@max334 GLHF! Scrambles anywhere?
2024 Playoff OOB Round 1 farmboy (L+45) vs booper (X)
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 46 Sea Zone 1 fighter moved from New South Wales to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 2 fighters moved from Caroline Islands to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 46 Sea Zone 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 4 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters moved from 46 Sea Zone to 33 Sea Zone 3 fighters moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from South Australia to Northern Territory 1 infantry moved from South Australia to New South Wales 1 aaGun moved from 33 Sea Zone to Caroline Islands 1 fighter moved from India to Kweichow 2 infantry moved from Caucasus to Northwest Persia Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Caucasus to Northwest Persia Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 46 Sea Zone 1 fighter moved from New South Wales to 46 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 2 fighters moved from Caroline Islands to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 46 Sea Zone 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 4 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters moved from 46 Sea Zone to 33 Sea Zone 3 fighters moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 aaGun and 1 infantry moved from South Australia to Northern Territory 1 infantry moved from South Australia to New South Wales 1 aaGun moved from 33 Sea Zone to Caroline Islands 1 fighter moved from India to Kweichow 2 infantry moved from Caucasus to Northwest Persia Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Caucasus to Northwest Persia Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 aaGun EDIT: Adding units owned by Americans to New South Wales: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.67
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@Booper I reposted with an ncm change for the US. So quite fair to say no. I just forgot to move that AA in Queensland down to NSW.
Also, should note that on the last US turn I assumed no intercept over W Germany. It wouldn’t ahve impacted the bombing given the number of units I sent but meant to notify you in case you wanted to try there.
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Sure, no problem on both items. If it’s an obvious no-intercept situation, feel free to do as you did to keep things moving.
Also, no worries with the AA gun adjustment. I’ve actually got an NCM adjustment I need to make with Italy. I intended to land that bomber in Yugoslavia, but somehow forgot and stuck it in Novgorod. If you’re OK with it, I’ll make the edit on Germany’s turn.
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@Booper for sure
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_major; Remaining resources: 54 PUs; Germans buy 1 artillery, 1 destroyer, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 infantry moved from Western Germany to Holland Belgium 2 artilleries moved from Western Germany to Holland Belgium 1 infantry moved from Rostov to Bryansk Germans take Bryansk from Russians 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Novgorod to Belarus Germans take Belarus from Russians 2 infantry moved from Novgorod to Archangel 1 fighter moved from Novgorod to Archangel 1 tactical_bomber moved from Novgorod to Archangel Combat - Germans Battle in Holland Belgium Germans attack with 2 artilleries and 4 infantry British defend with 1 aaGun and 3 infantry Germans roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 : 1/6 hits, 1.67 expected hits British roll dice for 1 aaGun and 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the British lost in Holland Belgium Germans roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 3 : 1/6 hits, 1.67 expected hits British roll dice for 3 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 4 : 2/5 hits, 1.50 expected hits British roll dice for 2 infantry in Holland Belgium, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 3 infantry Casualties for Germans: 2 infantry Battle in Archangel Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Denmark to Southern Italy 3 infantry moved from Northern Italy to Western Germany 1 submarine moved from 113 Sea Zone to 112 Sea Zone 1 aaGun, 1 armour and 9 infantry moved from Denmark to Western Germany 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 6 transports moved from 115 Sea Zone to 112 Sea Zone 2 infantry moved from Novgorod to Vyborg 1 mech_infantry moved from Novgorod to Finland 1 fighter and 1 tactical_bomber moved from Archangel to Ukraine 2 aaGuns, 6 armour, 11 artilleries, 26 infantry and 16 mech_infantrys moved from Rostov to Volgograd 2 infantry moved from Southern France to Northern Italy 1 bomber moved from Tunisia to Southern Italy Place Units - Germans 1 destroyer placed in 112 Sea Zone 1 artillery and 1 infantry placed in Western Germany 3 infantry placed in Southern France 3 infantry placed in France 1 infantry and 2 mech_infantrys placed in Germany 2 infantry and 1 mech_infantry placed in Novgorod Turning on Edit Mode EDIT: Removing units owned by Italians from Novgorod: 1 bomber EDIT: Adding units owned by Italians to Yugoslavia: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 6 transports EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 6 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Jehol: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Anhwe: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.33 British regular : -0.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Russians Russians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Bryansk 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Tambov to Bryansk 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Russia to Kweichow 5 infantry moved from Russia to Tambov 3 infantry moved from Samara to Tambov 1 infantry moved from Vologda to Samara 4 mech_infantrys moved from Tambov to Russia 2 infantry moved from Siberia to Sakha 1 aaGun and 2 infantry moved from Siberia to Soviet Far East Place Units - Russians 4 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.50
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 armour moved from Szechwan to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Shan State to Yunnan 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Malaya to Shan State 2 artilleries and 9 infantry moved from Jehol to Anhwe 1 artillery and 1 infantry moved from Korea to Manchuria 3 infantry moved from Manchuria to Jehol 1 fighter moved from French Indo China to Yunnan 1 fighter moved from French Indo China to 6 Sea Zone 1 tactical_bomber moved from French Indo China to 6 Sea Zone 3 carriers, 2 destroyers, 3 fighters, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone Japanese take 22 Sea Zone from Americans 1 destroyer moved from 6 Sea Zone to 36 Sea Zone Combat - Japanese Non Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 bomber moved from French Indo China to Kwangsi Place Units - Japanese 1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone 3 infantry placed in Manchuria 2 infantry and 1 mech_infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 2 infantry EDIT: Adding units owned by Japanese to French Indo China: 1 armour EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to French Indo China: 1 infantry EDIT: Adding units owned by Japanese to Malaya: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 bomber EDIT: Adding units owned by Japanese to French Indo China: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 aaGun EDIT: Adding units owned by Japanese to Shan State: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Since Japan didn’t roll any dice, I just did edits of my buys/NCMs. Please verify that I made all the exchanges correctly!
