I am germany
I will move today
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
3 armour and 4 mech_infantrys moved from Urals to Evenkiyskiy
2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
2 infantry moved from Russia to Samara
3 fighters moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 3 fighters and 2 infantry in Samara, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Samara
2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Evenkiyskiy
Russians attack with 3 armour and 4 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 3 armour and 4 mech_infantrys in Evenkiyskiy, round 2 : 1/7 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Evenkiyskiy
1 infantry owned by the Japanese lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Japanese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Vologda
Russians win, taking Vologda from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
3 fighters moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
8 mech_infantrys moved from Russia to Urals
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 10 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Japanese regular : 0.67
Germans regular : 0.33
Russians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 5 Sea Zone
1 marine moved from 5 Sea Zone to Soviet Far East
3 fighters moved from Japan to Soviet Far East
1 fighter moved from 6 Sea Zone to Siberia
3 infantry moved from Burma to India
14 tactical_bombers moved from French Indo China to India
2 infantry moved from Burma to India
1 submarine moved from 42 Sea Zone to 49 Sea Zone
1 destroyer moved from 57 Sea Zone to 44 Sea Zone
22 fighters moved from 42 Sea Zone to 44 Sea Zone
2 bombers moved from Java to 44 Sea Zone
Combat - Japanese
Battle in 49 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 49 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Soviet Far East
Japanese attack with 3 fighters and 1 marine
Americans defend with 1 infantry
Japanese roll dice for 3 fighters and 1 marine in Soviet Far East, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 3 fighters and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Siberia
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Siberia, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 22 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer and 22 fighters in 44 Sea Zone, round 2 : 13/25 hits, 12.67 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 2 bombers, 1 destroyer and 22 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in India
Japanese attack with 5 infantry and 14 tactical_bombers
British defend with 1 artillery and 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 5 infantry and 14 tactical_bombers in India, round 2 : 11/19 hits, 7.83 expected hits
UK_Pacific roll dice for 1 artillery and 3 infantry in India, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese lost in India
1 artillery owned by the British and 3 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 infantry and 14 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 mech_infantry moved from Szechwan to Kansu
1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Kweichow to Kansu
1 mech_infantry moved from Sikang to Kansu
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Yunnan to Hopei
1 mech_infantry moved from Burma to Szechwan
1 mech_infantry moved from Burma to Kweichow
1 infantry moved from French Indo China to Yunnan
1 aaGun and 3 infantry moved from Shan State to Burma
3 armour moved from Malaya to Burma
1 infantry moved from Timguska to Yenisey
1 mech_infantry moved from Kazakhstan to Timguska
1 fighter moved from French Indo China to Kansu
1 carrier moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from Soviet Far East to 5 Sea Zone
1 fighter moved from Soviet Far East to Amur
1 fighter moved from Siberia to Amur
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 marine moved from Sumatra to 41 Sea Zone
1 infantry, 1 marine and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from 42 Sea Zone to Java
1 battleship moved from 42 Sea Zone to 44 Sea Zone
1 marine moved from Celebes to 44 Sea Zone
1 battleship and 1 marine moved from 44 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
22 fighters moved from 44 Sea Zone to 42 Sea Zone
2 bombers moved from 44 Sea Zone to French Indo China
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 58 Sea Zone to 42 Sea Zone
1 submarine moved from 61 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
14 tactical_bombers moved from India to Shan State
Place Units - Japanese
2 infantry placed in Kwangtung
2 infantry placed in French Indo China
3 mech_infantrys placed in Malaya
1 transport placed in 36 Sea Zone
1 transport placed in 20 Sea Zone
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 78 PUs; end with 87 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Japanese regular : 3.00
UK_Pacific regular : -0.33
ANZAC regular : -0.17
Russians regular : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
4 fighters moved from Normandy Bordeaux to Southern France
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from 110 Sea Zone to 111 Sea Zone
4 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Southern France
1 submarine moved from 55 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
10 fighters and 5 tactical_bombers moved from 54 Sea Zone to 49 Sea Zone
Combat - Americans
Air Battle in Western Germany
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - British
British buy 1 carrier, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
7 fighters moved from United Kingdom to 112 Sea Zone
3 fighters moved from Gibraltar to 112 Sea Zone
4 fighters moved from Normandy Bordeaux to 112 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
3 infantry moved from Northwest Persia to Caucasus
4 infantry moved from West India to India
1 fighter moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus
2 artilleries moved from West India to India
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
4 fighters moved from Normandy Bordeaux to Southern France
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from 110 Sea Zone to 111 Sea Zone
4 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Southern France
1 submarine moved from 55 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
10 fighters and 5 tactical_bombers moved from 54 Sea Zone to 49 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Western Germany rolls: 5,5 and causes: 4 damage to unit: airfield
Bombing raid in Western Germany causes 4 damage total.
