The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
W@W captain walker (axis)vs dawgoneit
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Italians 1 Tank moved from Darfur to Nubia Italians take Nubia from British 1 Tank moved from Nubia to New Valley 2 Adv.Fighters and 2 Infantrys moved from E.Morocco to W.Morocco Purchase Units - Italians Italians buy 1 AAGun, 2 ArmoredCars, 2 Artillerys, 1 Battleship, 2 Elites, 1 HeavyTank, 6 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - Italians Battle in W.Morocco Italians attack with 2 Adv.Fighters and 2 Infantrys Americans defend with 1 Infantry Italians roll dice for 2 Adv.Fighters and 2 Infantrys in W.Morocco, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 Infantry in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in W.Morocco Italians win, taking W.Morocco from French with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Italians 2 Adv.Fighters moved from W.Morocco to E.Morocco 2 Artillerys, 2 Elites and 7 Infantrys moved from Provence to Languedoc 3 Tanks moved from Lombardy to Languedoc 3 Infantrys moved from Lombardy to Provence 3 Infantrys moved from Tunis to S.Tunisia 2 ArmoredCars moved from E.Morocco to S.Tunisia 1 AAGun, 5 Artillerys, 1 Elite, 21 Infantrys, 2 Mech.Infs and 3 Tanks moved from Darfur to New Valley 1 AAGun moved from Kufra to Hun 2 Artillerys and 5 Infantrys moved from Kufra to New Valley 2 Transports moved from 48 Sea Zone to 46 Sea Zone 3 Infantrys moved from Rome to 46 Sea Zone 1 Infantry moved from Campania to 46 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 5 Infantrys moved from 48 Sea Zone to Tobruk Place Units - Italians 1 AAGun, 2 ArmoredCars and 1 HeavyTank placed in Tunis 1 Battleship placed in 48 Sea Zone 1 Artillery and 1 Elite placed in Rome 1 Artillery and 1 Elite placed in Greece 2 Tanks placed in Provence 2 Infantrys placed in Lombardy 1 Infantry placed in Greece 2 Infantrys placed in Provence 1 Infantry placed in Rome Italians undo move 8. 2 Infantrys placed in Rome Turn Complete - Italians Italians collect 71 PUs; end with 72 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : 0.67 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Italians 1 Tank moved from Darfur to Nubia Italians take Nubia from British 1 Tank moved from Nubia to New Valley 2 Adv.Fighters and 2 Infantrys moved from E.Morocco to W.Morocco Purchase Units - Italians Italians buy 1 AAGun, 2 ArmoredCars, 2 Artillerys, 1 Battleship, 2 Elites, 1 HeavyTank, 6 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - Italians Battle in W.Morocco Italians attack with 2 Adv.Fighters and 2 Infantrys Americans defend with 1 Infantry Italians roll dice for 2 Adv.Fighters and 2 Infantrys in W.Morocco, round 2 : 2/4 hits, 1.33 expected hits French roll dice for 1 Infantry in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in W.Morocco Italians win, taking W.Morocco from French with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Non Combat Move - Italians 2 Adv.Fighters moved from W.Morocco to E.Morocco 2 Artillerys, 2 Elites and 7 Infantrys moved from Provence to Languedoc 3 Tanks moved from Lombardy to Languedoc 3 Infantrys moved from Lombardy to Provence 3 Infantrys moved from Tunis to S.Tunisia 2 ArmoredCars moved from E.Morocco to S.Tunisia 1 AAGun, 5 Artillerys, 1 Elite, 21 Infantrys, 2 Mech.Infs and 3 Tanks moved from Darfur to New Valley 1 AAGun moved from Kufra to Hun 2 Artillerys and 5 Infantrys moved from Kufra to New Valley 2 Transports moved from 48 Sea Zone to 46 Sea Zone 3 Infantrys moved from Rome to 46 Sea Zone 1 Infantry moved from Campania to 46 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 5 Infantrys moved from 48 Sea Zone to Tobruk Place Units - Italians 1 AAGun, 2 ArmoredCars and 1 HeavyTank placed in Tunis 1 Battleship placed in 48 Sea Zone 1 Artillery and 1 Elite placed in Rome 1 Artillery and 1 Elite placed in Greece 2 Tanks placed in Provence 2 Infantrys placed in Lombardy 1 Infantry placed in Greece 2 Infantrys placed in Provence 1 Infantry placed in Rome Italians undo move 8. 2 Infantrys placed in Rome Turn Complete - Italians Italians collect 71 PUs; end with 72 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to 48 Sea Zone: 2 Infantrys EDIT: Removing units owned by Italians from Campania: 2 Infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French regular : -0.33 Italians regular : 0.67 -
@dawgoneit use the second post… I edited two inf to the German tt