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 submarine moved from 33 Sea Zone to 34 Sea Zone 2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 4 infantry and 3 transports moved from 33 Sea Zone to 42 Sea Zone 2 artilleries and 4 infantry moved from 42 Sea Zone to Java 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 2 bombers moved from Norway to Western Germany 1 bomber moved from Norway to Germany Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 2/2 hits, 0.33 expected hits 2 bombers owned by the Americans killed by AA in Western Germany Bombing raid in Western Germany causes 0 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in Germany causes 4 damage total. Battle in Java Americans attack with 2 artilleries and 4 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 2 artilleries and 4 infantry in Java, round 2 : 0/6 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Java 1 infantry owned by the Japanese lost in Java Americans roll dice for 2 artilleries and 3 infantry in Java, round 3 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 artilleries and 3 infantry in Java, round 4 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in 34 Sea Zone Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/7 hits, 3.67 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from Germany to Norway 3 carriers and 1 fighter moved from 33 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 3 carriers and 2 destroyers moved from 33 Sea Zone to 26 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 5 fighters moved from 34 Sea Zone to 42 Sea Zone 1 aaGun moved from New South Wales to Queensland 1 carrier moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to 92 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 artillery moved from Algeria to Tunisia 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt 2 fighters moved from Gibraltar to 98 Sea Zone 1 fighter moved from 98 Sea Zone to Egypt 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 airfield, 1 artillery and 2 infantry placed in Norway 1 submarine placed in 101 Sea Zone 1 bomber and 1 fighter placed in Eastern United States 2 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Politics - Chinese Chinese takes Political Action: Political Action Chinese To War With Germans Chinese succeeds on action: Political Action Chinese To War With Germans: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Chinese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Germans 1 infantry moved from Kweichow to Szechwan Chinese take Szechwan from Japanese 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese 3 artilleries and 7 infantry moved from Kweichow to Hopei 1 fighter and 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Hopei 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British repair damage of 1x factory_minor; Remaining resources: 29 PUs; British buy 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo British take Belgian Congo from Italians 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa British take French Equatorial Africa from Italians 1 infantry moved from South West Africa to Rhodesia British take Rhodesia from Italians 4 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 2 tactical_bombers moved from Norway to Holland Belgium 1 bomber moved from Norway to Western Germany 1 artillery and 2 infantry moved from India to Burma Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Battle in Holland Belgium British attack with 3 fighters, 4 infantry and 2 tactical_bombers Germans defend with 2 artilleries and 2 infantry British roll dice for 3 fighters, 4 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 6/9 hits, 3.50 expected hits Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Holland Belgium 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 2 infantry Casualties for Germans: 2 artilleries and 2 infantry Battle in Burma British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun moved from Kweichow to Hopei 1 aaGun moved from Kweichow to Shensi 2 mech_infantrys moved from Kweichow to Shensi 1 mech_infantry moved from Kweichow to Hopei 1 infantry moved from Kweichow to Hopei 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Algeria to Tunisia 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 3 fighters moved from Norway to Gibraltar 3 fighters moved from Holland Belgium to Norway 2 tactical_bombers moved from Holland Belgium to United Kingdom 1 bomber moved from Western Germany to Egypt Place Units - British 1 submarine and 1 transport placed in 98 Sea Zone 1 infantry placed in Egypt 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -7.33 Japanese regular : -0.33 Germans AA : 1.33 Germans regular : 0.67 British regular : 1.83
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@Booper nice AA! Also wanted to note that one US fig is on a UK carrier off Egypt.
