@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
yes I could load the map, but gonna just stick with the former version we already used
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - Germans
        Turning on Edit Mode
        EDIT: Adding units owned by British to 111 Sea Zone: 1 submarine
        EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
        EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
        EDIT: Adding units owned by British to India: 1 marine
        EDIT: Turning off Edit Mode
        Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 battleship moved from 113 Sea Zone to 110 Sea Zone
        1 submarine moved from 118 Sea Zone to 106 Sea Zone
        1 submarine moved from 108 Sea Zone to 110 Sea Zone
        1 submarine moved from 103 Sea Zone to 106 Sea Zone
        1 fighter moved from Holland Belgium to 110 Sea Zone
        2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
        2 bombers moved from Germany to 110 Sea Zone
        3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
        1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
        3 armour moved from Greater Southern Germany to France
        2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
        1 armour and 1 infantry moved from Romania to Yugoslavia
        1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
        1 armour moved from Poland to Yugoslavia
        1 fighter moved from Slovakia Hungary to Yugoslavia
        1 tactical_bomber moved from Poland to Yugoslavia
        1 tactical_bomber moved from Germany to Yugoslavia
        1 fighter moved from Norway to 110 Sea Zone
    Combat - Germans
        Battle in Yugoslavia
            Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers
            Neutral_Allies defend with 5 infantry
                Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 5/17 hits, 5.83 expected hits
                Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                1 infantry owned by the Germans lost in Yugoslavia
                5 infantry owned by the Neutral_Allies lost in Yugoslavia
            Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
            Casualties for Germans: 1 infantry
            Casualties for Neutral_Allies: 5 infantry
        Battle in 110 Sea Zone
            Germans attack with 1 battleship, 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers
            British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 battleship, 2 bombers, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 7/10 hits, 6.00 expected hits
                British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
            Units damaged: 1 battleship owned by the Germans
                1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
            Germans win with 1 battleship, 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 44
            Casualties for British: 1 battleship and 1 cruiser
            Casualties for French: 1 cruiser
        Battle in 106 Sea Zone
            Germans attack with 2 submarines
            British defend with 1 destroyer and 1 transport
                Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Germans lost in 106 Sea Zone
                Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 submarine in 106 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Germans lost in 106 Sea Zone
                1 destroyer owned by the British lost in 106 Sea Zone
            British win with 1 transport remaining. Battle score for attacker is -4
            Casualties for Germans: 2 submarines
            Casualties for British: 1 destroyer
        Battle in France
            Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
            British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 5/20 hits, 6.33 expected hits
                French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
                4 infantry owned by the Germans lost in France
                1 aaGun owned by the French and 4 infantry owned by the French lost in France
                Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 : 4/16 hits, 5.67 expected hits
                French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 4/7 hits, 3.00 expected hits
                3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in France
                2 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
                Germans roll dice for 6 armour, 3 artilleries and 3 mech_infantrys in France, round 4 : 4/12 hits, 5.00 expected hits
                French roll dice for 2 armour and 1 fighter in France, round 4 : 3/3 hits, 1.67 expected hits
                2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in France
                1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
            Germans captures 19PUs while taking French capital
            Germans converts factory_major into different units
            Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 16
            Casualties for Germans: 2 artilleries, 7 infantry and 2 mech_infantrys
            Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            Casualties for British: 1 armour and 1 artillery
        Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
        triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
        1 transport moved from 114 Sea Zone to 113 Sea Zone
        1 infantry moved from Denmark to 113 Sea Zone
        1 aaGun moved from Western Germany to 113 Sea Zone
        1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
        1 submarine moved from 117 Sea Zone to 121 Sea Zone
        1 submarine moved from 124 Sea Zone to 112 Sea Zone
        1 infantry moved from Romania to Bulgaria
              Germans take Bulgaria from Neutral_Axis
        1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
        1 tactical_bomber moved from Yugoslavia to Western Germany
        1 aaGun moved from Germany to Poland
        1 infantry moved from Poland to Slovakia Hungary
        2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
        3 infantry moved from Norway to Finland
              Germans take Finland from Neutral_Axis
        1 infantry moved from Denmark to Western Germany
        1 cruiser moved from 114 Sea Zone to 113 Sea Zone
        2 bombers, 4 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
    Place Units - Germans
        6 artilleries and 2 infantry placed in Germany
    Turn Complete - Germans
        Germans collect 39 PUs; end with 58 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : 2.00
Neutral_Allies regular : -0.67
Germans regular : -5.50
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - Russians
        Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
    Non Combat Move - Russians
        1 submarine moved from 127 Sea Zone to 111 Sea Zone
        1 aaGun and 4 infantry moved from Sakha to Amur
        1 aaGun and 2 infantry moved from Sakha to Buryatia
        1 fighter and 1 tactical_bomber moved from Russia to Yakut S.S.R.
