@Omni If you hit 4x (or less) in first round, sink the ships. If you keep fighting, I’ll have to decide later on OOL for 2nd round.
2024 BM Playoffs Adam514 (Axis) vs pacifiersboard (Allies+22)
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TripleA Manual Gamesave Post: ANZAC round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 4 PUs; Combat Move - ANZAC 1 fighter moved from India to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from Queensland to 42 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 fighter moved from India to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 6 fighters, 5 submarines, 1 tactical_bomber and 1 transport Japanese defend with 1 battleship, 3 carriers, 5 fighters, 1 infantry and 1 transport ANZAC roll dice for 5 submarines in 42 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits Units damaged: 3 carriers owned by the Japanese ANZAC roll dice for 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 4/8 hits, 4,00 expected hits
Combat Hit Differential Summary :
ANZAC regular : 1,33
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I clicked a bit hasty and assigned the three hits of my subs to your carriers, then scored four more hits: OoL? All ships? If necessary I will continue by forum dicebot
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It’s good, kill all ships first.
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 4 PUs; Combat Move - ANZAC 1 fighter moved from India to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from Queensland to 42 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 fighter moved from India to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer, 6 fighters, 5 submarines, 1 tactical_bomber and 1 transport Japanese defend with 1 battleship, 3 carriers, 5 fighters, 1 infantry and 1 transport ANZAC roll dice for 5 submarines in 42 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits Units damaged: 3 carriers owned by the Japanese ANZAC roll dice for 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 4/8 hits, 4,00 expected hits Japanese roll dice for 5 fighters in 42 Sea Zone, round 2 : 2/5 hits, 3,33 expected hits Japanese roll dice for 1 battleship, 3 carriers and 1 transport in 42 Sea Zone, round 2 : 0/4 hits, 1,67 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone 3 carriers owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 5 submarines in 42 Sea Zone, round 3 : 2/5 hits, 1,67 expected hits 1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 5 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 5/6 hits, 3,17 expected hits Japanese roll dice for 5 fighters in 42 Sea Zone, round 3 : 3/5 hits, 3,33 expected hits 3 fighters owned by the ANZAC lost in 42 Sea Zone 5 fighters owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Neutral with 2 fighters, 5 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 80 Casualties for ANZAC: 1 destroyer and 4 fighters Casualties for Japanese: 1 battleship, 3 carriers, 5 fighters, 1 infantry and 1 transport Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 harbour and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 2 infantry moved from South Australia to Northern Territory 1 aaGun moved from Queensland to Northern Territory Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French 1 infantry moved from Iraq to Persia 1 infantry moved from Algeria to Tunisia 1 fighter moved from Crete to Belarus Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -3,67 ANZAC regular : 3,83
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries and 23 infantry; Remaining resources: 0 PUs; Combat Move - Germans 12 mech_infantrys moved from Northwest Persia to Iraq 12 armour moved from Northwest Persia to Iraq 5 mech_infantrys moved from Northwest Persia to Iraq 1 armour moved from Northwest Persia to Iraq 1 armour moved from Northwest Persia to Iraq 1 infantry moved from Smolensk to Archangel Germans take Archangel from Russians 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 armour and 1 mech_infantry moved from Smolensk to Novgorod 2 bombers moved from Western Germany to Novgorod 1 infantry moved from Holland Belgium to Normandy Bordeaux Germans take Normandy Bordeaux from French Combat - Germans Battle in Iraq Germans attack with 14 armour and 17 mech_infantrys British defend with 1 aaGun and 5 infantry Germans roll dice for 14 armour and 17 mech_infantrys in Iraq, round 2 : 7/31 hits, 9.83 expected hits British roll dice for 1 aaGun and 5 infantry in Iraq, round 2 : 0/5 hits, 1.67 expected hits 1 aaGun owned by the British and 5 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 14 armour and 17 mech_infantrys remaining. Battle score for attacker is 20 Casualties for British: 1 aaGun and 5 infantry Battle in Novgorod Germans attack with 1 armour, 2 bombers and 1 mech_infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Novgorod, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 mech_infantrys moved from Northwest Persia to Iraq 1 aaGun moved from Northwest Persia to Iraq 3 mech_infantrys moved from Volgograd to Northwest Persia 3 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia 3 armour and 2 mech_infantrys moved from Northwest Persia to Iraq 1 armour moved from Caucasus to Northwest Persia 2 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Caucasus to Kazakhstan 2 mech_infantrys moved from Caucasus to Iraq 1 fighter and 1 tactical_bomber moved from Smolensk to Northwest Persia 15 artilleries and 20 infantry moved from Smolensk to Vologda 1 infantry moved from Russia to Samara 2 infantry moved from Russia to Vologda 1 armour and 7 mech_infantrys