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TripleA Turn Summary: Yamamoto round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Yamamoto 1 Fighter moved from Wake to 109 Sea Zone 4 Adv.Fighters moved from 102 Sea Zone to 109 Sea Zone 4 Adv.Fighters moved from 102 Sea Zone to West Papua 1 Artillery, 1 Elite and 1 Infantry moved from Ponape to 102 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 102 Sea Zone to Woleai 2 Infantrys moved from Hollandia to West Papua 1 Artillery and 1 Elite moved from Hollandia to Merauke 2 Adv.Fighters moved from 107 Sea Zone to West Papua 2 Bombers moved from Davao to N.French Indochina 2 Infantrys moved from Malaya to 110 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 92 Sea Zone 2 Infantrys moved from 92 Sea Zone to N.French Indochina 2 Adv.Fighters moved from Malaya to 66 Sea Zone 1 Artillery and 1 Infantry moved from Hunan to N.French Indochina 2 Infantrys moved from Hupeh to Szechwan 1 Adv.Fighter and 1 Fighter moved from Hunan to Szechwan 1 Artillery moved from Hupeh to Kweichow 2 Infantrys moved from Hunan to Kweichow 1 Infantry moved from Hunan to Kweichow 1 Bomber moved from Kwangtung to Shensi 3 Infantrys moved from Hupeh to Shensi 1 Infantry moved from Hupeh to Shensi 1 Infantry moved from Tokyo to 85 Sea Zone 1 Infantry and 1 T.Boat moved from 85 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Kolyma Yamamoto take Kolyma from Russians Purchase Units - Yamamoto Yamamoto buy 2 Artillerys, 1 Carrier, 1 Destroyer, 2 Elites, 1 Factory, 16 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Combat - Yamamoto Battle in 66 Sea Zone Yamamoto attack with 2 Adv.Fighters Anzac defend with 1 Submarine Yamamoto roll dice for 2 Adv.Fighters in 66 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits 1 Submarine owned by the Anzac lost in 66 Sea Zone Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for Anzac: 1 Submarine Battle in 109 Sea Zone Yamamoto attack with 4 Adv.Fighters and 1 Fighter British defend with 1 Transport Yamamoto roll dice for 4 Adv.Fighters and 1 Fighter in 109 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits British roll dice for 1 Transport in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in 109 Sea Zone Yamamoto win with 4 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in Shensi Yamamoto attack with 1 Bomber and 4 Infantrys Chinese defend with 1 Bunker Yamamoto roll dice for 1 Bomber and 4 Infantrys in Shensi, round 2 : 0/5 hits, 1.33 expected hits Chinese roll dice for 1 Bunker in Shensi, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Bomber and 4 Infantrys in Shensi, round 3 : 1/5 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Chinese Chinese roll dice for 1 Bunker in Shensi, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Bomber and 4 Infantrys in Shensi, round 4 : 3/5 hits, 1.33 expected hits Chinese roll dice for 1 Bunker in Shensi, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Yamamoto lost in Shensi 1 Bunker owned by the Chinese lost in Shensi Yamamoto win, taking Shensi from Chinese with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Bunker Battle in Woleai Yamamoto attack with 1 Artillery, 1 Elite and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 1 Battleship and 2 Cruisers in Woleai, round 2 : 1/3 hits, 1.67 expected hits 1 Infantry owned by the British lost in Woleai Yamamoto win, taking Woleai from Americans with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in N.French Indochina Yamamoto attack with 1 Artillery, 2 Bombers and 3 Infantrys Chinese defend with 1 Infantry and 1 Marine Yamamoto roll dice for 1 Artillery, 2 Bombers and 3 Infantrys in N.French Indochina, round 2 : 4/6 hits, 2.33 expected hits French roll dice for 1 Infantry and 1 Marine in N.French Indochina, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto lost in N.French Indochina 1 Marine owned by the Chinese and 1 Infantry owned by the Chinese lost in N.French Indochina Yamamoto win, taking N.French Indochina from French with 1 Artillery, 2 Bombers and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 1 Infantry and 1 Marine Battle in Szechwan Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Szechwan, round 2 : 2/4 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Szechwan 1 Infantry owned by the Chinese lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Merauke Yamamoto attack with 1 Artillery and 1 Elite Anzac defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Elite in Merauke, round 2 : 1/2 hits, 