 112 Sea Zone Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 1 transport Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Norway Germans attack with 2 bombers, 6 fighters, 1 infantry and 2 tactical_bombers British defend with 1 fighter; Americans defend with 2 infantry Germans roll dice for 2 bombers, 6 fighters, 1 infantry and 2 tactical_bombers in Norway, round 2 : 4/11 hits, 5.83 expected hits Americans roll dice for 1 fighter and 2 infantry in Norway, round 2 : 1/3 hits, 1.33 expected hits 1 fighter owned by the Germans lost in Norway 2 infantry owned by the Americans and 1 fighter owned by the British lost in Norway Germans win, taking Norway from Americans with 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 fighter Casualties for British: 1 fighter Casualties for Americans: 2 infantry Battle in Iraq Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 0/3 hits, 1.33 expected hits British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 4 : 0/3 hits, 1.33 expected hits British roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 5 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Germans attack with 2 armour, 1 infantry and 2 mech_infantrys Chinese defend with 1 infantry Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Shensi, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Germans win, taking Shensi from Chinese with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Poland Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Poland, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Novosibirsk to Kansu 1 infantry moved from Kazakhstan to Sikang 1 mech_infantry moved from Kazakhstan to Tsinghai 1 mech_infantry moved from Russia to Novosibirsk 1 infantry moved from Urals to Novosibirsk 1 infantry moved from Karelia to Finland 1 infantry moved from Vyborg to Finland 15 artilleries and 20 infantry moved from Archangel to Belarus 1 mech_infantry moved from Ukraine to Romania 1 mech_infantry moved from Bessarabia to Yugoslavia 2 infantry moved from Ukraine to Bessarabia 2 bombers moved from Poland to Western Germany 2 artilleries and 13 infantry moved from Western Germany to Germany 1 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan EDIT: 1 armour moved from Egypt to Trans-Jordan 1 mech_infantry moved from Trans-Jordan to Egypt 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Volgograd 1 infantry moved from Russia to Samara 1 infantry moved from Bryansk to Rostov 1 infantry moved from Holland Belgium to Western Germany 1 infantry moved from France to Western Germany 1 fighter moved from Norway to Germany 1 fighter moved from 112 Sea Zone to Southern Italy 1 fighter and 2 tactical_bombers moved from 112 Sea Zone to Western Germany 4 fighters and 2 tactical_bombers moved from Norway to Western Germany 2 bombers moved from Norway to Western Germany 1 armour and 5 mech_infantrys moved from Ukraine to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus Place Units - Germans 10 artilleries placed in Germany 1 artillery and 9 infantry placed in Western Germany 2 infantry and 1 mech_infantry placed in Volgograd 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,4,4,2,3,2 Germans collect 64 PUs (2 lost to blockades); end with 64 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.67 Russians regular : 0.67 Germans regular : -7.00 British regular : -1.33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Combat Move - Russians 3 artilleries and 63 infantry moved from Slovakia Hungary to Romania Combat - Russians Battle in Romania Russians attack with 3 artilleries and 63 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 artilleries and 63 infantry in Romania, round 2 : 14/66 hits, 12,00 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Romania 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 3 artilleries and 62 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 aaGuns moved from Slovakia Hungary to Romania 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 fighter moved from Anglo Egyptian Sudan to Greece 1 fighter moved from Ethiopia to 99 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0,67 Russians regular : 2,00
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to Guam 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 3 infantry moved from Anhwe to Kweichow 2 fighters and 2 tactical_bombers moved from Kwangtung to Kweichow 1 infantry moved from Kansu to Suiyuyan Japanese take Suiyuyan from Chinese 1 fighter moved from 19 Sea Zone to Kiangsi 2 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Guam Japanese attack with 1 fighter and 2 infantry Americans defend with 1 airfield, 1 artillery and 1 harbour Japanese roll dice for 1 fighter and 2 infantry in Guam, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 artillery in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam 1 artillery owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Kweichow Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 2 armour and 2 mech_infantrys Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/7 hits, 2.83 expected hits Chinese roll dice for 2 armour and 2 mech_infantrys in Kweichow, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Japanese lost in Kweichow 1 armour owned by the Americans and 2 mech_infantrys owned by the Americans lost in Kweichow Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 3 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 