1 sub hit, absorbed on BB. 3 more hits, how do you want to take the losses?
39028ecf-6090-4fdb-9374-ea0bf83aafe4-image.png
@Booper reposted with a uk ncm edit
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Bulgaria
Italians take Bulgaria from British
1 armour moved from Bulgaria to Yugoslavia
1 armour moved from Novgorod to Archangel
Italians take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
Combat - Italians
Non Combat Move - Italians
2 artilleries moved from Northern Italy to Yugoslavia
6 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
2 fighters moved from Romania to Southern Italy
1 bomber moved from Volgograd to Southern Italy
2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
5 infantry moved from Southern Italy to Northern Italy
2 artilleries moved from Southern Italy to Northern Italy
Place Units - Italians
2 artilleries and 1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,1
Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Queensland to South Australia
2 fighters moved from 39 Sea Zone to India
1 fighter moved from Shensi to Suiyuyan
2 infantry moved from Trans-Jordan to Iraq
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 72 PUs;
Germans buy 1 armour, 2 artilleries, 1 destroyer, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Caucasus to Rostov
4 artilleries moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
10 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
1 armour and 1 mech_infantry moved from Manchuria to Buryatia
1 fighter moved from Caucasus to Rostov
2 infantry moved from Volgograd to Rostov
1 bomber moved from Volgograd to Rostov
Combat - Germans
Battle in Buryatia
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Buryatia, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 3 infantry in Buryatia, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Buryatia
2 infantry owned by the Russians lost in Buryatia
Germans roll dice for 2 armour and 1 mech_infantry in Buryatia, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia
Germans win, taking Buryatia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Rostov
Germans attack with 6 artilleries, 1 bomber, 2 fighters and 16 infantry
Russians defend with 3 infantry
Germans roll dice for 6 artilleries, 1 bomber, 2 fighters and 16 infantry in Rostov, round 2 : 7/25 hits, 7.33 expected hits
Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Rostov
3 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 6 artilleries, 1 bomber, 2 fighters and 15 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
6 transports moved from 115 Sea Zone to 114 Sea Zone
5 artilleries and 7 infantry moved from Germany to 114 Sea Zone
5 artilleries, 7 infantry and 6 transports moved from 114 Sea Zone to 115 Sea Zone
7 infantry moved from 115 Sea Zone to Finland
5 artilleries moved from 115 Sea Zone to Finland
1 armour moved from Novgorod to Eastern Poland
3 mech_infantrys moved from Novgorod to Eastern Poland
1 artillery moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
5 mech_infantrys moved from Volgograd to Northwest Persia
3 artilleries moved from Volgograd to Rostov
5 infantry moved from Volgograd to Rostov
1 aaGun moved from Volgograd to Rostov
1 aaGun moved from Volgograd to Caucasus
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Novgorod to 115 Sea Zone
1 fighter moved from 115 Sea Zone to Novgorod
2 fighters moved from Rostov to Novgorod
1 bomber moved from Rostov to Novgorod
5 infantry moved from Southern France to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
Place Units - Germans
2 infantry placed in Novgorod
1 destroyer placed in 115 Sea Zone
2 artilleries and 3 infantry placed in Western Germany
2 infantry and 1 mech_infantry placed in Volgograd
1 armour and 2 infantry placed in Caucasus
3 infantry placed in France
2 infantry and 1 mech_infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,6
Germans collect 53 PUs (5 lost to blockades); end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
EDIT: Adding units owned by Germans to Southern France: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry
EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
EDIT: Adding units owned by Germans to Southern France: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 5 infantry
EDIT: Adding units owned by Germans to Northern Italy: 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
EDIT: Adding units owned by Germans to Southern France: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 6 infantry
EDIT: Adding units owned by Germans to Germany: 1 artillery and 6 infantry
EDIT: Removing units owned by Germans from Novgorod: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 artillery
EDIT: Adding units owned by Germans to Novgorod: 1 artillery
EDIT: Removing units owned by Germans from Southern France: 5 infantry
EDIT: Adding units owned by Germans to Northern Italy: 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery
EDIT: Adding units owned by Germans to France: 1 artillery
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 20 PUs;