moved from Eastern Poland to Romania 2 mech_infantrys moved from Poland to Romania 1 mech_infantry moved from Germany to Romania 1 aaGun moved from Western Germany to Germany 2 bombers moved from Novgorod to Romania 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 2 infantry moved from Norway to Finland 1 infantry moved from Finland to Karelia 1 artillery and 8 infantry moved from Western Germany to Germany 1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany 1 fighter and 4 tactical_bombers moved from Eastern Poland to Southern Italy 4 armour and 14 mech_infantrys moved from Smolensk to Rostov 1 armour and 5 mech_infantrys moved from Smolensk to Rostov 1 bomber moved from Kwangtung to Yenisey Place Units - Germans 3 artilleries and 7 infantry placed in Germany 10 infantry placed in Western Germany 3 infantry placed in Russia 3 infantry placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Vologda: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,1,4,5,3,3 Germans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -3.83 British regular : -1.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Novosibirsk to Kansu 1 infantry moved from Novosibirsk to Tsinghai 1 fighter moved from Shensi to Kansu 1 fighter moved from Shensi to Tsinghai 1 fighter moved from French Indo China to 21 Sea Zone 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 artillery and 8 infantry moved from Belarus to Novgorod Combat - Russians Battle in 21 Sea Zone Russians attack with 1 fighter Japanese defend with 1 destroyer, 2 submarines and 1 transport 2 submarines owned by the Japanese submerged Russians roll dice for 1 fighter in 21 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter in 21 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter in 21 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter in 21 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Russians lost in 21 Sea Zone 1 destroyer owned by the Japanese lost in 21 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is -2 Casualties for Russians: 1 fighter Casualties for Japanese: 1 destroyer Battle in Novgorod Russians attack with 1 artillery and 8 infantry Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 artillery and 8 infantry in Novgorod, round 2 : 1/9 hits, 1,83 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians lost in Novgorod 1 mech_infantry owned by the Germans lost in Novgorod Russians roll dice for 1 artillery and 7 infantry in Novgorod, round 3 : 1/8 hits, 1,67 expected hits Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 7 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Kansu Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kansu 1 infantry owned by the Japanese lost in Kansu Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tsinghai 1 infantry owned by the Japanese lost in Tsinghai Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Tsinghai to Turkmenistan 1 fighter moved from Kansu to Turkmenistan 1 fighter moved from Hunan to India 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 aaGun moved from Belarus to Novgorod 4 aaGuns, 3 artilleries and 62 infantry moved from Belarus to Eastern Poland 1 fighter moved from Turkmenistan to Eastern Persia Turn Complete - Russians
Combat Hit Differential Summary :
Japanese regular : 0,67 Germans regular : -0,33 Russians regular : -1,50
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer and 6 infantry; Remaining resources: 1 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kwangtung to Kwangsi 5 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi Combat - Japanese Battle in Kwangsi Japanese attack with 5 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/9 hits, 4.17 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Japanese 1 submarine moved from 20 Sea Zone to 41 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 21 Sea Zone to 43 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 21 Sea Zone to 20 Sea Zone 2 destroyers and 2 submarines moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from Kwangsi to 20 Sea Zone 3 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Suiyuyan to Kansu 1 aaGun moved from Hopei to Chahar 1 infantry moved from Hopei to Suiyuyan 4 infantry moved from Manchuria to Jehol 2 infantry moved from Amur to Buyant-Uhaa 2 infantry moved from Korea to Amur 2 infantry moved from Korea to Manchuria 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 carrier placed in 20 Sea Zone 1 destroyer placed in 6 Sea Zone 1 carrier placed in 20 Sea Zone 1 infantry placed in Kwangtung 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : -1.17
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern France to France 2 fighters moved from United Kingdom to France 2 fighters moved from 110 Sea Zone to France 1 bomber moved from United Kingdom to Northern Italy 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 2 infantry moved from Morocco to Algeria 1 infantry moved from Tunisia to Libya 1 armour and 1 mech_infantry moved from Burma to Kwangsi 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Kwangsi Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux 1 infantry owned by the Germans lost in Normandy Bordeaux Germans win with no units remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Northern Italy Americans attack with 1 bomber and 1 infantry Italians defend with 1 factory_minor and 1 infantry Americans roll dice for 1 bomber and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in France Americans attack with 4 fighters and 1 infantry Germans defend with 1 airfield, 1 factory_minor and 3 infantry Americans roll dice for 4 fighters and 