The game is set-up - good luck, and have fun! :-)
2024 Playoff OOB Round 1 farmboy (L+45) vs booper (X)
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@Booper also curious if you get it when I tag you. I can make a point of that if you are getting this but not the other post.
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Unfortunately, not receiving any forum emails, even with the tag. I may have accidentally blocked the email address, but I can’t find it in any of my settings. I may just need to check the thread directly if I can’t resolve.
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter moved from Russia to Samara 1 tactical_bomber moved from Tambov to Samara 3 infantry moved from Tambov to Samara 1 infantry moved from Russia to Samara 2 artilleries and 4 infantry moved from Russia to Smolensk 1 armour and 4 mech_infantrys moved from Tambov to Smolensk 1 artillery and 3 infantry moved from Tambov to Bryansk 1 armour moved from Vologda to Archangel Russians take Archangel from Germans 1 armour moved from Archangel to Smolensk 1 armour and 1 mech_infantry moved from Vologda to Smolensk Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 3 infantry Italians defend with 1 airfield and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 4 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Samara Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Samara, round 2 : 1/6 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Samara Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Samara, round 3 : 2/6 hits, 1.83 expected hits Germans roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Smolensk Russians attack with 3 armour, 2 artilleries, 4 infantry and 5 mech_infantrys Germans defend with 1 infantry and 1 mech_infantry Russians roll dice for 3 armour, 2 artilleries, 4 infantry and 5 mech_infantrys in Smolensk, round 2 : 4/14 hits, 4.00 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 armour, 2 artilleries, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Samara to Russia 1 aaGun moved from Tambov to Russia 1 artillery and 10 infantry moved from Tambov to Russia 11 artilleries and 27 infantry moved from Tambov to Bryansk 1 aaGun and 10 infantry moved from Buryatia to Amur 1 aaGun and 3 infantry moved from Siberia to Amur 1 fighter moved from Shensi to Russia 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0.00 Germans regular : -1.67 Russians regular : -2.33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 2 infantry and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Alaska to 2 Sea Zone 2 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone 2 infantry moved from 4 Sea Zone to Soviet Far East 1 bomber moved from Jehol to Chahar 3 infantry moved from Anhwe to Kweichow 2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow 1 fighter moved from 37 Sea Zone to Kweichow 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 20 Sea Zone to 41 Sea Zone 1 submarine moved from 20 Sea Zone to 38 Sea Zone 1 fighter moved from 37 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 37 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 1 armour moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 armour moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Kweichow 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese Combat - Japanese Battle in Soviet Far East Battle in Kweichow Japanese attack with 3 fighters, 4 infantry and 2 tactical_bombers Chinese defend with 1 artillery and 3 infantry Japanese roll dice for 3 fighters, 4 infantry and 2 tactical_bombers in Kweichow, round 2 : 5/9 hits, 3.50 expected hits Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Japanese lost in Kweichow 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Soviet Far East from Russians, taking Kweichow from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 3 infantry Casualties for Chinese: 1 artillery and 3 infantry Battle in 38 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 38 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Chahar Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 41 Sea Zone 1 transport owned by the Americans lost in 41 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 2 mech_infantrys moved from Yunnan to Sikang 1 armour moved from Yunnan to Sikang 1 artillery moved from Yunnan to Burma 1 aaGun and 5 infantry moved from French Indo China to Yunnan 1 artillery moved from Hunan to Anhwe 1 artillery and 3 infantry moved from Jehol to Anhwe 1 carrier moved from 2 Sea Zone to 4 Sea Zone 1 submarine moved from 2 Sea Zone to 4 Sea Zone 1 destroyer moved from 2 Sea Zone to 8 Sea Zone 1 fighter moved from 2 Sea Zone to 4 Sea Zone 1 fighter moved from 2 Sea Zone to Japan 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from 43 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 1 fighter moved from 38 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone 1 fighter moved from Kweichow to 37 Sea Zone 1 fighter moved from Kweichow to Yunnan 2 tactical_bombers moved from Kweichow to Yunnan 1 fighter moved from Kweichow to Yunnan 1 tactical_bomber moved from Yunnan to 37 Sea Zone 1 aaGun moved from Korea to Manchuria 1 aaGun moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 aaGun moved from 36 Sea Zone to French Indo China 1 bomber moved from Chahar to Yunnan Place Units - Japanese 1 artillery and 2 infantry placed in Manchuria 1 artillery placed in Japan 1 destroyer placed in 6 Sea Zone 3 submarines placed in 36 Sea Zone 3 submarines placed in 37 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2 Japanese collect 55 PUs (2 lost to blockades); end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.67 Japanese regular : 3.67 ANZAC regular : -0.33
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TripleA Manual Gamesave Post: British round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Combat Move - British 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 carriers, 2 cruisers, 3 destroyers, 1 fighter and 2 submarines moved from 96 Sea Zone to 97 Sea Zone 1 bomber moved from Tambov to 97 Sea Zone 4 fighters and 2 tactical_bombers moved from Norway to 97 Sea Zone 1 mech_infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Hopei to Chahar Chinese take Chahar from Japanese Combat - British
Combat Hit Differential Summary :
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@Booper will need scrmable orders for 97
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@Booper I forgot to do this in the move but one naval unit will have moved to 99 before attacking. I don’t expect to retreat from this, but wnat to keep the option open.
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No problem on the retreat. Let’s go ahead and scramble, max D.
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 mech_infantry moved from Western United States to Alaska Americans take Alaska from Japanese 1 submarine moved from 10 Sea Zone to 8 Sea Zone 2 fighters moved from 10 Sea Zone to 8 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 4 fighters moved from 54 Sea Zone to 42 Sea Zone 3 artilleries and 3 infantry moved from Libya to 96 Sea Zone 3 artilleries, 1 cruiser, 3 infantry and 3 transports moved from 96 Sea Zone to 99 Sea Zone 3 artilleries and 3 infantry moved from 99 Sea Zone to Greece 3 fighters moved from 96 Sea Zone to Greece 1 fighter moved from Tambov to Greece 2 bombers moved from Norway to Greece Combat - Americans Americans creates battle in territory 39 Sea Zone Battle in 8 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 8 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 8 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Greece Americans attack with 3 artilleries, 2 bombers, 4 fighters and 3 infantry Italians defend with 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry Italians roll AA dice in Greece : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Greece Americans roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 3 artilleries, 2 bombers, 3 fighters and 3 infantry in Greece, round 2 : 5/11 hits, 4.83 expected hits Italians roll dice for 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry in Greece, round 2 : 3/5 hits, 1.83 expected hits 3 infantry owned by the Americans lost in Greece 1 mech_infantry owned by the Italians, 1 aaGun owned by the Italians, 3 infantry owned by the Italians and 1 armour owned by the Italians lost in Greece Americans win, taking Greece from Italians with 3 artilleries, 2 bombers and 3 fighters remaining. Battle score for attacker is 5 Casualties for Americans: 1 fighter and 3 infantry Casualties for Italians: 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry Non Combat Move - Americans 1 carrier and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 2 submarines moved from 96 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to Norway 1 infantry and 1 mech_infantry moved from Libya to Tunisia 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 2 fighters moved from Greece to 99 Sea Zone 1 fighter moved from Greece to Syria 2 bombers moved from Greece to Syria 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone 4 fighters moved from 42 Sea Zone to 55 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 1 fighter and 2 transports moved from 39 Sea Zone to 55 Sea Zone 1 aaGun moved from Queensland to Northern Territory 4 carriers, 1 destroyer and 3 submarines moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 55 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands 2 fighters moved from 8 Sea Zone to 10 Sea Zone Place Units - Americans 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 bomber and 1 fighter placed in Eastern United States 3 infantry placed in Norway Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,1,4,6,4,3,2,5,3,1,2,1,3,3,5,4,1,5,2 Americans collect 64 PUs (3 lost to blockades); end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Greece: 1 artillery EDIT: Adding units owned by Americans to Greece: 1 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Kansu Chinese take Kansu from Japanese 2 infantry moved from Hopei to Chahar 1 fighter moved from Hopei to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Chinese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Shensi 2 artilleries and 6 infantry moved from Hopei to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone 2 carriers, 2 cruisers, 3 destroyers, 1 fighter and 2 submarines moved from 96 Sea Zone to 97 Sea Zone 1 bomber moved from Tambov to 97 Sea Zone 4 fighters and 2 tactical_bombers moved from Norway to 97 Sea Zone 1 mech_infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Hopei to Chahar Chinese take Chahar from Japanese Combat - British Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Cyprus Battle in Holland Belgium British attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 2 infantry British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Cyprus from Italians, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in 97 Sea Zone British attack with 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 submarines and 3 tactical_bombers; Americans loiter and taunt Italians defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 6 submarines and 1 transport British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Italians British roll dice for 1 bomber, 2 carriers, 2 cruisers, 3 destroyers, 6 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 7/15 hits, 7.67 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 6 submarines in 97 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 6/9 hits, 4.50 expected hits 2 submarines owned by the British and 2 carriers owned by the British lost in 97 Sea Zone 6 submarines owned by the Italians lost in 97 Sea Zone British roll dice for 1 bomber, 2 cruisers, 3 destroyers, 6 fighters and 3 tactical_bombers in 97 Sea Zone, round 3 : 5/15 hits, 7.67 expected hits Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters and 1 transport in 97 Sea Zone, round 3 : 6/9 hits, 4.50 expected hits 3 destroyers owned by the British, 2 cruisers owned by the British and 1 fighter owned by the British lost in 97 Sea Zone 3 destroyers owned by the Italians, 1 cruiser owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone British roll dice for 1 bomber, 5 fighters and 3 tactical_bombers in 97 Sea Zone, round 4 : 7/9 hits, 5.17 expected hits Italians roll dice for 1 battleship, 3 fighters and 1 transport in 97 Sea Zone, round 4 : 2/4 hits, 2.67 expected hits 2 fighters owned by the British lost in 97 Sea Zone 1 transport owned by the Italians, 1 battleship owned by the Italians and 3 fighters owned by the Italians lost in 97 Sea Zone British win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23 Casualties for British: 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 2 submarines Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 6 submarines and 1 transport Non Combat Move - British 2 artilleries and 2 infantry moved from Libya to 96 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Greece 1 bomber, 3 fighters and 3 tactical_bombers moved from 97 Sea Zone to Greece 1 infantry moved from Alexandria to Egypt 2 artilleries and 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery and 2 infantry moved from Tanganyika Territory to Kenya 1 infantry moved from Nigeria to French Equatorial Africa 1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from Holland Belgium to Norway 1 aaGun and 1 mech_infantry moved from Hopei to Shensi 1 armour moved from Tambov to Smolensk 1 fighter moved from Norway to Bryansk 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from Libya to Tunisia Place Units - British 1 destroyer placed in 106 Sea Zone 2 fighters placed in United Kingdom 1 infantry placed in United Kingdom 1 artillery and 1 infantry placed in Egypt Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1 UK_Pacific collect 4 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 2.00 Italians regular : 2.50 Japanese regular : 0.67 Germans regular : -1.67 British regular : -0.67 Italians AA : 0.50
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@Booper Nice to have a proper large scale sea battle! I was pretty much guaranteed to win but you definitely beat the average on it.
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TripleA Manual Gamesave Post: Italians round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Volgograd to Russia 2 fighters moved from Belarus to Russia 1 infantry moved from Tobruk to Libya Italians take Libya from Americans 1 armour moved from Belarus to Archangel Italians take Archangel from Russians 1 armour moved from Archangel to Novgorod Combat - Italians Air Battle in Russia
Combat Hit Differential Summary :
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I can’t complain about the dice in that sea battle! I’d feel bad about it, if I weren’t under such continual pressure… :)
Any intercept in Moscow?