Battle in 111 Sea Zone
Americans attack with 3 fighters
Germans defend with 1 destroyer
Americans roll dice for 3 fighters in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 111 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 5 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 5 fighters, 2 infantry and 1 mech_infantry in Southern France, round 2 : 3/8 hits, 3.00 expected hits
Germans roll dice for 3 infantry in Southern France, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Americans lost in Southern France
3 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 3 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 1 destroyer, 10 fighters and 5 tactical_bombers
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 10 fighters and 5 tactical_bombers in 49 Sea Zone, round 2 : 8/16 hits, 8.67 expected hits
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 49 Sea Zone
Americans win with 1 destroyer, 10 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Cleaning up after air battles
Non Combat Move - Americans
10 fighters and 5 tactical_bombers moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to New South Wales
1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 9 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Midway
2 fighters moved from Central United States to Hawaiian Islands
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to Normandy Bordeaux
5 fighters moved from Southern France to Normandy Bordeaux
3 fighters moved from 111 Sea Zone to Normandy Bordeaux
2 fighters moved from Central United States to 110 Sea Zone
3 fighters moved from Central United States to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 transports moved from 110 Sea Zone to 91 Sea Zone
3 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
3 fighters and 4 infantry placed in Central United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 carrier, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
7 fighters moved from United Kingdom to 112 Sea Zone
3 fighters moved from Gibraltar to 112 Sea Zone
4 fighters moved from Normandy Bordeaux to 112 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
3 infantry moved from Northwest Persia to Caucasus
4 infantry moved from West India to India
1 fighter moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from Eastern Persia to Caucasus
2 artilleries moved from West India to India
Combat - British
Germans scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone
Battle in Caucasus
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Caucasus
1 infantry owned by the Germans lost in Caucasus
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in India
British attack with 2 artilleries, 1 fighter and 4 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
British roll dice for 2 artilleries, 1 fighter and 4 infantry in India, round 2 : 1/7 hits, 2.17 expected hits
Japanese roll dice for 4 infantry in India, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the British lost in India
1 infantry owned by the Japanese lost in India
British roll dice for 2 artilleries, 1 fighter and 2 infantry in India, round 3 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 3 infantry in India, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in India
1 infantry owned by the Japanese lost in India
British roll dice for 2 artilleries and 1 fighter in India, round 4 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in India, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British lost in India
1 infantry owned by the Japanese lost in India
British roll dice for 1 artillery and 1 fighter in India, round 5 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in India, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 fighter in India, round 6 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in India, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 4 infantry
Casualties for Japanese: 4 infantry
Battle in 112 Sea Zone
British attack with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 14 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 4 carriers, 1 destroyer, 7 fighters, 3 submarines, 1 tactical_bomber and 7 transports; Italians defend with 1 battleship, 1 cruiser, 3 fighters and 1 transport
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 14 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 12/20 hits, 10.33 expected hits
Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Italians
Germans roll dice for 3 submarines in 112 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 10 fighters, 1 tactical_bomber and 8 transports in 112 Sea Zone, round 2 : 12/18 hits, 10.00 expected hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the British, 1 submarine owned by the British, 2 fighters owned by the British and 4 carriers owned by the British lost in 112 Sea Zone
1 destroyer owned by the Germans, 3 submarines owned by the Germans and 3 carriers owned by the Germans lost in 112 Sea Zone
British roll dice for 1 battleship, 2 cruisers, 12 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 14/17 hits, 9.00 expected hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 10 fighters, 1 tactical_bomber and 8 transports in 112 Sea Zone, round 3 : 5/14 hits, 8.67 expected hits
