@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World At War
Game History
Round: 13
Combat Move - Yamamoto
1 S.Submarine moved from 102 Sea Zone to 88 Sea Zone
1 Infantry moved from Wake to 88 Sea Zone
1 Infantry moved from 88 Sea Zone to Midway
Yamamoto take Midway from Americans
1 Infantry moved from West Papua to Milne Bay
Yamamoto take Milne Bay from Anzac
4 Infantrys moved from Hupeh to Szechwan
1 Bomber moved from Kwangtung to Szechwan
1 Adv.Fighter and 1 Fighter moved from Hupeh to Shensi
4 Infantrys moved from Hupeh to Shensi
1 Artillery moved from Kweichow to Szechwan
1 Bomber moved from Hong Kong to Shensi
1 Infantry moved from Hupeh to Shensi
1 Bomber moved from Hong Kong to Shensi
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Bunker, 1 Destroyer, 4 Elites, 17 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Shensi
Yamamoto attack with 1 Adv.Fighter, 2 Bombers, 1 Fighter and 5 Infantrys
Chinese defend with 1 ArmoredCar, 2 Infantrys and 1 Marine
Yamamoto roll dice for 1 Adv.Fighter, 2 Bombers, 1 Fighter and 5 Infantrys in Shensi, round 2 : 4/9 hits, 3.00 expected hits
Chinese roll dice for 1 ArmoredCar, 2 Infantrys and 1 Marine in Shensi, round 2 : 2/4 hits, 1.17 expected hits
2 Infantrys owned by the Yamamoto lost in Shensi
1 ArmoredCar owned by the Chinese, 1 Marine owned by the Chinese and 2 Infantrys owned by the Chinese lost in Shensi
Yamamoto win, taking Shensi from Chinese with 1 Adv.Fighter, 2 Bombers, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Yamamoto: 2 Infantrys
Casualties for Chinese: 1 ArmoredCar, 2 Infantrys and 1 Marine
Battle in Szechwan
Yamamoto attack with 1 Artillery, 1 Bomber and 4 Infantrys
Chinese defend with 1 ArmoredCar and 2 Infantrys
Yamamoto roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Szechwan, round 2 : 3/6 hits, 1.83 expected hits
Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
2 Infantrys owned by the Yamamoto lost in Szechwan
1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Chinese lost in Szechwan
Yamamoto win, taking Szechwan from Chinese with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantrys
Casualties for Chinese: 1 ArmoredCar and 2 Infantrys
Non Combat Move - Yamamoto
1 Adv.Fighter and 1 Fighter moved from Shensi to Hupeh
1 Bomber moved from Szechwan to Kwangtung
2 Bombers moved from Shensi to Hupeh
1 Artillery and 2 Infantrys moved from Anhwei to Hupeh
1 Artillery, 1 Elite, 4 Infantrys and 2 Tanks moved from Hunan to Hupeh
4 Infantrys moved from Kwangtung to Hunan
1 Artillery moved from N.French Indochina to Hunan
2 Tanks moved from Hong Kong to Hunan
4 Infantrys moved from Hong Kong to Kwangtung
1 Artillery, 1 Elite and 2 Infantrys moved from Malaya to S.Thailand
1 Artillery and 1 Elite moved from Merauke to West Papua
1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Hollandia to West Papua
1 B.Transport moved from 107 Sea Zone to 108 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from Woleai to 108 Sea Zone
1 Artillery, 1 B.Transport, 1 Elite and 1 Infantry moved from 108 Sea Zone to 107 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from 107 Sea Zone to Hollandia
1 B.Transport moved from 107 Sea Zone to 84 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from Tokyo to 85 Sea Zone
1 Adv.Fighter, 1 Artillery, 1 Carrier, 1 Destroyer, 1 Elite, 1 Fighter, 2 Infantrys and 2 Transports moved from 85 Sea Zone to 107 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from 107 Sea Zone to Hollandia
2 Infantrys moved from Chubu to 84 Sea Zone
2 Infantrys moved from Tokyo to 84 Sea Zone
4 Infantrys moved from 84 Sea Zone to Shanghai
1 Transport moved from 92 Sea Zone to 84 Sea Zone
9 Adv.Fighters, 1 Battleship, 5 Carriers, 2 Cruisers, 11 Destroyers, 1 Fighter, 7 Submarines and 2 Transports moved from 102 Sea Zone to 88 Sea Zone
2 Infantrys moved from Chubu to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Shanghai
1 T.Boat moved from 75 Sea Zone to 84 Sea Zone
Place Units - Yamamoto
1 Destroyer placed in 110 Sea Zone
1 Bunker, 2 Elites and 1 Marine placed in Hupeh
4 Infantrys and 2 Tanks placed in Hong Kong
1 Artillery and 1 Elite placed in Wake
1 Artillery, 1 Elite and 3 Infantrys placed in Malaya
4 Infantrys placed in Chubu
2 Adv.Fighters and 6 Infantrys placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Chinese regular : 2.00
Yamamoto regular : 2.17
TripleA Turn Summary for game: World At War
Game History
Round: 13
Combat Move - Hisaichi
1 Transport moved from 75 Sea Zone to 84 Sea Zone
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
2 Infantrys moved from 75 Sea Zone to Okhotsk
Hisaichi take Okhotsk from Russians
1 Infantry and 1 Tank moved from Shansi to Suiyuan
2 Infantrys and 1 Tank moved from Chahar to Suiyuan
1 Infantry moved from Soembawa to 111 Sea Zone
1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
1 Infantry and 1 Transport moved from 112 Sea Zone to 113 Sea Zone