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@Booper no intercept
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Volgograd to Russia 2 fighters moved from Belarus to Russia 1 infantry moved from Tobruk to Libya Italians take Libya from Americans 1 armour moved from Belarus to Archangel Italians take Archangel from Russians 1 armour moved from Archangel to Novgorod Combat - Italians Air Battle in Russia Italians attacks with 3 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Russia causes 6 damage total. Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Western Germany to Northern Italy 2 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 armour moved from Belarus to Bessarabia 1 infantry moved from Ukraine to Bessarabia 2 fighters moved from Russia to Volgograd 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya 2 artilleries moved from Southern Italy to Northern Italy 1 bomber moved from Russia to Volgograd Place Units - Italians 1 artillery and 5 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,6 Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Russians AA : -0.17
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 43 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 2 transports moved from 39 Sea Zone to 55 Sea Zone 1 fighter moved from 55 Sea Zone to 43 Sea Zone 1 destroyer moved from 55 Sea Zone to 41 Sea Zone 4 fighters moved from India to 41 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 fighter, 2 submarines and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Japanese with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Borneo Battle in 41 Sea Zone ANZAC attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 4 fighters in 41 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone ANZAC win, taking Borneo from Japanese, taking 41 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 4 fighters moved from 41 Sea Zone to India 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 43 Sea Zone to 55 Sea Zone 1 aaGun, 1 infantry and 1 mech_infantry moved from Queensland to Northern Territory 2 infantry moved from Northwest Persia to Iraq Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Iraq Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.50 ANZAC regular : -0.00
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TripleA Manual Gamesave Post: French round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 44 Sea Zone to 43 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 2 transports moved from 39 Sea Zone to 55 Sea Zone 1 fighter moved from 55 Sea Zone to 43 Sea Zone 1 destroyer moved from 55 Sea Zone to 41 Sea Zone 4 fighters moved from India to 41 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 fighter, 2 submarines and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Japanese with 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Borneo Battle in 41 Sea Zone ANZAC attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 4 fighters in 41 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone ANZAC win, taking Borneo from Japanese, taking 41 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 4 fighters moved from 41 Sea Zone to India 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 cruiser moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 43 Sea Zone to 55 Sea Zone 1 aaGun, 1 infantry and 1 mech_infantry moved from Queensland to Northern Territory 2 infantry moved from Northwest Persia to Iraq Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Iraq Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by Italians to Southern Italy: 3 artilleries and 2 infantry EDIT: Removing units owned by Italians from Northern Italy: 3 artilleries and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.50 ANZAC regular : -0.00
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I just re-posted the file prior to Germany’s move. I realized I made a blunder with Italy’s NCM and build, so I made an edit to retain forced in Rome. (did not move out 2 art, and build 1 art, 2 inf in Rome).
Let me know if you’re OK with this. I don’t think it would have affected Anzac/France moves, but feel free to make adjustments if so. Also, happy to reverse it back if you feel the change is coming in too late.