5 fighters owned by the British lost in 112 Sea Zone
1 cruiser owned by the Italians, 7 fighters owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans, 3 fighters owned by the Italians and 1 battleship owned by the Italians lost in 112 Sea Zone
1 transport owned by the Italians and 7 transports owned by the Germans lost in 112 Sea Zone
British win with 1 battleship, 2 cruisers, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 141
Casualties for British: 4 carriers, 1 destroyer, 7 fighters and 1 submarine
Casualties for Germans: 4 carriers, 1 destroyer, 7 fighters, 3 submarines, 1 tactical_bomber and 7 transports
Casualties for Italians: 1 battleship, 1 cruiser, 3 fighters and 1 transport
Non Combat Move - British
2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
7 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 submarine moved from 93 Sea Zone to 97 Sea Zone
5 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
6 infantry moved from United Kingdom to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Caucasus to Eastern Persia
1 fighter moved from India to Eastern Persia
3 infantry moved from Persia to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from Iraq to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 infantry moved from Iraq to Persia
Place Units - British
1 infantry and 2 mech_infantrys placed in Egypt
1 carrier placed in 110 Sea Zone
2 fighters placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Americans regular : 0.17
Japanese regular : 0.83
Germans AA : -0.33
Germans regular : 0.83
British regular : 2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
2 mech_infantrys moved from Ukraine to Caucasus
4 mech_infantrys moved from Bryansk to Caucasus
4 armour moved from Bryansk to Caucasus
2 infantry moved from France to Southern France
1 fighter moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 3/4 hits, 1.50 expected hits
Americans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
1 mech_infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Caucasus
Italians attack with 4 armour and 6 mech_infantrys
British defend with 1 infantry
Italians roll dice for 4 armour and 6 mech_infantrys in Caucasus, round 2 : 3/10 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Germany
1 fighter moved from Bryansk to Germany
1 tactical_bomber moved from Bryansk to Germany
1 bomber moved from Southern France to Southern Italy
1 artillery and 1 infantry moved from France to Western Germany
2 infantry moved from Yugoslavia to Northern Italy
2 aaGuns, 2 artilleries and 2 infantry moved from Bryansk to Rostov
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,3,6,5,3,2
Italians collect 8 PUs (13 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 1.50
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 54 Sea Zone
3 infantry moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 marine placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 18x factory_major; Remaining resources: 55 PUs;
Germans buy 2 aaGuns and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
2 infantry moved from Volgograd to Samara
1 fighter moved from Bryansk to Samara
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Romania to 112 Sea Zone
1 tactical_bomber moved from Romania to 112 Sea Zone
1 tactical_bomber moved from France to 112 Sea Zone
2 tactical_bombers moved from Western Germany to 112 Sea Zone
2 infantry moved from Archangel to Vologda
1 bomber moved from Novgorod to Vologda
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Samara
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Vologda
1 bomber owned by the Germans retreated
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in 112 Sea Zone
Germans attack with 2 fighters and 4 tactical_bombers
British defend with 1 battleship and 2 cruisers
Germans roll dice for 2 fighters and 4 tactical_bombers in 112 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits
British roll dice for 1 battleship and 2 cruisers in 112 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 tactical_bomber owned by the Germans lost in 112 Sea Zone
2 cruisers owned by the British and 1 battleship owned by the British lost in 112 Sea Zone
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 battleship and 2 cruisers
Non Combat Move - Germans
1 fighter moved from 112 Sea Zone to Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Germany
2 aaGuns, 6 artilleries and 14 infantry moved from France to Western Germany
3 infantry moved from Novgorod to Belarus
1 fighter moved from Samara to Caucasus
1 fighter moved from Bryansk to Germany
4 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
18 armour and 27 mech_infantrys moved from Bryansk to Caucasus
1 aaGun moved from Bryansk to Belarus
3 infantry moved from Bryansk to Belarus
2 artilleries moved from Bryansk to Belarus
1 aaGun, 8 artilleries and 10 infantry moved from Bryansk to Rostov
3 armour and 9 mech_infantrys moved from Greece to Yugoslavia
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 bomber moved from Vologda to Germany
Place Units - Germans
2 aaGuns and 7 infantry placed in Germany
8 infantry placed in Western Germany
Germans undo move 2.
