@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsLee vs Emil AA50 (1942)
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@leemorrison triplea_41437_2Ita.tsvg
moving the turn along
the two tanks was to good looking, to pass by - “sleep now in the fire”.
I remember my last pbm email (in 2020) - you did not have to setup configuration every time.
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nothing great, but Chang Kai flexes his remaining muscles
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@leemorrison triplea_41437_3rus.tsvg
Naval posturing somewhat delays the eastern progress - but in the face of no-threat, japan grows strong with all NO’s fulfilled
thin you ask? no no - “Death before dishonor”
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leaving a bomber defenseless like that, was nice of you - too good to pass up.
my estimate of OOL was to let the bomber go first as it was a loosing battle - but only round of combat was needed, with the barrage of the ships - and question of OOL was not required.
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@leemorrison triplea_41437_4Rus.tsvg
America is a thorn in Japan’s side - but it seems it won’t be anymore than that
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@leemorrison India holds, drattriplea_41437_4russia.tsvg
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Luck swings both ways - look at the kamakazi bombers of japan
germany is solidifying - over to UK
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@leemorrison triplea_41437_4ita.tsvg
forgot you only get one barrage per troop in an amphibious assault - worked out well enough: 1 for 1
over to US
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@leemorrison Sending you the rest of my turn triplea_41437_4JapOOL.tsvg for you to control OOL (You get to roll rest of battle)- I would have such in your situation.
Japan attacked baltic sea with 5 fighters (SZ5)
directions for rest of japanese turn:
Noncombat move:
move fighters onto carrier by sea of japan
no further non-combat move (unless I win in SZ5 - then move rest of fighters from SZ5 to Germany)Placement:
place 2 inf, 1 art and a tank in East indies
rest of buys in/by japan -
@leemorrison triplea_41437_4japool2.tsvg
UK hit 3 times, 2 jpn ftr left. UK lost dd, ac, cru. Now your turn to continue or retreat.
Presumably the dicey will let the UK ftr land in nwy, per rules.
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Baltic, more
If you continue the battle while I am asleep, UK OOL : ftr, cru, ac, 2 ftr
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@leemorrison triplea_41437_5Rus.tsvg
Exciting to see Russias turn now
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@Evilemil89 come back to the Baltic, lose the Luftwaffetriplea_41437_5russia.tsvg
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@leemorrison Baltic OOL
Russian ACs, UK ac, UK ftrs, Russian ftrs.
I am sure the rules allow them to land on friendly territory if the ships are sunk, correct?





