Full scramble with three fighters to SZ110, no scrambling to SZ111. Thank you
2024 BM Playoffs Adam514 (Axis) vs pacifiersboard (Allies+22)
-
@pacifiersboard said in 2024 BM Playoffs Adam514 (Axis) vs pacifiersboard (Allies+22):
it is too late for another UK ncm-edit?
actually different placement should do the trick 😉
-
You can make the changes.
-
thx a lot - really generous!!
-
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Americans Americans buy 2 aaGuns, 1 armour, 2 carriers, 3 destroyers, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 35 Sea Zone to 37 Sea Zone Americans take 37 Sea Zone from Japanese 1 destroyer moved from 44 Sea Zone to 36 Sea Zone Americans take 36 Sea Zone from Japanese 1 artillery moved from Kweichow to Hopei 1 fighter moved from Yunnan to Hopei 1 infantry moved from Morocco to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 armour moved from Tunisia to 94 Sea Zone 1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Syria 1 infantry moved from Egypt to Trans-Jordan British take Trans-Jordan from Germans Combat - Americans Battle in Syria Battle in Hopei Americans attack with 1 artillery and 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 fighter in Hopei, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 fighter in Hopei, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 fighter in Hopei, round 4 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win, taking Syria from Germans, taking Hopei from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Hopei to Yunnan 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Gibraltar to 99 Sea Zone 2 fighters moved from 92 Sea Zone to Greece 1 fighter moved from 91 Sea Zone to 99 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 fighter moved from 92 Sea Zone to Greece 1 fighter moved from 98 Sea Zone to Greece 1 fighter moved from 91 Sea Zone to 99 Sea Zone 1 fighter moved from 92 Sea Zone to Greece 1 fighter moved from 98 Sea Zone to Greece 3 carriers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 carrier moved from 92 Sea Zone to 99 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 infantry moved from Tunisia to Libya 2 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 1 mech_infantry moved from Morocco to Tunisia 2 fighters moved from Alexandria to 99 Sea Zone 2 fighters moved from 99 Sea Zone to Crete 1 fighter moved from Tobruk to Crete Place Units - Americans 2 aaGuns and 1 armour placed in Greece 2 infantry and 1 mech_infantry placed in Central United States 1 carrier and 1 destroyer placed in 10 Sea Zone 1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kwangsi to Kiangsi 2 artilleries and 1 infantry moved from Kwangsi to Hunan 3 artilleries and 3 infantry moved from Kweichow to Hunan 1 fighter moved from Kwangsi to Kiangsi Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 5 artilleries and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 5 artilleries and 4 infantry in Hunan, round 2 : 3/9 hits, 3,00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Yunnan Place Units - Chinese 3 infantry placed in Hunan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 carrier and 1 fighter moved from 92 Sea Zone to 99 Sea Zone 1 armour and 4 mech_infantrys moved from Egypt to Iraq 3 artilleries and 3 infantry moved from Egypt to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 3 artilleries, 1 battleship, 2 cruisers, 3 infantry and 3 transports moved from 98 Sea Zone to 80 Sea Zone 1 bomber, 14 fighters and 4 tactical_bombers moved from Egypt to Iraq 2 artilleries and 1 infantry moved from Persia to Iraq 2 armour, 2 artilleries and 9 infantry moved from Northwest Persia to Iraq 1 infantry moved from Eastern Persia to 80 Sea Zone 4 artilleries and 5 infantry moved from 80 Sea Zone to Iraq 1 bomber and 1 fighter moved from Eastern Persia to Iraq Combat - British Battle in Iraq British attack with 3 armour, 8 artilleries, 2 bombers, 15 fighters, 15 infantry, 4 mech_infantrys and 4 tactical_bombers Germans defend with 19 armour and 24 mech_infantrys British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 2/3 hits, 1,67 expected hits British roll dice for 3 armour, 8 artilleries, 2 bombers, 15 fighters, 15 infantry, 4 mech_infantrys