1 Infantry moved from 113 Sea Zone to Northern Territory
Hisaichi take Northern Territory from Anzac
1 Infantry moved from Wellington to North New Zealand
Hisaichi take North New Zealand from Anzac
1 Infantry moved from Wellington to South New Zealand
Hisaichi take South New Zealand from Anzac
1 Transport moved from 111 Sea Zone to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
2 Infantrys and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
2 Adv.Fighters and 2 Infantrys moved from 111 Sea Zone to Flores
2 Cruisers moved from 111 Sea Zone to 110 Sea Zone
2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Cruisers and 2 Infantrys moved from 110 Sea Zone to 111 Sea Zone
2 Infantrys moved from 111 Sea Zone to Flores
1 Bomber moved from Banjarmasin to Flores
1 Infantry moved from Soembawa to Flores
1 Cruiser moved from 75 Sea Zone to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
1 Cruiser and 1 Infantry moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Ayan
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 1 Elite, 12 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 1 PUs;
Combat - Hisaichi
Battle in Suiyuan
Hisaichi attack with 3 Infantrys and 2 Tanks
Chinese defend with 1 ArmoredCar and 3 Infantrys
Hisaichi roll dice for 3 Infantrys and 2 Tanks in Suiyuan, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 1 ArmoredCar and 3 Infantrys in Suiyuan, round 2 : 1/4 hits, 1.17 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
1 ArmoredCar owned by the Chinese lost in Suiyuan
Hisaichi roll dice for 2 Infantrys and 2 Tanks in Suiyuan, round 3 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 3 Infantrys in Suiyuan, round 3 : 3/3 hits, 1.00 expected hits
1 Tank owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Suiyuan
1 Tank owned by the Hisaichi retreated to Chahar
Chinese win with 3 Infantrys remaining. Battle score for attacker is -7
Casualties for Hisaichi: 3 Infantrys and 1 Tank
Casualties for Chinese: 1 ArmoredCar
Battle in Flores
Hisaichi attack with 2 Adv.Fighters, 1 Bomber and 5 Infantrys
Anzac defend with 2 Artillerys and 2 Infantrys
Hisaichi roll dice for 1 Battleship and 2 Cruisers in Flores, round 2 : 2/3 hits, 1.67 expected hits
2 Infantrys owned by the Anzac lost in Flores
Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber and 5 Infantrys in Flores, round 2 : 3/8 hits, 2.50 expected hits
Dutch roll dice for 2 Artillerys in Flores, round 2 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Anzac lost in Flores
Hisaichi win, taking Flores from Dutch with 2 Adv.Fighters, 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 12
Casualties for Anzac: 2 Artillerys and 2 Infantrys
Non Combat Move - Hisaichi
2 Adv.Fighters moved from Flores to 111 Sea Zone
1 Bomber moved from Flores to Banjarmasin
1 Artillery and 2 Infantrys moved from Peking to Chahar
1 Artillery and 1 Elite moved from Changchun to 84 Sea Zone
1 Artillery and 1 Elite moved from 84 Sea Zone to Shantung
1 Elite and 2 Infantrys moved from Hulunbuir to Chita
1 Artillery, 1 Elite and 1 Infantry moved from Heilungchiang to Chita
3 Infantrys moved from Liaoning to Hulunbuir
1 Infantry moved from Liaoning to Peking
1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
Place Units - Hisaichi
2 Infantrys placed in Wellington
1 Destroyer placed in 110 Sea Zone
3 Infantrys placed in Banjarmasin
4 Infantrys placed in Davao
1 Artillery, 1 Elite and 1 Marine placed in Heilungchiang
1 Artillery, 2 Infantrys and 1 Marine placed in Liaoning
2 ArmoredCars, 1 Infantry and 2 Tanks placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 70 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 1.83
Dutch regular : -0.67
Hisaichi regular : -1.00
TripleA Turn Summary for game: World At War
Game History
Round: 13
Combat Move - Hisaichi
1 Transport moved from 75 Sea Zone to 84 Sea Zone
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
2 Infantrys moved from 75 Sea Zone to Okhotsk
Hisaichi take Okhotsk from Russians
1 Infantry and 1 Tank moved from Shansi to Suiyuan
2 Infantrys and 1 Tank moved from Chahar to Suiyuan
1 Infantry moved from Soembawa to 111 Sea Zone
1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
1 Infantry and 1 Transport moved from 112 Sea Zone to 113 Sea Zone
1 Infantry moved from 113 Sea Zone to Northern Territory
Hisaichi take Northern Territory from Anzac
1 Infantry moved from Wellington to North New Zealand
Hisaichi take North New Zealand from Anzac
1 Infantry moved from Wellington to South New Zealand
Hisaichi take South New Zealand from Anzac
1 Transport moved from 111 Sea Zone to 107 Sea Zone
2 Infantrys moved from Davao to 107 Sea Zone
2 Infantrys and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
2 Adv.Fighters and 2 Infantrys moved from 111 Sea Zone to Flores
2 Cruisers moved from 111 Sea Zone to 110 Sea Zone
