Guten Morgen Martin,
steigt dein fig in UK auf ?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 aaGuns, 1 armour, 2 carriers, 3 destroyers, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
Americans take 36 Sea Zone from Japanese
1 artillery moved from Kweichow to Hopei
1 fighter moved from Yunnan to Hopei
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
Combat - Americans
Battle in Syria
Battle in Hopei
Americans attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 fighter in Hopei, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 fighter in Hopei, round 3 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 fighter in Hopei, round 4 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Americans win, taking Syria from Germans, taking Hopei from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Hopei to Yunnan
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Gibraltar to 99 Sea Zone
2 fighters moved from 92 Sea Zone to Greece
1 fighter moved from 91 Sea Zone to 99 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 fighter moved from 92 Sea Zone to Greece
1 fighter moved from 98 Sea Zone to Greece
1 fighter moved from 91 Sea Zone to 99 Sea Zone
1 fighter moved from 92 Sea Zone to Greece
1 fighter moved from 98 Sea Zone to Greece
3 carriers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Tunisia to Libya
2 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
2 fighters moved from Alexandria to 99 Sea Zone
2 fighters moved from 99 Sea Zone to Crete
1 fighter moved from Tobruk to Crete
Place Units - Americans
2 aaGuns and 1 armour placed in Greece
2 infantry and 1 mech_infantry placed in Central United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
2 artilleries and 1 infantry moved from Kwangsi to Hunan
3 artilleries and 3 infantry moved from Kweichow to Hunan
1 fighter moved from Kwangsi to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 5 artilleries and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 artilleries and 4 infantry in Hunan, round 2 : 3/9 hits, 3,00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Yunnan
Place Units - Chinese
3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 carrier and 1 fighter moved from 92 Sea Zone to 99 Sea Zone
1 armour and 4 mech_infantrys moved from Egypt to Iraq
3 artilleries and 3 infantry moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
3 artilleries, 1 battleship, 2 cruisers, 3 infantry and 3 transports moved from 98 Sea Zone to 80 Sea Zone
1 bomber, 14 fighters and 4 tactical_bombers moved from Egypt to Iraq
2 artilleries and 1 infantry moved from Persia to Iraq
2 armour, 2 artilleries and 9 infantry moved from Northwest Persia to Iraq
1 infantry moved from Eastern Persia to 80 Sea Zone
4 artilleries and 5 infantry moved from 80 Sea Zone to Iraq
1 bomber and 1 fighter moved from Eastern Persia to Iraq
Combat - British
Battle in Iraq
British attack with 3 armour, 8 artilleries, 2 bombers, 15 fighters, 15 infantry, 4 mech_infantrys and 4 tactical_bombers
Germans defend with 19 armour and 24 mech_infantrys
British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 2/3 hits, 1,67 expected hits
British roll dice for 3 armour, 8 artilleries, 2 bombers, 15 fighters, 15 infantry, 4 mech_infantrys and 4 tactical_bombers in Iraq, round 2 : 20/51 hits, 20,17 expected hits
Germans roll dice for 19 armour and 24 mech_infantrys in Iraq, round 2 : 16/43 hits, 17,50 expected hits
1 artillery owned by the British and 15 infantry owned by the British lost in Iraq
22 mech_infantrys owned by the Germans lost in Iraq
British roll dice for 3 armour, 7 artilleries, 2 bombers, 15 fighters, 4 mech_infantrys and 4 tactical_bombers in Iraq, round 3 : 17/35 hits, 16,67 expected hits
Germans roll dice for 19 armour and 2 mech_infantrys in Iraq, round 3 : 9/21 hits, 10,17 expected hits
3 mech_infantrys owned by the British and 6 artilleries owned by the British lost in Iraq
15 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Iraq
British roll dice for 3 armour, 1 artillery, 2 bombers, 15 fighters, 1 mech_infantry and 4 tactical_bombers in Iraq, round 4 : 11/26 hits, 13,67 expected hits
Germans roll dice for 4 armour in Iraq, round 4 : 2/4 hits, 2,00 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Iraq
4 armour owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 3 armour, 2 bombers, 15 fighters and 4 tactical_bombers remaining. Battle score for attacker is 117
Casualties for British: 8 artilleries, 15 infantry and 4 mech_infantrys
Casualties for Germans: 19 armour and 24 mech_infantrys
Non Combat Move - British
1 aaGun moved from Northwest Persia to Iraq
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 mech_infantry moved from India to Eastern Persia
12 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Algeria to Tunisia
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Kweichow to Hunan
1 aaGun moved from Kwangsi to Hunan
1 aaGun moved from Kwangsi to Yunnan
5 infantry moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from India to West India
2 bombers, 8 fighters and 3 tactical_bombers moved from Iraq to Eastern Persia
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 aaGuns moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
2 destroyers moved from 98 Sea Zone to 99 Sea Zone
1 carrier moved from 98 Sea Zone to 80 Sea Zone
7 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia
5 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Hunan
Place Units - British
1 destroyer placed in 106 Sea Zone
2 fighters and 2 infantry placed in United Kingdom
1 armour placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
1 armour, 1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1,33
Americans regular : -1,50
Japanese regular : -1,67
