@simon33 said in L25 Balanced Peirce (L+16) vs Simon33 (X):
Lose the Cruiser or DD in 111?
Assumed DD.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 bomber moved from Western Germany to Novgorod
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Baltic States
3 artilleries and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Western Germany to Baltic States
2 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to Western Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 1 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Western Ukraine
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 114 Sea Zone
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
Russians win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 bomber moved from Baltic States to Western Germany
1 bomber moved from Novgorod to Germany
1 aaGun moved from Germany to Poland
2 infantry moved from Finland to Karelia
3 infantry moved from Finland to Vyborg
1 submarine moved from 112 Sea Zone to 125 Sea Zone
4 infantry moved from Romania to Bessarabia
1 aaGun moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Western Ukraine to Bessarabia
3 aaGuns moved from Eastern Poland to Bessarabia
4 artilleries moved from Eastern Poland to Bessarabia
17 infantry moved from Eastern Poland to Bessarabia
1 armour and 3 mech_infantrys moved from Germany to Romania
3 armour and 4 mech_infantrys moved from Eastern Poland to Bessarabia
5 armour and 10 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 submarine and 1 transport placed in 112 Sea Zone
1 fighter and 2 infantry placed in Western Germany
1 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
French regular : -0.33
Russians regular : 1.83
Germans regular : -1.00
More tough sledding, but still no disasters
Mental lapse to not take empty Ukraine - I’d like to take it with a mech if you allow, but I won’t hold it against you if you don’t.
Just take one from Bess if you allow
@gamerman01
go for it
That’s cool, I was a little torn, you might just capture it without loss and then I turn around and get hit so it could backfire, but thanks, I’ll take it
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 bomber moved from Western Germany to Novgorod
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Baltic States
3 artilleries and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Western Germany to Baltic States
2 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to Western Ukraine
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 1 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Western Ukraine
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 114 Sea Zone
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
Russians win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 bomber moved from Baltic States to Western Germany
1 bomber moved from Novgorod to Germany
1 aaGun moved from Germany to Poland
2 infantry moved from Finland to Karelia
3 infantry moved from Finland to Vyborg
1 submarine moved from 112 Sea Zone to 125 Sea Zone
4 infantry moved from Romania to Bessarabia
1 aaGun moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 fighter moved from Western Ukraine to Bessarabia
3 aaGuns moved from Eastern Poland to Bessarabia
4 artilleries moved from Eastern Poland to Bessarabia
17 infantry moved from Eastern Poland to Bessarabia
1 armour and 3 mech_infantrys moved from Germany to Romania
3 armour and 4 mech_infantrys moved from Eastern Poland to Bessarabia
5 armour and 10 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 submarine and 1 transport placed in 112 Sea Zone
1 fighter and 2 infantry placed in Western Germany
1 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 1 mech_infantry
EDIT: Adding units owned by Germans to Ukraine: 1 mech_infantry
EDIT: Changing ownership of Ukraine from Russians to Germans
EDIT: Changing PUs for Germans from 57 to 59
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0.33
Russians regular : 1.83
Germans regular : -1.00
Lots of juicy targets for your 4 aircraft, let’s see how much you can destroy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Smolensk to Novgorod
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 fighter moved from Smolensk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Smolensk to Western Ukraine
6 artilleries and 18 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Smolensk to Belarus
2 armour and 2 mech_infantrys moved from Russia to Belarus
Combat - Russians
Battle in Novgorod
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians and 1 fighter owned by the Russians lost in Novgorod
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour and 1 tactical_bomber in Novgorod, round 3 : 2/2 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Russians: 1 fighter and 1 mech_infantry
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 3 armour, 6 artilleries, 18 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 3 armour, 6 artilleries, 18 infantry and 3 mech_infantrys in Belarus, round 2 : 6/30 hits, 8,00 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 armour, 6 artilleries, 18 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 tactical_bomber moved from Novgorod to Smolensk
1 aaGun moved from Smolensk to Belarus
3 aaGuns moved from Bryansk to Belarus
1 mech_infantry moved from Northwest Persia to Persia
Russians take Persia from Neutral_Allies
1 fighter moved from Western Ukraine to Smolensk
3 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Tambov
1 fighter moved from Ukraine to Volgograd
1 armour moved from Rostov to Northwest Persia
Place Units - Russians
1 infantry and 2 mech_infantrys placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 1,00
Russians regular : -0,83
That was generous to give the late edit, especially with those dice
I can be trusted, I did intend to take Ukraine before seeing any dice…
I can stop talking about it now, I know you’re fine but I feel a little concerned given the circumstances
it is totally fine really, and it would not have changed Novgorod! So the only thing I regret (with kind of future information) is not to have sticked with 2inf (+1Ftr) to ukraine instead of inf+art - but I wanted to make sure
Well of course that was very sporting of you and I know I don’t have to worry about it, I’ll just appreciate the gesture and of course I’m pretty generous too
btw a while ago I had intended to suggest unchecking Map Option “Convoy Blockades Roll Dice for Cost” for playoff games in order to support ncm-edits.