1 infantry in France, round 2 : 3/5 hits, 2,17 expected hits Germans roll dice for 3 infantry in France, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Germans lost in France Americans win, taking France from Germans, taking French Indo China from Americans, taking Southern France from Americans, taking Tunisia from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Kwangsi Americans attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys Japanese defend with 2 infantry Americans roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Kwangsi, round 2 : 3/6 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Kwangsi 2 infantry owned by the Japanese lost in Kwangsi Americans win, taking Kwangsi from Japanese with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by French from France: 2 infantry EDIT: Adding units owned by French to France: 1 armour EDIT: Turning off Edit Mode 1 aaGun moved from French Indo China to Kwangsi 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Western United States to 91 Sea Zone 1 carrier moved from 10 Sea Zone to 89 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 63 Sea Zone to 54 Sea Zone 1 carrier moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 mech_infantry moved from Egypt to Trans-Jordan 2 fighters moved from Eastern United States to 110 Sea Zone 1 bomber moved from Northern Italy to Crete 4 fighters moved from France to Southern France Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Central United States Americans undo move 2. 1 armour, 1 artillery and 2 infantry placed in Central United States 2 mech_infantrys placed in Western United States 3 fighters and 1 tactical_bomber placed in Eastern United States Americans undo move 1. 1 carrier and 1 transport placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3 Americans collect 60 PUs (3 lost to blockades); end with 60 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai 1 fighter moved from Shensi to Anhwe 1 infantry moved from Hunan to Anhwe 1 artillery and 1 infantry moved from Hunan to Kiangsi 1 artillery and 3 infantry moved from Shensi to Suiyuyan Combat - Chinese Chinese creates battle in territory Tsinghai Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 fighter owned by the Chinese retreated Japanese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kwangsi 3 artilleries and 6 infantry moved from Hunan to Kwangsi 1 infantry moved from Shensi to Suiyuyan Place Units - Chinese 1 artillery and 2 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 2 fighters and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Hunan to Kiangsu Chinese take Kiangsu from Japanese 1 armour moved from Hunan to Anhwe 1 fighter moved from India to Anhwe 1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 armour moved from West India to Turkmenistan 1 armour moved from India to Eastern Persia 1 artillery moved from India to West India Combat - British Battle in Anhwe British attack with 1 armour and 1 fighter Japanese defend with 1 infantry British roll dice for 1 armour and 1 fighter in Anhwe, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 1 fighter in Anhwe, round 3 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 1 fighter in Anhwe, round 4 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits 1 fighter owned by the British lost in Anhwe British roll dice for 1 armour in Anhwe, round 5 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 1 armour remaining. Battle score for attacker is -7 Casualties for British: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - British 2 aaGuns, 2 artilleries and 14 infantry moved from West India to Eastern Persia 1 transport moved from 76 Sea Zone to 71 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 2 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 fighter moved from Union of South Africa to Egypt 1 infantry moved from Alexandria to Egypt 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 carrier, 2 destroyers and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Southern France to 92 Sea Zone 1 fighter moved from Greece to 92 Sea Zone 6 fighters moved from Belarus to Eastern Poland 1 fighter moved from 98 Sea Zone to Crete 1 armour, 3 artilleries, 3 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt 1 fighter and 3 tactical_bombers moved from Trans-Jordan to Egypt 1 fighter moved from 98 Sea Zone to Egypt 1 bomber moved from Trans-Jordan to Eastern Poland 3 aaGuns, 1 artillery and 11 infantry moved from French Indo China to Kwangsi Place Units - British 3 infantry placed in Egypt 2 infantry placed in Union of South Africa 2 fighters and 3 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 fighter and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5 UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -2,33 Americans regular : 1,33 Japanese regular : 1,00 Italians regular : -0,33 Germans regular : 0,00 British regular : -2,50