        1 infantry moved from Archangel to Belarus
        2 infantry moved from Eastern Poland to Western Ukraine
        2 infantry moved from Bessarabia to Western Ukraine
        3 infantry moved from Baltic States to Belarus
        2 infantry moved from Karelia to Novgorod
        3 infantry moved from Vyborg to Novgorod
        1 armour and 1 mech_infantry moved from Russia to Belarus
        2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
        2 infantry moved from Caucasus to Rostov
        1 armour and 1 mech_infantry moved from Volgograd to Bryansk
        3 infantry moved from Ukraine to Western Ukraine
        1 aaGun, 1 artillery and 6 infantry moved from Novgorod to Belarus
    Place Units - Russians
        3 artilleries placed in Novgorod
        1 artillery and 2 infantry placed in Ukraine
        5 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - Japanese
        Japanese buy 4 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With Russians
            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
            Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
        Japanese takes Political Action: Political Action Japanese To War With French
            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    Combat Move - Japanese
        1 armour moved from Japan to 6 Sea Zone
        1 armour and 1 transport moved from 6 Sea Zone to 17 Sea Zone
        1 infantry moved from Iwo Jima to 17 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
        1 armour and 1 infantry moved from 5 Sea Zone to Amur
        1 infantry moved from Okinawa to 19 Sea Zone
        1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
        1 artillery moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
        1 artillery and 1 infantry moved from 5 Sea Zone to Amur
        1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Amur
        4 infantry moved from Korea to Amur
        1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone
        1 fighter moved from Korea to Amur
        2 fighters and 2 tactical_bombers moved from Japan to Amur
        2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
        1 infantry moved from Jehol to Chahar
              Japanese take Chahar from Chinese
        1 infantry moved from Shantung to Anhwe
              Japanese take Anhwe from Chinese
        1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
        1 fighter and 1 tactical_bomber moved from Manchuria to Amur
        1 fighter and 1 tactical_bomber moved from Manchuria to Hunan
        1 fighter moved from Okinawa to Amur
        1 fighter moved from Formosa to Hunan
        1 artillery and 2 infantry moved from Kiangsi to Hunan
        2 bombers moved from Japan to Yunnan
        1 artillery and 2 infantry moved from Kwangsi to Yunnan
    Combat - Japanese
        Battle in Yunnan
            Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
            Chinese defend with 4 infantry
                Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/7 hits, 3.33 expected hits
                Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                2 infantry owned by the Japanese lost in Yunnan
                4 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry
            Casualties for Chinese: 4 infantry
        Battle in Amur
            Japanese attack with 1 armour, 2 artilleries, 7 fighters, 12 infantry, 1 mech_infantry and 5 tactical_bombers
            Russians defend with 1 aaGun and 10 infantry
                Russians roll AA dice in Amur : 1/3 hits, 0.50 expected hits
                1 fighter owned by the Japanese lost in Amur
                Japanese roll dice for 1 battleship and 1 cruiser in Amur, round 2 : 2/2 hits, 1.17 expected hits
                Japanese roll dice for 1 armour, 2 artilleries, 6 fighters, 12 infantry, 1 mech_infantry and 5 tactical_bombers in Amur, round 2 : 9/27 hits, 10.00 expected hits
                Russians roll dice for 1 aaGun and 10 infantry in Amur, round 2 : 2/10 hits, 3.33 expected hits
                2 infantry owned by the Japanese lost in Amur
                10 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Amur
            Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 6 fighters, 10 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 19
            Casualties for Japanese: 1 fighter and 2 infantry
            Casualties for Russians: 1 aaGun and 10 infantry
        Battle in Hunan
            Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
            Chinese defend with 2 infantry
                Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 3/6 hits, 2.50 expected hits
                Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Hunan
                2 infantry owned by the Chinese lost in Hunan
            Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 2 infantry
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
        Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
        Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
        Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
        Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    Non Combat Move - Japanese
        2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
        2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
        1 aaGun moved from Manchuria to Amur
        1 infantry moved from Jehol to Manchuria
        1 artillery moved from Jehol to Chahar
        1 artillery and 2 infantry moved from Shantung to Anhwe
        1 infantry moved from Kiangsi to Kwangsi
        1 artillery and 3 infantry moved from Kiangsu to Anhwe
        1 fighter and 1 tactical_bomber moved from Amur to Japan
        1 fighter moved from Amur to Japan
        1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
        3 fighters and 3 tactical_bombers moved from Amur to Manchuria
        1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
        1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi
        1 carrier and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
        1 cruiser moved from 20 Sea Zone to 36 Sea Zone
        1 carrier moved from 6 Sea Zone to 36 Sea Zone
        1 transport moved from 20 Sea Zone to 6 Sea Zone
        2 infantry moved from Japan to 6 Sea Zone
        2 infantry moved from 6 Sea Zone to Korea
        1 destroyer moved from 6 Sea Zone to 5 Sea Zone
        1 submarine moved from 6 Sea Zone to 33 Sea Zone
        1 destroyer moved from 6 Sea Zone to 36 Sea Zone
    Place Units - Japanese
        2 transports placed in 6 Sea Zone
        4 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 31 PUs; end with 31 PUs
        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 2.00
Russians regular : -1.33
Russians AA : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - Americans
        Americans buy 2 carriers, 1 destroyer, 2 infantry and 1 marine; Remaining resources: 1 PUs; 
    Politics - Americans
        Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - Americans
    Non Combat Move - Americans
        1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
        1 bomber moved from Central United States to Wake Island
        2 fighters moved from Hawaiian Islands to Wake Island
        1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Wake Island
        1 fighter moved from Western United States to Wake Island
        1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
        1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 transport moved from 26 Sea Zone to 10 Sea Zone
        1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from Eastern United States to 26 Sea Zone
        1 mech_infantry moved from Central United States to Eastern United States
        1 artillery moved from Eastern United States to Central United States
        1 infantry moved from Central United States to Western United States
        1 mech_infantry moved from Central United States to Southeast Mexico
        1 fighter moved from Philippines to Guam
        1 submarine moved from 35 Sea Zone to 23 Sea Zone
        1 destroyer moved from 35 Sea Zone to 43 Sea Zone
    Place Units - Americans
        2 carriers and 1 destroyer placed in 10 Sea Zone
        2 infantry and 1 marine placed in Central United States
    Turn Complete - Americans
        Americans collect 52 PUs; end with 53 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Kweichow to Hunan
        1 fighter moved from Szechwan to Hunan
        6 infantry moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 6 infantry
            Japanese defend with 1 artillery
                Chinese roll dice for 6 infantry in Yunnan, round 2 : 0/6 hits, 1,00 expected hits
                Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 6 infantry in Yunnan, round 3 : 2/6 hits, 1,00 expected hits
                Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 artillery
        Battle in Hunan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 artillery and 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Chinese lost in Hunan
                1 infantry owned by the Japanese lost in Hunan
                Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Hunan
            1 fighter owned by the Chinese retreated
            Japanese win with 1 artillery remaining. Battle score for attacker is -3
            Casualties for Chinese: 2 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Hunan to Shensi
        1 infantry moved from Suiyuyan to Shensi
    Place Units - Chinese
        4 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 9 PUs; end with 9 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    Purchase Units - British
        British buy 1 carrier and 1 factory_minor; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Politics - British
        Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
        British takes Political Action: Political Action British To War With Japanese
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    Combat Move - British
        1 fighter moved from Malta to 96 Sea Zone
        1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
        1 destroyer moved from 109 Sea Zone to 110 Sea Zone
        1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
        1 fighter moved from Gibraltar to 110 Sea Zone
        1 submarine moved from 111 Sea Zone to 112 Sea Zone
        1 battleship and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
        1 destroyer moved from 111 Sea Zone to 112 Sea Zone
        1 fighter moved from Scotland to 112 Sea Zone
        1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
    Combat - British