But I forgot when playoff started; if you like however we can do so from now on. It has little effect on the game itself imo and matches lenient edit policy by avoiding doubtful late non-combat movement
OK, so I think you’re saying that because TripleA rolls dice for convoy damage, that then a non-com edit after that is technically after dice have been rolled,
And that you like having the old rule of automatic convoy damage, 1 IPC per ships, 2 for each plane on a carrier, and 2 for each sub, right?
I would have agreed to eliminating convoy blockade dice before the game, so I would also agree to that from now on in our game, as you proposed
But I’m confused because the engine will keep rolling dice and then we’d have to edit every time.
I must not be understanding - what am I missing?
yeah, you got me (except that I think it is 1 IPC per plane on a carrier) - and as far as I know TripleA wont continue rolling dice when we uncheck before loading the game next time. In case engine does continue rolling I am favoring to leave it as is but we can just try (if dice are rolled, we will keep them, and if no dice are rolled, but the fixed convoy blockades apply, we will be fine)
Or didn’t you know that at least if you start a game with the Option unchecked the automatic convoy blockades do apply (and not none)?
It works, I did it in local, so we can do no dice from now on. I don’t like dice with them anyway, I liked it better before.
Carriers do no damage, but planes do 2 a piece
When rolling dice, planes roll 2 dice like subs, and carriers don’t roll
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers and 1 harbour; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 destroyer and 1 submarine moved from 18 Sea Zone to 16 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from Caroline Islands to 23 Sea Zone
1 bomber moved from Anhwe to Burma
2 fighters and 2 tactical_bombers moved from Anhwe to Shan State
1 fighter moved from French Indo China to Burma
1 tactical_bomber moved from Hunan to Burma
1 fighter moved from 37 Sea Zone to Burma
1 fighter moved from 37 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Java to Sumatra
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to Shan State
1 artillery moved from Malaya to Shan State
2 infantry moved from French Indo China to Shan State
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Celebes from Dutch with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; ANZAC defend with 1 fighter
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 3/7 hits, 3.00 expected hits
UK_Pacific roll dice for 1 fighter and 2 infantry in Sumatra, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
1 fighter owned by the ANZAC and 2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Casualties for ANZAC: 1 fighter
Battle in Burma
Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese lost in Burma
1 infantry owned by the British lost in Burma
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -8
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/8 hits, 3.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 23 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 23 Sea Zone
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
1 fighter moved from 23 Sea Zone to Japan
1 aaGun, 1 artillery, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber moved from Manchuria to Korea
1 bomber moved from 16 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
2 tactical_bombers moved from Shan State to French Indo China
3 fighters moved from Shan State to French Indo China
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 battleship and 1 cruiser moved from 21 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 bomber and 2 fighters moved from Burma to French Indo China
1 artillery and 1 infantry moved from Hunan to Kiangsi
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 artillery and 3 infantry moved from Hopei to Shensi
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
1 airfield and 1 harbour placed in French Indo China
Turn Complete - Japanese
Japanese collect 59 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : 0.17
UK_Pacific regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 tactical_bomber and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 fighters moved from Midway to 16 Sea Zone
1 bomber moved from Wake Island to 16 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
2 cruisers moved from 32 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Iceland to 125 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries and 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 4/4 hits, 2,17 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 16 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 125 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Scotland
1 carrier and 1 fighter moved from 91 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to British Guiana
1 mech_infantry moved from Western United States to Central United States
1 submarine moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 16 Sea Zone to 33 Sea Zone
1 carrier moved from 32 Sea Zone to 33 Sea Zone