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@Booper definitely fine
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 65 PUs; Germans buy 5 artilleries, 13 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Samara 1 fighter moved from Volgograd to Samara 1 tactical_bomber moved from Volgograd to Samara 1 armour moved from Volgograd to Novosibirsk Germans take Novosibirsk from Russians 23 infantry moved from Volgograd to Samara 9 artilleries moved from Volgograd to Samara 2 infantry moved from Caucasus to Northwest Persia 1 armour moved from Caucasus to Northwest Persia 1 artillery moved from Caucasus to Northwest Persia 1 armour moved from Volgograd to Northwest Persia 4 mech_infantrys moved from Volgograd to Northwest Persia 1 mech_infantry moved from Belarus to Vologda Germans take Vologda from Russians 2 infantry moved from France to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium 1 fighter moved from 112 Sea Zone to Holland Belgium 1 armour moved from Volgograd to Samara Combat - Germans Battle in Holland Belgium Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry and 1 mech_infantry Battle in Northwest Persia Germans attack with 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys French defend with 1 infantry Germans roll dice for 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Northwest Persia, round 2 : 4/9 hits, 2.50 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwest Persia 1 infantry owned by the French lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 armour, 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Samara Germans attack with 2 armour, 9 artilleries, 1 fighter, 23 infantry and 1 tactical_bomber Russians defend with 4 infantry Germans roll dice for 2 armour, 9 artilleries, 1 fighter, 23 infantry and 1 tactical_bomber in Samara, round 2 : 8/36 hits, 10.50 expected hits Russians roll dice for 4 infantry in Samara, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Samara 4 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 armour, 9 artilleries, 1 fighter, 21 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 4 infantry Non Combat Move - Germans 1 bomber moved from Volgograd to Southern Italy 3 infantry moved from Northern Italy to Southern Italy 3 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 3 mech_infantrys moved from Volgograd to Novosibirsk 1 mech_infantry moved from Volgograd to Novosibirsk 2 infantry moved from Rostov to Caucasus 1 armour moved from Volgograd to Novosibirsk 2 aaGuns moved from Volgograd to Samara 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 armour moved from Western Germany to 112 Sea Zone 4 artilleries moved from Western Germany to 112 Sea Zone 7 infantry moved from Western Germany to 112 Sea Zone 4 fighters moved from 112 Sea Zone to Southern Italy 1 tactical_bomber moved from Holland Belgium to Western Germany 1 fighter moved from Holland Belgium to Western Germany 2 infantry moved from Western Germany to Germany 1 armour, 4 artilleries, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 7 infantry and 6 transports moved from 112 Sea Zone to 115 Sea Zone 4 artilleries moved from 115 Sea Zone to Finland 1 armour moved from 115 Sea Zone to Finland 7 infantry moved from 115 Sea Zone to Finland 2 mech_infantrys moved from Novgorod to Finland 1 mech_infantry moved from Belarus to Vyborg 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Belarus to Novgorod 2 fighters moved from Belarus to 115 Sea Zone 1 tactical_bomber moved from Belarus to 115 Sea Zone 1 fighter and 1 tactical_bomber moved from Samara to Novgorod 1 infantry moved from Belarus to Novgorod Place Units - Germans 3 infantry placed in Western Germany 1 submarine placed in 93 Sea Zone 2 infantry placed in Southern France 3 infantry placed in France 4 artilleries placed in Germany 1 artillery and 2 infantry placed in Volgograd 3 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,1 Germans collect 51 PUs (5 lost to blockades); end with 51 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 artilleries EDIT: Adding units owned by Germans to Western Germany: 2 artilleries EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 artillery EDIT: Adding units owned by Germans to Germany: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Volgograd: 2 mech_infantrys EDIT: Adding units owned by Germans to Novosibirsk: 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Removing units owned by Germans from Western Germany: 1 artillery EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Adding units owned by Germans to France: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.67 British regular : 0.00
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 13 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 18 PUs; Russians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Smolensk to Archangel Russians take Archangel from Italians 1 armour moved from Archangel to Smolensk 2 infantry moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Vologda 1 artillery and 2 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Italians 1 infantry moved from Bryansk to Rostov Russians take Rostov from Germans 1 infantry moved from Bryansk to Tambov Russians take Tambov from Germans Combat - Russians Russians creates battle in territory 93 Sea Zone Battle in Belarus Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 artillery owned by the Russians retreated to Smolensk Germans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Vologda Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vologda to Norway 1 artillery moved from Smolensk to Russia 1 armour moved from Smolensk to Russia 1 mech_infantry moved from Smolensk to Russia 1 armour and 3 mech_infantrys moved from Smolensk to Bryansk 1 aaGun moved from Russia to Smolensk 11 artilleries and 21 infantry moved from Bryansk to Russia Place Units - Russians 1 artillery, 1 fighter and 1 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -2.50