        Battle in 110 Sea Zone
            British attack with 1 battleship, 2 cruisers, 2 destroyers and 1 fighter
            Germans defend with 1 battleship and 1 submarine
                British roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 fighter in 110 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits
                Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
            Units damaged: 1 battleship owned by the British
                1 battleship owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
            British win with 1 battleship, 2 cruisers, 2 destroyers and 1 fighter remaining. Battle score for attacker is 26
            Casualties for Germans: 1 battleship and 1 submarine
        Battle in 112 Sea Zone
            British attack with 1 bomber, 1 destroyer, 3 fighters and 1 submarine
            Germans defend with 1 submarine
                British roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Germans lost in 112 Sea Zone
            British win with 1 bomber, 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in 96 Sea Zone
            British attack with 1 fighter and 1 tactical_bomber
            Italians defend with 1 destroyer and 1 transport
                British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Italians lost in 96 Sea Zone
                1 transport owned by the Italians lost in 96 Sea Zone
            British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
            Casualties for Italians: 1 destroyer and 1 transport
    Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Kiangsi from Japanese to Chinese
            EDIT: Turning off Edit Mode
        1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 81 Sea Zone
        1 transport moved from 98 Sea Zone to 96 Sea Zone
        1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
        1 destroyer moved from 98 Sea Zone to 94 Sea Zone
        1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
        1 aaGun moved from 81 Sea Zone to Egypt
        1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
        2 infantry moved from Anglo Egyptian Sudan to Egypt
        1 infantry moved from 81 Sea Zone to Egypt
        2 infantry moved from Union of South Africa to Rhodesia
        1 fighter moved from 112 Sea Zone to 110 Sea Zone
        2 fighters moved from 112 Sea Zone to United Kingdom
        1 aaGun and 2 infantry moved from Scotland to United Kingdom
        1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
        1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 artillery and 1 infantry moved from Ontario to Quebec
        1 armour and 1 infantry moved from Quebec to 106 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
        1 armour and 1 infantry moved from 88 Sea Zone to British Guiana
        1 destroyer moved from 71 Sea Zone to 58 Sea Zone
        1 battleship moved from 37 Sea Zone to 39 Sea Zone
        1 marine moved from India to 39 Sea Zone
        1 cruiser and 1 marine moved from 39 Sea Zone to 41 Sea Zone
        1 marine moved from 41 Sea Zone to Sumatra
              UK_Pacific take Sumatra from Dutch
        1 destroyer moved from 39 Sea Zone to 37 Sea Zone
        1 transport moved from 39 Sea Zone to 37 Sea Zone
        2 infantry moved from Malaya to 37 Sea Zone
        2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
        2 infantry moved from 42 Sea Zone to Java
              UK_Pacific take Java from Dutch
        1 fighter moved from Burma to Yunnan
        1 fighter and 1 tactical_bomber moved from India to Yunnan
        2 infantry moved from Burma to Yunnan
        3 aaGuns, 1 artillery and 6 infantry moved from India to Burma
        1 infantry moved from West India to Eastern Persia
              British take Eastern Persia from Neutral_Allies
        1 infantry moved from Kwangtung to Kiangsi
        1 bomber moved from 112 Sea Zone to Gibraltar
    Place Units - British
        1 carrier placed in 110 Sea Zone
        1 factory_minor placed in Egypt
    Turn Complete - British
        British collect 28 PUs; end with 28 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
    Place Units - UK_Pacific
        1 submarine placed in 39 Sea Zone
        1 tactical_bomber placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 25 PUs; end with 25 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
        Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 31 PUs
        Units Change Ownership
            Some Units in India change ownership: 1 tactical_bomber
            Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Chinese regular : -0,50
Italians regular : -0,33
Japanese regular : 0,33
Germans regular : 0,17
British regular : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - Italians
        Italians buy 1 marine and 1 mech_infantry; Remaining resources: 1 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Italians To War With Chinese
            Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    Combat Move - Italians
        1 submarine moved from 95 Sea Zone to 94 Sea Zone
        1 bomber moved from Northern Italy to 94 Sea Zone
        2 infantry moved from Southern Italy to 95 Sea Zone
        2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
        2 infantry moved from 93 Sea Zone to Southern France
        1 armour moved from Albania to Bulgaria
        1 armour moved from Bulgaria to Greece
        1 battleship moved from 97 Sea Zone to 93 Sea Zone
        1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
        1 fighter moved from Southern Italy to Greece
        1 fighter moved from Southern Italy to 93 Sea Zone
        2 infantry moved from Albania to Greece
        1 infantry moved from Southern Italy to 97 Sea Zone
        1 artillery moved from Northern Italy to 97 Sea Zone
        1 artillery and 1 infantry moved from 97 Sea Zone to Greece
        1 armour, 1 artillery and 1 infantry moved from Northern Italy to Southern France
        1 infantry moved from Northern Italy to Southern France
        1 infantry moved from Italian Somaliland to Kenya
              Italians take Kenya from British
        1 artillery and 1 infantry moved from Libya to Tunisia
        1 armour and 1 mech_infantry moved from Tobruk to Tunisia
        1 infantry moved from Ethiopia to Anglo Egyptian Sudan
              Italians take Anglo Egyptian Sudan from British
    Combat - Italians
        Battle in Greece
            Italians attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
            Neutral_Allies defend with 4 infantry
                Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0.50 expected hits
                Italians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Greece, round 2 : 1/6 hits, 2.00 expected hits
                Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
                3 infantry owned by the Italians lost in Greece
                1 infantry owned by the Neutral_Allies lost in Greece
                Italians roll dice for 1 armour, 1 artillery and 1 fighter in Greece, round 3 : 1/3 hits, 1.33 expected hits
                Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 2/3 hits, 1.00 expected hits
                1 artillery owned by the Italians and 1 armour owned by the Italians lost in Greece
                1 infantry owned by the Neutral_Allies lost in Greece
            1 fighter owned by the Italians retreated
            Neutral_Allies win with 2 infantry remaining. Battle score for attacker is -13
            Casualties for Italians: 1 armour, 1 artillery and 3 infantry
            Casualties for Neutral_Allies: 2 infantry
        Battle in 94 Sea Zone
            Italians attack with 1 bomber and 1 submarine
            British defend with 1 destroyer
                Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the British lost in 94 Sea Zone
            Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
        Battle in 93 Sea Zone
            Italians attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
            French defend with 1 cruiser and 1 destroyer
                Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 93 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
            Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 20
            Casualties for French: 1 cruiser and 1 destroyer
        Battle in Tunisia
            Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
            French defend with 1 infantry
                Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits
                French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Tunisia
                1 infantry owned by the French lost in Tunisia
            Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for French: 1 infantry
        Battle in Southern France
            Italians attack with 1 armour, 1 artillery and 4 infantry
            French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Italians roll dice for 1 armour, 1 artillery and 4 infantry in Southern France, round 2 : 2/6 hits, 1.67 expected hits
                French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Italians lost in Southern France
                1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
            Italians win, taking Southern France from French with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 4
            Casualties for Italians: 1 infantry
            Casualties for French: 1 artillery and 1 infantry
    Non Combat Move - Italians
        Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
        2 aaGuns moved from Northern Italy to Southern France
        1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
        1 fighter moved from Greece to Southern Italy
        1 bomber moved from 94 Sea Zone to Southern Italy
        1 fighter moved from 93 Sea Zone to Southern Italy
    Place Units - Italians
        1 marine placed in Southern Italy
        1 mech_infantry placed in Northern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
        Italians collect 15 PUs (1 lost to blockades); end with 16 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Ethiopia: 1 artillery and 1 infantry
        EDIT: Adding units owned by Italians to Kenya: 1 artillery and 1 infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0.17
Italians regular : -1.17
Neutral_Allies regular : 2.67
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - ANZAC
        ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    Combat Move - ANZAC
        2 infantry moved from Egypt to Anglo Egyptian Sudan
        1 destroyer moved from 62 Sea Zone to 33 Sea Zone
        1 fighter moved from Queensland to 33 Sea Zone