5 infantry placed in Western Germany
3 infantry placed in Norway
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,5,1,6,5,4
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : 1.00
Germans regular : 2.00
British regular : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 18x factory_major; Remaining resources: 55 PUs;
Germans buy 2 aaGuns and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
2 infantry moved from Volgograd to Samara
1 fighter moved from Bryansk to Samara
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Romania to 112 Sea Zone
1 tactical_bomber moved from Romania to 112 Sea Zone
1 tactical_bomber moved from France to 112 Sea Zone
2 tactical_bombers moved from Western Germany to 112 Sea Zone
2 infantry moved from Archangel to Vologda
1 bomber moved from Novgorod to Vologda
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Samara
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Vologda
1 bomber owned by the Germans retreated
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in 112 Sea Zone
Germans attack with 2 fighters and 4 tactical_bombers
British defend with 1 battleship and 2 cruisers
Germans roll dice for 2 fighters and 4 tactical_bombers in 112 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits
British roll dice for 1 battleship and 2 cruisers in 112 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 tactical_bomber owned by the Germans lost in 112 Sea Zone
2 cruisers owned by the British and 1 battleship owned by the British lost in 112 Sea Zone
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 battleship and 2 cruisers
Non Combat Move - Germans
1 fighter moved from 112 Sea Zone to Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Germany
2 aaGuns, 6 artilleries and 14 infantry moved from France to Western Germany
3 infantry moved from Novgorod to Belarus
1 fighter moved from Samara to Caucasus
1 fighter moved from Bryansk to Germany
4 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
18 armour and 27 mech_infantrys moved from Bryansk to Caucasus
1 aaGun moved from Bryansk to Belarus
3 infantry moved from Bryansk to Belarus
2 artilleries moved from Bryansk to Belarus
1 aaGun, 8 artilleries and 10 infantry moved from Bryansk to Rostov
3 armour and 9 mech_infantrys moved from Greece to Yugoslavia
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 bomber moved from Vologda to Germany
Place Units - Germans
2 aaGuns and 7 infantry placed in Germany
8 infantry placed in Western Germany
Germans undo move 2.