Russians buy 6 infantry; Remaining resources: 2 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 fighter and 2 infantry moved from Russia to Bryansk
1 armour, 1 artillery and 3 mech_infantrys moved from Western Ukraine to Bessarabia
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Russia to Tambov
Russians take Tambov from Japanese
1 armour moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
1 armour moved from Novosibirsk to Samara
Russians take Samara from Japanese
1 armour moved from Vologda to Evenkiyskiy
Russians take Urals from Germans
Russians take Evenkiyskiy from Germans
1 infantry moved from Dzavhan to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
Combat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Bessarabia, round 2 : 1/8 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 aaGun, 8 artilleries and 20 infantry moved from Vologda to Samara
2 infantry moved from Olgiy to Timguska
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
2 mech_infantrys moved from Vologda to Kansu
2 fighters and 1 tactical_bomber moved from Norway to Russia
7 artilleries and 17 infantry moved from Russia to Samara
1 aaGun and 4 infantry moved from Siberia to Soviet Far East
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.33
Russians regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from Kweichow to Sikang
1 tactical_bomber moved from Kweichow to Sikang
1 infantry moved from Szechwan to Sikang
1 infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
1 bomber moved from Kweichow to Sikang
1 mech_infantry moved from Volgograd to Ukraine
Japanese take Ukraine from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 submarine moved from 58 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 tactical_bombers moved from 36 Sea Zone to Borneo
2 fighters moved from 36 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
2 fighters moved from 36 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Borneo
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Yunnan to Sikang
1 tactical_bomber moved from 36 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Java
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win, taking Java from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Borneo
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Borneo, round 2 : 6/8 hits, 3.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 45 Sea Zone
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Sikang
Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Volgograd to Ukraine
2 armour moved from Volgograd to Ukraine
1 fighter moved from Sikang to Kweichow
1 tactical_bomber moved from Sikang to Kweichow
1 bomber moved from Sikang to Kweichow
5 infantry moved from Kweichow to Hopei
4 artilleries moved from Kweichow to Hopei
1 artillery moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
1 aaGun moved from Yunnan to Kweichow
2 armour and 1 mech_infantry moved from Yunnan to Kweichow
1 artillery moved from Manchuria to Buyant-Uhaa
3 infantry moved from Amur to Siberia
1 aaGun moved from Amur to Buyant-Uhaa
1 artillery moved from Amur to Siberia
1 mech_infantry moved from Manchuria to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
3 fighters moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
3 fighters moved from Borneo to 42 Sea Zone
3 tactical_bombers moved from Borneo to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 6 Sea Zone
2 battleships, 10 carriers, 1 cruiser, 3 destroyers and 5 submarines moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Shan State to Burma
2 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 artillery and 1 infantry placed in Japan
1 submarine placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Malaya
2 armour and 1 mech_infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Manchuria
Japanese undo move 5.
Japanese undo move 4.
3 armour placed in French Indo China
1 armour and 2 mech_infantrys placed in Manchuria
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 1 aaGun
EDIT: Removing units owned by Japanese from Kweichow: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 2 mech_infantrys
EDIT: Adding units owned by Japanese to Buyant-Uhaa: 1 artillery and 2 mech_infantrys
EDIT: Removing units owned by Japanese from Siberia: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Buyant-Uhaa: 2 mech_infantrys
EDIT: Adding units owned by Japanese to Yakut S.S.R.: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 60 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : 3.50
ANZAC regular : 0.67
UK_Pacific regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 5 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
2 bombers moved from Norway to Western Germany
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters and 1 tactical_bomber moved from Norway to Holland Belgium
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Italians
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 8,6 and causes: 14 damage to unit: factory_major
Bombing raid in Western Germany causes 14 damage total.