        1 infantry moved from Malaya to Shan State
    Combat - ANZAC
        Battle in Anglo Egyptian Sudan
            ANZAC attack with 2 infantry
            Italians defend with 1 infantry
                ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,33 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
                ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,17 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,17 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0,17 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 6 : 0/1 hits, 0,17 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 6 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
            Italians win with 1 infantry remaining. Battle score for attacker is -6
            Casualties for ANZAC: 2 infantry
        Battle in 33 Sea Zone
            ANZAC attack with 1 destroyer and 1 fighter
            Japanese defend with 1 submarine
                ANZAC roll dice for 1 destroyer and 1 fighter in 33 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                1 destroyer owned by the ANZAC lost in 33 Sea Zone
                1 submarine owned by the Japanese lost in 33 Sea Zone
            ANZAC win with 1 fighter remaining. Battle score for attacker is -2
            Casualties for ANZAC: 1 destroyer
            Casualties for Japanese: 1 submarine
    Non Combat Move - ANZAC
        1 fighter moved from 33 Sea Zone to New Guinea
        1 cruiser moved from 63 Sea Zone to 46 Sea Zone
        1 transport moved from 62 Sea Zone to 63 Sea Zone
        1 infantry moved from New Zealand to 63 Sea Zone
        1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
        1 artillery moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
        1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
        1 fighter moved from New Zealand to Queensland
        2 aaGuns and 2 infantry moved from New South Wales to Queensland
        1 fighter moved from New Zealand to Queensland
    Place Units - ANZAC
        1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 14 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    Politics - French
        Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - French
        1 infantry moved from Normandy Bordeaux to Holland Belgium
              French take Holland Belgium from Germans
        1 fighter moved from United Kingdom to Gibraltar
        1 infantry moved from French West Africa to Nigeria
        1 infantry moved from Morocco to Algeria
        1 infantry moved from Syria to Trans-Jordan
        1 destroyer moved from 72 Sea Zone to 58 Sea Zone
    Combat - French
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,83
Italians regular : 0,33
ANZAC regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - ANZAC
        ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    Combat Move - ANZAC
        2 infantry moved from Egypt to Anglo Egyptian Sudan
        1 destroyer moved from 62 Sea Zone to 33 Sea Zone
        1 fighter moved from Queensland to 33 Sea Zone
        1 infantry moved from Malaya to Shan State
    Combat - ANZAC
        Battle in Anglo Egyptian Sudan
            ANZAC attack with 2 infantry
            Italians defend with 1 infantry
                ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,33 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
                ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,17 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,17 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0,17 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0,33 expected hits
                ANZAC roll dice for 1 infantry in Anglo Egyptian Sudan, round 6 : 0/1 hits, 0,17 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 6 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
            Italians win with 1 infantry remaining. Battle score for attacker is -6
            Casualties for ANZAC: 2 infantry
        Battle in 33 Sea Zone
            ANZAC attack with 1 destroyer and 1 fighter
            Japanese defend with 1 submarine
                ANZAC roll dice for 1 destroyer and 1 fighter in 33 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                1 destroyer owned by the ANZAC lost in 33 Sea Zone
                1 submarine owned by the Japanese lost in 33 Sea Zone
            ANZAC win with 1 fighter remaining. Battle score for attacker is -2
            Casualties for ANZAC: 1 destroyer
            Casualties for Japanese: 1 submarine
    Non Combat Move - ANZAC
        1 fighter moved from 33 Sea Zone to New Guinea
        1 cruiser moved from 63 Sea Zone to 46 Sea Zone
        1 transport moved from 62 Sea Zone to 63 Sea Zone
        1 infantry moved from New Zealand to 63 Sea Zone
        1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
        1 artillery moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
        1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
        1 fighter moved from New Zealand to Queensland
        2 aaGuns and 2 infantry moved from New South Wales to Queensland
        1 fighter moved from New Zealand to Queensland
    Place Units - ANZAC
        1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 14 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    Politics - French
        Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - French
        1 infantry moved from Normandy Bordeaux to Holland Belgium
              French take Holland Belgium from Germans
        1 fighter moved from United Kingdom to Gibraltar
        1 infantry moved from French West Africa to Nigeria
        1 infantry moved from Morocco to Algeria
        1 infantry moved from Syria to Trans-Jordan
        1 destroyer moved from 72 Sea Zone to 58 Sea Zone
    Combat - French
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,83
Italians regular : 0,33
ANZAC regular : 0,17
double post - should be no difference between both files
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 armour and 14 mech_infantrys; Remaining resources: 0 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Germans To War With Chinese
            Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    Combat Move - Germans
        1 infantry moved from Western Germany to Holland Belgium
        2 infantry moved from Bulgaria to Greece
        1 armour moved from Yugoslavia to Greece
        1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
        1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
        2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
        1 bomber moved from Western Germany to Greece
    Combat - Germans
        Battle in 112 Sea Zone
            Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
            British defend with 1 destroyer and 1 submarine
            1 submarine owned by the British submerged
                Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits
                British roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the British lost in 112 Sea Zone
            Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
        Battle in Holland Belgium
            Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
            French defend with 1 infantry
                Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/5 hits, 2.50 expected hits
                French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the French lost in Holland Belgium
            Germans win, taking Holland Belgium from French with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for French: 1 infantry
        Battle in Greece
            Germans attack with 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
            Neutral_Allies defend with 2 infantry
                Germans roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Greece, round 2 : 2/6 hits, 2.67 expected hits
                Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Germans lost in Greece
                2 infantry owned by the Neutral_Allies lost in Greece
            Germans win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
            Casualties for Neutral_Allies: 2 infantry
    Non Combat Move - Germans
        3 infantry moved from Bulgaria to Romania
        1 infantry moved from Yugoslavia to 97 Sea Zone
        1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
        1 bomber moved from Greece to Southern Italy
        2 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
        2 aaGuns, 3 artilleries and 12 infantry moved from Slovakia Hungary to Romania
        6 artilleries and 2 infantry moved from Germany to Poland
        1 aaGun and 1 infantry moved from Norway to Finland
        1 bomber moved from 112 Sea Zone to Western Germany
        1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
        1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
        2 fighters and 2 tactical_bombers moved from Holland Belgium to Southern Italy
        1 artillery moved from France to Western Germany
        6 armour and 2 mech_infantrys moved from France to Germany
    Place Units - Germans
        2 armour and 8 mech_infantrys placed in Germany
        6 mech_infantrys placed in Western Germany
    Turn Complete - Germans
        Germans collect 41 PUs; end with 41 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
French regular : -0.33
Neutral_Allies regular : 0.33
Germans regular : -2.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
    Purchase Units - Russians
        Russians buy 12 infantry; Remaining resources: 1 PUs; 
    Politics - Russians
        Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    Combat Move - Russians
        Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
        2 infantry moved from Buyant-Uhaa to Chahar
        1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Chahar
    Combat - Russians
        Battle in Chahar
            Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Japanese defend with 1 artillery and 1 infantry
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1,50 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Russians lost in Chahar
                1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Chahar
            Russians win, taking Chahar from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Russians: 1 infantry
            Casualties for Japanese: 1 artillery and 1 infantry
        Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    Non Combat Move - Russians
        1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan
        2 infantry moved from Olgiy to Timguska
        1 infantry moved from Dzavhan to Olgiy
        1 infantry moved from Ulaanbaatar to Yakut S.S.R.