5 infantry placed in Western Germany
3 infantry placed in Norway
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,5,5,1,6,5,4
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : 1.00
Germans regular : 2.00
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
2 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
10 infantry moved from Russia to Smolensk
5 artilleries moved from Russia to Smolensk
10 infantry moved from Russia to Samara
5 artilleries moved from Russia to Samara
2 infantry moved from Russia to Tambov
3 fighters moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 2 infantry in Tambov, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 5 artilleries and 10 infantry
Italians defend with 1 infantry
Russians roll dice for 5 artilleries and 10 infantry in Smolensk, round 2 : 4/15 hits, 4.17 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 5 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 5 artilleries and 10 infantry
Germans defend with 2 infantry
Russians roll dice for 5 artilleries and 10 infantry in Samara, round 2 : 5/15 hits, 4.17 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 5 artilleries and 10 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 fighters moved from Tambov to Russia
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Archangel to Russia
40 infantry moved from Russia to Samara
5 artilleries moved from Russia to Samara
3 armour and 3 mech_infantrys moved from Evenkiyskiy to Urals
Place Units - Russians
2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -0.33
Russians regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 4 infantry, 1 mech_infantry, 4 submarines and 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Siberia to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from French Indo China to 32 Sea Zone
22 fighters moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
14 armour, 7 artilleries, 11 infantry and 14 mech_infantrys moved from Burma to India
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Kansu to Olgiy
Japanese take Olgiy from Russians
1 mech_infantry moved from Kansu to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 mech_infantry moved from Suiyuyan to Central Mongolia
Japanese take Central Mongolia from Russians
1 mech_infantry moved from Chahar to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
Combat - Japanese
Battle in Aleutian Islands
Battle in 32 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 32 Sea Zone
Japanese win, taking Aleutian Islands from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 22 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 22 fighters in 44 Sea Zone, round 2 : 11/23 hits, 11.33 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 22 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in India
Japanese attack with 14 armour, 7 artilleries, 11 infantry and 14 mech_infantrys
British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 14 armour, 7 artilleries, 11 infantry and 14 mech_infantrys in India, round 2 : 11/46 hits, 14.67 expected hits
UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 14 armour, 7 artilleries, 11 infantry and 14 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Japanese
1 aaGun moved from Burma to India
6 tactical_bombers moved from Shan State to Philippines
4 tactical_bombers moved from Shan State to Philippines
4 tactical_bombers moved from Shan State to Philippines
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 infantry and 2 marines moved from Java to 42 Sea Zone
1 battleship, 11 carriers, 2 destroyers, 1 infantry, 2 marines, 3 submarines and 1 transport moved from 42 Sea Zone to 33 Sea Zone
22 fighters moved from 44 Sea Zone to 33 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 bomber moved from 32 Sea Zone to Caroline Islands
1 bomber moved from French Indo China to Caroline Islands
1 infantry moved from Kwangtung to Kwangsi
1 carrier and 1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from 5 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to French Indo China
1 fighter moved from Kansu to French Indo China
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 marine moved from Soviet Far East to 5 Sea Zone
1 battleship, 1 carrier and 1 marine moved from 5 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
2 fighters moved from Amur to Japan
1 mech_infantry moved from Kansu to Chahar
1 mech_infantry moved from Kansu to Suiyuyan
3 mech_infantrys moved from Malaya to Shan State
3 mech_infantrys moved from Shan State to Yunnan
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Szechwan to Kansu
4 infantry moved from 33 Sea Zone to Caroline Islands
2 marines moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
1 mech_infantry placed in Malaya
2 submarines placed in 37 Sea Zone
2 destroyers and 1 transport placed in 36 Sea Zone
1 transport placed in 20 Sea Zone
2 infantry placed in Kwangtung
1 fighter and 2 infantry placed in Japan
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 79 PUs; end with 84 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : -0.17
Japanese regular : -4.00
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 carriers, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
12 fighters moved from Normandy Bordeaux to Southern France
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
2 fighters moved from Midway to Wake Island
2 fighters moved from Hawaiian Islands to Wake Island