2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Cruisers and 2 Infantrys moved from 110 Sea Zone to 111 Sea Zone
2 Infantrys moved from 111 Sea Zone to Flores
1 Bomber moved from Banjarmasin to Flores
1 Infantry moved from Soembawa to Flores
1 Cruiser moved from 75 Sea Zone to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
1 Cruiser and 1 Infantry moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Ayan
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 1 Elite, 12 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 1 PUs;
Combat - Hisaichi
Battle in Suiyuan
Hisaichi attack with 3 Infantrys and 2 Tanks
Chinese defend with 1 ArmoredCar and 3 Infantrys
Hisaichi roll dice for 3 Infantrys and 2 Tanks in Suiyuan, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 1 ArmoredCar and 3 Infantrys in Suiyuan, round 2 : 1/4 hits, 1.17 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
1 ArmoredCar owned by the Chinese lost in Suiyuan
Hisaichi roll dice for 2 Infantrys and 2 Tanks in Suiyuan, round 3 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 3 Infantrys in Suiyuan, round 3 : 3/3 hits, 1.00 expected hits
1 Tank owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Suiyuan
1 Tank owned by the Hisaichi retreated to Chahar
Chinese win with 3 Infantrys remaining. Battle score for attacker is -7
Casualties for Hisaichi: 3 Infantrys and 1 Tank
Casualties for Chinese: 1 ArmoredCar
Battle in Flores
Hisaichi attack with 2 Adv.Fighters, 1 Bomber and 5 Infantrys
Anzac defend with 2 Artillerys and 2 Infantrys
Hisaichi roll dice for 1 Battleship and 2 Cruisers in Flores, round 2 : 2/3 hits, 1.67 expected hits
2 Infantrys owned by the Anzac lost in Flores
Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber and 5 Infantrys in Flores, round 2 : 3/8 hits, 2.50 expected hits
Dutch roll dice for 2 Artillerys in Flores, round 2 : 0/2 hits, 0.67 expected hits
2 Artillerys owned by the Anzac lost in Flores
Hisaichi win, taking Flores from Dutch with 2 Adv.Fighters, 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 12
Casualties for Anzac: 2 Artillerys and 2 Infantrys
Non Combat Move - Hisaichi
2 Adv.Fighters moved from Flores to 111 Sea Zone
1 Bomber moved from Flores to Banjarmasin
1 Artillery and 2 Infantrys moved from Peking to Chahar
1 Artillery and 1 Elite moved from Changchun to 84 Sea Zone
1 Artillery and 1 Elite moved from 84 Sea Zone to Shantung
1 Elite and 2 Infantrys moved from Hulunbuir to Chita
1 Artillery, 1 Elite and 1 Infantry moved from Heilungchiang to Chita
3 Infantrys moved from Liaoning to Hulunbuir
1 Infantry moved from Liaoning to Peking
1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
1 Destroyer moved from 85 Sea Zone to 107 Sea Zone
Place Units - Hisaichi
2 Infantrys placed in Wellington
1 Destroyer placed in 110 Sea Zone
3 Infantrys placed in Banjarmasin
4 Infantrys placed in Davao
1 Artillery, 1 Elite and 1 Marine placed in Heilungchiang
1 Artillery, 2 Infantrys and 1 Marine placed in Liaoning
2 ArmoredCars, 1 Infantry and 2 Tanks placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 70 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from 102 Sea Zone: 3 Adv.Fighters, 1 Battleship, 2 Carriers, 3 Destroyers, 1 Fighter, 1 S.Submarine and 2 Submarines
EDIT: Adding units owned by Hisaichi to 88 Sea Zone: 3 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Fighter, 1 S.Submarine and 3 Submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from 88 Sea Zone: 1 Submarine
EDIT: Adding units owned by Hisaichi to 88 Sea Zone: 3 Destroyers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.83
Dutch regular : -0.67
Hisaichi regular : -1.00
@dawgoneit use the second post. I forgot to move my ships
TripleA Turn Summary for game: World At War
Game History
Round: 13
Purchase Units - Finns
Finns buy 1 Elite, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Non Combat Move - Finns
1 Artillery, 1 Elite, 2 Infantrys and 3 Tanks moved from Oulu to Vyborg
1 Infantry moved from Kotka to Vyborg
1 Artillery moved from Tampere to 24 Sea Zone
1 Elite moved from Helsinki to 24 Sea Zone
1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg
1 Infantry moved from Tampere to Oulu
1 Tank moved from Helsinki to Oulu
1 Tank moved from Helsinki to Oulu
2 Infantrys moved from Helsinki to Tampere
Place Units - Finns
1 Elite, 3 Infantrys and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 13
Combat Move - Romanians
1 Elite and 2 Tanks moved from Donetsk to Kiev
1 Fighter moved from Odessa to Kiev
Purchase Units - Romanians
Romanians buy 2 ArmoredCars, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Kiev
Romanians attack with 1 Elite, 1 Fighter and 2 Tanks
Russians defend with 1 Artillery and 1 Infantry
Romanians roll dice for 1 Elite, 1 Fighter and 2 Tanks in Kiev, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Kiev, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Kiev