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Battle in Holland Belgium
Americans attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits, 3.00 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Philippines from Japanese with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Germans: 2 infantry
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Holland Belgium to United Kingdom
2 bombers moved from Western Germany to Iraq
1 bomber moved from Gibraltar to Iraq
1 fighter moved from French West Africa to Egypt
1 destroyer moved from 87 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 64 Sea Zone to 101 Sea Zone
1 transport moved from 64 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to India
2 artilleries and 3 infantry moved from West India to India
1 transport moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from 39 Sea Zone to 54 Sea Zone
1 fighter moved from Iraq to India
3 fighters moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to India
1 fighter moved from India to 39 Sea Zone
1 fighter moved from Norway to Gibraltar
1 fighter moved from Norway to Morocco
3 fighters moved from Norway to Bessarabia
1 artillery and 1 infantry moved from Greece to Bulgaria
Place Units - Americans
1 submarine placed in 97 Sea Zone
2 infantry placed in Greece
3 submarines placed in 125 Sea Zone
2 infantry placed in Central United States
1 fighter placed in Eastern United States
1 carrier and 1 submarine placed in 10 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Americans collect 62 PUs (2 lost to blockades); end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 fighter owned by the Chinese retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
2 artilleries and 4 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
2 fighters moved from United Kingdom to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Morocco
1 armour and 1 mech_infantry moved from Egypt to Iraq
3 artilleries and 3 infantry moved from Persia to Iraq
1 destroyer and 3 transports moved from 80 Sea Zone to 81 Sea Zone
2 artilleries and 1 infantry moved from Iraq to Trans-Jordan
2 artilleries and 2 infantry moved from Greece to Bulgaria
1 armour moved from Western Ukraine to Bessarabia
3 fighters and 3 tactical_bombers moved from Norway to Bulgaria
8 fighters moved from Norway to Bessarabia
1 bomber moved from Norway to Greece
2 fighters moved from Norway to Greece
1 fighter moved from Norway to Gibraltar
1 fighter moved from Norway to Bessarabia
1 mech_infantry moved from Timguska to Kansu
1 aaGun moved from Suiyuyan to Kansu
Place Units - British
1 airfield placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 transport placed in 109 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.50
Americans regular : 0.00
Japanese regular : 1.33
Germans AA : -0.33
Germans regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Yugoslavia to Albania
Italians take Albania from British
1 armour moved from Albania to Yugoslavia
Combat - Italians
Non Combat Move - Italians
1 armour moved from Novgorod to Poland
1 infantry moved from Yugoslavia to Romania
1 aaGun moved from Northern Italy to Yugoslavia
4 artilleries moved from Northern Italy to Yugoslavia
6 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,5,1,5
Italians collect 10 PUs (4 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Iraq to Persia
1 fighter moved from Suiyuyan to Russia
1 artillery and 1 infantry moved from South Australia to Queensland
1 armour moved from New South Wales to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Hawaiian Islands
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Non Combat Move - French
1 fighter moved from Norway to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 12x factory_major; Remaining resources: 58 PUs;
Germans buy 9 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Novgorod to Holland Belgium
2 infantry moved from France to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
3 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Novgorod to 115 Sea Zone
17 artilleries moved from Finland to Norway
26 infantry moved from Finland to Norway
1 cruiser moved from 115 Sea Zone to 112 Sea Zone
1 battleship moved from 115 Sea Zone to 112 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
2 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Tambov
2 fighters moved from Novgorod to Bryansk
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Dzavhan
Germans take Dzavhan from Russians
1 armour and 1 mech_infantry moved from Dzavhan to Central Mongolia
2 armour and 1 mech_infantry moved from Buryatia to Ulaanbaatar
Germans take Ulaanbaatar from Russians
2 armour and 1 mech_infantry moved from Ulaanbaatar to Central Mongolia
1 tactical_bomber moved from Novgorod to Tambov
1 fighter moved from Novgorod to Tambov
1 tactical_bomber moved from 115 Sea Zone to Bryansk
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from Finland to Norway
4 infantry moved from Finland to Norway