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Americans attack with 5 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/9 hits, 4.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Southern France
Americans attack with 12 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 12 fighters and 2 infantry in Southern France, round 2 : 7/14 hits, 6.33 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 12 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Wake Island
Americans attack with 4 fighters and 2 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 4 fighters and 2 infantry in Wake Island, round 2 : 1/6 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans roll dice for 4 fighters and 2 infantry in Wake Island, round 3 : 1/6 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
4 fighters moved from Wake Island to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 49 Sea Zone to 30 Sea Zone
10 fighters and 5 tactical_bombers moved from 54 Sea Zone to Queensland
2 infantry and 1 marine moved from Queensland to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Central United States to Hawaiian Islands
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
12 fighters moved from Southern France to Gibraltar
3 fighters moved from Gibraltar to Central United States
3 transports moved from 91 Sea Zone to 64 Sea Zone
1 destroyer moved from 54 Sea Zone to 52 Sea Zone
1 battleship, 10 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 1 marine, 2 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 airfield, 1 artillery and 2 infantry placed in Normandy Bordeaux
3 fighters placed in Central United States
2 carriers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 airfield, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
4 artilleries and 11 infantry moved from Northwest Persia to Persia
1 armour and 1 infantry moved from Iraq to Persia
2 fighters, 5 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Persia
1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 aaGuns, 2 artilleries and 39 infantry moved from West India to Eastern Persia
1 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
7 fighters moved from Normandy Bordeaux to Cyprus
2 tactical_bombers moved from Normandy Bordeaux to Cyprus
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
Place Units - British
1 infantry and 2 mech_infantrys placed in Egypt
1 airfield placed in Cyprus
6 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -2.17
Japanese regular : -1.00
Italians regular : -0.33
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
2 artilleries and 2 infantry moved from Rostov to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bryansk
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Southern France
2 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 fighter moved from Southern France to Germany
1 aaGun moved from Rostov to Bryansk
1 aaGun moved from Rostov to Volgograd
4 armour and 6 mech_infantrys moved from Caucasus to Volgograd
Place Units - Italians
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,3,4,6,6,3
Italians collect 10 PUs (10 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : 0.17
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
5 fighters moved from 26 Sea Zone to Queensland
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from West India to Eastern Persia
2 aaGuns moved from New South Wales to Queensland
1 artillery moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Northwest Persia to Persia
Place Units - ANZAC
3 infantry placed in New South Wales
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Northwest Persia to Persia
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 fighters, 2 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Western Germany to Holland Belgium
3 infantry moved from Belarus to Archangel
1 bomber moved from Germany to Archangel
2 infantry moved from Rostov to Tambov
1 fighter moved from Caucasus to Tambov
1 armour moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Northwest Persia to Caucasus
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Archangel to Novgorod
1 aaGun, 2 artilleries and 3 infantry moved from Belarus to Bryansk
5 armour and 5 mech_infantrys moved from Caucasus to Sikang
12 armour and 22 mech_infantrys moved from Caucasus to Volgograd
5 infantry moved from Rostov to Volgograd
8 artilleries and 3 infantry moved from Rostov to Bryansk
1 fighter moved from Tambov to Volgograd
2 fighters and 2 tactical_bombers moved from Germany to Bryansk
2 infantry moved from Germany to Western Germany
2 tactical_bombers moved from Holland Belgium to Western Germany
3 armour and 9 mech_infantrys moved from Yugoslavia to Eastern Poland
1 aaGun moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Philippines to Caroline Islands
Place Units - Germans
2 armour and 1 fighter placed in Volgograd
1 fighter and 2 infantry placed in Novgorod
8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,4,6,2,3,6
Germans collect 49 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : 0.33
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 21 PUs;
Russians buy 6 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
2 infantry moved from Samara to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
2 infantry moved from Smolensk to Archangel
3 fighters moved from Russia to Archangel
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Archangel
Russians attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 3 fighters and 2 infantry in Archangel, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Archangel
2 infantry owned by the Germans lost in Archangel