and 4 tactical_bombers in Iraq, round 2 : 20/51 hits, 20,17 expected hits Germans roll dice for 19 armour and 24 mech_infantrys in Iraq, round 2 : 16/43 hits, 17,50 expected hits 1 artillery owned by the British and 15 infantry owned by the British lost in Iraq 22 mech_infantrys owned by the Germans lost in Iraq British roll dice for 3 armour, 7 artilleries, 2 bombers, 15 fighters, 4 mech_infantrys and 4 tactical_bombers in Iraq, round 3 : 17/35 hits, 16,67 expected hits Germans roll dice for 19 armour and 2 mech_infantrys in Iraq, round 3 : 9/21 hits, 10,17 expected hits 3 mech_infantrys owned by the British and 6 artilleries owned by the British lost in Iraq 15 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Iraq British roll dice for 3 armour, 1 artillery, 2 bombers, 15 fighters, 1 mech_infantry and 4 tactical_bombers in Iraq, round 4 : 11/26 hits, 13,67 expected hits Germans roll dice for 4 armour in Iraq, round 4 : 2/4 hits, 2,00 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Iraq 4 armour owned by the Germans lost in Iraq British win, taking Iraq from Germans with 3 armour, 2 bombers, 15 fighters and 4 tactical_bombers remaining. Battle score for attacker is 117 Casualties for British: 8 artilleries, 15 infantry and 4 mech_infantrys Casualties for Germans: 19 armour and 24 mech_infantrys Non Combat Move - British 1 aaGun moved from Northwest Persia to Iraq 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 mech_infantry moved from India to Eastern Persia 12 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Algeria to Tunisia 1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from Kweichow to Hunan 1 aaGun moved from Kwangsi to Hunan 1 aaGun moved from Kwangsi to Yunnan 5 infantry moved from Kwangsi to Hunan 1 artillery and 1 infantry moved from India to West India 2 bombers, 8 fighters and 3 tactical_bombers moved from Iraq to Eastern Persia 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 3 aaGuns moved from Egypt to Trans-Jordan 1 aaGun moved from Egypt to Trans-Jordan 2 destroyers moved from 98 Sea Zone to 99 Sea Zone 1 carrier moved from 98 Sea Zone to 80 Sea Zone 7 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia 5 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Hunan Place Units - British 1 destroyer placed in 106 Sea Zone 2 fighters and 2 infantry placed in United Kingdom 1 armour placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 armour, 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : -1,50 Japanese regular : -1,67 Germans regular : -2,67 British regular : -2,17
-
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Shan State 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Egypt to Eastern Persia 1 fighter moved from Eastern Persia to Hunan 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 carrier, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,1,3,1,6,5,6,3,2,2,6,3,6,5,6 ANZAC collect 18 PUs (1 lost to blockades); end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 1 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 8 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 1 mech_infantry moved from Tsinghai to Shensi 1 infantry moved from Shensi to Kweichow Germans take Kweichow from Chinese Combat - Germans Non Combat Move - Germans 1 artillery, 2 infantry and 8 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 4 infantry moved from Ukraine to Rostov 15 artilleries and 20 infantry moved from Bryansk to Rostov 1 infantry moved from Kazakhstan to Tsinghai 3 armour, 3 infantry and 3 mech_infantrys moved from Kazakhstan to Caucasus 2 mech_infantrys moved from Russia to Rostov 1 infantry moved from Belarus to Bryansk 1 infantry moved from Russia to Samara 1 bomber moved from Russia to Western Germany 3 bombers, 5 fighters and 6 tactical_bombers moved from Southern Italy to Western Germany 3 infantry moved from Finland to Norway 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from France to Western Germany 1 artillery moved from Northern Italy to Western Germany 1 armour moved from Slovakia Hungary to Germany 6 artilleries moved from Slovakia Hungary to Germany 1 artillery moved from Slovakia Hungary to Germany 18 artilleries, 28 infantry and 7 mech_infantrys moved from Slovakia