1 infantry moved from Finland to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
Combat - Germans
Battle in Central Mongolia
Germans attack with 3 armour and 2 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 3 armour and 2 mech_infantrys in Central Mongolia, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Central Mongolia, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Central Mongolia
1 infantry owned by the Russians lost in Central Mongolia
Germans roll dice for 3 armour and 1 mech_infantry in Central Mongolia, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Central Mongolia, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Central Mongolia
Germans win, taking Central Mongolia from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
French defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 : 3/3 hits, 1.00 expected hits
French roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 4 infantry
British defend with 1 aaGun; French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 0/5 hits, 1.17 expected hits
French roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 3/4 hits, 1.00 expected hits
French roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the British and 1 infantry owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun
Casualties for French: 1 infantry
Battle in Persia
Germans attack with 1 artillery and 2 infantry
ANZAC defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Persia, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Persia
Germans win, taking Persia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield and 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Bryansk
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Norway
Germans attack with 18 artilleries and 32 infantry
British defend with 2 aaGuns; Americans defend with 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 17 infantry and 1 mech_infantry
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 18 artilleries and 32 infantry in Norway, round 2 : 15/50 hits, 14.33 expected hits
Americans roll dice for 5 aaGuns, 1 armour, 2 artilleries, 17 infantry and 1 mech_infantry in Norway, round 2 : 8/21 hits, 7.17 expected hits
8 infantry owned by the Germans lost in Norway
2 aaGuns owned by the British, 3 aaGuns owned by the Americans and 10 infantry owned by the Americans lost in Norway
Germans roll dice for 18 artilleries and 24 infantry in Norway, round 3 : 8/42 hits, 13.00 expected hits
Americans roll dice for 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Norway, round 3 : 5/11 hits, 3.83 expected hits
5 infantry owned by the Germans lost in Norway
7 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Norway
Germans roll dice for 18 artilleries and 19 infantry in Norway, round 4 : 13/37 hits, 12.17 expected hits
Americans roll dice for 1 armour and 2 artilleries in Norway, round 4 : 0/3 hits, 1.17 expected hits
1 armour owned by the Americans and 2 artilleries owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 18 artilleries and 19 infantry remaining. Battle score for attacker is 55
Casualties for Germans: 13 infantry
Casualties for Americans: 3 aaGuns, 1 armour, 2 artilleries, 17 infantry and 1 mech_infantry
Casualties for British: 2 aaGuns
Non Combat Move - Germans
3 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Tambov to Volgograd
1 fighter moved from Tambov to Volgograd
1 tactical_bomber moved from Bryansk to Ukraine
2 fighters moved from Bryansk to Ukraine
1 fighter moved from Novgorod to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from 115 Sea Zone to Western Germany
1 artillery and 6 infantry moved from Germany to Slovakia Hungary
6 infantry moved from Western Germany to Germany
2 armour and 11 mech_infantrys moved from Northwest Persia to Volgograd
3 armour moved from Caucasus to Volgograd
9 artilleries moved from Rostov to Volgograd
1 infantry moved from Rostov to Ukraine
16 infantry moved from Rostov to Volgograd
1 aaGun moved from Rostov to Volgograd
1 infantry moved from Caucasus to Volgograd
2 infantry moved from Finland to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from 115 Sea Zone to Western Germany
9 infantry moved from Finland to Vyborg
1 aaGun moved from Finland to Vyborg
4 carriers, 3 destroyers, 3 fighters, 2 tactical_bombers and 4 transports moved from 115 Sea Zone to 112 Sea Zone
11 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Southern France to Yugoslavia
Place Units - Germans
1 transport placed in 112 Sea Zone
2 mech_infantrys placed in Western Germany
3 infantry placed in Volgograd
3 infantry placed in Caucasus
3 infantry placed in Novgorod
1 mech_infantry placed in France
3 mech_infantrys placed in Southern France
Turning on Edit Mode
EDIT: Adding units owned by Germans to Greater Southern Germany: 6 infantry
EDIT: Removing units owned by Germans from Germany: 6 infantry
EDIT: Turning off Edit Mode
Germans undo move 6.
Germans undo move 5.