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 fighters moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
3 infantry moved from Samara to Vologda
1 aaGun moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
10 artilleries moved from Samara to Russia
15 infantry moved from Samara to Russia
28 infantry moved from Samara to Russia
5 artilleries and 7 infantry moved from Smolensk to Russia
3 armour and 11 mech_infantrys moved from Urals to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 1.33
Russians regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 21 PUs;
Russians buy 6 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
2 infantry moved from Samara to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
2 infantry moved from Smolensk to Archangel
3 fighters moved from Russia to Archangel
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Archangel
Russians attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 3 fighters and 2 infantry in Archangel, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Archangel
2 infantry owned by the Germans lost in Archangel
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
3 fighters moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
3 infantry moved from Samara to Vologda
1 aaGun moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
10 artilleries moved from Samara to Russia
15 infantry moved from Samara to Russia
28 infantry moved from Samara to Russia
5 artilleries and 7 infantry moved from Smolensk to Russia
3 armour and 11 mech_infantrys moved from Urals to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 1.33
Russians regular : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 fighters, 6 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
14 armour, 7 artilleries, 11 infantry and 14 mech_infantrys moved from India to West India
Japanese take West India from UK_Pacific
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
1 bomber moved from Caroline Islands to 30 Sea Zone
1 bomber moved from Caroline Islands to 31 Sea Zone
12 fighters moved from 33 Sea Zone to 31 Sea Zone
12 fighters moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
Combat - Japanese
Battle in Western Australia
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 31 Sea Zone
Japanese attack with 1 bomber, 12 fighters and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 12 fighters in 31 Sea Zone, round 2 : 9/13 hits, 6.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 31 Sea Zone
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 31 Sea Zone
Japanese win with 1 bomber and 12 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in 30 Sea Zone
Japanese attack with 1 bomber, 12 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 30 Sea Zone
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 1 bomber and 12 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 marine, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
2 destroyers moved from 36 Sea Zone to 33 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 aaGun moved from India to West India
3 fighters moved from French Indo China to India
3 mech_infantrys moved from Yunnan to India
1 mech_infantry moved from Malaya to Yunnan
1 mech_infantry moved from Sikang to Yunnan
1 mech_infantry moved from Shensi to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Chahar to Hunan
1 mech_infantry moved from Suiyuyan to Kweichow
1 mech_infantry moved from Kansu to Hopei
1 mech_infantry moved from Buyant-Uhaa to Anhwe
1 mech_infantry moved from Tsagaan Olom to Shensi
1 mech_infantry moved from Central Mongolia to Chahar
1 mech_infantry moved from Olgiy to Suiyuyan
1 mech_infantry moved from Timguska to Shensi
1 mech_infantry moved from Kansu to Sikang
12 fighters moved from 30 Sea Zone to 33 Sea Zone
12 fighters moved from 31 Sea Zone to 33 Sea Zone
1 bomber moved from 30 Sea Zone to Caroline Islands
1 bomber moved from 31 Sea Zone to Caroline Islands
4 infantry moved from 33 Sea Zone to Caroline Islands
1 marine moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Japan to 33 Sea Zone
1 tactical_bomber moved from Philippines to 33 Sea Zone
13 tactical_bombers moved from Philippines to Caroline Islands
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
Place Units - Japanese
3 infantry placed in India
2 mech_infantrys placed in Malaya
1 submarine placed in 37 Sea Zone
Japanese undo move 3.
Japanese undo move 2.
2 mech_infantrys placed in Kwangtung
1 submarine placed in 20 Sea Zone
1 transport placed in 37 Sea Zone
2 infantry placed in Malaya
1 carrier and 1 destroyer placed in 36 Sea Zone
1 mech_infantry placed in French Indo China
3 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : 3.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 fighters, 6 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
14 armour, 7 artilleries, 11 infantry and 14 mech_infantrys moved from India to West India
Japanese take West India from UK_Pacific
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
1 bomber moved from Caroline Islands to 30 Sea Zone
1 bomber moved from Caroline Islands to 31 Sea Zone
12 fighters moved from 33 Sea Zone to 31 Sea Zone
12 fighters moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
Combat - Japanese
Battle in Western Australia
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 31 Sea Zone
Japanese attack with 1 bomber, 12 fighters and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 12 fighters in 31 Sea Zone, round 2 : 9/13 hits, 6.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 31 Sea Zone