Romanians roll dice for 1 Elite, 1 Fighter and 2 Tanks in Kiev, round 3 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 Artillery in Kiev, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 1 Elite, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Kiev to Vinnytsia
1 Elite moved from Odessa to Vinnytsia
2 Artillerys moved from E.Romania to Vinnytsia
1 Elite moved from E.Romania to Vinnytsia
Place Units - Romanians
3 Infantrys placed in E.Romania
2 ArmoredCars and 1 Tank placed in Bucharest
Turn Complete - Romanians
Romanians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians regular : -0.33
Russians regular : -1.00
TripleA Turn Summary for game: World At War
Game History
Round: 13
Combat Move - Thai
1 Artillery, 1 Elite and 1 Infantry moved from N.Thailand to Yunnan
Purchase Units - Thai
Thai buy 3 Infantrys and 3 Marines; Remaining resources: 0 PUs;
Combat - Thai
Battle in Yunnan
Thai attack with 1 Artillery, 1 Elite and 1 Infantry
British defend with 1 Infantry
Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Yunnan
Thai roll dice for 1 Artillery and 1 Elite in Yunnan, round 3 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Artillery and 1 Elite in Yunnan, round 4 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
Thai roll dice for 1 Artillery and 1 Elite in Yunnan, round 5 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Yunnan
Thai win, taking Yunnan from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Thai: 1 Infantry
Casualties for British: 1 Infantry
Non Combat Move - Thai
1 Elite, 4 Infantrys and 1 Tank moved from Bangkok to S.Thailand
1 Destroyer and 1 Submarine moved from 110 Sea Zone to 107 Sea Zone
Place Units - Thai
3 Infantrys and 3 Marines placed in Bangkok
Turn Complete - Thai
Thai collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Thai regular : -2.50
TripleA Turn Summary for game: World At War
Game History
Round: 14
Combat Move - Germans
1 Mech.Inf moved from Georgia to Astrakhan
Germans take Astrakhan from Russians
1 Mech.Inf moved from Astrakhan to Azerbaijan
Germans take Azerbaijan from Russians
3 ArmoredCars, 7 Artillerys, 6 Elites, 1 HeavyTank, 31 Infantrys and 24 Tanks moved from Donetsk to Rostov
1 Artillery, 2 Elites and 1 Infantry moved from Vyborg to S.Karelia
1 Stuka moved from Oulu to S.Karelia
1 Elite moved from Vyborg to S.Karelia
1 Elite moved from Latvia to Minsk
3 Infantrys moved from Brest to Minsk
2 Stukas moved from Vinnytsia to Minsk
1 Fighter moved from Vinnytsia to Minsk
1 Fighter moved from Minsk to Novgorod
1 Artillery and 1 Elite moved from Latvia to Novgorod
1 Infantry moved from Latvia to Novgorod
2 Infantrys moved from Kufra to New Valley
1 Stuka moved from El Agheila to New Valley
1 Artillery and 1 Infantry moved from Lower Egypt to Nubia
1 Tank moved from Lower Egypt to Nubia
1 ArmoredCar moved from Lower Egypt to New Valley
1 Elite moved from Orleanais to Aquitaine
2 Infantrys moved from Orleanais to Aquitaine
1 Artillery, 1 Elite and 1 Infantry moved from Burgundy to Languedoc
2 Stukas moved from Normandy to Aquitaine
1 Bomber moved from Paris to Aquitaine
1 Elite moved from Orleanais to Aquitaine
Purchase Units - Germans
Germans buy 2 ArmoredCars, 4 Artillerys, 1 Bunker, 5 Elites, 1 HeavyTank, 17 Infantrys, 2 Mot.Infs, 2 Submarines, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Rostov
Germans attack with 3 ArmoredCars, 7 Artillerys, 6 Elites, 1 HeavyTank, 31 Infantrys and 24 Tanks
Russians defend with 1 AAGun, 1 Artillery and 5 Infantrys
Germans roll dice for 3 ArmoredCars, 7 Artillerys, 6 Elites, 1 HeavyTank, 31 Infantrys and 24 Tanks in Rostov, round 2 : 25/72 hits, 24.33 expected hits
Russians roll dice for 1 Artillery and 5 Infantrys in Rostov, round 2 : 1/6 hits, 2.00 expected hits
1 Infantry owned by the Germans lost in Rostov
5 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 ArmoredCars, 7 Artillerys, 6 Elites, 1 HeavyTank, 30 Infantrys and 24 Tanks remaining. Battle score for attacker is 12
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery and 5 Infantrys
Battle in Languedoc
Germans attack with 1 Artillery, 1 Elite and 1 Infantry
Americans defend with 1 ArmoredCar
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Languedoc, round 2 : 2/3 hits, 1.00 expected hits
French roll dice for 1 ArmoredCar in Languedoc, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Americans lost in Languedoc
Germans win, taking Languedoc from French with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 ArmoredCar
Battle in S.Karelia
Germans attack with 1 Artillery, 3 Elites, 1 Infantry and 1 Stuka
Russians defend with 4 Infantrys
Germans roll dice for 1 Artillery, 3 Elites, 1 Infantry and 1 Stuka in S.Karelia, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 4 Infantrys in S.Karelia, round 2 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Germans lost in S.Karelia
2 Infantrys owned by the Russians lost in S.Karelia