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern France to France 2 fighters moved from United Kingdom to France 2 fighters moved from 110 Sea Zone to France 1 bomber moved from United Kingdom to Northern Italy 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 2 infantry moved from Morocco to Algeria 1 infantry moved from Tunisia to Libya 1 armour and 1 mech_infantry moved from Burma to Kwangsi 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Kwangsi Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux 1 infantry owned by the Germans lost in Normandy Bordeaux Germans win with no units remaining. Battle score for attacker is -4 Casualties for Americans: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Northern Italy Americans attack with 1 bomber and 1 infantry Italians defend with 1 factory_minor and 1 infantry Americans roll dice for 1 bomber and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in France Americans attack with 4 fighters and 1 infantry Germans defend with 1 airfield, 1 factory_minor and 3 infantry Americans roll dice for 4 fighters and 1 infantry in France, round 2 : 3/5 hits, 2,17 expected hits Germans roll dice for 3 infantry in France, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Germans lost in France Americans win, taking France from Germans, taking French Indo China from Americans, taking Southern France from Americans, taking Tunisia from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in Kwangsi Americans attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys Japanese defend with 2 infantry Americans roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Kwangsi, round 2 : 3/6 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Kwangsi 2 infantry owned by the Japanese lost in Kwangsi Americans win, taking Kwangsi from Japanese with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by French from France: 2 infantry EDIT: Adding units owned by French to France: 1 armour EDIT: Turning off Edit Mode 1 aaGun moved from French Indo China to Kwangsi 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Western United States to 91 Sea Zone 1 carrier moved from 10 Sea Zone to 89 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 63 Sea Zone to 54 Sea Zone 1 carrier moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 mech_infantry moved from Egypt to Trans-Jordan 2 fighters moved from Eastern United States to 110 Sea Zone 1 bomber moved from Northern Italy to Crete 4 fighters moved from France to Southern France Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in Central United States Americans undo move 2. 1 armour, 1 artillery and 2 infantry placed in Central United States 2 mech_infantrys placed in Western United States 3 fighters and 1 tactical_bomber placed in Eastern United States Americans undo move 1. 1 carrier and 1 transport placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3 Americans collect 60 PUs (3 lost to blockades); end with 60 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai 1 fighter moved from Shensi to Anhwe 1 infantry moved from Hunan to Anhwe 1 artillery and 1 infantry moved from Hunan to Kiangsi 1 artillery and 3 infantry moved from Shensi to Suiyuyan Combat - Chinese Chinese creates battle in territory Tsinghai Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 fighter owned by the Chinese retreated Japanese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kwangsi 3 artilleries and 6 infantry moved from Hunan to Kwangsi 1 infantry moved from Shensi to Suiyuyan Place Units - Chinese 1 artillery and 2 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 2 fighters and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Hunan to Kiangsu Chinese take Kiangsu from Japanese 1 armour moved from Hunan to Anhwe 1 fighter moved from India to Anhwe 1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 armour moved from West India to Turkmenistan 1 armour moved from India to Eastern Persia 1 artillery moved from India to West India Combat - British Battle in Anhwe British attack with 1 armour and 1 fighter Japanese defend with 1 infantry British roll dice for 1 armour and 1 fighter in Anhwe, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 1 fighter in Anhwe, round 3 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour and 1 fighter in Anhwe, round 4 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits 1 fighter owned by the British lost in Anhwe British roll dice for 1 armour in Anhwe, round 5 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 1 armour remaining. Battle score for attacker is -7 Casualties for British: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - British 2 aaGuns, 2 artilleries and 14 infantry moved from West India to Eastern Persia 1 transport moved from 76 Sea Zone to 71 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 2 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 fighter moved from Union of South Africa to Egypt 1 infantry moved from Alexandria to Egypt 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 carrier, 2 destroyers and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Southern France to 92 Sea Zone 1 fighter moved from Greece to 92 Sea Zone 6 fighters moved from Belarus to Eastern Poland 1 fighter moved from 98 Sea Zone to Crete 1 armour, 3 artilleries, 3 infantry and 3 mech_infantrys moved from Trans-Jordan to Egypt 1 fighter and 3 tactical_bombers moved from Trans-Jordan to Egypt 1 fighter moved from 98 Sea Zone to Egypt 1 bomber moved from Trans-Jordan to Eastern Poland 3 aaGuns, 1 artillery and 11 infantry moved from French Indo China to Kwangsi Place Units - British 3 infantry placed in Egypt 2 infantry placed in Union of South Africa 2 fighters and 3 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 fighter and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5 UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 fighter and 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 3 fighters and 3 tactical_bombers EDIT: Adding units owned by British to Crete: 3 fighters and 3 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2,33 Americans regular : 1,33 Japanese regular : 1,00 Italians regular : -0,33 Germans regular : 0,00 British regular : -2,50
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use second file, please (or whatever to come))