        1 aaGun and 8 infantry moved from Buryatia to Yakut S.S.R.
        1 armour and 1 mech_infantry moved from Belarus to Novgorod
        1 armour and 1 mech_infantry moved from Bryansk to Novgorod
        5 infantry moved from Russia to Bryansk
        1 submarine moved from 111 Sea Zone to 110 Sea Zone
        1 artillery and 2 infantry moved from Ukraine to Western Ukraine
        2 infantry moved from Rostov to Ukraine
        2 aaGuns moved from Bryansk to Ukraine
        1 artillery moved from Bryansk to Western Ukraine
        1 infantry moved from Bryansk to Western Ukraine
        1 artillery and 5 infantry moved from Novgorod to Belarus
        1 aaGun moved from Novgorod to Belarus
        1 artillery moved from Novgorod to Belarus
    Place Units - Russians
        3 infantry placed in Novgorod
        3 infantry placed in Ukraine
        6 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33
Russians regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
    Purchase Units - Japanese
        Japanese buy 1 carrier, 5 infantry and 2 marines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
        1 fighter moved from Kwangsi to 42 Sea Zone
        1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
        1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
        1 bomber moved from Kwangsi to 41 Sea Zone
        1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsi
        1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
        1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
        2 infantry moved from Anhwe to Chahar
        1 infantry moved from Anhwe to Hopei
              Japanese take Hopei from Chinese
        1 infantry moved from Anhwe to Kweichow
              Japanese take Kweichow from Chinese
        1 artillery and 5 infantry moved from Japan to 6 Sea Zone
        1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
        1 artillery moved from 20 Sea Zone to Kwangtung
        1 infantry moved from 20 Sea Zone to Kiangsi
        3 infantry moved from 20 Sea Zone to Kwangtung
        1 infantry moved from 20 Sea Zone to Kiangsi
        1 armour moved from Amur to Soviet Far East
              Japanese take Siberia from Russians
              Japanese take Soviet Far East from Russians
        1 mech_infantry moved from Amur to Sakha
              Japanese take Sakha from Russians
        1 infantry moved from Amur to Buryatia
              Japanese take Buryatia from Russians
        1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
    Combat - Japanese
        Battle in 42 Sea Zone
            Japanese attack with 1 fighter
            British defend with 1 transport
                1 transport owned by the British lost in 42 Sea Zone
            Japanese win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in Kwangtung
            Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
            British defend with 1 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 2.17 expected hits
                UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Kwangtung
                1 infantry owned by the British lost in Kwangtung
            Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 infantry
        Battle in 37 Sea Zone
            Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
            British defend with 1 destroyer
                Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the British lost in 37 Sea Zone
            Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
        Battle in 41 Sea Zone
            Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
            British defend with 1 cruiser
                Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                British roll dice for 1 cruiser in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                1 fighter owned by the Japanese lost in 41 Sea Zone
                1 cruiser owned by the British lost in 41 Sea Zone
            Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Japanese: 1 fighter
            Casualties for British: 1 cruiser
        Battle in Kiangsi
            Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
            British defend with 1 infantry
                Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 3/4 hits, 1.50 expected hits
                Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Kiangsi
            Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Chahar
            Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
            Russians defend with 1 infantry
                Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Chahar, round 2 : 4/6 hits, 2.67 expected hits
                Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Chahar
            Japanese win, taking Chahar from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Japanese
        1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
        1 fighter moved from 42 Sea Zone to 37 Sea Zone
        1 fighter moved from Kwangtung to 37 Sea Zone
        1 tactical_bomber moved from 37 Sea Zone to Kwangsi
        2 bombers moved from 41 Sea Zone to Kwangsi
        2 carriers and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
        1 tactical_bomber moved from Kwangtung to Kwangsi
        1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
        1 artillery moved from Hunan to Kwangsi
        1 infantry moved from Anhwe to Hunan
        2 fighters and 1 tactical_bomber moved from Japan to Kwangsi
        1 carrier moved from 6 Sea Zone to 20 Sea Zone
        1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangsi
        1 infantry moved from Manchuria to Jehol
        2 fighters and 2 tactical_bombers moved from Chahar to Jehol
        1 aaGun, 2 artilleries and 9 infantry moved from Amur to Buryatia
        1 infantry moved from Korea to Manchuria
        1 infantry moved from Korea to Manchuria
        2 transports moved from 5 Sea Zone to 6 Sea Zone
        1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
        1 aaGun and 3 infantry moved from 6 Sea Zone to Korea
        1 battleship, 1 cruiser and 1 destroyer moved from 5 Sea Zone to 6 Sea Zone
    Place Units - Japanese
        1 carrier placed in 6 Sea Zone
        5 infantry and 2 marines placed in Japan
    Turn Complete - Japanese
        Japanese collect 39 PUs; end with 39 PUs
        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 3.83
UK_Pacific regular : 0.67
British regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 1 harbour and 2 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        1 destroyer moved from 43 Sea Zone to 55 Sea Zone
        1 fighter moved from Guam to 31 Sea Zone
        1 submarine moved from 23 Sea Zone to 31 Sea Zone
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
        1 transport moved from 26 Sea Zone to 10 Sea Zone
        2 carriers and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone
        1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
        1 aaGun, 1 infantry and 1 transport moved from 51 Sea Zone to 30 Sea Zone
        1 aaGun and 1 infantry moved from 30 Sea Zone to Johnston Island
        1 marine moved from Central United States to 101 Sea Zone
        1 cruiser and 1 marine moved from 101 Sea Zone to 51 Sea Zone
        2 infantry moved from Central United States to Western United States
        1 artillery moved from Central United States to Western United States
        1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 31 Sea Zone
        2 fighters moved from Wake Island to 31 Sea Zone
        2 fighters moved from Wake Island to 31 Sea Zone
    Place Units - Americans
        1 harbour placed in Wake Island
        1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
        1 transport placed in 101 Sea Zone
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Yunnan to Kweichow
        2 infantry moved from Shensi to Kweichow
        1 infantry moved from Suiyuyan to Hopei
        1 fighter moved from Shensi to Hopei
    Combat - Chinese
        Battle in Hopei
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Hopei
            Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Kweichow
            Chinese attack with 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0,50 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Kweichow
            2 infantry owned by the Chinese retreated to Yunnan
            Japanese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Hopei to Yunnan
        1 infantry moved from Yunnan to Burma
    Place Units - Chinese
        3 artilleries placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 8 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    Purchase Units - British
        British buy 1 fighter and 4 submarines; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 unit repaired.
        2 artilleries and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
        1 infantry moved from Egypt to Anglo Egyptian Sudan
        1 armour and 1 infantry moved from Egypt to 81 Sea Zone
        1 armour, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
        1 infantry moved from 72 Sea Zone to Kenya
        1 armour moved from 72 Sea Zone to Kenya
        1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Kenya
        2 fighters moved from United Kingdom to 93 Sea Zone
        2 fighters moved from 110 Sea Zone to 93 Sea Zone
        1 bomber moved from Gibraltar to 93 Sea Zone
        1 infantry moved from Yunnan to Kweichow
        1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
        1 infantry moved from Yunnan to Hunan
        1 fighter moved from Yunnan to Hunan
        1 tactical_bomber moved from India to Hunan
    Combat - British
        Battle in Kenya
            British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
            Italians defend with 1 artillery and 2 infantry
                British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0,50 expected hits
                British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 2/4 hits, 1,83 expected hits
                Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 1/3 hits, 1,00 expected hits
                1 infantry owned by the British lost in Kenya
                2 infantry owned by the Italians lost in Kenya
                British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kenya, round 3 : 2/3 hits, 1,67 expected hits
                Italians roll dice for 1 artillery in Kenya, round 3 : 1/1 hits, 0,33 expected hits
                1 fighter owned by the British lost in Kenya
                1 artillery owned by the Italians lost in Kenya
            British win, taking Kenya from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
            Casualties for British: 1 fighter and 1 infantry
            Casualties for Italians: 1 artillery and 2 infantry
        Battle in Anglo Egyptian Sudan
            British attack with 2 artilleries, 1 infantry and 1 mech_infantry
            Italians defend with 1 infantry
                British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1,33 expected hits
                Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Anglo Egyptian Sudan
                1 infantry owned by the Italians lost in Anglo Egyptian Sudan
            British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Italians: 1 infantry
        Battle in 93 Sea Zone
            British attack with 1 bomber and 4 fighters
            Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                British roll dice for 1 bomber and 4 fighters in 93 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
            Units damaged: 1 battleship owned by the Italians
                Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                2 fighters owned by the British lost in 93 Sea Zone
                1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 93 Sea Zone
                British roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
                Italians roll dice for 1 battleship and 1 transport in 93 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                1 fighter owned by the British lost in 93 Sea Zone
                1 battleship owned by the Italians lost in 93 Sea Zone
                1 transport owned by the Italians lost in 93 Sea Zone
            British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17
            Casualties for British: 3 fighters
            Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        Battle in Hunan
            British attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Japanese defend with 1 infantry
                British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1,33 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Hunan
            British win, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Kweichow
            British attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Japanese defend with 1 infantry
                British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1,33 expected hits
                Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Kweichow
            British win, taking Kweichow from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - British
        1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
        1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
        1 tactical_bomber moved from Kenya to Egypt
        1 battleship moved from 39 Sea Zone to 41 Sea Zone
        1 marine moved from Sumatra to 41 Sea Zone
        1 battleship and 1 marine moved from 41 Sea Zone to 79 Sea Zone
        1 marine moved from 79 Sea Zone to West India
        1 infantry moved from Eastern Persia to Persia
              British take Persia from Neutral_Allies
        1 destroyer moved from 58 Sea Zone to 79 Sea Zone
        1 aaGun moved from Burma to India
        1 infantry moved from Rhodesia to Tanganyika Territory
        1 infantry moved from Rhodesia to Belgian Congo
        1 fighter moved from 93 Sea Zone to 92 Sea Zone
        1 armour and 1 infantry moved from British Guiana to 88 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
        1 carrier moved from 81 Sea Zone to 79 Sea Zone
        1 submarine moved from 112 Sea Zone to 110 Sea Zone
        1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
        1 aaGun, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
        1 aaGun, 1 armour and 2 infantry moved from 92 Sea Zone to Algeria
        1 bomber moved from 93 Sea Zone to United Kingdom
        2 aaGuns, 1 artillery and 1 infantry moved from Burma to Yunnan
        1 infantry moved from Burma to Yunnan
        2 infantry moved from Burma to Yunnan
        2 infantry moved from Burma to India
        1 submarine moved from 39 Sea Zone to 78 Sea Zone
    Place Units - British
        3 submarines placed in 98 Sea Zone
        1 submarine placed in 110 Sea Zone
        1 fighter placed in United Kingdom
    Turn Complete - British
        British collect 30 PUs; end with 30 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    Place Units - UK_Pacific
        1 artillery and 9 infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,3,6,1,2,1,1,6,5,1,5,3,4,6
        UK_Pacific collect 18 PUs (4 lost to blockades); end with 18 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
        Some Units in India change ownership: 1 artillery and 9 infantry
Combat Hit Differential Summary :
Chinese regular : -0,83
Italians regular : 2,17
Japanese regular : -0,67
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
    Purchase Units - Italians
        Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 infantry moved from Southern Italy to 97 Sea Zone
        2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
        1 infantry moved from 99 Sea Zone to Cyprus
        1 marine moved from Southern Italy to 97 Sea Zone
        1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
        1 marine moved from 96 Sea Zone to Malta
        1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
    Combat - Italians
        Battle in Cyprus
        Battle in Malta
        Battle in Normandy Bordeaux
            Italians attack with 1 artillery and 3 infantry
            British defend with 1 aaGun and 1 infantry; French defend with 1 artillery, 1 factory_minor and 1 harbour
                Italians roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.00 expected hits
                French roll dice for 1 aaGun, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Italians lost in Normandy Bordeaux
            1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to Southern France
            French win, taking Cyprus from British, taking Malta from British with 1 aaGun, 1 artillery and 1 infantry remaining. Battle score for attacker is -6
            Casualties for Italians: 2 infantry
    Non Combat Move - Italians
        1 mech_infantry moved from Northern Italy to Romania
        1 armour moved from Southern France to Yugoslavia