Germans roll dice for 1 Artillery, 3 Elites and 1 Stuka in S.Karelia, round 3 : 0/5 hits, 2.17 expected hits
Russians roll dice for 2 Infantrys in S.Karelia, round 3 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Germans lost in S.Karelia
Germans roll dice for 1 Artillery, 2 Elites and 1 Stuka in S.Karelia, round 4 : 1/4 hits, 1.83 expected hits
Russians roll dice for 2 Infantrys in S.Karelia, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in S.Karelia
Germans roll dice for 1 Artillery, 2 Elites and 1 Stuka in S.Karelia, round 5 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 Infantry in S.Karelia, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in S.Karelia
Germans win, taking S.Karelia from Russians with 1 Artillery, 2 Elites and 1 Stuka remaining. Battle score for attacker is 3
Casualties for Germans: 1 Elite and 1 Infantry
Casualties for Russians: 4 Infantrys
Battle in Aquitaine
Germans attack with 1 Bomber, 2 Elites, 2 Infantrys and 2 Stukas
British defend with 2 Infantrys and 1 Tank
Germans roll dice for 1 Bomber, 2 Elites, 2 Infantrys and 2 Stukas in Aquitaine, round 2 : 3/7 hits, 3.00 expected hits
French roll dice for 2 Infantrys and 1 Tank in Aquitaine, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Germans lost in Aquitaine
1 Tank owned by the British and 2 Infantrys owned by the British lost in Aquitaine
Germans win, taking Aquitaine from French with 1 Bomber, 2 Elites, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 7
Casualties for Germans: 1 Infantry
Casualties for British: 2 Infantrys and 1 Tank
Battle in Minsk
Germans attack with 1 Elite, 3 Infantrys and 2 Stukas
Russians defend with 2 Infantrys
Germans roll dice for 1 Elite, 3 Infantrys and 2 Stukas in Minsk, round 2 : 4/6 hits, 2.17 expected hits
Russians roll dice for 2 Infantrys in Minsk, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Elite, 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Nubia
Germans attack with 1 Artillery, 1 Infantry and 1 Tank
British defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Nubia, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Nubia
Germans win, taking Nubia from British with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in New Valley
Germans attack with 1 ArmoredCar, 2 Infantrys and 1 Stuka
French defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 2 Infantrys and 1 Stuka in New Valley, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar, 2 Infantrys and 1 Stuka in New Valley, round 3 : 2/4 hits, 1.33 expected hits
British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in New Valley
Germans win, taking New Valley from British with 1 ArmoredCar, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Novgorod
Germans attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in Novgorod, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
1 Fighter moved from Novgorod to Latvia
2 Stukas moved from Minsk to Brest
1 Artillery and 1 Infantry moved from Brest to Vinnytsia
4 Infantrys moved from Warsaw to Brest
2 Infantrys moved from Vinnytsia to Donetsk
2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
3 Cruisers and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Tank moved from Hamburg to 23 Sea Zone
1 Elite moved from Hamburg to 23 Sea Zone
5 Infantrys moved from Hamburg to 23 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from Danzig to 24 Sea Zone
3 Cruisers, 1 Elite, 5 Infantrys, 1 Tank and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery, 2 Elites, 6 Infantrys and 1 Tank moved from 24 Sea Zone to Vyborg
2 Infantrys moved from Saxony to Hamburg
1 Artillery and 4 Infantrys moved from Rhine to Hamburg
2 Tanks moved from Venetia to Rome
2 Infantrys moved from Lombardy to Tuscany
3 Infantrys moved from Venetia to Tuscany
1 Tank moved from Provence to Tuscany
1 Artillery and 3 Infantrys moved from Burgundy to Provence
2 Elites moved from Paris to Orleanais
1 Infantry moved from Paris to Orleanais
1 Bomber moved from Aquitaine to Paris
2 Stukas moved from Aquitaine to Normandy
2 Infantrys moved from Normandy to Orleanais
1 Elite moved from Normandy to Orleanais
1 Artillery moved from Normandy to Orleanais
1 Infantry moved from Belgium to Lorraine
2 Infantrys moved from Bavaria to Venetia
1 Infantry moved from Bavaria to Lorraine
1 Stuka moved from New Valley to El Agheila
1 HeavyTank moved from Paris to Orleanais
1 Stuka moved from S.Karelia to Oulu
Place Units - Germans
1 Bunker and 3 Infantrys placed in Georgia
2 Infantrys placed in El Agheila
2 Submarines and 1 T.Boat placed in 22 Sea Zone
1 Artillery, 1 Elite and 1 Infantry placed in Danzig
1 Elite and 3 Infantrys placed in Vinnytsia
1 Elite and 3 Infantrys placed in Warsaw
2 Mot.Infs placed in Bavaria
2 Elites and 1 Tank placed in Hamburg
3 Infantrys placed in Normandy
1 Artillery, 1 HeavyTank and 2 Infantrys placed in Paris
2 ArmoredCars and 1 Tank placed in Bohemia
Germans undo move 6.