0.83 expected hits Dutch roll dice for 1 Infantry in Merauke, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Merauke Yamamoto win, taking Merauke from Dutch with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Battle in West Papua Yamamoto attack with 6 Adv.Fighters and 2 Infantrys Dutch defend with 1 Infantry Yamamoto roll dice for 6 Adv.Fighters and 2 Infantrys in West Papua, round 2 : 3/8 hits, 3.33 expected hits Anzac roll dice for 1 Infantry in West Papua, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in West Papua Yamamoto win, taking West Papua from Anzac with 6 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Kweichow Yamamoto attack with 1 Artillery and 3 Infantrys Chinese defend with 1 ArmoredCar and 1 Infantry Yamamoto roll dice for 1 Artillery and 3 Infantrys in Kweichow, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery and 3 Infantrys in Kweichow, round 3 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 ArmoredCar and 1 Infantry in Kweichow, round 3 : 0/2 hits, 0.50 expected hits 1 ArmoredCar owned by the Chinese lost in Kweichow Yamamoto roll dice for 1 Artillery and 3 Infantrys in Kweichow, round 4 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kweichow 1 Infantry owned by the Chinese lost in Kweichow Yamamoto win, taking Kweichow from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 ArmoredCar and 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Yamamoto 1 AAGun and 1 Infantry moved from Hunan to Hupeh 1 Adv.Fighter and 1 Fighter moved from Szechwan to Hupeh 1 Bomber moved from Shensi to Kwangtung 2 Bombers moved from N.French Indochina to Hong Kong 1 Artillery, 1 Elite and 4 Infantrys moved from Kwangtung to Hunan 4 Infantrys moved from Anhwei to Hupeh 1 Artillery and 2 Infantrys moved from Shanghai to Anhwei 4 Infantrys moved from Hong Kong to Kwangtung 2 Tanks moved from Hong Kong to Hunan 2 Adv.Fighters moved from West Papua to 107 Sea Zone 4 Adv.Fighters moved from West Papua to 102 Sea Zone 1 Adv.Fighter moved from 109 Sea Zone to 102 Sea Zone 1 Adv.Fighter and 1 Carrier moved from 85 Sea Zone to 102 Sea Zone 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 102 Sea Zone 1 Fighter moved from 109 Sea Zone to 102 Sea Zone 3 Adv.Fighters moved from 109 Sea Zone to 102 Sea Zone 1 Fighter moved from Wake to 85 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from Tokyo to 85 Sea Zone 1 Artillery, 1 B.Transport, 1 Elite and 1 Infantry moved from 85 Sea Zone to 107 Sea Zone 2 Transports moved from 107 Sea Zone to 85 Sea Zone 1 Infantry moved from Tokyo to 84 Sea Zone 1 Infantry moved from Chubu to 84 Sea Zone 1 B.Transport and 2 Infantrys moved from 84 Sea Zone to 107 Sea Zone 1 Artillery, 1 Elite and 3 Infantrys moved from 107 Sea Zone to Hollandia 1 Artillery and 1 Elite moved from Malaya to S.Thailand 2 Infantrys moved from Malaya to S.Thailand 2 Adv.Fighters moved from 66 Sea Zone to Malaya Place Units - Yamamoto 1 Carrier and 1 Destroyer placed in 85 Sea Zone 1 Factory placed in Hupeh 1 Artillery, 1 Elite and 4 Infantrys placed in Malaya 4 Infantrys and 2 Tanks placed in Hong Kong 4 Infantrys placed in Chubu 1 Artillery, 1 Elite and 4 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 100 PUs; end with 101 PUsCombat Hit Differential Summary :
Chinese regular : -0.17 Yamamoto regular : 1.33 Anzac regular : -0.33 French regular : 1.33 Dutch regular : -0.33 British regular : -0.17 -
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TripleA Turn Summary: Hisaichi round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Hisaichi 1 Tank moved from Chahar to Suiyuan 2 Infantrys moved from Chahar to Suiyuan 1 Infantry moved from Chahar to Suiyuan 1 Infantry moved from Chahar to Suiyuan 1 Cruiser and 1 Transport moved from 75 Sea Zone to 84 Sea Zone 3 Infantrys moved from Changchun to 84 Sea Zone 1 Cruiser, 3 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 3 Infantrys moved from 75 Sea Zone to Ayan 2 Adv.Fighters moved from 84 Sea Zone to Ayan 1 Fighter moved from Heilungchiang to Ayan 1 Cruiser and 1 Transport moved from 111 Sea Zone to 110 Sea Zone 1 Artillery moved from Java to 110 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 2 Adv.Fighters, 1 Artillery and 2 Infantrys moved from 111 Sea Zone to Flores 1 Bomber moved from Banjarmasin to Flores 1 Transport moved from 111 Sea Zone to 110 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Infantrys and 1 Transport moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Flores 1 