        1 infantry moved from Northern Italy to Yugoslavia
        1 artillery and 3 infantry moved from Tobruk to Libya
        1 armour and 1 artillery moved from Tunisia to Libya
        1 infantry moved from Southern Italy to Northern Italy
    Place Units - Italians
        1 fighter placed in Southern Italy
        2 mech_infantrys placed in Northern Italy
        1 infantry placed in Southern Italy
    Turn Complete - Italians
        Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
French regular : 1.33
Italians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 infantry moved from Shan State to French Indo China
        1 infantry moved from New Guinea to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
        1 artillery moved from New Guinea to 46 Sea Zone
        1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
        1 artillery moved from 54 Sea Zone to Queensland
        1 fighter moved from New Guinea to Queensland
        1 cruiser moved from 46 Sea Zone to 54 Sea Zone
        1 submarine moved from 62 Sea Zone to 54 Sea Zone
    Place Units - ANZAC
        1 factory_minor placed in Queensland
        1 destroyer placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    Combat Move - French
        1 destroyer moved from 58 Sea Zone to 79 Sea Zone
        1 infantry moved from Nigeria to French Equatorial Africa
        2 infantry moved from Algeria to Tunisia
        1 artillery moved from Normandy Bordeaux to Holland Belgium
    Combat - French
        Battle in Tunisia
            French attack with 2 infantry
            Italians defend with 1 mech_infantry
                French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0,33 expected hits
                Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                French roll dice for 2 infantry in Tunisia, round 3 : 0/2 hits, 0,33 expected hits
                Italians roll dice for 1 mech_infantry in Tunisia, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the French lost in Tunisia
                French roll dice for 1 infantry in Tunisia, round 4 : 1/1 hits, 0,17 expected hits
                Italians roll dice for 1 mech_infantry in Tunisia, round 4 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the French lost in Tunisia
                1 mech_infantry owned by the Italians lost in Tunisia
            Italians win with no units remaining. Battle score for attacker is -2
            Casualties for French: 2 infantry
            Casualties for Italians: 1 mech_infantry
        Battle in Holland Belgium
            French attack with 1 artillery
            Germans defend with 1 infantry
                French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                1 artillery owned by the French lost in Holland Belgium
            Germans win with 1 infantry remaining. Battle score for attacker is -4
            Casualties for French: 1 artillery
    Non Combat Move - French
        1 fighter moved from Gibraltar to 92 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 1,00
French regular : -0,17
Germans regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 armour, 1 destroyer and 6 mech_infantrys; Remaining resources: 1 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Axis To War With Russians
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Combat Move - Germans
        1 infantry moved from Poland to Baltic States
              Germans take Baltic States from Russians
        1 infantry moved from Romania to Bessarabia
              Germans take Bessarabia from Russians
        1 infantry moved from Romania to Eastern Poland
              Germans take Eastern Poland from Russians
        1 infantry moved from 99 Sea Zone to Crete
        1 infantry moved from Finland to Karelia
              Germans take Karelia from Russians
        1 infantry moved from Finland to Vyborg
              Germans take Vyborg from Russians
    Combat - Germans
        Battle in Crete
    Non Combat Move - Germans
        6 artilleries and 3 infantry moved from Poland to Eastern Poland
        1 aaGun moved from Poland to Baltic States
        1 aaGun moved from Romania to Bessarabia
        1 aaGun moved from Romania to Eastern Poland
        8 armour and 10 mech_infantrys moved from Germany to Eastern Poland
        6 mech_infantrys moved from Western Germany to Poland
        2 armour moved from Romania to Eastern Poland
        5 artilleries and 20 infantry moved from Romania to Eastern Poland
        1 armour moved from Greece to Romania
        1 infantry moved from Greece to Bulgaria
        1 infantry moved from Holland Belgium to Western Germany
        1 aaGun and 6 infantry moved from Finland to Karelia
    Place Units - Germans
        1 destroyer placed in 113 Sea Zone
        3 armour and 6 mech_infantrys placed in Germany
    Turn Complete - Germans
        Germans collect 44 PUs; end with 45 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 armour, 1 destroyer and 6 mech_infantrys; Remaining resources: 1 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Axis To War With Russians
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
            Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Combat Move - Germans
        1 infantry moved from Poland to Baltic States
              Germans take Baltic States from Russians
        1 infantry moved from Romania to Bessarabia
              Germans take Bessarabia from Russians
        1 infantry moved from Romania to Eastern Poland
              Germans take Eastern Poland from Russians
        1 infantry moved from 99 Sea Zone to Crete
        1 infantry moved from Finland to Karelia
              Germans take Karelia from Russians
        1 infantry moved from Finland to Vyborg
              Germans take Vyborg from Russians
    Combat - Germans
        Battle in Crete
    Non Combat Move - Germans
        6 artilleries and 3 infantry moved from Poland to Eastern Poland
        1 aaGun moved from Poland to Baltic States
        1 aaGun moved from Romania to Bessarabia
        1 aaGun moved from Romania to Eastern Poland
        8 armour and 10 mech_infantrys moved from Germany to Eastern Poland
        6 mech_infantrys moved from Western Germany to Poland
        2 armour moved from Romania to Eastern Poland
        5 artilleries and 20 infantry moved from Romania to Eastern Poland
        1 armour moved from Greece to Romania
        1 infantry moved from Greece to Bulgaria
        1 infantry moved from Holland Belgium to Western Germany
        1 aaGun and 6 infantry moved from Finland to Karelia
    Place Units - Germans
        1 destroyer placed in 113 Sea Zone
        3 armour and 6 mech_infantrys placed in Germany
    Turn Complete - Germans
        Germans collect 44 PUs; end with 45 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
    Purchase Units - Russians
        Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 artillery and 1 infantry moved from Belarus to Baltic States
        2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys moved from Novgorod to Karelia
    Combat - Russians
        Battle in Baltic States
            Russians attack with 1 artillery and 1 infantry
            Germans defend with 1 aaGun and 1 infantry
                Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
                Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 0/2 hits, 0,67 expected hits
                Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Baltic States
                Russians roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits, 0,33 expected hits
                Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 4 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 artillery in Baltic States, round 5 : 1/1 hits, 0,33 expected hits
                Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 5 : 0/1 hits, 0,33 expected hits
                1 aaGun owned by the Germans lost in Baltic States
                Russians roll dice for 1 artillery in Baltic States, round 6 : 1/1 hits, 0,33 expected hits
                Germans roll dice for 1 infantry in Baltic States, round 6 : 1/1 hits, 0,33 expected hits
                1 artillery owned by the Russians lost in Baltic States