1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
1 Artillery and 1 Infantry placed in Paris
Turn Complete - Germans
Germans collect 131 PUs; end with 131 PUs
Combat Hit Differential Summary :
French regular : -0.33
Russians regular : -3.00
Germans regular : 0.17
British regular : -1.00
TripleA Turn Summary for game: World At War
Game History
Round: 14
Combat Move - Italians
2 Adv.Fighters moved from E.Morocco to 42 Sea Zone
Purchase Units - Italians
Italians buy 1 Bunker, 1 Factory and 24 Infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in 42 Sea Zone
Italians attack with 2 Adv.Fighters
Dutch defend with 1 Transport
Italians roll dice for 2 Adv.Fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Dutch roll dice for 1 Transport in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Dutch lost in 42 Sea Zone
Italians win with 2 Adv.Fighters remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Transport
Non Combat Move - Italians
1 Artillery, 1 Elite, 4 Infantrys and 1 Tank moved from N.Tunisia to S.Algeria
1 AAGun, 4 ArmoredCars, 1 HeavyTank and 3 Infantrys moved from Ghadames to Hun
1 AAGun, 7 Artillerys, 1 Elite, 26 Infantrys, 2 Mech.Infs and 4 Tanks moved from Lower Egypt to New Valley
1 Infantry moved from Mersa Matruh to Lower Egypt
4 Infantrys moved from Mersa Matruh to New Valley
1 Adv.Fighter moved from Greece to Tunis
2 Adv.Fighters moved from 42 Sea Zone to E.Morocco
Place Units - Italians
1 Factory placed in Hun
1 Bunker and 10 Infantrys placed in Rome
4 Infantrys placed in Tunis
4 Infantrys placed in E.Morocco
5 Infantrys placed in Lombardy
1 Infantry placed in Provence
Turn Complete - Italians
Italians collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Dutch regular : -0.17
TripleA Turn Summary for game: World At War
Game History
Round: 14
Combat Move - Yamamoto
1 Infantry moved from Wake to 88 Sea Zone
1 Infantry and 1 S.Submarine moved from 88 Sea Zone to 80 Sea Zone
1 Infantry moved from 80 Sea Zone to Vancouver
Yamamoto take Vancouver from British
1 Battleship moved from 88 Sea Zone to 89 Sea Zone
1 Submarine moved from 88 Sea Zone to 97 Sea Zone
9 Adv.Fighters and 1 Fighter moved from 88 Sea Zone to 97 Sea Zone
11 Destroyers and 6 Submarines moved from 88 Sea Zone to 89 Sea Zone
2 Artillerys, 2 Elites and 3 Infantrys moved from Hollandia to West Papua
3 Adv.Fighters and 1 Fighter moved from 107 Sea Zone to West Papua
1 Infantry moved from Tokyo to 84 Sea Zone
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Koryakia
Yamamoto take Koryakia from Russians
4 Infantrys moved from Hupeh to Shensi
1 Adv.Fighter, 2 Bombers and 1 Fighter moved from Hupeh to Shensi
1 Bomber moved from Kwangtung to Shensi
1 Infantry moved from Hupeh to Shensi
Purchase Units - Yamamoto
Yamamoto buy 1 AAGun, 2 Adv.Fighters, 2 Artillerys, 3 Bunkers, 3 Elites, 13 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 89 Sea Zone
Yamamoto attack with 1 Battleship, 11 Destroyers and 6 Submarines
Americans defend with 1 Destroyer
Yamamoto roll dice for 6 Submarines in 89 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
Americans roll dice for 1 Destroyer in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 89 Sea Zone
Yamamoto win with 1 Battleship, 11 Destroyers and 6 Submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in 97 Sea Zone
Yamamoto attack with 9 Adv.Fighters, 1 Fighter and 1 Submarine
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 9 Adv.Fighters and 1 Fighter in 97 Sea Zone, round 2 : 8/10 hits, 4.83 expected hits
Americans roll dice for 1 Destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Yamamoto lost in 97 Sea Zone
1 Destroyer owned by the Americans lost in 97 Sea Zone
Yamamoto win with 9 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 1
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Destroyer
Battle in Shensi
Yamamoto attack with 1 Adv.Fighter, 3 Bombers, 1 Fighter and 5 Infantrys
Chinese defend with 1 Elite and 2 Infantrys
Yamamoto roll dice for 1 Adv.Fighter, 3 Bombers, 1 Fighter and 5 Infantrys in Shensi, round 2 : 5/10 hits, 3.67 expected hits
Chinese roll dice for 1 Elite and 2 Infantrys in Shensi, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Yamamoto lost in Shensi
1 Elite owned by the Chinese and 2 Infantrys owned by the Chinese lost in Shensi
Yamamoto win, taking Shensi from Chinese with 1 Adv.Fighter, 3 Bombers, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Elite and 2 Infantrys
Battle in West Papua
Yamamoto attack with 3 Adv.Fighters, 2 Artillerys, 2 Elites, 1 Fighter and 3 Infantrys
Anzac defend with 4 Artillerys, 2 Infantrys and 1 Tank
Yamamoto roll dice for 3 Adv.Fighters, 2 Artillerys, 2 Elites, 1 Fighter and 3 Infantrys in West Papua, round 2 : 2/11 hits, 4.00 expected hits