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 3 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to Northern Italy 3 fighters and 1 tactical_bomber moved from Southern Italy to Northern Italy 1 bomber moved from Southern Italy to Bulgaria 1 infantry moved from Romania to Bulgaria Combat - Italians Battle in Northern Italy Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/6 hits, 2.50 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Bulgaria Italians attack with 1 bomber and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Bulgaria, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bulgaria 1 infantry owned by the Americans lost in Bulgaria Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 infantry moved from Slovakia Hungary to Germany 1 aaGun and 1 infantry moved from Romania to Yugoslavia 1 bomber moved from Bulgaria to Southern Italy 3 fighters and 1 tactical_bomber moved from Northern Italy to Southern Italy 1 armour, 1 infantry and 1 mech_infantry moved from Northwest Persia to Iraq Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,2,6,2,5,6,4 Italians collect 9 PUs (6 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Italians regular : -1.33
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 42 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from Northern Territory to 55 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from Queensland to Northern Territory 1 tactical_bomber moved from 42 Sea Zone to India 1 fighter moved from Shan State to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from French Indo China to Shan State Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 fighters placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2 ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 armour moved from France to Holland Belgium French take Holland Belgium from Germans 1 armour moved from Holland Belgium to Normandy Bordeaux French take Normandy Bordeaux from Germans 2 infantry moved from France to Southern France 1 fighter moved from Belarus to Eastern Poland 1 infantry moved from Tunisia to Libya Combat - French Non Combat Move - French Turn Complete - French Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4 French collect 20 PUs (2 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 11 artilleries, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Romania to Bulgaria Germans take Bulgaria from Americans 1 armour moved from Iraq to Syria Germans take Syria from French 1 armour moved from Syria to Trans-Jordan 16 armour and 24 mech_infantrys moved from Iraq to Trans-Jordan 1 armour moved from Northwest Persia to Trans-Jordan 2 infantry moved from Northwest Persia to Persia 1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia 1 infantry moved from Archangel to Novgorod 1 infantry moved from Karelia to Novgorod 1 armour and 1 mech_infantry moved from Vologda to Novgorod 1 infantry moved from Norway to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery moved from Finland to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 2 bombers moved from Western Germany to Novgorod 2 bombers moved from Romania to Novgorod 1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod 1 mech_infantry moved from Rostov to Belarus Germans take Belarus from Russians 1 infantry moved from Vologda to Urals Germans take Urals from Russians 1 infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Kazakhstan to Sikang Germans take Sikang from Chinese 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from French 2 fighters, 2 infantry and 2 tactical_bombers moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Western Germany to France 1 bomber moved from Yenisey to Novgorod Combat - Germans Battle in Novgorod Germans attack with 1 armour, 1 artillery, 5 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry Russians roll AA dice in Novgorod : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Novgorod Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 1 artillery, 5 bombers, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 5/12 hits, 5.67 expected hits Russians roll dice for 1 aaGun, 1 artillery and 7 infantry in Novgorod, round 2 : 4/8 hits, 2.67 expected hits 3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 1 armour, 1 artillery, 5 bombers and 1 tactical_bomber in Novgorod, round 3 : 6/8 hits, 4.83 expected hits Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 3 : 4/4 hits, 1.33 expected hits 1 artillery owned by the Germans, 1 bomber owned by the Germans, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Novgorod 3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans win with 4 bombers remaining. Battle score for attacker is -28 Casualties for Germans: 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Russians: 1 aaGun, 1 artillery and 7 infantry Battle in Persia Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Persia, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Persia 1 infantry owned by the French lost in Persia Germans win, taking Persia from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Trans-Jordan Germans attack with 18 armour and 24 mech_infantrys British defend with 1 aaGun and 5 infantry; Americans defend with 3 mech_infantrys Germans roll dice for 18 armour and 24 mech_infantrys in Trans-Jordan, round 2 : 14/42 hits, 13.00 expected hits British roll dice for 1 aaGun, 5 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 4/8 hits, 2.67 expected hits 4 mech_infantrys owned by the Germans lost in Trans-Jordan 1 aaGun owned by the British, 5 infantry owned by the British and 3 mech_infantrys owned by the Americans lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 