@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 12
    Purchase Units - Japanese
        Japanese buy 1 artillery, 1 carrier, 1 destroyer, 8 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Caroline Islands to 33 Sea Zone
        1 artillery moved from Caroline Islands to 33 Sea Zone
        1 infantry moved from Northern Territory to Queensland
              Japanese take Queensland from ANZAC
        1 infantry moved from Northern Territory to South Australia
              Japanese take South Australia from ANZAC
        1 battleship moved from 46 Sea Zone to 63 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
        1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
        3 fighters and 3 tactical_bombers moved from Midway to 25 Sea Zone
        1 infantry moved from Yunnan to Burma
              Japanese take Burma from UK_Pacific
        1 infantry moved from Yunnan to Szechwan
        1 tactical_bomber moved from French Indo China to Szechwan
        1 infantry moved from Yunnan to Szechwan
    Combat - Japanese
        Battle in New Zealand
            Japanese attack with 1 artillery and 1 infantry
            ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                Japanese roll dice for 1 battleship in New Zealand, round 2 : 0/1 hits, 0.67 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 0/2 hits, 0.67 expected hits
                ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 3 : 0/2 hits, 0.67 expected hits
                ANZAC roll dice for 1 infantry in New Zealand, round 3 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 4 : 1/2 hits, 0.67 expected hits
                ANZAC roll dice for 1 infantry in New Zealand, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC lost in New Zealand
            Japanese win, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for ANZAC: 1 infantry
        Battle in 25 Sea Zone
            Japanese attack with 3 fighters and 3 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans lost in 25 Sea Zone
            Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in Szechwan
            Japanese attack with 2 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
                1 infantry owned by the Chinese lost in Szechwan
            Japanese win, taking Szechwan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
    Non Combat Move - Japanese
        1 armour, 1 artillery and 4 infantry moved from Shan State to 37 Sea Zone
        1 armour, 1 artillery, 4 infantry and 3 transports moved from 37 Sea Zone to 54 Sea Zone
        1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland
        2 artilleries and 1 infantry moved from Northern Territory to Queensland
        1 infantry moved from Korea to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 aaGun, 1 artillery and 9 infantry moved from Manchuria to Jehol
        1 infantry moved from Shantung to Anhwe
        3 infantry moved from French Indo China to Yunnan
        1 submarine moved from 54 Sea Zone to 33 Sea Zone
        2 submarines moved from 62 Sea Zone to 54 Sea Zone
        1 destroyer moved from 46 Sea Zone to 54 Sea Zone
        2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
        2 infantry moved from 33 Sea Zone to Caroline Islands
        2 fighters moved from Caroline Islands to Northern Territory
        1 tactical_bomber moved from Szechwan to French Indo China
        1 fighter moved from 25 Sea Zone to 33 Sea Zone
        1 tactical_bomber moved from 25 Sea Zone to Jehol
        2 fighters and 2 tactical_bombers moved from 25 Sea Zone to Midway
        1 fighter moved from 6 Sea Zone to Jehol
        1 fighter moved from 6 Sea Zone to 33 Sea Zone
        1 artillery and 3 infantry moved from Shantung to Jehol
        1 fighter moved from 6 Sea Zone to Jehol
        1 destroyer moved from 6 Sea Zone to 33 Sea Zone
    Place Units - Japanese
        3 infantry placed in French Indo China
        1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
        1 artillery and 5 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 64 PUs; end with 64 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Jehol: 1 fighter
        EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Yunnan: 1 mech_infantry
        EDIT: Adding units owned by Japanese to Kwangsi: 1 mech_infantry
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : 1.00
ANZAC regular : -1.00
Truck back to Kwangsi
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 12
    Combat Move - British
        6 artilleries and 13 infantry moved from India to West India
        4 armour and 7 mech_infantrys moved from Persia to West India
        2 infantry moved from Egypt to 81 Sea Zone
        1 destroyer, 2 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
        2 infantry moved from 95 Sea Zone to Sicily
        1 fighter moved from 110 Sea Zone to 95 Sea Zone