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 31 Sea Zone
Japanese win with 1 bomber and 12 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in 30 Sea Zone
Japanese attack with 1 bomber, 12 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 30 Sea Zone
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 1 bomber and 12 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 marine, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
2 destroyers moved from 36 Sea Zone to 33 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 aaGun moved from India to West India
3 fighters moved from French Indo China to India
3 mech_infantrys moved from Yunnan to India
1 mech_infantry moved from Malaya to Yunnan
1 mech_infantry moved from Sikang to Yunnan
1 mech_infantry moved from Shensi to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Chahar to Hunan
1 mech_infantry moved from Suiyuyan to Kweichow
1 mech_infantry moved from Kansu to Hopei
1 mech_infantry moved from Buyant-Uhaa to Anhwe
1 mech_infantry moved from Tsagaan Olom to Shensi
1 mech_infantry moved from Central Mongolia to Chahar
1 mech_infantry moved from Olgiy to Suiyuyan
1 mech_infantry moved from Timguska to Shensi
1 mech_infantry moved from Kansu to Sikang
12 fighters moved from 30 Sea Zone to 33 Sea Zone
12 fighters moved from 31 Sea Zone to 33 Sea Zone
1 bomber moved from 30 Sea Zone to Caroline Islands
1 bomber moved from 31 Sea Zone to Caroline Islands
4 infantry moved from 33 Sea Zone to Caroline Islands
1 marine moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Japan to 33 Sea Zone
1 tactical_bomber moved from Philippines to 33 Sea Zone
13 tactical_bombers moved from Philippines to Caroline Islands
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
Place Units - Japanese
3 infantry placed in India
2 mech_infantrys placed in Malaya
1 submarine placed in 37 Sea Zone
Japanese undo move 3.
Japanese undo move 2.
2 mech_infantrys placed in Kwangtung
1 submarine placed in 20 Sea Zone
1 transport placed in 37 Sea Zone
2 infantry placed in Malaya
1 carrier and 1 destroyer placed in 36 Sea Zone
1 mech_infantry placed in French Indo China
3 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : 3.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Southern France
2 tactical_bombers moved from Normandy Bordeaux to Southern France
2 fighters moved from 110 Sea Zone to Southern France
3 fighters moved from United Kingdom to Southern France
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from Americans
French take Normandy Bordeaux from Americans
French take French Central Africa from British
French take Algeria from Americans
French take Tunisia from Americans
1 fighter moved from Queensland to 56 Sea Zone
Combat - Americans
Battle in 56 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 56 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Americans attack with 5 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 6/9 hits, 4.17 expected hits
Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
2 tactical_bombers moved from Southern France to Gibraltar
12 fighters moved from Gibraltar to Central United States
6 fighters moved from Central United States to Hawaiian Islands
4 infantry and 2 transports moved from 11 Sea Zone to 10 Sea Zone
4 infantry moved from 10 Sea Zone to Western United States
3 transports moved from 64 Sea Zone to 10 Sea Zone
1 submarine moved from 8 Sea Zone to 10 Sea Zone
12 fighters moved from Queensland to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 56 Sea Zone to 54 Sea Zone
3 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 12 carriers, 2 cruisers, 5 destroyers, 4 fighters, 3 infantry, 1 marine, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 52 Sea Zone to 54 Sea Zone
3 fighters moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern France to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to France
3 armour moved from Normandy Bordeaux to France
1 aaGun moved from Normandy Bordeaux to France
2 artilleries moved from Normandy Bordeaux to France
Place Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
6 infantry placed in Western United States
5 fighters placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 6 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - British
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 6 infantry
Germans defend with 2 infantry
British roll dice for 2 fighters and 6 infantry in Holland Belgium, round 2 : 1/8 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Holland Belgium
1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 2 fighters and 5 infantry in Holland Belgium, round 3 : 2/7 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
2 fighters moved from Holland Belgium to France
1 fighter moved from Cyprus to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
17 infantry moved from Normandy Bordeaux to France
1 artillery and 1 mech_infantry moved from Normandy Bordeaux to France
1 fighter moved from France to Southern France
1 armour, 4 artilleries, 2 fighters, 19 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Persia to Eastern Persia
2 mech_infantrys moved from Trans-Jordan to Persia
2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
6 fighters and 2 tactical_bombers moved from Cyprus to Eastern Persia
Place Units - British
1 mech_infantry and 2 tactical_bombers placed in Egypt
6 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.83
Italians regular : -0.33
Germans regular : 0.00
British regular : -0.83