That’s why under Caspian Sub and tripleA ladder rules you can’t attack an enemy capital with ground troops in your first turn.
Like you mentioned, it turns a wonderful game into a coin flip and spoils the fun.
Actually Switch, 8 infantry would have made a world of difference over 2 fighters. The W. Russia Stack would be infinitaly more defensable and Caucasus is really never under any real threat. And even if it does fall, it’s not like Russia’s planning on making more then 8 units a round anyway for a few rounds.