Infantry moved from Soembawa to Flores 1 Cruiser moved from 111 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Cruiser and 1 Infantry moved from 107 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Flores Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 1 Destroyer, 2 Elites and 13 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Flores Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 6 Infantrys Anzac defend with 2 Artillerys and 3 Infantrys Hisaichi roll dice for 1 Battleship and 2 Cruisers in Flores, round 2 : 2/3 hits, 1.67 expected hits 2 Infantrys owned by the Anzac lost in Flores Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber and 6 Infantrys in Flores, round 2 : 2/10 hits, 3.17 expected hits Dutch roll dice for 2 Artillerys and 1 Infantry in Flores, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Hisaichi lost in Flores 1 Infantry owned by the Anzac and 1 Artillery owned by the Anzac lost in Flores Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Bomber and 5 Infantrys in Flores, round 3 : 2/9 hits, 3.00 expected hits Dutch roll dice for 1 Artillery in Flores, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac lost in Flores Hisaichi win, taking Flores from Dutch with 2 Adv.Fighters, 1 Artillery, 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 12 Casualties for Anzac: 2 Artillerys and 3 Infantrys Casualties for Hisaichi: 1 Infantry Battle in Ayan Hisaichi attack with 2 Adv.Fighters, 1 Fighter and 3 Infantrys Russians defend with 1 Mech.Inf Hisaichi roll dice for 1 Battleship and 1 Cruiser in Ayan, round 2 : 2/2 hits, 1.17 expected hits 1 Mech.Inf owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 2 Adv.Fighters, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 Mech.Inf Battle in Suiyuan Hisaichi attack with 4 Infantrys and 1 Tank Chinese defend with 1 ArmoredCar and 2 Infantrys Hisaichi roll dice for 4 Infantrys and 1 Tank in Suiyuan, round 2 : 1/5 hits, 1.17 expected hits Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits 1 ArmoredCar owned by the Chinese lost in Suiyuan Hisaichi roll dice for 4 Infantrys and 1 Tank in Suiyuan, round 3 : 1/5 hits, 1.17 expected hits Chinese roll dice for 2 Infantrys in Suiyuan, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Hisaichi lost in Suiyuan 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi roll dice for 2 Infantrys and 1 Tank in Suiyuan, round 4 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Hisaichi roll dice for 1 Infantry and 1 Tank in Suiyuan, round 5 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Tank remaining. Battle score for attacker is 0 Casualties for Chinese: 1 ArmoredCar and 2 Infantrys Casualties for Hisaichi: 4 Infantrys Non Combat Move - Hisaichi 1 Artillery moved from Liaoning to Peking 1 Elite and 2 Infantrys moved from Liaoning to Hulunbuir 1 AAGun, 2 Artillerys, 1 Elite, 4 Infantrys and 4 Tanks moved from Heilungchiang to Chita 1 Adv.Fighter and 1 Fighter moved from Ayan to Chita 1 Adv.Fighter moved from Ayan to 84 Sea Zone 1 S.Submarine and 2 Submarines moved from 107 Sea Zone to 102 Sea Zone 1 Destroyer moved from 84 Sea Zone to 85 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys and 1 Transport moved from 107 Sea Zone to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Peking 1 Transport moved from 84 Sea Zone to 107 Sea Zone 4 Infantrys moved from Malaya to 110 Sea Zone 4 Infantrys moved from 110 Sea Zone to Lombok 2 Adv.Fighters moved from Flores to 111 Sea Zone 1 Bomber moved from Flores to Banjarmasin Place Units - Hisaichi 1 Bunker and 2 Infantrys placed in Wellington 1 Adv.Fighter and 1 Destroyer placed in 84 Sea Zone 1 Bunker placed in Chita 1 Artillery, 1 Elite and 1 Infantry placed in Heilungchiang 1 Artillery and 1 Elite placed in Changchun 4 Infantrys placed in Liaoning 3 Infantrys placed in Changchun 1 Infantry placed in Davao 2 Infantrys placed in Banjarmasin Turn Complete - Hisaichi Hisaichi collect 68 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese regular : 1.83 Dutch regular : -0.33 Hisaichi regular : -1.83 -
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TripleA Turn Summary: Finns round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Purchase Units - Finns Finns buy 1 Elite, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Non Combat Move - Finns 1 Infantry moved from Tampere to Kotka 1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone 1 Artillery and 1 Elite moved from 24 Sea Zone to Oulu 1 Tank moved from Helsinki to Oulu 1 Artillery and 1 Infantry moved from Helsinki to Tampere Place Units - Finns 1 Elite, 2 Infantrys and 2 Tanks placed in Helsinki Turn Complete - Finns Finns collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Combat Move - Romanians 2 ArmoredCars and 1 Tank moved from Odessa to Kiev 1 Tank moved from Odessa to Kiev 1 ArmoredCar, 1 Fighter and 2 Tanks moved from Odessa to Donetsk 1 Elite and 1 Infantry moved from Odessa to Donetsk Purchase Units - Romanians Romanians buy 1 Factory; Remaining resources: 0 PUs; Combat - Romanians Battle in Kiev Romanians attack with 2 ArmoredCars and 2 Tanks Russians defend with 1 Infantry and 1 Tank Romanians roll dice for 2 ArmoredCars and 2 Tanks in Kiev, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 Infantry and 1 Tank in Kiev, round 2 : 2/2 hits, 0.83 expected hits 2 ArmoredCars owned by the Romanians lost in Kiev 1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 2 Tanks remaining. Battle score for attacker is -1 Casualties for Romanians: 2 ArmoredCars Casualties for Russians: 1 Infantry and 1 Tank Battle in Donetsk Romanians attack with 1 ArmoredCar, 1 Elite, 1 Fighter, 1 Infantry and 2 Tanks Russians defend with 1 Infantry and 1 Tank Romanians roll dice for 1 ArmoredCar, 1 Elite, 1 Fighter, 1 Infantry and 2 Tanks in Donetsk, round 2 : 1/6 hits, 2.17 expected hits Russians roll dice for 1 Infantry and 1 Tank in Donetsk, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Romanians lost in Donetsk 1 Infantry owned by the Russians lost in Donetsk Romanians roll dice for 1 ArmoredCar, 1 Elite, 1 Fighter and 2 Tanks in Donetsk, round 3 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 Tank in Donetsk, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Romanians lost in Donetsk 1 Tank owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Elite, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 1 Casualties for Romanians: 1 ArmoredCar and 1 Infantry Casualties for Russians: 1 Infantry and 1 Tank Non Combat Move - Romanians 1 AAGun moved from Odessa to E.Romania 1 Elite moved from E.Romania to Odessa 1 Fighter moved from Donetsk to Odessa 1 Tank moved from Bucharest to Odessa 2 Artillerys moved from Bucharest to E.Romania 1 Elite moved from Bucharest to E.Romania Place Units - Romanians 1 Factory placed in E.Romania Turn Complete - Romanians Romanians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Romanians regular : -1.83 Russians regular : 1.83 -
TripleA Turn Summary: Thai round 12
TripleA Turn Summary for game: World At War
Game History
Round: 12 Purchase Units - Thai Thai buy 1 Elite, 4 Infantrys and 1 Tank; Remaining resources: 1 PUs; Non Combat Move - Thai 2 Artillerys and 3 Infantrys moved from Bangkok to S.Thailand 1 Tank moved from Bangkok to S.Thailand 1 T.Boat moved from 108 Sea Zone to 107 Sea Zone Place Units - Thai 1 Elite, 4 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Germans 1 Stuka moved from Brest to Vyborg 3 Mech.Infs moved from Vinnytsia to Rostov Germans take Rostov from Russians 3 Mech.Infs moved from Rostov to Georgia 1 ArmoredCar moved from Vinnytsia to Rostov 2 Cruisers and 2 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from Danzig to 24 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 24 Sea Zone to Vyborg 2 Artillerys moved from Hamburg to 23 Sea Zone 2 Elites moved from Hamburg to 23 Sea Zone 2 Infantrys moved from Hamburg to 23 Sea Zone 1 Infantry moved from Hamburg to 22 Sea Zone 1 Cruiser and 1 Infantry moved from 22 Sea Zone to 24 Sea Zone 2 Artillerys, 2 Cruisers, 2 Elites, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys, 2 Elites and 3 Infantrys moved from 24 Sea Zone to Vyborg 1 Elite moved from New Valley to Darfur 1 Tank moved from New Valley to Darfur 1 Infantry moved from Kufra to Darfur 1 Stuka moved from El Agheila to Darfur 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank moved from New Valley to Lower Egypt 1 Tank moved from El Agheila to Darfur 2 Infantrys moved from Orleanais to Aquitaine 2 Stukas moved from Normandy to Aquitaine 1 Bomber moved from Paris to Aquitaine Purchase Units - Germans Germans buy 2 ArmoredCars, 2 Artillerys, 1 Cruiser, 5 Elites, 1 HeavyTank, 15 Infantrys, 2 Submarines, 1 T.Boat and 4 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Lower Egypt Germans attack with 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank British defend with 1 Bunker and 1 Infantry Germans roll dice for 2 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank in Lower Egypt, round 2 : 3/5 hits, 1.83 expected hits British roll dice for 1 Bunker and 1 Infantry in Lower Egypt, round 2 : 1/2 hits, 0.83 expected hits 1 ArmoredCar owned by the Germans lost in Lower Egypt 1 Bunker owned by the British and 1 Infantry owned by the British lost in Lower Egypt Germans win, taking Lower Egypt from British with 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Casualties for British: 1 Bunker and 1 Infantry Battle in Darfur Germans attack with 1 Elite, 1 Infantry, 1 Stuka and 2 Tanks British defend with 1 Bunker; French defend with 1 Infantry Germans roll dice for 1 Elite, 1 Infantry, 1 Stuka and 2 Tanks in Darfur, round 2 : 2/5 hits, 2.17 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker and 1 Infantry in Darfur, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Germans lost in Darfur 1 Infantry owned by the French lost in Darfur Germans roll dice for 1 Elite, 1 Stuka and 2 Tanks in Darfur, round 3 : 3/4 hits, 2.00 expected hits British roll dice for 1 Bunker in Darfur, round 3 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Germans lost in Darfur 1 Bunker owned by the British lost in Darfur Germans win, taking Darfur from British with 1 Stuka and 2 Tanks remaining. Battle score for attacker is 3 Casualties for Germans: 1 Elite and 1 Infantry Casualties for French: 1 Infantry Casualties for British: 1 Bunker Battle in Vyborg Germans attack with 3 Artillerys, 3 Elites, 4 Infantrys and 1 Stuka Russians defend with 1 AAGun, 2 HeavyTanks and 4 Tanks Russians roll AA dice in Vyborg : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Battleship and 3 Cruisers in Vyborg, round 2 : 3/4 hits, 2.17 expected hits 3 Tanks owned by the Russians lost in Vyborg Germans roll dice for 3 Artillerys, 3 Elites, 4 Infantrys and 1 Stuka in Vyborg, round 2 : 4/11 hits, 3.83 expected hits Russians roll dice for 2 HeavyTanks and 1 Tank in Vyborg, round 2 : 3/3 hits, 1.83 expected hits 3 Infantrys owned by the Germans lost in Vyborg 1 Tank owned by the Russians and 2 HeavyTanks owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 3 Artillerys, 3 Elites, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 28 Casualties for Russians: 2 HeavyTanks and 4 Tanks Casualties for Germans: 3 Infantrys Battle in Georgia Germans attack with 3 Mech.Infs Russians defend with 1 Factory and 1 Infantry Germans roll dice for 3 Mech.Infs in Georgia, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Georgia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Georgia Germans win, taking Georgia from Russians with 3 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Aquitaine Germans attack with 1 Bomber, 2 Infantrys and 2 Stukas Americans defend with 1 Infantry Germans roll dice for 1 Bomber, 2 Infantrys and 2 Stukas in Aquitaine, round 2 : 2/5 hits, 2.33 expected hits French roll dice for 1 Infantry in Aquitaine, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Aquitaine 1 Infantry owned by the Americans lost in Aquitaine Germans win, taking Aquitaine from French with 1 Bomber, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Americans: 1 Infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 Stukas moved from Aquitaine to Normandy 1 Bomber moved from Aquitaine to Paris 1 Tank moved from Languedoc to Provence 7 Infantrys moved from Languedoc to Provence 7 Infantrys moved from Paris to Burgundy 1 Artillery moved from Languedoc to Burgundy 1 Artillery moved from Languedoc to Burgundy 1 Elite moved from Paris to Burgundy 3 Infantrys moved from Bavaria to Venetia 3 Infantrys moved from Saxony to Hamburg 3 Infantrys moved from Rhine to Hamburg 2 Infantrys moved from Berlin to Saxony 2 Tanks moved from Normandy to Orleanais 2 Tanks moved from Bohemia to Venetia 2 Infantrys moved from Venetia to Lombardy 1 Infantry and 1 Transport moved from 48 Sea Zone to 46 Sea Zone 1 Infantry moved from El Agheila to Kufra 2 Infantrys moved from El Agheila to Kufra 1 Elite and 31 Infantrys moved from Vinnytsia to Donetsk 1 Artillery moved from Vinnytsia to Donetsk 3 ArmoredCars, 5 Elites and 1 HeavyTank moved from Vinnytsia to Donetsk 24 Tanks moved from Vinnytsia to Donetsk 6 Artillerys moved from Vinnytsia to Donetsk 1 Artillery and 1 Elite moved from Brest to Vinnytsia 4 Infantrys moved from Brest to Vinnytsia 4 Infantrys moved from Warsaw to Brest 2 Infantrys moved from Minsk to Latvia 1 Stuka moved from Vyborg to Oulu 1 Stuka moved from Darfur to El Agheila Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from 