2 infantry Casualties for Americans: 2 armour and 2 mech_infantrys Battle in 35 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kiangsi Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 36 Sea Zone Japanese attack with 1 fighter and 2 submarines ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone 1 destroyer owned by the ANZAC lost in 36 Sea Zone Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 submarine moved from 20 Sea Zone to 43 Sea Zone 1 submarine moved from 20 Sea Zone to 44 Sea Zone 1 fighter moved from Guam to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from Kweichow to Anhwe 2 infantry moved from Jehol to Anhwe 1 infantry moved from Chahar to Anhwe 2 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Central Mongolia to Chahar 2 infantry moved from Amur to Buyant-Uhaa 1 carrier and 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 carrier moved from 19 Sea Zone to 21 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 carrier, 3 destroyers and 2 submarines moved from 20 Sea Zone to 21 Sea Zone 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 fighters moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from Kiangsi to Kwangtung 1 fighter moved from 36 Sea Zone to 21 Sea Zone Place Units - Japanese 1 destroyer and 2 submarines placed in 6 Sea Zone 3 infantry placed in Kwangtung 1 fighter and 5 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2,3,6 Japanese collect 43 PUs (4 lost to blockades); end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 0.67 Japanese regular : 3.00 ANZAC regular : 0.33
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Japan to Guam 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 3 infantry moved from Anhwe to Kweichow 2 fighters and 2 tactical_bombers moved from Kwangtung to Kweichow 1 infantry moved from Kansu to Suiyuyan Japanese take Suiyuyan from Chinese 1 fighter moved from 19 Sea Zone to Kiangsi 2 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 submarine moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Guam Japanese attack with 1 fighter and 2 infantry Americans defend with 1 airfield, 1 artillery and 1 harbour Japanese roll dice for 1 fighter and 2 infantry in Guam, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 artillery in Guam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Guam 1 artillery owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Kweichow Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 2 armour and 2 mech_infantrys Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/7 hits, 2.83 expected hits Chinese roll dice for 2 armour and 2 mech_infantrys in Kweichow, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Japanese lost in Kweichow 1 armour owned by the Americans and 2 mech_infantrys owned by the Americans lost in Kweichow Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 3 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 2 infantry Casualties for Americans: 2 armour and 2 mech_infantrys Battle in 35 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 35 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Kiangsi Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 36 Sea Zone Japanese attack with 1 fighter and 2 submarines ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 36 Sea Zone 1 destroyer owned by the ANZAC lost in 36 Sea Zone Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 submarine moved from 20 Sea Zone to 43 Sea Zone 1 submarine moved from 20 Sea Zone to 44 Sea Zone 1 fighter moved from Guam to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from Kweichow to Anhwe 2 infantry moved from Jehol to Anhwe 1 infantry moved from Chahar to Anhwe 2 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Central Mongolia to Chahar 2 infantry moved from Amur to Buyant-Uhaa 1 carrier and 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 carrier moved from 19 Sea Zone to 21 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 carrier, 3 destroyers and 2 submarines moved from 20 Sea Zone to 21 Sea Zone 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 fighters moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from Kiangsi to Kwangtung 1 fighter moved from 36 Sea Zone to 21 Sea Zone Place Units - Japanese 1 destroyer and 2 submarines placed in 6 Sea Zone 3 infantry placed in Kwangtung 1 fighter and 5 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2,3,6 Japanese collect 43 PUs (4 lost to blockades); end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 1 infantry EDIT: Adding units owned by Japanese to Manchuria: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 0.67 Japanese regular : 3.00 ANZAC regular : 0.33
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TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 1 aaGun, 1 airfield, 1 armour, 1 destroyer, 5 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from Slovakia Hungary to Yugoslavia 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 2 fighters moved from Greece to Egypt 1 submarine moved from 91 Sea Zone to 112 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 artillery moved from Yunnan to Kweichow 1 fighter moved from India to Kweichow 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Combat Hit Differential Summary :
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scramble sz112?
kamikaze sz35? -
1 kami, no scramble.