Anzac roll dice for 4 Artillerys, 2 Infantrys and 1 Tank in West Papua, round 2 : 2/7 hits, 2.50 expected hits
2 Infantrys owned by the Yamamoto lost in West Papua
2 Infantrys owned by the Anzac lost in West Papua
Yamamoto roll dice for 3 Adv.Fighters, 2 Artillerys, 2 Elites, 1 Fighter and 1 Infantry in West Papua, round 3 : 5/9 hits, 3.67 expected hits
Anzac roll dice for 4 Artillerys and 1 Tank in West Papua, round 3 : 1/5 hits, 1.83 expected hits
1 Infantry owned by the Yamamoto lost in West Papua
4 Artillerys owned by the Anzac and 1 Tank owned by the Anzac lost in West Papua
Yamamoto win, taking West Papua from Anzac with 3 Adv.Fighters, 2 Artillerys, 2 Elites and 1 Fighter remaining. Battle score for attacker is 19
Casualties for Yamamoto: 3 Infantrys
Casualties for Anzac: 4 Artillerys, 2 Infantrys and 1 Tank
Non Combat Move - Yamamoto
3 Adv.Fighters and 1 Fighter moved from West Papua to 107 Sea Zone
2 Artillerys, 1 Elite and 2 Infantrys moved from Malaya to S.Thailand
1 Adv.Fighter and 1 Fighter moved from Shensi to Hupeh
1 Bomber moved from Shensi to Kwangtung
2 Bombers moved from Shensi to Hupeh
1 Artillery, 4 Infantrys and 2 Tanks moved from Hunan to Hupeh
2 Infantrys moved from Kweichow to Hupeh
1 Infantry moved from N.French Indochina to Kweichow
6 Infantrys moved from Shanghai to Anhwei
4 Infantrys moved from Kwangtung to Hunan
4 Infantrys moved from Hong Kong to Kwangtung
2 Tanks moved from Hong Kong to Hunan
4 Infantrys moved from Chubu to 84 Sea Zone
1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 107 Sea Zone
4 Infantrys moved from 107 Sea Zone to Hollandia
2 Infantrys moved from Tokyo to 84 Sea Zone
2 Infantrys and 1 Transport moved from 84 Sea Zone to 107 Sea Zone
2 Infantrys moved from 107 Sea Zone to Hollandia
1 B.Transport and 1 Transport moved from 107 Sea Zone to 84 Sea Zone
1 Transport moved from 107 Sea Zone to 108 Sea Zone
1 Infantry moved from Ulithi to 108 Sea Zone
1 Infantry and 1 Transport moved from 108 Sea Zone to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Hollandia
1 Artillery and 1 Elite moved from Wake to 88 Sea Zone
1 AAGun and 1 Infantry moved from Wake to 88 Sea Zone
2 Infantrys moved from Wake to 88 Sea Zone
1 AAGun, 1 Artillery, 5 Carriers, 2 Cruisers, 1 Elite, 3 Infantrys and 2 Transports moved from 88 Sea Zone to 89 Sea Zone
1 AAGun, 1 Artillery, 1 Elite and 3 Infantrys moved from 89 Sea Zone to Midway
9 Adv.Fighters and 1 Fighter moved from 97 Sea Zone to 89 Sea Zone
2 Adv.Fighters moved from Tokyo to Wake
Place Units - Yamamoto
1 AAGun and 1 Infantry placed in Wake
1 Bunker placed in Midway
1 Bunker placed in Hupeh
2 Elites and 1 Marine placed in Hupeh
1 Artillery, 1 Elite, 3 Infantrys and 1 Marine placed in Malaya
1 Bunker placed in Malaya
Yamamoto undo move 5.
4 Infantrys and 2 Tanks placed in Hong Kong
1 Artillery, 4 Infantrys and 1 Marine placed in Malaya
4 Infantrys placed in Chubu
2 Adv.Fighters, 1 Artillery and 1 Elite placed in Tokyo
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Tokyo: 2 Infantrys
EDIT: Adding units owned by Yamamoto to Shanghai: 2 Infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Yamamoto
Yamamoto collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Yamamoto regular : 2.50
Americans regular : 0.33
Anzac regular : -1.33
TripleA Turn Summary for game: World At War
Game History
Round: 14
Combat Move - Hisaichi
1 Cruiser and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
2 Infantrys moved from Liaoning to 84 Sea Zone
1 Cruiser, 3 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone
2 Infantrys moved from 75 Sea Zone to Okhotsk
1 Infantry moved from 75 Sea Zone to Ayan
1 Infantry moved from Chita to Ayan
1 Adv.Fighter moved from Chita to Ayan
1 Fighter moved from Chita to Ayan
2 Adv.Fighters moved from 84 Sea Zone to Okhotsk
1 Artillery and 2 Infantrys moved from Chahar to Suiyuan
2 Submarines moved from 107 Sea Zone to 113 Sea Zone
2 Destroyers moved from 107 Sea Zone to 113 Sea Zone
2 Adv.Fighters moved from 111 Sea Zone to 113 Sea Zone
1 Bomber moved from Banjarmasin to 113 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 1 Destroyer, 1 Elite, 1 Fighter, 15 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 113 Sea Zone
Hisaichi attack with 2 Adv.Fighters, 1 Bomber, 2 Destroyers and 2 Submarines
Anzac defend with 2 Submarines and 2 Transports
Hisaichi roll dice for 2 Submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Anzac roll dice for 2 Submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber and 2 Destroyers in 113 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Anzac roll dice for 2 Transports in 113 Sea Zone, round 2 : 2/2 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi and 2 Submarines owned by the Hisaichi lost in 113 Sea Zone
2 Transports owned by the Anzac and 1 Submarine owned by the Anzac lost in 113 Sea Zone