                1 infantry owned by the Germans lost in Baltic States
            Germans win with no units remaining. Battle score for attacker is 1
            Casualties for Russians: 1 artillery and 1 infantry
            Casualties for Germans: 1 aaGun and 1 infantry
        Battle in Karelia
            Russians attack with 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys
            Germans defend with 1 aaGun and 7 infantry
                Germans roll AA dice in Karelia : 0/1 hits, 0,17 expected hits
                Russians roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in Karelia, round 2 : 4/9 hits, 2,83 expected hits
                Germans roll dice for 1 aaGun and 7 infantry in Karelia, round 2 : 2/7 hits, 2,33 expected hits
                2 infantry owned by the Russians lost in Karelia
                1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Karelia
                Russians roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Karelia, round 3 : 4/7 hits, 2,50 expected hits
                Germans roll dice for 4 infantry in Karelia, round 3 : 2/4 hits, 1,33 expected hits
                1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Karelia
                4 infantry owned by the Germans lost in Karelia
            Russians win, taking Karelia from Germans with 2 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 13
            Casualties for Russians: 3 infantry and 1 mech_infantry
            Casualties for Germans: 1 aaGun and 7 infantry
    Non Combat Move - Russians
        1 fighter moved from Karelia to Russia
        1 fighter and 1 tactical_bomber moved from Suiyuyan to Russia
        1 aaGun and 9 infantry moved from Yakut S.S.R. to Yenisey
        2 infantry moved from Timguska to Novosibirsk
        1 infantry moved from Olgiy to Timguska
        2 aaGuns and 5 infantry moved from Ukraine to Bryansk
        3 artilleries and 11 infantry moved from Western Ukraine to Bryansk
        1 cruiser moved from 115 Sea Zone to 114 Sea Zone
        1 infantry moved from Russia to Vologda
        1 infantry moved from Belarus to Smolensk
        5 infantry moved from Russia to Bryansk
        1 submarine moved from 110 Sea Zone to 92 Sea Zone
        1 infantry moved from Belarus to Archangel
        2 aaGuns, 2 artilleries and 12 infantry moved from Belarus to Bryansk
    Place Units - Russians
        1 infantry placed in Novgorod
        1 infantry placed in Ukraine
        9 infantry and 1 mech_infantry placed in Russia
        Russians undo move 2.
        Russians undo move 2.
        10 infantry placed in Russia
        1 mech_infantry placed in Volgograd
    Turn Complete - Russians
        Russians collect 30 PUs; end with 30 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
        Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
        Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans AA : -0,17
Germans regular : 0,67
Russians regular : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
    Purchase Units - Japanese
        Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Kiangsi to 20 Sea Zone
        1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
        1 infantry moved from 44 Sea Zone to Celebes
        1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
        1 artillery and 1 infantry moved from 42 Sea Zone to Java
        1 infantry moved from Kwangtung to 20 Sea Zone
        3 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java
        1 infantry moved from Kiangsi to 20 Sea Zone
        2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
        2 infantry moved from 43 Sea Zone to Borneo
        1 infantry moved from Chahar to Suiyuyan
              Japanese take Suiyuyan from Chinese
        1 artillery moved from Anhwe to Hopei
        1 infantry moved from Chahar to Hopei
        1 infantry moved from Kwangsi to Hunan
        1 infantry moved from Anhwe to Kweichow
        1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
        1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
        1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
        1 bomber moved from Kwangsi to Hopei
        1 infantry moved from Buryatia to Yakut S.S.R.
              Japanese take Yakut S.S.R. from Russians
        1 bomber moved from Kwangsi to Hopei
        1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
        1 tactical_bomber moved from Kwangsi to Hunan
        1 fighter and 1 tactical_bomber moved from Jehol to Hunan
        1 mech_infantry moved from Sakha to Ulaanbaatar
              Japanese take Ulaanbaatar from Russians
        1 battleship moved from 37 Sea Zone to 42 Sea Zone
    Combat - Japanese
        Battle in Borneo
        Battle in Celebes
        Battle in Java
            Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
            British defend with 2 infantry
                Japanese roll dice for 1 battleship in Java, round 2 : 0/1 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.83 expected hits
                UK_Pacific roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Java
                2 infantry owned by the British lost in Java
            Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Java from UK_Pacific with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for British: 2 infantry
        Battle in Kweichow
            Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
            British defend with 1 infantry
                Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 4/7 hits, 3.67 expected hits
                Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Kweichow
            Japanese win, taking Kweichow from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
        Battle in Hunan
            Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers
            British defend with 1 infantry
                Japanese roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Hunan, round 2 : 4/6 hits, 3.00 expected hits
                Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Hunan
                1 infantry owned by the British lost in Hunan
            Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for British: 1 infantry
        Battle in Hopei
            Japanese attack with 1 artillery, 2 bombers and 1 infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Hopei, round 2 : 1/4 hits, 2.00 expected hits
                Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Hopei
            Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        1 infantry moved from Jehol to Chahar
        1 aaGun, 2 artilleries and 9 infantry moved from Buryatia to Yakut S.S.R.
        2 infantry moved from Manchuria to Jehol
        1 armour moved from Soviet Far East to Amur
        1 aaGun and 3 infantry moved from Korea to Manchuria
        4 infantry moved from Japan to 6 Sea Zone
        2 marines moved from Japan to 6 Sea Zone
        1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 2 marines and 2 transports moved from 6 Sea Zone to 36 Sea Zone
        4 infantry and 2 marines moved from 36 Sea Zone to Kwangsi
        1 carrier moved from 20 Sea Zone to 44 Sea Zone
        1 carrier moved from 37 Sea Zone to 42 Sea Zone
        1 carrier moved from 37 Sea Zone to 42 Sea Zone
        2 destroyers moved from 37 Sea Zone to 44 Sea Zone
        1 destroyer moved from 37 Sea Zone to 42 Sea Zone
        1 cruiser moved from 37 Sea Zone to 44 Sea Zone
        1 fighter and 1 tactical_bomber moved from Kwangsi to 44 Sea Zone
        3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
        2 bombers moved from Hopei to Kwangsi
        1 tactical_bomber moved from Hunan to 36 Sea Zone
        1 fighter moved from Hunan to 36 Sea Zone
        1 fighter and 2 tactical_bombers moved from Hunan to Kwangsi
        3 fighters and 3 tactical_bombers moved from Kweichow to Kwangsi
    Place Units - Japanese
        1 factory_minor placed in Kwangtung
        1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
        2 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 51 PUs; end with 51 PUs
        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -0.17
UK_Pacific regular : 0.33