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TripleA Manual Gamesave Post: Chinese round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 7 artilleries, 1 fighter and 7 infantry moved from Kwangsi to Kwangtung Combat - Chinese Battle in Kwangtung Chinese attack with 7 artilleries, 1 fighter and 7 infantry Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 18 infantry Japanese roll AA dice in Kwangtung : 0/1 hits, 0,17 expected hits Chinese roll dice for 7 artilleries, 1 fighter and 7 infantry in Kwangtung, round 2 : 6/15 hits, 5,17 expected hits
Combat Hit Differential Summary :
Chinese regular : 0,83 Japanese AA : -0,17
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Yes max defense.
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 1 aaGun, 1 airfield, 1 armour, 1 destroyer, 5 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters moved from Slovakia Hungary to Yugoslavia 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 2 fighters moved from Greece to Egypt 1 submarine moved from 91 Sea Zone to 112 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 artillery moved from Yunnan to Kweichow 1 fighter moved from India to Kweichow 1 destroyer moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Battle in Egypt Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 2 : 3/4 hits, 1,67 expected hits Germans roll dice for 1 mech_infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Egypt Americans win, taking Egypt from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Yugoslavia Americans attack with 4 fighters Germans defend with 1 mech_infantry Americans roll dice for 4 fighters in Yugoslavia, round 2 : 3/4 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Yugoslavia 1 mech_infantry owned by the Germans lost in Yugoslavia Americans win with 3 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Germans: 1 mech_infantry Battle in 112 Sea Zone Americans attack with 1 bomber, 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 112 Sea Zone 1 destroyer owned by the Germans lost in 112 Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 35 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Kweichow Americans attack with 1 artillery and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 fighter in Kweichow, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Kweichow to Yunnan 3 fighters moved from Yugoslavia to Greece 1 carrier and 1 fighter moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Tunisia to Tobruk 1 armour moved from Morocco to Tunisia 1 infantry moved from Algeria to Tunisia 2 carriers, 1 destroyer and 4 fighters moved from 92 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 92 Sea Zone to Greece 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Morocco to Algeria 1 fighter moved from 91 Sea Zone to 99 Sea Zone 1 fighter moved from 91 Sea Zone to 98 Sea Zone 2 fighters moved from Egypt to Alexandria 1 fighter moved from 91 Sea Zone to Tobruk 2 fighters moved from 112 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 92 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 bomber moved from 112 Sea Zone to Greece 1 carrier and 2 fighters moved from 44 Sea Zone to 20 Sea Zone EDIT: 1 fighter moved from 20 Sea Zone to 44 Sea Zone EDIT: 1 fighter moved from 44 Sea Zone to 20 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 aaGun, 1 airfield, 1 armour and 1 fighter placed in Greece 1 destroyer and 1 submarine placed in 10 Sea Zone 2 infantry placed in Central United States 1 fighter placed in Western United States 3 fighters placed in Eastern United States Americans undo move 5. 1 fighter placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 7 artilleries, 1 fighter and 7 infantry moved from Kwangsi to Kwangtung Combat - Chinese Battle in Kwangtung Chinese attack with 7 artilleries, 1 fighter and 7 infantry Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 18 infantry Japanese roll AA dice in Kwangtung : 0/1 hits, 0,17 expected hits Chinese roll dice for 7 artilleries, 1 fighter and 7 infantry in Kwangtung, round 2 : 6/15 hits, 5,17 expected hits Japanese roll dice for 1 aaGun, 1 artillery, 1 fighter and 18 infantry in Kwangtung, round 2 : 12/20 hits, 7,00 expected hits 7 infantry owned by the Chinese and 5 artilleries owned by the Chinese lost in Kwangtung 5 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kwangtung 