Hungary to Romania 1 mech_infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Germany to Slovakia Hungary 6 infantry moved from Northern Italy to Western Germany Place Units - Germans 8 transports placed in 113 Sea Zone 1 carrier and 1 destroyer placed in 112 Sea Zone 1 artillery and 2 infantry placed in Volgograd 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,3,4,5,4,3 Germans collect 64 PUs (5 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 8 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 1 mech_infantry moved from Tsinghai to Shensi 1 infantry moved from Shensi to Kweichow Germans take Kweichow from Chinese Combat - Germans Non Combat Move - Germans 1 artillery, 2 infantry and 8 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 4 infantry moved from Ukraine to Rostov 15 artilleries and 20 infantry moved from Bryansk to Rostov 1 infantry moved from Kazakhstan to Tsinghai 3 armour, 3 infantry and 3 mech_infantrys moved from Kazakhstan to Caucasus 2 mech_infantrys moved from Russia to Rostov 1 infantry moved from Belarus to Bryansk 1 infantry moved from Russia to Samara 1 bomber moved from Russia to Western Germany 3 bombers, 5 fighters and 6 tactical_bombers moved from Southern Italy to Western Germany 3 infantry moved from Finland to Norway 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from France to Western Germany 1 artillery moved from Northern Italy to Western Germany 1 armour moved from Slovakia Hungary to Germany 6 artilleries moved from Slovakia Hungary to Germany 1 artillery moved from Slovakia Hungary to Germany 18 artilleries, 28 infantry and 7 mech_infantrys moved from Slovakia Hungary to Romania 1 mech_infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Germany to Slovakia Hungary 6 infantry moved from Northern Italy to Western Germany Place Units - Germans 8 transports placed in 113 Sea Zone 1 carrier and 1 destroyer placed in 112 Sea Zone 1 artillery and 2 infantry placed in Volgograd 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,3,4,5,4,3 Germans collect 64 PUs (5 lost to blockades); end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Yugoslavia: 18 artilleries, 28 infantry and 9 mech_infantrys EDIT: Removing units owned by Germans from Romania: 18 artilleries, 28 infantry and 9 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
I’ve been checking in on this game periodically and it looks like its been an amazing one. Fun to watch!
-
yeah, it was. Finally I had been that inebriate by releasing Middle East (for a moment) that I was blind to the new area of focus rising … still when @Adam514 was allowing to fix even non-combat movement and I should not have removed RAF from Europe. I mean the mistake had already taken place at US turn when I didn’t consider soberly and e.g. a harbor would have helped. Or am I wrong and German victory has been inevitable for a long time in spite of overall convenient dice?
-
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Combat Move - Russians 1 submarine moved from 93 Sea Zone to 91 Sea Zone 3 artilleries and 56 infantry moved from Bulgaria to Yugoslavia 1 fighter moved from Greece to Yugoslavia 1 fighter moved from Kwangsi to India Combat - Russians Battle in Yugoslavia Russians attack with 3 artilleries, 1 fighter and 56 infantry Italians defend with 1 infantry Russians roll dice for 3 artilleries, 1 fighter and 56 infantry in Yugoslavia, round 2 : 11/60 hits, 11,33 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Yugoslavia Russians win, taking Yugoslavia from Germans with 3 artilleries, 1 fighter and 56 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 3 aaGuns moved from Bulgaria to Yugoslavia 1 fighter moved from Yugoslavia to Greece 1 infantry moved from Bulgaria to Yugoslavia Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : -0,33
-
@pacifiersboard I’ll save most of my comments for after the game is done. But I will say that I don’t think German victory has been inevitable. Adam has a good chance of winning this next turn, as I’m sure you can see, but if he doesn’t, the long game definitely favours you.
-
@pacifiersboard I had made an edit to put the German stack in Yugoslavia (2nd post), can you use that one to make your Russian move?