Germans regular : -2,67
British regular : -2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Shan State
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Egypt to Eastern Persia
1 fighter moved from Eastern Persia to Hunan
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 carrier, 1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,1,3,1,6,5,6,3,2,2,6,3,6,5,6
ANZAC collect 18 PUs (1 lost to blockades); end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
1 infantry moved from Alexandria to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 8 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 mech_infantry moved from Tsinghai to Shensi
1 infantry moved from Shensi to Kweichow
Germans take Kweichow from Chinese
Combat - Germans
Non Combat Move - Germans
1 artillery, 2 infantry and 8 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
4 infantry moved from Ukraine to Rostov
15 artilleries and 20 infantry moved from Bryansk to Rostov
1 infantry moved from Kazakhstan to Tsinghai
3 armour, 3 infantry and 3 mech_infantrys moved from Kazakhstan to Caucasus
2 mech_infantrys moved from Russia to Rostov
1 infantry moved from Belarus to Bryansk
1 infantry moved from Russia to Samara
1 bomber moved from Russia to Western Germany
3 bombers, 5 fighters and 6 tactical_bombers moved from Southern Italy to Western Germany
3 infantry moved from Finland to Norway
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 armour moved from Slovakia Hungary to Germany
6 artilleries moved from Slovakia Hungary to Germany
1 artillery moved from Slovakia Hungary to Germany
18 artilleries, 28 infantry and 7 mech_infantrys moved from Slovakia Hungary to Romania
1 mech_infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Germany to Slovakia Hungary
6 infantry moved from Northern Italy to Western Germany
Place Units - Germans
8 transports placed in 113 Sea Zone
1 carrier and 1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in Volgograd
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,3,4,5,4,3
Germans collect 64 PUs (5 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 8 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 mech_infantry moved from Tsinghai to Shensi
1 infantry moved from Shensi to Kweichow
Germans take Kweichow from Chinese
Combat - Germans
Non Combat Move - Germans
1 artillery, 2 infantry and 8 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
4 infantry moved from Ukraine to Rostov
15 artilleries and 20 infantry moved from Bryansk to Rostov
1 infantry moved from Kazakhstan to Tsinghai
3 armour, 3 infantry and 3 mech_infantrys moved from Kazakhstan to Caucasus
2 mech_infantrys moved from Russia to Rostov
1 infantry moved from Belarus to Bryansk
1 infantry moved from Russia to Samara
1 bomber moved from Russia to Western Germany
3 bombers, 5 fighters and 6 tactical_bombers moved from Southern Italy to Western Germany
3 infantry moved from Finland to Norway
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Western Germany to 112 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Western Germany
1 artillery moved from Northern Italy to Western Germany
1 armour moved from Slovakia Hungary to Germany
6 artilleries moved from Slovakia Hungary to Germany
1 artillery moved from Slovakia Hungary to Germany
18 artilleries, 28 infantry and 7 mech_infantrys moved from Slovakia Hungary to Romania
1 mech_infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
2 infantry moved from Germany to Slovakia Hungary
6 infantry moved from Northern Italy to Western Germany
Place Units - Germans
8 transports placed in 113 Sea Zone
1 carrier and 1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in Volgograd
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,3,4,5,4,3
Germans collect 64 PUs (5 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Yugoslavia: 18 artilleries, 28 infantry and 9 mech_infantrys
EDIT: Removing units owned by Germans from Romania: 18 artilleries, 28 infantry and 9 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
I’ve been checking in on this game periodically and it looks like its been an amazing one. Fun to watch!
yeah, it was. Finally I had been that inebriate by releasing Middle East (for a moment) that I was blind to the new area of focus rising … still when @Adam514 was allowing to fix even non-combat movement and I should not have removed RAF from Europe. I mean the mistake had already taken place at US turn when I didn’t consider soberly and e.g. a harbor would have helped. Or am I wrong and German victory has been inevitable for a long time in spite of overall convenient dice?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Combat Move - Russians
1 submarine moved from 93 Sea Zone to 91 Sea Zone
3 artilleries and 56 infantry moved from Bulgaria to Yugoslavia
1 fighter moved from Greece to Yugoslavia
1 fighter moved from Kwangsi to India
Combat - Russians
Battle in Yugoslavia
Russians attack with 3 artilleries, 1 fighter and 56 infantry
Italians defend with 1 infantry
Russians roll dice for 3 artilleries, 1 fighter and 56 infantry in Yugoslavia, round 2 : 11/60 hits, 11,33 expected hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 3 artilleries, 1 fighter and 56 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
3 aaGuns moved from Bulgaria to Yugoslavia
1 fighter moved from Yugoslavia to Greece
1 infantry moved from Bulgaria to Yugoslavia
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : -0,33
@pacifiersboard I’ll save most of my comments for after the game is done. But I will say that I don’t think German victory has been inevitable. Adam has a good chance of winning this next turn, as I’m sure you can see, but if he doesn’t, the long game definitely favours you.
@pacifiersboard I had made an edit to put the German stack in Yugoslavia (2nd post), can you use that one to make your Russian move?
oh, sure - didn’t realise
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Combat Move - Russians
3 artilleries and 62 infantry moved from Bulgaria to Yugoslavia
1 fighter moved from Greece to Yugoslavia
Combat - Russians
Battle in Yugoslavia
Russians attack with 3 artilleries, 1 fighter and 62 infantry
Germans defend with 18 artilleries, 28 infantry and 9 mech_infantrys; Italians defend with 1 infantry
Russians roll dice for 3 artilleries, 1 fighter and 62 infantry in Yugoslavia, round 2 : 9/66 hits, 12,33 expected hits
Germans roll dice for 18 artilleries, 29 infantry and 9 mech_infantrys in Yugoslavia, round 2 : 24/56 hits, 18,67 expected hits
24 infantry owned by the Russians lost in Yugoslavia
9 infantry owned by the Germans lost in Yugoslavia
Russians roll dice for 3 artilleries, 1 fighter and 38 infantry in Yugoslavia, round 3 : 11/42 hits, 8,33 expected hits
Germans roll dice for 18 artilleries, 20 infantry and 9 mech_infantrys in Yugoslavia, round 3 : 16/47 hits, 15,67 expected hits
16 infantry owned by the Russians lost in Yugoslavia
10 infantry owned by the Germans and 1 infantry owned by the Italians lost in Yugoslavia
Russians roll dice for 3 artilleries, 1 fighter and 22 infantry in Yugoslavia, round 4 : 7/26 hits, 5,67 expected hits
Germans roll dice for 18 artilleries, 9 infantry and 9 mech_infantrys in Yugoslavia, round 4 : 14/36 hits, 12,00 expected hits
14 infantry owned by the Russians lost in Yugoslavia
7 infantry owned by the Germans lost in Yugoslavia
Russians roll dice for 3 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 5 : 5/12 hits, 3,33 expected hits
Germans roll dice for 18 artilleries, 2 infantry and 9 mech_infantrys in Yugoslavia, round 5 : 7/29 hits, 9,67 expected hits
7 infantry owned by the Russians lost in Yugoslavia
3 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Yugoslavia
1 fighter owned by the Russians retreated
1 infantry owned by the Russians and 3 artilleries owned by the Russians retreated to Bulgaria
Germans win with 15 artilleries and 9 mech_infantrys remaining. Battle score for attacker is -84
Casualties for Russians: 61 infantry
Casualties for Germans: 3 artilleries and 28 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Yugoslavia to Bulgaria
1 fighter moved from Kwangsi to India
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 5,00
Russians regular : 2,33
@Adam514 you might have wanted to keep Italian Inf, then edit so!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
3 units repaired.
1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from 20 Sea Zone to 36 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 fighter moved from Anhwe to Kiangsi
2 infantry moved from Anhwe to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
2 fighters moved from Kwangtung to 35 Sea Zone
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 carrier, 3 destroyers, 2 fighters and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 carrier, 3 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Kiangsi
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Anhwe to Hopei
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 carriers, 1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone
1 fighter moved from Kiangsi to 35 Sea Zone
Place Units - Japanese
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Kwangtung
1 fighter and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.67
Japanese regular : -0.50
@pacifiersboard As you wish.
@Adam514 @pacifiersboard I’ll just note that the winner of my game with GD plays the winner here and we are no where close to the finish line. So you guys will have lots of time.
@pacifiersboard Bump.
may I draw 3 Russian aaa and theier Ftr to Greece?
@pacifiersboard Go for it.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 bombers, 1 fighter, 1 harbour, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bulgaria: 3 aaGuns
EDIT: Adding units owned by Russians to Greece: 3 aaGuns
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from Bulgaria to Greece
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Greece to Normandy Bordeaux
1 fighter moved from Crete to 97 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Northern Italy
4 fighters moved from Greece to Northern Italy
3 fighters moved from 99 Sea Zone to Northern Italy
1 fighter moved from 99 Sea Zone to Northern Italy
2 fighters moved from Crete to Northern Italy
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
4 carriers moved from 99 Sea Zone to 97 Sea Zone
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Greece
Combat - Americans
Battle in Northern Italy
Americans attack with 1 artillery, 10 fighters and 3 infantry
Germans defend with 1 aaGun and 5 infantry; Italians defend with 1 aaGun, 1 factory_minor, 1 infantry and 1 mech_infantry
Italians roll AA dice in Northern Italy : 1/6 hits, 1,00 expected hits
1 fighter owned by the Americans lost in Northern Italy
Americans roll dice for 1 artillery, 9 fighters and 3 infantry in Northern Italy, round 2 : 1/13 hits, 5,50 expected hits
Combat Hit Differential Summary :
Americans regular : -4,50
Italians AA : 0,00