48 Sea Zone: 1 Cruiser and 1 Infantry EDIT: Adding units owned by Italians to 48 Sea Zone: 1 Cruiser EDIT: Adding units owned by Italians to 46 Sea Zone: 1 Infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from 48 Sea Zone: 1 Destroyer EDIT: Adding units owned by Germans to 46 Sea Zone: 1 Destroyer EDIT: Turning off Edit Mode 1 Cruiser, 2 Submarines and 1 T.Boat placed in 22 Sea Zone 1 Elite and 3 Infantrys placed in Vinnytsia 1 Artillery, 1 Elite and 1 Infantry placed in Danzig 1 Elite and 1 Tank placed in Hamburg 4 Infantrys placed in Warsaw 2 ArmoredCars and 3 Tanks placed in Bohemia 1 HeavyTank placed in Paris 1 Artillery and 3 Infantrys placed in Rhine 3 Infantrys placed in Bavaria 2 Elites and 1 Infantry placed in Paris Turn Complete - Germans Germans collect 123 PUs; end with 123 PUsCombat Hit Differential Summary :
French regular : 0.67 Russians regular : 0.83 Germans regular : 3.67 Russians AA : -0.17 British regular : 0.83 -
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Italians 5 Infantrys moved from Tobruk to Mersa Matruh 1 Adv.Fighter moved from 48 Sea Zone to Mersa Matruh 2 Adv.Fighters and 4 Infantrys moved from E.Morocco to W.Morocco Purchase Units - Italians Italians buy 1 Adv.Fighter, 2 Bunkers, 1 Destroyer, 16 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in Mersa Matruh Italians attack with 1 Adv.Fighter and 5 Infantrys British defend with 1 Infantry Italians roll dice for 1 Adv.Fighter and 5 Infantrys in Mersa Matruh, round 2 : 2/6 hits, 1.33 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Adv.Fighter and 5 Infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in W.Morocco Italians attack with 2 Adv.Fighters and 4 Infantrys Americans defend with 1 Elite and 2 Infantrys Italians roll dice for 2 Adv.Fighters and 4 Infantrys in W.Morocco, round 2 : 0/6 hits, 1.67 expected hits French roll dice for 1 Elite and 2 Infantrys in W.Morocco, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 2 Adv.Fighters and 4 Infantrys in W.Morocco, round 3 : 1/6 hits, 1.67 expected hits French roll dice for 1 Elite and 2 Infantrys in W.Morocco, round 3 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Americans lost in W.Morocco Italians roll dice for 2 Adv.Fighters and 4 Infantrys in W.Morocco, round 4 : 0/6 hits, 1.67 expected hits French roll dice for 1 Elite and 1 Infantry in W.Morocco, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 2 Adv.Fighters and 4 Infantrys in W.Morocco, round 5 : 2/6 hits, 1.67 expected hits French roll dice for 1 Elite and 1 Infantry in W.Morocco, round 5 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Americans and 1 Infantry owned by the Americans lost in W.Morocco Italians win, taking W.Morocco from French with 2 Adv.Fighters and 4 Infantrys remaining. Battle score for attacker is 7 Casualties for Americans: 1 Elite and 2 Infantrys Non Combat Move - Italians 2 Adv.Fighters moved from W.Morocco to E.Morocco 1 Destroyer moved from 48 Sea Zone to 45 Sea Zone 2 Infantrys moved from 46 Sea Zone to N.Tunisia 2 ArmoredCars and 3 Infantrys moved from S.Tunisia to Ghadames 2 ArmoredCars and 1 HeavyTank moved from Tunis to Ghadames 1 AAGun, 7 Artillerys, 1 Elite, 26 Infantrys, 2 Mech.Infs and 4 Tanks moved from New Valley to Lower Egypt 1 Adv.Fighter moved from Mersa Matruh to Greece 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from Greece to 48 Sea Zone 1 Adv.Fighter, 1 Artillery, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Elite, 2 Infantrys, 1 Tank and 2 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from 46 Sea Zone to N.Tunisia 3 Tanks moved from Languedoc to Provence 2 Elites moved from Languedoc to Provence 6 Infantrys moved from Languedoc to Provence 2 Artillerys moved from Languedoc to Provence Place Units - Italians 1 Adv.Fighter and 1 Destroyer placed in 46 Sea Zone 1 Bunker and 4 Infantrys placed in Provence 4 Infantrys and 1 Tank placed in Lombardy 1 Bunker placed in Lombardy 4 Infantrys placed in E.Morocco 4 Infantrys placed in Tunis 1 Tank placed in Rome Turning on Edit Mode EDIT: Removing units owned by Italians from Hun: 1 AAGun EDIT: Adding units owned by Italians to Ghadames: 1 AAGun EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
French regular : -3.33 Italians regular : -3.00 British regular : -0.33 -