        1 bomber moved from Trans-Jordan to 95 Sea Zone
        1 bomber moved from Egypt to 95 Sea Zone
        1 fighter moved from 110 Sea Zone to 95 Sea Zone
        1 carrier moved from 81 Sea Zone to 95 Sea Zone
Combat Hit Differential Summary :
Yes, it’s max defense in West India
Scramble them all
Wait a second
Never mind, yes I’m scrambling
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 harbour and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Americans
    Combat - Americans
        Americans creates battle in territory 39 Sea Zone
    Non Combat Move - Americans
        1 mech_infantry moved from Persia to Eastern Persia
        1 infantry moved from United Kingdom to 110 Sea Zone
        1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
        1 infantry moved from 92 Sea Zone to Algeria
        1 submarine moved from 110 Sea Zone to 105 Sea Zone
        1 carrier moved from 110 Sea Zone to 92 Sea Zone
        2 fighters moved from 110 Sea Zone to 92 Sea Zone
        2 fighters moved from United Kingdom to 89 Sea Zone
        1 carrier moved from 10 Sea Zone to 89 Sea Zone
        2 transports moved from 106 Sea Zone to 101 Sea Zone
        1 aaGun moved from Eastern United States to 101 Sea Zone
        1 aaGun moved from Central United States to 101 Sea Zone
        2 aaGuns and 2 transports moved from 101 Sea Zone to 89 Sea Zone
        2 aaGuns moved from 89 Sea Zone to Central America
        1 destroyer moved from 10 Sea Zone to 30 Sea Zone
        1 destroyer and 1 submarine moved from 10 Sea Zone to 64 Sea Zone
        1 artillery moved from Western United States to 10 Sea Zone
        1 infantry moved from Mexico to 10 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
        1 artillery and 1 infantry moved from 64 Sea Zone to Central America
        5 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
        1 bomber moved from Western United States to Hawaiian Islands
        2 fighters moved from 10 Sea Zone to Hawaiian Islands
        1 destroyer moved from 81 Sea Zone to 75 Sea Zone
    Place Units - Americans
        3 fighters and 1 infantry placed in Western United States
        1 carrier and 1 destroyer placed in 10 Sea Zone
        1 harbour placed in Central America
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        4 infantry moved from Shensi to Szechwan
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 4 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 4 infantry in Szechwan, round 3 : 1/4 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        2 infantry moved from Suiyuyan to Hopei
    Place Units - Chinese
        1 infantry placed in Kweichow
        2 infantry placed in Szechwan
    Turn Complete - Chinese
        Chinese collect 9 PUs; end with 9 PUs
    Purchase Units - British
        British buy 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific repair damage of 3x factory_minor; Remaining resources: 3 PUs; 
        UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        6 artilleries and 13 infantry moved from India to West India
        4 armour and 7 mech_infantrys moved from Persia to West India
        2 infantry moved from Egypt to 81 Sea Zone
        1 destroyer, 2 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone
        2 infantry moved from 95 Sea Zone to Sicily
        1 fighter moved from 110 Sea Zone to 95 Sea Zone
        1 bomber moved from Trans-Jordan to 95 Sea Zone
        1 bomber moved from Egypt to 95 Sea Zone
        1 fighter moved from 110 Sea Zone to 95 Sea Zone
        1 carrier moved from 81 Sea Zone to 95 Sea Zone
    Combat - British
        Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
        Battle in 95 Sea Zone
            British attack with 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport
            Germans defend with 3 fighters; Italians defend with 1 destroyer and 2 submarines
                British roll dice for 3 submarines in 95 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                British roll dice for 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 95 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                Italians roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                3 submarines owned by the British lost in 95 Sea Zone
                1 destroyer owned by the Italians and 2 submarines owned by the Italians lost in 95 Sea Zone
                British roll dice for 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 95 Sea Zone, round 3 : 4/5 hits, 2,67 expected hits
                Italians roll dice for 3 fighters in 95 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits
                1 destroyer owned by the British and 1 fighter owned by the British lost in 95 Sea Zone
                3 fighters owned by the Germans lost in 95 Sea Zone
            British win with 2 bombers, 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is 14
            Casualties for British: 1 destroyer, 1 fighter and 3 submarines
            Casualties for Italians: 1 destroyer and 2 submarines
            Casualties for Germans: 3 fighters
        Battle in Sicily
        Battle in West India
            British attack with 4 armour, 6 artilleries, 13 infantry and 7 mech_infantrys
            Germans defend with 2 aaGuns, 3 armour, 3 artilleries, 12 infantry and 6 mech_infantrys
                British roll dice for 4 armour, 6 artilleries, 13 infantry and 7 mech_infantrys in West India, round 2 : 7/30 hits, 8,33 expected hits
                Germans roll dice for 2 aaGuns, 3 armour, 3 artilleries, 12 infantry and 6 mech_infantrys in West India, round 2 : 11/24 hits, 8,50 expected hits
                11 infantry owned by the British lost in West India
                2 aaGuns owned by the Germans and 5 infantry owned by the Germans lost in West India
            7 mech_infantrys owned by the British, 6 artilleries owned by the British, 2 infantry owned by the British and 4 armour owned by the British retreated to India
            Germans win, taking Sicily from Italians with 3 armour, 3 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is -8
            Casualties for British: 11 infantry
            Casualties for Germans: 2 aaGuns and 5 infantry
    Non Combat Move - British
        1 infantry moved from Iraq to Persia
        1 tactical_bomber moved from Gibraltar to 95 Sea Zone
        1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
        1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
        1 artillery moved from 92 Sea Zone to Algeria
        1 infantry moved from 92 Sea Zone to Algeria
        2 bombers moved from 95 Sea Zone to Trans-Jordan
        1 artillery and 1 infantry moved from Trans-Jordan to Iraq
    Place Units - British
        3 infantry placed in Egypt
        1 destroyer placed in 110 Sea Zone
        2 fighters placed in United Kingdom
    Turn Complete - British
        British collect 28 PUs; end with 28 PUs
        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
    Place Units - UK_Pacific
        1 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 3 PUs; end with 3 PUs
        Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0,33
Italians regular : 0,33
Japanese regular : -0,67
Germans regular : 2,50
British regular : -0,67
btw as we are both online - do I have permission to move I1 in the hot seat game too if I find the time?
@pacifiersboard said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
btw as we are both online - do I have permission to move I1 in the hot seat game too if I find the time?
Please do!!!
I have no idea how much luck I need to make up for so much early luck you enjoyed, but
Midway
West India
Really helped make up some ground. Big question is how the 50/50 German attack goes, that is for sure
NSW is also a must-attack that’s risky, of course you know
any decision is welcome! ✌️
Yeah, busy times for me, and then the weekend is spoken for.  I’m taking tomorrow off.
Looking forward to those dicey battles
Oh, I meant decisions within the game! At a soon round, not at a soon time.
Please use more words, I’m curious about what you mean!
I didn’t want to urge you and have been welcoming decisive battles that take place in our game even if it takes some real time until they happen ^^
Got it,
Well, we’re there, because you’ve played so well and it’s how things played out so far
I will have to gain better position before I can avoid dice much.
I think I NEEDED the West India luck, but of course now that can be erased, especially with what the AA might do
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 12
    Purchase Units - Italians
        Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 bomber and 2 fighters moved from Western Germany to 95 Sea Zone
        1 submarine moved from 52 Sea Zone to 30 Sea Zone
    Combat - Italians
        Battle in 30 Sea Zone
            Italians attack with 1 submarine
            Americans defend with 1 destroyer
                Italians roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 submarine in 30 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Americans roll dice for 1 destroyer in 30 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Italians lost in 30 Sea Zone
                1 destroyer owned by the Americans lost in 30 Sea Zone
            Americans win with no units remaining. Battle score for attacker is 2
            Casualties for Italians: 1 submarine
            Casualties for Americans: 1 destroyer
        Battle in 95 Sea Zone
            Italians attack with 1 bomber and 2 fighters
            British defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                Italians roll dice for 1 bomber and 2 fighters in 95 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : 0.67
Casualty choice for 95, please