18 armour and 20 mech_infantrys remaining. Battle score for attacker is 16 Casualties for Germans: 4 mech_infantrys Casualties for British: 1 aaGun and 5 infantry Casualties for Americans: 3 mech_infantrys Battle in France Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in France, round 2 : 4/8 hits, 3.83 expected hits French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in France Germans destroys 20PUs while taking French capital Germans win, taking France from French with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 3 mech_infantrys moved from Northwest Persia to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia 2 armour and 9 mech_infantrys moved from Rostov to Northwest Persia 1 mech_infantry moved from Rostov to Western Ukraine 1 mech_infantry moved from Rostov to Bessarabia 15 artilleries and 21 infantry moved from Vologda to Archangel 4 bombers moved from Novgorod to Russia 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Samara 2 armour and 3 mech_infantrys moved from Rostov to Kazakhstan 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg 1 infantry moved from Norway to Finland 1 mech_infantry moved from Rostov to Russia 2 mech_infantrys moved from Rostov to Ukraine 1 tactical_bomber moved from France to Southern Italy 1 aaGun moved from Germany to Western Germany 3 fighters and 2 tactical_bombers moved from France to Western Germany 1 armour and 9 mech_infantrys moved from Romania to Germany 1 fighter moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 9 artilleries and 1 infantry placed in Germany 2 artilleries, 7 infantry and 1 mech_infantry placed in Western Germany 1 infantry placed in Ukraine Germans undo move 2. 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry placed in Western Germany 1 infantry placed in Ukraine 1 infantry placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,4,5,1,1,2 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
French regular : -0.33 Russians regular : 4.00 Germans regular : 0.67 British regular : 2.00 Russians AA : 0.50
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 11 artilleries, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Romania to Bulgaria Germans take Bulgaria from Americans 1 armour moved from Iraq to Syria Germans take Syria from French 1 armour moved from Syria to Trans-Jordan 16 armour and 24 mech_infantrys moved from Iraq to Trans-Jordan 1 armour moved from Northwest Persia to Trans-Jordan 2 infantry moved from Northwest Persia to Persia 1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia 1 infantry moved from Archangel to Novgorod 1 infantry moved from Karelia to Novgorod 1 armour and 1 mech_infantry moved from Vologda to Novgorod 1 infantry moved from Norway to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery moved from Finland to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 2 bombers moved from Western Germany to Novgorod 2 bombers moved from Romania to Novgorod 1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod 1 mech_infantry moved from Rostov to Belarus Germans take Belarus from Russians 1 infantry moved from Vologda to Urals Germans take Urals from Russians 1 infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Kazakhstan to Sikang Germans take Sikang from Chinese 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from French 2 fighters, 2 infantry and 2 tactical_bombers moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Western Germany to France 1 bomber moved from Yenisey to Novgorod Combat - Germans Battle in Novgorod Germans attack with 1 armour, 1 artillery, 5 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry Russians roll AA dice in Novgorod : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Novgorod Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 1 artillery, 5 bombers, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 5/12 hits, 5.67 expected hits Russians roll dice for 1 aaGun, 1 artillery and 7 infantry in Novgorod, round 2 : 4/8 hits, 2.67 expected hits 3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 1 armour, 1 artillery, 5 bombers and 1 tactical_bomber in Novgorod, round 3 : 6/8 hits, 4.83 expected hits Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 3 : 4/4 hits, 1.33 expected hits 1 artillery owned by the Germans, 1 bomber owned by the Germans, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Novgorod 3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans win with 4 bombers remaining. Battle score for attacker is -28 Casualties for Germans: 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Russians: 1 aaGun, 1 artillery and 7 infantry Battle in Persia Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Persia, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Persia 1 infantry owned by the French lost in Persia Germans win, taking Persia from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Trans-Jordan Germans attack with 18 armour and 24 mech_infantrys British defend with 1 aaGun and 5 infantry; Americans defend with 3 mech_infantrys Germans roll dice for 18 armour and 24 mech_infantrys in Trans-Jordan, round 2 : 14/42 hits, 13.00 expected hits British roll dice for 1 aaGun, 5 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 4/8 hits, 2.67 expected hits 4 mech_infantrys owned by the Germans lost in Trans-Jordan 1 aaGun owned by the British, 5 infantry owned by the British and 3 mech_infantrys owned by the Americans lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 18 armour and 20 mech_infantrys remaining. Battle score for attacker is 16 Casualties for Germans: 4 mech_infantrys Casualties for British: 