2 fighters moved from 32 Sea Zone to Queensland
1 destroyer moved from 32 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from 16 Sea Zone to Wake Island
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 4 transports placed in 101 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Szechwan
11 infantry moved from Yunnan to Kweichow
1 fighter moved from Sikang to Kweichow
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Purchase Units - British
British buy 2 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 39 Sea Zone to 44 Sea Zone
UK_Pacific take 42 Sea Zone from Japanese
1 submarine moved from 39 Sea Zone to 37 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 mech_infantry moved from Belgian Congo to Italian Somaliland
1 armour moved from Alexandria to 98 Sea Zone
1 armour and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to British Somaliland
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 bombers moved from Egypt to Italian Somaliland
1 fighter moved from 98 Sea Zone to Italian Somaliland
1 tactical_bomber moved from 98 Sea Zone to Iraq
1 fighter moved from 96 Sea Zone to Iraq
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
Combat - British
Battle in 44 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
British win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 3/4 hits, 1,50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Iraq
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Italian Somaliland
British attack with 2 bombers, 1 fighter and 1 mech_infantry
Italians defend with 1 bomber and 2 infantry
British roll dice for 2 bombers, 1 fighter and 1 mech_infantry in Italian Somaliland, round 2 : 2/4 hits, 2,00 expected hits
Italians roll dice for 1 bomber and 2 infantry in Italian Somaliland, round 2 : 2/3 hits, 0,83 expected hits
1 mech_infantry owned by the British and 1 fighter owned by the British lost in Italian Somaliland
1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Italian Somaliland
British roll dice for 2 bombers in Italian Somaliland, round 3 : 1/2 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Italian Somaliland
British win with 2 bombers remaining. Battle score for attacker is 4
Casualties for British: 1 fighter and 1 mech_infantry
Casualties for Italians: 1 bomber and 2 infantry
Battle in British Somaliland
British attack with 1 armour and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 armour and 1 infantry in British Somaliland, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery in British Somaliland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in British Somaliland
British roll dice for 1 armour in British Somaliland, round 3 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 artillery in British Somaliland, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 1 armour remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
2 bombers moved from Italian Somaliland to Eastern Persia
1 tactical_bomber moved from Iraq to Eastern Persia
1 fighter moved from Iraq to Persia
3 aaGuns, 1 artillery and 8 infantry moved from India to West India
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Alexandria to Trans-Jordan
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 destroyer and 1 submarine moved from 118 Sea Zone to 110 Sea Zone
2 aaGuns moved from United Kingdom to Scotland
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Tunisia to Algeria
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 76 Sea Zone
Place Units - British
2 fighters placed in United Kingdom
1 transport placed in 106 Sea Zone
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 submarine placed in 39 Sea Zone
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
Americans regular : 2,33
Italians regular : 1,17
Japanese regular : -1,33
Germans regular : -0,17
Neutral_Axis regular : 0,00
British regular : 1,50
good morning, another distribution of hits would have been great ^^ one more in Iraq and one less in Italian Somaliland
in sz16 I thought first that I had to interrupt with asking you but then decided to take dd out first and give you scoring a hit if you rolled a 2 in second round of combat
@pacifiersboard said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
good morning, another distribution of hits would have been great ^^ one more in Iraq and one less in Italian Somaliland
in sz16 I thought first that I had to interrupt with asking you but then decided to take dd out first and give you scoring a hit if you rolled a 2 in second round of combat
I meant “a different distribtuion of hits”
@pacifiersboard said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
good morning, another distribution of hits would have been great ^^ one more in Iraq and one less in Italian Somaliland
Now you’re getting greedy! That was almost perfect for you, congratulations, and nice moves!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk
1 aaGun, 2 armour and 1 mech_infantry moved from Romania to Bessarabia
3 infantry moved from Bulgaria to Romania
2 artilleries moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 bomber and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :