@Avner Still need your email to put into the game to get dice rolls
2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01
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@pacifiersboard said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
In sz96 there are four planes against dd and carrier? Kill dd before carrier
Thank you very much,
It looks like I get lucky in the big ones and you get lucky in all the small ones so farBorderline reckless call in 125 to airstrike the destroyer, got away with it this time
Game on!
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 3 PUs; Combat Move - Russians 1 artillery and 1 mech_infantry moved from Belarus to Archangel 1 armour, 3 artilleries and 4 infantry moved from Belarus to Novgorod 1 tactical_bomber moved from Smolensk to Novgorod 1 infantry moved from Volgograd to Rostov 1 armour moved from Northwest Persia to Kazakhstan 2 infantry moved from Tambov to Russia 1 mech_infantry moved from Persia to Trans-Jordan 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Persia to 80 Sea Zone 2 infantry moved from Belarus to Bryansk 1 infantry moved from Tambov to Russia 2 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Bryansk 2 artilleries and 9 infantry moved from Belarus to Smolensk 1 fighter moved from Smolensk to Novgorod 1 fighter moved from Volgograd to Archangel 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone 2 armour and 2 mech_infantrys moved from Belarus to Russia Combat - Russians Battle in Archangel Russians attack with 1 artillery, 1 fighter and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Archangel, round 2 : 3/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Novgorod Russians attack with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/10 hits, 3,83 expected hits Germans roll dice for 6 infantry in Novgorod, round 2 : 3/6 hits, 2,00 expected hits 3 infantry owned by the Russians lost in Novgorod 3 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 4/7 hits, 3,00 expected hits Germans roll dice for 3 infantry in Novgorod, round 3 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Casualties for Germans: 6 infantry Non Combat Move - Russians 1 aaGun moved from Belarus to Bryansk 1 tactical_bomber moved from Novgorod to Smolensk 1 fighter moved from Archangel to Vologda 1 fighter moved from Novgorod to Vologda 2 mech_infantrys moved from Volgograd to Kazakhstan 1 aaGun moved from Belarus to Novgorod 2 aaGuns moved from Belarus to Smolensk Place Units - Russians 1 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 35 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans regular : -0,33 Russians regular : 2,00
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I shouldn’t have to, but I moved cruiser/bb away from 36 because I’ll have some bombarding and some not
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 5 destroyers and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kiangsi to Hunan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 2 fighters and 1 tactical_bomber moved from Korea to 16 Sea Zone 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 artillery and 2 infantry moved from Shan State to Burma 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 armour moved from Sumatra to 41 Sea Zone 1 armour and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi 1 battleship and 1 cruiser moved from 36 Sea Zone to 6 Sea Zone 1 battleship and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to Yunnan 2 bombers moved from French Indo China to 80 Sea Zone 2 fighters and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 fighter moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Hunan 1 tactical_bomber moved from 41 Sea Zone to India 1 fighter moved from French Indo China to India 1 tactical_bomber moved from French Indo China to Hunan 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 artillery and 1 infantry moved from Kansu to Tsinghai 1 artillery and 4 infantry moved from Shensi to Tsinghai 1 artillery and 3 infantry moved from French Indo China to Kwangsi 1 artillery moved from Kiangsi to Kwangsi Combat - Japanese Japanese creates battle in territory 41 Sea Zone Battle in Kwangsi Japanese attack with 1 armour, 2 artilleries and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Kwangsi, round 2 : 3/7 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 39 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport British defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in India Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in 16 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 artillery, 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Tsinghai Japanese attack with 2 artilleries and 5 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 5 infantry in Tsinghai, round 2 : 2/7 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 80 Sea Zone Japanese attack with 2 bombers British defend with 1 cruiser and 1 transport; Russians defend with 1 infantry Japanese roll dice for 2 bombers in 80 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 cruiser and 1 transport in 80 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Japanese lost in 80 Sea Zone 1 infantry owned by the Russians, 1 transport owned by the British and 1 cruiser owned by the British lost in 80 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 bomber Casualties for British: 1 cruiser and 1 transport Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from 80 Sea Zone to Italian Somaliland 2 carriers moved from 41 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 16 Sea Zone to Korea 2 fighters moved from 16 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Shan State 1 tactical_bomber moved from 39 Sea Zone to French Indo China 1 fighter and 2 tactical_bombers moved from 16 Sea Zone to Japan 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from 39 Sea Zone to 36 Sea Zone 1 fighter moved from 39 Sea Zone to French Indo China 1 fighter moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Hunan to French Indo China 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China Place Units - Japanese 5 destroyers and 4 submarines placed in 6 Sea Zone 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 56 PUs (10 lost to blockades); end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : 2.67 UK_Pacific regular : -0.67 British regular : 0.33
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 3 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from Scotland to 127 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from Wake Island to 16 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 2 fighters moved from Queensland to 36 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 submarines moved from 33 Sea Zone to 36 Sea Zone Americans take 35 Sea Zone from Japanese 1 destroyer moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone Battle in Java Battle in Normandy Bordeaux Battle in 127 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Iceland Americans attack with 1 armour, 2 infantry and 1 mech_infantry Germans defend with 1 airfield and 2 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iceland, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Iceland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Iceland 1 infantry owned by the Germans lost in Iceland Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iceland, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Iceland, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Iceland Americans roll dice for 1 armour and 1 infantry in Iceland, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Iceland, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Iceland Americans win, taking Iceland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is -1 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Germans: 2 infantry Battle in 36 Sea Zone Americans attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 submarines Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits
Combat Hit Differential Summary :
Americans regular : 1,33 Germans regular : 0,67
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I was just about to go to bed
That’s a real nice roll
One moment -
@gamerman01 said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
I was just about to go to bed
That’s a real nice roll
One momentyes, didnt expect to catch you
yes, on tenterhooks about your dice
yes, no hurry from my side -
It would be terrible to wait 10 hours for the next roll
Lose both carriers and a fighter
I think you should have used all your transports -
But that is in hindsight
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 3 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter moved from Scotland to 127 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 bomber moved from Wake Island to 16 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 2 fighters moved from Queensland to 36 Sea Zone 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 submarines moved from 33 Sea Zone to 36 Sea Zone Americans take 35 Sea Zone from Japanese 1 destroyer moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone Battle in Java Battle in Normandy Bordeaux Battle in 127 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 127 Sea Zone Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Iceland Americans attack with 1 armour, 2 infantry and 1 mech_infantry Germans defend with 1 airfield and 2 infantry Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iceland, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Iceland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Iceland 1 infantry owned by the Germans lost in Iceland Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iceland, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Iceland, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Iceland Americans roll dice for 1 armour and 1 infantry in Iceland, round 4 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Iceland, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Iceland Americans win, taking Iceland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is -1 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Germans: 2 infantry Battle in 36 Sea Zone Americans attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 2 submarines Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports in 36 Sea Zone, round 2 : 5/9 hits, 4,83 expected hits Units damaged: 1 battleship owned by the Americans 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 36 Sea Zone 1 fighter owned by the Japanese and 2 carriers owned by the Japanese lost in 36 Sea Zone Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 battleship, 3 cruisers and 1 destroyer in 36 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits
Combat Hit Differential Summary :
Americans regular : 1,17 Japanese regular : 0,17 Germans regular : 0,67
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I killed my carrier and the planes (what proved as bad choice as my subs missed both with a 3 now)
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I got my 5 hits and your subs missed?
That’s good news, but then you still got your expected 3…
Downloading -
That’s OK, you didn’t upload the map but I think I got it
We have 2 subs, 1 destroyer, 3 cruisers and a damaged battleship for America
Japan has destroyer cruiser 3 fighters damaged battleship
I was thinking saving the cruiser gave me 2 ships, but the battleship gives me 3
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map should be there, 8 minutes ago
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@gamerman01 said in 2024 Playoff OOB Round 1 Pacifiers Board (+42) v Gamerman01:
That’s OK, you didn’t upload the map but I think I got it
We have 2 subs, 1 destroyer, 3 cruisers and a damaged battleship for America
Japan has destroyer cruiser 3 fighters damaged battleship
I was thinking saving the cruiser gave me 2 ships, but the battleship gives me 3
right about combat situation,
I don’t get the last sentence
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3 hits, lose 3 fighters and give me my hits
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you got just three, files in a moment
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you just had to save dd in first place, hadnt you?