-
oh, sure - didn’t realise
-
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Combat Move - Russians 3 artilleries and 62 infantry moved from Bulgaria to Yugoslavia 1 fighter moved from Greece to Yugoslavia Combat - Russians Battle in Yugoslavia Russians attack with 3 artilleries, 1 fighter and 62 infantry Germans defend with 18 artilleries, 28 infantry and 9 mech_infantrys; Italians defend with 1 infantry Russians roll dice for 3 artilleries, 1 fighter and 62 infantry in Yugoslavia, round 2 : 9/66 hits, 12,33 expected hits Germans roll dice for 18 artilleries, 29 infantry and 9 mech_infantrys in Yugoslavia, round 2 : 24/56 hits, 18,67 expected hits 24 infantry owned by the Russians lost in Yugoslavia 9 infantry owned by the Germans lost in Yugoslavia Russians roll dice for 3 artilleries, 1 fighter and 38 infantry in Yugoslavia, round 3 : 11/42 hits, 8,33 expected hits Germans roll dice for 18 artilleries, 20 infantry and 9 mech_infantrys in Yugoslavia, round 3 : 16/47 hits, 15,67 expected hits 16 infantry owned by the Russians lost in Yugoslavia 10 infantry owned by the Germans and 1 infantry owned by the Italians lost in Yugoslavia Russians roll dice for 3 artilleries, 1 fighter and 22 infantry in Yugoslavia, round 4 : 7/26 hits, 5,67 expected hits Germans roll dice for 18 artilleries, 9 infantry and 9 mech_infantrys in Yugoslavia, round 4 : 14/36 hits, 12,00 expected hits 14 infantry owned by the Russians lost in Yugoslavia 7 infantry owned by the Germans lost in Yugoslavia Russians roll dice for 3 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 5 : 5/12 hits, 3,33 expected hits Germans roll dice for 18 artilleries, 2 infantry and 9 mech_infantrys in Yugoslavia, round 5 : 7/29 hits, 9,67 expected hits 7 infantry owned by the Russians lost in Yugoslavia 3 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Yugoslavia 1 fighter owned by the Russians retreated 1 infantry owned by the Russians and 3 artilleries owned by the Russians retreated to Bulgaria Germans win with 15 artilleries and 9 mech_infantrys remaining. Battle score for attacker is -84 Casualties for Russians: 61 infantry Casualties for Germans: 3 artilleries and 28 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter moved from Yugoslavia to Bulgaria 1 fighter moved from Kwangsi to India 1 submarine moved from 93 Sea Zone to 91 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 5,00 Russians regular : 2,33
-
@Adam514 you might have wanted to keep Italian Inf, then edit so!
-
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 3 units repaired. 1 submarine moved from 20 Sea Zone to 36 Sea Zone 2 fighters moved from 20 Sea Zone to 36 Sea Zone 1 carrier, 3 destroyers and 2 submarines moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from Chahar to Hopei 1 infantry moved from Anhwe to Hopei 1 fighter and 1 tactical_bomber moved from Anhwe to Hopei 1 fighter moved from Anhwe to Kiangsi 2 infantry moved from Anhwe to Kiangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi 2 fighters moved from Kwangtung to 35 Sea Zone Combat - Japanese Battle in 36 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 carrier, 3 destroyers, 2 fighters and 2 submarines Americans defend with 1 destroyer Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 carrier, 3 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Hopei Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Kiangsi Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Anhwe to Hopei 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 3 carriers, 1 destroyer and 1 submarine moved from 20 Sea Zone to 35 Sea Zone 2 fighters moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Hopei to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone 1 fighter moved from Kiangsi to 35 Sea Zone Place Units - Japanese 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 3 infantry placed in Kwangtung 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 43 PUs; end with 43 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.67 Japanese regular : -0.50
-
-
@pacifiersboard As you wish.
-
@Adam514 @pacifiersboard I’ll just note that the winner of my game with GD plays the winner here and we are no where close to the finish line. So you guys will have lots of time.
-
@pacifiersboard Bump.