Anzac roll dice for 1 Submarine in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber and 1 Destroyer in 113 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits
1 Destroyer owned by the Hisaichi lost in 113 Sea Zone
1 Submarine owned by the Anzac lost in 113 Sea Zone
Hisaichi win with 2 Adv.Fighters and 1 Bomber remaining. Battle score for attacker is -4
Casualties for Hisaichi: 2 Destroyers and 2 Submarines
Casualties for Anzac: 2 Submarines and 2 Transports
Battle in Suiyuan
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Okhotsk
Hisaichi attack with 2 Adv.Fighters and 2 Infantrys
Russians defend with 1 Mot.Inf
Hisaichi roll dice for 1 Battleship in Okhotsk, round 2 : 1/1 hits, 0.67 expected hits
1 Mot.Inf owned by the Russians lost in Okhotsk
Hisaichi win, taking Okhotsk from Russians with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 1 Mot.Inf
Battle in Ayan
Hisaichi attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Cruiser in Ayan, round 2 : 0/1 hits, 0.50 expected hits
Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Ayan, round 2 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 Infantry in Ayan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Ayan
Hisaichi roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Ayan, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Ayan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Hisaichi
1 Adv.Fighter and 1 Fighter moved from Ayan to Chita
1 Adv.Fighter moved from Okhotsk to Chita
1 Adv.Fighter moved from Okhotsk to 84 Sea Zone
3 Infantrys moved from Hulunbuir to Chita
1 Artillery, 1 Elite and 1 Marine moved from Heilungchiang to Chita
1 Marine moved from Liaoning to Hulunbuir
1 Infantry moved from Peking to Chahar
1 Artillery and 1 Elite moved from Shantung to Chahar
1 Artillery moved from Liaoning to Hulunbuir
2 ArmoredCars and 2 Tanks moved from Changchun to Heilungchiang
2 Infantrys moved from Davao to 107 Sea Zone
2 Infantrys and 1 Transport moved from 107 Sea Zone to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Shantung
1 Transport moved from 84 Sea Zone to 107 Sea Zone
2 Adv.Fighters moved from 113 Sea Zone to 111 Sea Zone
1 Bomber moved from 113 Sea Zone to Banjarmasin
2 Infantrys moved from Banjarmasin to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Java
1 Infantry moved from 110 Sea Zone to Sumatra
3 Adv.Fighters, 1 Battleship, 2 Carriers, 3 Destroyers, 1 Fighter, 1 S.Submarine and 2 Submarines moved from 88 Sea Zone to 89 Sea Zone
1 Transport moved from 110 Sea Zone to 111 Sea Zone
2 Infantrys moved from Davao to Mindanao
Place Units - Hisaichi
4 Infantrys placed in Davao
4 Infantrys placed in Banjarmasin
1 Fighter and 1 Infantry placed in Wellington
1 Adv.Fighter and 1 Destroyer placed in 84 Sea Zone
1 Artillery and 2 Infantrys placed in Heilungchiang
1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
2 Infantrys and 1 Tank placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 71 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Anzac regular : 2.67
Russians regular : 0.33
Hisaichi regular : -3.50
TripleA Turn Summary for game: World At War
Game History
Round: 14
Combat Move - Finns
1 Artillery and 1 Elite moved from Vyborg to S.Karelia
1 Artillery and 1 Elite moved from Vyborg to S.Karelia
1 Tank moved from Oulu to S.Karelia
1 Infantry moved from N.Karelia to S.Karelia
Purchase Units - Finns
Finns buy 2 ArmoredCars, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Finns
Battle in S.Karelia
Finns attack with 2 Artillerys, 2 Elites, 1 Infantry and 1 Tank
Russians defend with 2 Infantrys
Finns roll dice for 2 Artillerys, 2 Elites, 1 Infantry and 1 Tank in S.Karelia, round 2 : 1/6 hits, 2.33 expected hits
Russians roll dice for 2 Infantrys in S.Karelia, round 2 : 2/2 hits, 0.67 expected hits
1 Elite owned by the Finns and 1 Infantry owned by the Finns lost in S.Karelia
1 Infantry owned by the Russians lost in S.Karelia
Finns roll dice for 2 Artillerys, 1 Elite and 1 Tank in S.Karelia, round 3 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 Infantry in S.Karelia, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in S.Karelia
Finns win, taking S.Karelia from Russians with 2 Artillerys, 1 Elite and 1 Tank remaining. Battle score for attacker is -1
Casualties for Finns: 1 Elite and 1 Infantry
Casualties for Russians: 2 Infantrys
Non Combat Move - Finns
1 Infantry and 1 Tank moved from Oulu to Vyborg
2 Infantrys moved from Tampere to Oulu
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Vyborg
1 Tank moved from Helsinki to Oulu
1 Elite and 1 Infantry moved from Helsinki to Tampere
Place Units - Finns
2 ArmoredCars, 2 Infantrys and 1 Tank placed in Helsinki
Turn Complete - Finns
Finns collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Finns regular : -2.00
Russians regular : 1.00