1 aaGun and 5 infantry Casualties for Americans: 3 mech_infantrys Battle in France Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in France, round 2 : 4/8 hits, 3.83 expected hits French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in France Germans destroys 20PUs while taking French capital Germans win, taking France from French with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 3 mech_infantrys moved from Northwest Persia to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia 2 armour and 9 mech_infantrys moved from Rostov to Northwest Persia 1 mech_infantry moved from Rostov to Western Ukraine 1 mech_infantry moved from Rostov to Bessarabia 15 artilleries and 21 infantry moved from Vologda to Archangel 4 bombers moved from Novgorod to Russia 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Samara 2 armour and 3 mech_infantrys moved from Rostov to Kazakhstan 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg 1 infantry moved from Norway to Finland 1 mech_infantry moved from Rostov to Russia 2 mech_infantrys moved from Rostov to Ukraine 1 tactical_bomber moved from France to Southern Italy 1 aaGun moved from Germany to Western Germany 3 fighters and 2 tactical_bombers moved from France to Western Germany 1 armour and 9 mech_infantrys moved from Romania to Germany 1 fighter moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 9 artilleries and 1 infantry placed in Germany 2 artilleries, 7 infantry and 1 mech_infantry placed in Western Germany 1 infantry placed in Ukraine Germans undo move 2. 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry placed in Western Germany 1 infantry placed in Ukraine 1 infantry placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,4,5,1,1,2 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0.33 Russians regular : 4.00 Germans regular : 0.67 British regular : 2.00 Russians AA : 0.50
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 11 artilleries, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Romania to Bulgaria Germans take Bulgaria from Americans 1 armour moved from Iraq to Syria Germans take Syria from French 1 armour moved from Syria to Trans-Jordan 16 armour and 24 mech_infantrys moved from Iraq to Trans-Jordan 1 armour moved from Northwest Persia to Trans-Jordan 2 infantry moved from Northwest Persia to Persia 1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia 1 infantry moved from Archangel to Novgorod 1 infantry moved from Karelia to Novgorod 1 armour and 1 mech_infantry moved from Vologda to Novgorod 1 infantry moved from Norway to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery moved from Finland to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 2 bombers moved from Western Germany to Novgorod 2 bombers moved from Romania to Novgorod 1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod 1 mech_infantry moved from Rostov to Belarus Germans take Belarus from Russians 1 infantry moved from Vologda to Urals Germans take Urals from Russians 1 infantry moved from Vologda to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Kazakhstan to Sikang Germans take Sikang from Chinese 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from French 2 fighters, 2 infantry and 2 tactical_bombers moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Western Germany to France 1 bomber moved from Yenisey to Novgorod Combat - Germans Battle in Novgorod Germans attack with 1 armour, 1 artillery, 5 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry Russians roll AA dice in Novgorod : 1/3 hits, 0.50 expected hits 1 fighter owned by the Germans lost in Novgorod Germans roll dice for 1 cruiser in Novgorod, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 armour, 1 artillery, 5 bombers, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 5/12 hits, 5.67 expected hits Russians roll dice for 1 aaGun, 1 artillery and 7 infantry in Novgorod, round 2 : 4/8 hits, 2.67 expected hits 3 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Novgorod Germans roll dice for 1 armour, 1 artillery, 5 bombers and 1 tactical_bomber in Novgorod, round 3 : 6/8 hits, 4.83 expected hits Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 3 : 4/4 hits, 1.33 expected hits 1 artillery owned by the Germans, 1 bomber owned by the Germans, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Novgorod 3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans win with 4 bombers remaining. Battle score for attacker is -28 Casualties for Germans: 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Russians: 1 aaGun, 1 artillery and 7 infantry Battle in Persia Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Persia, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Persia 1 infantry owned by the French lost in Persia Germans win, taking Persia from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Trans-Jordan Germans attack with 18 armour and 24 mech_infantrys British defend with 1 aaGun and 5 infantry; Americans defend with 3 mech_infantrys Germans roll dice for 18 armour and 24 mech_infantrys in Trans-Jordan, round 2 : 14/42 hits, 13.00 expected hits British roll dice for 1 aaGun, 5 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 4/8 hits, 2.67 expected hits 4 mech_infantrys owned by the Germans lost in Trans-Jordan 1 aaGun owned by the British, 5 infantry owned by the British and 3 mech_infantrys owned by the Americans lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 18 armour and 20 mech_infantrys remaining. Battle score for attacker is 16 Casualties for Germans: 4 mech_infantrys Casualties for British: 1 aaGun and 5 infantry Casualties for Americans: 3 mech_infantrys Battle in France Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in France, round 2 : 4/8 hits, 3.83 expected hits French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in France Germans destroys 20PUs while taking French capital Germans win, taking France from French with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 3 mech_infantrys moved from Northwest Persia to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia 2 armour and 9 mech_infantrys moved from Rostov to Northwest Persia 1 mech_infantry moved from Rostov to Western Ukraine 1 mech_infantry moved from Rostov to Bessarabia 15 artilleries and 21 infantry moved from Vologda to Archangel 4 bombers moved from Novgorod to Russia 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Samara 2 armour and 3 mech_infantrys moved from Rostov to Kazakhstan 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg 1 infantry moved from Norway to Finland 1 mech_infantry moved from Rostov to Russia 2 mech_infantrys moved from Rostov to Ukraine 1 tactical_bomber moved from France to Southern Italy 1 aaGun moved from Germany to Western Germany 3 fighters and 2 tactical_bombers moved from France to Western Germany 1 armour and 9 mech_infantrys moved from Romania to Germany 1 fighter moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 9 artilleries and 1 infantry placed in Germany 2 artilleries, 7 infantry and 1 mech_infantry placed in Western Germany 1 infantry placed in Ukraine Germans undo move 2. 2 artilleries, 1 fighter, 6 infantry and 1 mech_infantry placed in Western Germany 1 infantry placed in Ukraine 1 infantry placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,4,5,1,1,2 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Northwest Persia: 1 armour and 4 mech_infantrys EDIT: Adding units owned by Germans to Ukraine: 1 armour and 4 mech_infantrys EDIT: Removing units owned by Germans from Northwest Persia: 2 mech_infantrys EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0.33 Russians regular : 4.00 Germans regular : 0.67 British regular : 2.00 Russians AA : 0.50
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Use latest map please.
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Combat Move - Russians 1 infantry moved from Baltic States to Poland Russians take Poland from Germans 1 infantry moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans Combat - Russians Non Combat Move - Russians 1 fighter moved from Eastern Persia to Anglo Egyptian Sudan 1 fighter moved from Turkmenistan to Ethiopia 1 fighter moved from India to 42 Sea Zone 4 aaGuns, 3 artilleries and 62 infantry moved from Eastern Poland to Slovakia Hungary 1 submarine moved from 105 Sea Zone to 109 Sea Zone Turn Complete - Russians
Combat Hit Differential Summary :
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Russian Ftr on US carrier
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@pacifiersboard said in 2024 BM Playoffs Adam514 (Axis) vs pacifiersboard (Allies+22):
Russian Ftr on US carrier
sz42
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 1 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 4 infantry moved from Jehol to Anhwe 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 2 fighters moved from 20 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe 2 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi 1 fighter moved from Japan to Kiangsu Combat - Japanese Japanese creates battle in territory 37 Sea Zone Battle in Kiangsu Japanese attack with 3 fighters and 2 infantry British defend with 1 mech_infantry Japanese roll dice for 3 fighters and 2 infantry in Kiangsu, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 1 mech_infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kiangsu Japanese win, taking 37 Sea Zone from Americans, taking Kiangsu from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kiangsi Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/5 hits, 2.00 expected hits Chinese roll dice for 1 artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 3 : 1/4 hits, 1.83 expected hits Chinese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Battle in Anhwe Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber British defend with 1 armour Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/6 hits, 1.83 expected hits Chinese roll dice for 1 armour in Anhwe, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 armour owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Non Combat Move - Japanese 1 aaGun moved from Chahar to Anhwe 1 infantry moved from Chahar to Hopei 1 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Buyant-Uhaa to Central Mongolia 2 infantry moved from Manchuria to Jehol 2 infantry moved from Amur to Buyant-Uhaa 1 carrier moved from 20 Sea Zone to 19 Sea Zone 2 fighters moved from Kiangsu to 19 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 submarine moved from 43 Sea Zone to 20 Sea Zone 1 submarine moved from 36 Sea Zone to 20 Sea Zone 1 submarine moved from 44 Sea Zone to 20 Sea Zone 1 submarine moved from 41 Sea Zone to 75 Sea Zone 2 fighters moved from Kiangsi to 20 Sea Zone 1 fighter moved from Kiangsu to Kwangtung 1 tactical_bomber moved from Kiangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from Korea to Amur 1 submarine moved from 20 Sea Zone to 35 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from Japan: 1 infantry EDIT: Adding units owned by Japanese to Korea: 1 infantry EDIT: Turning off Edit Mode 3 infantry placed in Kwangtung 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 50 PUs; end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -1.50