Germans undo move 2.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 1 infantry
EDIT: Adding units owned by Germans to Belarus: 1 infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Novgorod
Germans undo move 4.
3 infantry placed in Southern France
2 mech_infantrys placed in Western Germany
1 mech_infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3,6,4,4,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,4,1,1
Germans collect 56 PUs (6 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 aaGun and 2 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 infantry
EDIT: Adding units owned by Germans to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.83
French regular : -0.33
Russians regular : -1.00
Germans regular : -3.83
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Bessarabia to Romania
3 fighters, 2 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 armour moved from Samara to Turkmenistan
Russians take Kazakhstan from Germans
15 artilleries and 34 infantry moved from Samara to Tambov
Combat - Russians
Battle in Romania
Russians attack with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Romania, round 2 : 0/7 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Romania, round 3 : 0/7 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Romania, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Romania, round 4 : 2/6 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bryansk
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield and 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 15 artilleries and 34 infantry
Germans defend with 1 infantry
Russians roll dice for 15 artilleries and 34 infantry in Tambov, round 2 : 7/49 hits, 13.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 15 artilleries and 34 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun and 2 infantry moved from Samara to Kazakhstan
5 infantry moved from Russia to Tambov
3 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 mech_infantrys moved from Kansu to Novosibirsk
1 armour moved from Evenkiyskiy to Novosibirsk
1 infantry moved from Yenisey to Timguska
2 infantry moved from Timguska to Novosibirsk
1 submarine moved from 93 Sea Zone to 91 Sea Zone
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -10.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 16
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Italians to Tunisia: 2 artilleries and 5 infantry
EDIT: Adding units owned by Italians to Libya: 1 mech_infantry
EDIT: Removing units owned by Italians from Algeria: 2 artilleries, 5 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Japanese buy 2 artilleries, 2 fighters, 9 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
Japanese take 42 Sea Zone from Americans
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
Japanese take 44 Sea Zone from Americans
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to Philippines
2 artilleries moved from Buyant-Uhaa to Chahar
1 infantry moved from Buyant-Uhaa to Chahar
1 mech_infantry moved from Yakut S.S.R. to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 bomber moved from Kweichow to Chahar
1 tactical_bomber moved from Kweichow to Chahar
1 fighter moved from Kweichow to Chahar
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Philippines, round 2 : 3/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Chahar
Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 2/6 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 armour moved from Ukraine to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Yakut S.S.R. to Tsagaan Olom
1 mech_infantry moved from Sakha to Yakut S.S.R.
2 mech_infantrys moved from Manchuria to Central Mongolia
1 armour moved from Manchuria to Central Mongolia
1 aaGun moved from Buyant-Uhaa to Central Mongolia
1 bomber moved from Chahar to Kweichow
1 fighter moved from Chahar to Kweichow
1 tactical_bomber moved from Chahar to Kweichow
5 artilleries moved from Hopei to Shensi
7 infantry moved from Hopei to Shensi
2 armour moved from Kweichow to Shensi
3 armour moved from French Indo China to Kweichow
3 infantry moved from Shan State to Burma
6 fighters and 3 tactical_bombers moved from 42 Sea Zone to Kweichow
2 battleships, 10 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 41 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Malaya to Shan State
2 mech_infantrys moved from Malaya to French Indo China
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 mech_infantry moved from Sikang to Kweichow
Place Units - Japanese
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 artillery, 2 fighters and 1 infantry placed in Japan
1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Central Mongolia: 1 aaGun
EDIT: Adding units owned by Japanese to Chahar: 1 aaGun
EDIT: Adding units owned by Japanese to Amur: 1 armour and 3 mech_infantrys
EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 mech_infantry
EDIT: Removing units owned by Japanese from Central Mongolia: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -1.17
Japanese regular : -0.50
ANZAC regular : -0.33
@Booper I’m off on a two week vacation. Its more likely that I will have a chance to play now and then while I am away but there is a chance that I won’t get to my next turn until around June 15th.
No problem, enjoy your vacation! Clear your mind of A&A. :)