1 fighter owned by the Chinese retreated 2 artilleries owned by the Chinese retreated to Kwangsi Japanese win with 1 artillery, 1 fighter and 13 infantry remaining. Battle score for attacker is -21 Casualties for Chinese: 5 artilleries and 7 infantry Casualties for Japanese: 1 aaGun and 5 infantry Non Combat Move - Chinese 1 artillery and 3 infantry moved from Hopei to Kweichow 1 fighter moved from Kwangtung to Kweichow Place Units - Chinese 1 infantry placed in Kwangsi 2 artilleries and 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 aaGun, 1 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Persia to Iraq 2 fighters and 3 tactical_bombers moved from Eastern Persia to Iraq 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Germans 1 infantry moved from Turkmenistan to Kazakhstan 1 bomber moved from Slovakia Hungary to Kazakhstan 1 carrier and 2 fighters moved from 44 Sea Zone to 20 Sea Zone UK_Pacific take 20 Sea Zone from Japanese Combat - British Battle in Kazakhstan British attack with 1 bomber and 1 infantry Germans defend with 1 infantry British roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Kazakhstan British win, taking Kazakhstan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Iraq British attack with 2 fighters, 2 infantry and 3 tactical_bombers Germans defend with 1 mech_infantry British roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Iraq, round 2 : 4/7 hits, 3,17 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Iraq 1 mech_infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 bomber moved from Kazakhstan to Eastern Persia 1 aaGun, 2 artilleries and 8 infantry moved from Persia to Northwest Persia 2 armour moved from Eastern Persia to Northwest Persia 1 artillery moved from Eastern Persia to Persia 1 aaGun moved from Eastern Persia to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt 1 fighter moved from India to Eastern Persia 1 infantry moved from West India to Eastern Persia 1 aaGun moved from Yunnan to Kweichow 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 bomber moved from Union of South Africa to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour, 3 artilleries, 12 infantry and 4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 2 fighters and 3 tactical_bombers moved from Iraq to Egypt 1 aaGun moved from Crete to 99 Sea Zone 1 aaGun, 1 carrier, 2 fighters and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 aaGun and 5 fighters moved from 98 Sea Zone to Egypt 6 fighters and 1 tactical_bomber moved from Crete to Egypt 1 aaGun and 3 infantry moved from Algeria to 92 Sea Zone 1 aaGun, 1 battleship, 2 cruisers, 3 destroyers, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 3 infantry moved from 98 Sea Zone to Egypt 1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 109 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone Place Units - British 1 aaGun, 1 artillery and 1 fighter placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa 1 infantry and 1 mech_infantry placed in Quebec Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,83 Americans regular : 3,83 Italians regular : -0,33 Japanese regular : 4,67 Japanese AA : -0,17 Germans regular : 1,67 British regular : 1,00
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Greater Southern Germany to Slovakia Hungary Germans take Slovakia Hungary from Russians Combat - Italians Non Combat Move - Italians 1 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,6,4,1,4,2 Italians collect 8 PUs (6 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from Eastern Persia to Egypt 1 infantry moved from Yunnan to Szechwan 1 destroyer and 1 submarine moved from 75 Sea Zone to 39 Sea Zone 1 fighter moved from India to Eastern Persia 3 fighters moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 44 Sea Zone to 20 Sea Zone 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Formosa 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo EDIT: 1 fighter and 1 infantry moved from Kweichow to Kwangsi
Combat Hit Differential Summary :
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are you fine with editing Chinese non-combat movement of Ftr and placement of 1 Inf, both to kwangsi?
and no scramble to sz6 is to be assumed?
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Go for it, and no scramble.