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@Booper just a reminder that it is your turn
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Thx, yes sorry for the delay. Hope to get it out in the next day or 2.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Italians Italians repair damage of 1x factory_minor; Remaining resources: 23 PUs; Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Rostov 2 fighters moved from 97 Sea Zone to Rostov 1 artillery moved from Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bryansk 1 bomber moved from Yugoslavia to Bryansk 1 artillery moved from Nigeria to French West Africa Italians take French West Africa from French Combat - Italians Battle in Bryansk Italians attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 airfield and 2 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Italians: 1 infantry Battle in Rostov Italians attack with 2 fighters and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 fighters and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 1 mech_infantry in Rostov, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Rostov 1 infantry owned by the Russians lost in Rostov Italians win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from Rostov to Volgograd 1 bomber moved from Bryansk to Volgograd 1 armour moved from Yugoslavia to Greece 1 mech_infantry moved from Yugoslavia to Greece 1 infantry moved from Northern Italy to 97 Sea Zone 1 aaGun moved from Northern Italy to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 aaGun moved from 97 Sea Zone to Greece 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Southern Italy 2 artilleries moved from Alexandria to Tobruk 5 infantry moved from Alexandria to Tobruk 1 fighter moved from Southern Italy to 97 Sea Zone Place Units - Italians 1 infantry placed in Ukraine 1 destroyer and 1 fighter placed in 97 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 Russians regular : 0.33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 mech_infantry moved from New South Wales to Northern Territory 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to India 1 fighter moved from Kweichow to India 1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java 3 fighters moved from Caroline Islands to 42 Sea Zone 2 fighters moved from 42 Sea Zone to Java 1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Norway to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 mech_infantry moved from New South Wales to Northern Territory 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from 42 Sea Zone to India 1 fighter moved from Kweichow to India 1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java 3 fighters moved from Caroline Islands to 42 Sea Zone 2 fighters moved from 42 Sea Zone to Java 1 cruiser, 1 destroyer and 3 submarines moved from 33 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Norway to United Kingdom Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from United Kingdom: 1 fighter EDIT: Adding units owned by French to Norway: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@Booper made an ncm change and reposted. Just kept the french fig in Norway.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 57 PUs; Germans buy 2 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from France to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 fighter moved from Ukraine to Samara 1 infantry moved from Volgograd to Samara 2 infantry moved from Volgograd to Caucasus 1 fighter moved from Southern Italy to Caucasus 2 fighters moved from 113 Sea Zone to Southern Italy 1 armour moved from Volgograd to Rostov Germans take Rostov from Russians 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 tactical_bomber moved from Ukraine to Samara 1 bomber moved from Southern Italy to Caucasus Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery and 3 infantry British defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 0/4 hits, 1.00 expected hits British roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 4 : 2/4 hits, 1.00 expected hits British roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Samara Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Kazakhstan: 1 armour EDIT: Removing units owned by Germans from Rostov: 1 armour EDIT: Adding units owned by Germans to Volgograd: 2 armour EDIT: Turning off Edit Mode 1 fighter moved from Caucasus to Volgograd 1 tactical_bomber moved from Samara to Volgograd 1 fighter moved from Samara to Volgograd 1 mech_infantry moved from Belarus to Ukraine 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 bomber moved from Caucasus to Romania 2 mech_infantrys moved from Germany to Romania 2 infantry moved from Northern Italy to Southern Italy 4 infantry moved from Southern France to Northern Italy 2 infantry moved from Southern France to Northern Italy 2 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 artillery moved from Western Germany to 113 Sea Zone 11 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 11 infantry, 3 tactical_bombers and 6 transports moved from 113 Sea Zone to 115 Sea Zone 11 infantry moved from 115 Sea Zone to Finland 1 artillery moved from 115 Sea Zone to Finland 2 infantry moved from Vyborg to Finland 1 mech_infantry moved from Novgorod to Finland Place Units - Germans 3 infantry placed in Southern France 3 infantry placed in France 1 fighter and 2 infantry placed in Novgorod 3 infantry placed in Volgograd 2 artilleries and 2 infantry placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.83 British regular : -2.00
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 23 PUs; Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Tambov to Samara 1 artillery and 1 infantry moved from Tambov to Bryansk 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Samara 2 armour and 2 mech_infantrys moved from Russia to Smolensk 2 armour and 2 mech_infantrys moved from Russia to Vologda Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Italians defend with 1 airfield and 1 artillery Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 artillery owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery Battle in Smolensk Russians attack with 2 armour and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour and 2 mech_infantrys in Smolensk, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Samara, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 armour and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour and 2 mech_infantrys in Vologda, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Rostov from Germans to Russians EDIT: Turning off Edit Mode 1 fighter moved from Samara to Russia 2 mech_infantrys moved from Russia to Tambov 1 tactical_bomber moved from Bryansk to Tambov 1 fighter moved from Kweichow to Shensi 1 infantry moved from Sakha to Buryatia 1 infantry moved from Sakha to Buryatia 1 aaGun and 3 infantry moved from Soviet Far East to Siberia Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Germans regular : 0.00 Russians regular : -0.17
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@Booper edited in a walk in blitz on Rostov as I forgot on the combat movement.