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from Eastern Persia to Egypt 1 infantry moved from Yunnan to Szechwan 1 destroyer and 1 submarine moved from 75 Sea Zone to 39 Sea Zone 1 fighter moved from India to Eastern Persia 3 fighters moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 submarine moved from 44 Sea Zone to 20 Sea Zone 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Formosa 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo EDIT: 1 fighter and 1 infantry moved from Kweichow to Kwangsi Combat - ANZAC Battle in Formosa Battle in 44 Sea Zone ANZAC attack with 1 destroyer and 1 submarine; Americans loiter and taunt Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone ANZAC win, taking Formosa from Japanese, taking 44 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 43 Sea Zone ANZAC attack with 1 destroyer, 1 submarine and 1 transport Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 8 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 8 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 submarine Battle in Borneo Battle in 6 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 destroyer, 2 submarines and 2 transports 2 submarines owned by the Japanese submerged ANZAC roll dice for 3 fighters in 6 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone 2 transports owned by the Japanese lost in 6 Sea Zone ANZAC win, taking Borneo from Japanese with 3 fighters remaining. Battle score for attacker is 22 Casualties for Japanese: 1 destroyer and 2 transports Non Combat Move - ANZAC 3 fighters moved from 6 Sea Zone to 20 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 19 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French 1 infantry moved from Tobruk to Alexandria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : -2,50
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 2 fighters, 10 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from French 1 infantry moved from France to Southern France Germans take Southern France from French 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Samara to Kazakhstan 2 armour and 1 mech_infantry moved from Shensi to Kazakhstan 1 mech_infantry moved from Shensi to Kazakhstan 1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan 2 fighters and 5 tactical_bombers moved from Southern Italy to Greece 4 bombers, 5 fighters and 4 tactical_bombers moved from Western Germany to Greece 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Greece 19 armour and 22 mech_infantrys moved from Trans-Jordan to Iraq Combat - Germans Battle in Kazakhstan Germans attack with 3 armour, 2 infantry and 3 mech_infantrys British defend with 1 infantry Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Kazakhstan, round 2 : 3/8 hits, 2.33 expected hits British roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan 1 infantry owned by the British lost in Kazakhstan Germans win, taking Kazakhstan from British with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Greece Germans attack with 4 bombers, 8 fighters and 10 tactical_bombers Americans defend with 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 4 fighters and 1 tactical_bomber; Russians defend with 1 fighter Americans roll AA dice in Greece : 2/3 hits, 0.50 expected hits 2 tactical_bombers owned by the Germans lost in Greece Germans roll dice for 4 bombers, 8 fighters and 8 tactical_bombers in Greece, round 2 : 10/20 hits, 12.00 expected hits Americans roll dice for 1 aaGun, 1 armour, 1 bomber, 5 fighters and 1 tactical_bomber in Greece, round 2 : 5/8 hits, 4.50 expected hits 4 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in Greece 1 fighter owned by the Russians, 1 tactical_bomber owned by the Americans, 1 aaGun owned by the Americans, 1 armour owned by the Americans, 4 fighters owned by the Americans and 1 bomber owned by the Americans lost in Greece Germans win with 4 bombers, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 4 fighters and 3 tactical_bombers Casualties for Americans: 1 aaGun, 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber Casualties for Russians: 1 fighter Battle in Iraq Germans attack with 19 armour and 22 mech_infantrys British defend with 1 infantry Germans roll dice for 19 armour and 22 mech_infantrys in Iraq, round 2 : 13/41 hits, 13.17 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 19 armour and 22 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 mech_infantrys moved from Trans-Jordan to Iraq 2 fighters and 2 tactical_bombers moved from Greece to Southern Italy 1 artillery and 7 infantry moved from Western Germany to Northern Italy 1 aaGun and 4 infantry moved from Western Germany to Northern Italy 4 bombers moved from Greece to Western Germany 1 mech_infantry moved from Novosibirsk to Volgograd 6 mech_infantrys moved from Caucasus to Volgograd 1 infantry moved from Rostov to Caucasus 3 infantry moved from Volgograd to Kazakhstan 25 artilleries and 27 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Poland to Slovakia Hungary 1 mech_infantry moved from Germany to Northern Italy 1 infantry moved from Norway to Finland 1 armour and 4 mech_infantrys moved from Germany to Slovakia Hungary 1 mech_infantry moved from Eastern Poland to Bryansk 1 mech_infantry moved from Baltic States to Bryansk 15 artilleries and 20 infantry moved from Belarus to Bryansk 2 infantry moved from Bessarabia to Ukraine 1 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Germany to Yugoslavia 3 mech_infantrys moved from Germany to Slovakia Hungary 1 tactical_bomber moved from Greece to Western Germany 2 fighters and 4 tactical_bombers moved from Greece to Southern Italy 1 fighter moved from Germany to Southern Italy Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 3 mech_infantrys placed in Russia 1 submarine placed in 112 Sea Zone 1 destroyer and 1 transport placed in 113 Sea Zone 2 fighters and 1 tactical_bomber placed in Western Germany 2 infantry placed in Western Germany 2 infantry placed in Germany Germans undo move 2. 1 infantry and 2 mech_infantrys placed in Russia 2 infantry and 1 mech_infantry placed in Ukraine 1 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 4 bombers EDIT: Adding units owned by Germans to Russia: 1 bomber EDIT: Adding units owned by Germans to Southern Italy: 3 bombers EDIT: Turning off Edit Mode Germans undo move 9. 1 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,6,2,1,6,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,4,3,6,3,5,2,3,1,4,4,5 Germans collect 66 PUs (4 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Americans AA : 1.50 Germans regular : -1.50 British regular : 0.33
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Combat Move - Russians 1 infantry moved from Romania to Bulgaria Russians take Bulgaria from Germans 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 fighter moved from 98 Sea Zone to Greece 1 fighter moved from 20 Sea Zone to Kwangsi Combat - Russians Non Combat Move - Russians 4 aaGuns, 3 artilleries and 61 infantry moved from Romania to Bulgaria Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 36 Sea Zone to 43 Sea Zone 2 fighters moved from 21 Sea Zone to 43 Sea Zone 2 fighters moved from 21 Sea Zone to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from Anhwe to 20 Sea Zone 1 fighter moved from Kwangtung to 20 Sea Zone 2 submarines moved from 6 Sea Zone to 20 Sea Zone 4 destroyers and 3 submarines moved from 21 Sea Zone to 20 Sea Zone 3 carriers moved from 21 Sea Zone to 20 Sea Zone 1 fighter moved from Japan to 20 Sea Zone 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese Combat - Japanese Battle in 20 Sea Zone Japanese attack with 3 carriers, 4 destroyers, 6 fighters, 5 submarines and 2 tactical_bombers British defend with 1 carrier; Americans defend with 1 carrier; ANZAC defend with 3 fighters, 2 submarines and 1 transport Japanese roll dice for 5 submarines in 20 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British Japanese roll dice for 3 carriers, 4 destroyers, 6 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 4/12 hits, 5.67 expected hits ANZAC roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese ANZAC roll dice for 3 fighters in 20 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits Units damaged: 2 carriers owned by the Japanese ANZAC roll dice for 2 carriers and 1 transport in 20 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone 1 carrier owned by the Americans, 2 submarines owned by the ANZAC and 1 carrier owned by the British lost in 20 Sea Zone Japanese roll dice for 4 submarines in 20 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits 1 transport owned by the ANZAC lost in 20 Sea Zone Japanese roll dice for 3 carriers, 4 destroyers, 6 fighters and 2 tactical_bombers in 20 Sea Zone, round 3 : 6/12 hits, 5.67 expected hits ANZAC roll dice for 3 fighters in 20 Sea Zone, round 3 : 0/3 hits, 2.00 expected hits 3 fighters owned by the ANZAC lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from UK_Pacific with 3 carriers, 4 destroyers, 6 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 75 Casualties for Japanese: 1 submarine Casualties for ANZAC: 3 fighters, 2 submarines and 1 transport Casualties for Americans: 1 carrier Casualties for British: 1 carrier Battle in 43 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 43 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone 1 destroyer owned by the ANZAC lost in 43 Sea Zone 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer and 1 transport Non Combat Move - Japanese 1 fighter moved from 20 Sea Zone to Japan 2 fighters moved from 43 Sea Zone to 20 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 2 infantry moved from Chahar to Anhwe 2 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Kiangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Anhwe 3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung Place Units - Japanese 1 carrier placed in 20 Sea Zone 2 infantry placed in Kwangtung 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,6,4 Japanese collect 43 PUs; end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Japanese regular : -1.67 ANZAC regular : -0.33