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TripleA Turn Summary: Yamamoto round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Yamamoto 1 S.Submarine moved from 102 Sea Zone to 88 Sea Zone 1 Infantry moved from Wake to 88 Sea Zone 1 Infantry moved from 88 Sea Zone to Midway Yamamoto take Midway from Americans 1 Infantry moved from West Papua to Milne Bay Yamamoto take Milne Bay from Anzac 4 Infantrys moved from Hupeh to Szechwan 1 Bomber moved from Kwangtung to Szechwan 1 Adv.Fighter and 1 Fighter moved from Hupeh to Shensi 4 Infantrys moved from Hupeh to Shensi 1 Artillery moved from Kweichow to Szechwan 1 Bomber moved from Hong Kong to Shensi 1 Infantry moved from Hupeh to Shensi 1 Bomber moved from Hong Kong to Shensi Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 2 Artillerys, 1 Bunker, 1 Destroyer, 4 Elites, 17 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Shensi Yamamoto attack with 1 Adv.Fighter, 2 Bombers, 1 Fighter and 5 Infantrys Chinese defend with 1 ArmoredCar, 2 Infantrys and 1 Marine Yamamoto roll dice for 1 Adv.Fighter, 2 Bombers, 1 Fighter and 5 Infantrys in Shensi, round 2 : 4/9 hits, 3.00 expected hits Chinese roll dice for 1 ArmoredCar, 2 Infantrys and 1 Marine in Shensi, round 2 : 2/4 hits, 1.17 expected hits 2 Infantrys owned by the Yamamoto lost in Shensi 1 ArmoredCar owned by the Chinese, 1 Marine owned by the Chinese and 2 Infantrys owned by the Chinese lost in Shensi Yamamoto win, taking Shensi from Chinese with 1 Adv.Fighter, 2 Bombers, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 1 ArmoredCar, 2 Infantrys and 1 Marine Battle in Szechwan Yamamoto attack with 1 Artillery, 1 Bomber and 4 Infantrys Chinese defend with 1 ArmoredCar and 2 Infantrys Yamamoto roll dice for 1 Artillery, 1 Bomber and 4 Infantrys in Szechwan, round 2 : 3/6 hits, 1.83 expected hits Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Szechwan, round 2 : 2/3 hits, 0.83 expected hits 2 Infantrys owned by the Yamamoto lost in Szechwan 1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Chinese lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 2 Infantrys Casualties for Chinese: 1 ArmoredCar and 2 Infantrys Non Combat Move - Yamamoto 1 Adv.Fighter and 1 Fighter moved from Shensi to Hupeh 1 Bomber moved from Szechwan to Kwangtung 2 Bombers moved from Shensi to Hupeh 1 Artillery and 2 Infantrys moved from Anhwei to Hupeh 1 Artillery, 1 Elite, 4 Infantrys and 2 Tanks moved from Hunan to Hupeh 4 Infantrys moved from Kwangtung to Hunan 1 Artillery moved from N.French Indochina to Hunan 2 Tanks moved from Hong Kong to Hunan 4 Infantrys moved from Hong Kong to Kwangtung 1 Artillery, 1 Elite and 2 Infantrys moved from Malaya to S.Thailand 1 Artillery and 1 Elite moved from Merauke to West Papua 1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Hollandia to West Papua 1 B.Transport moved from 107 Sea Zone to 108 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from Woleai to 108 Sea Zone 1 Artillery, 1 B.Transport, 1 Elite and 1 Infantry moved from 108 Sea Zone to 107 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 107 Sea Zone to Hollandia 1 B.Transport moved from 107 Sea Zone to 84 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from Tokyo to 85 Sea Zone 1 Adv.Fighter, 1 Artillery, 1 Carrier, 1 Destroyer, 1 Elite, 1 Fighter, 2 Infantrys and 2 Transports moved from 85 Sea Zone to 107 Sea Zone 1 Artillery, 1 Elite and 2 Infantrys moved from 107 Sea Zone to Hollandia 2 Infantrys moved from Chubu to 84 Sea Zone 2 Infantrys moved from Tokyo to 84 Sea Zone 4 Infantrys moved from 84 Sea Zone to Shanghai 1 Transport moved from 92 Sea Zone to 84 Sea Zone 9 Adv.Fighters, 1 Battleship, 5 Carriers, 2 Cruisers, 11 Destroyers, 1 Fighter, 7 Submarines and 2 Transports moved from 102 Sea Zone to 88 Sea Zone 2 Infantrys moved from Chubu to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shanghai 1 T.Boat moved from 75 Sea Zone to 84 Sea Zone Place Units - Yamamoto 1 Destroyer placed in 110 Sea Zone 1 Bunker, 2 Elites and 1 Marine placed in Hupeh 4 Infantrys and 2 Tanks placed in Hong Kong 1 Artillery and 1 Elite placed in Wake 1 Artillery, 1 Elite and 3 Infantrys placed in Malaya 4 Infantrys placed in Chubu 2 Adv.Fighters and 6 Infantrys placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Chinese regular : 2.00 Yamamoto regular : 2.17 -
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TripleA Turn Summary: Hisaichi round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Hisaichi 1 Transport moved from 75 Sea Zone to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 2 Infantrys moved from 75 Sea Zone to Okhotsk Hisaichi take Okhotsk from Russians 1 Infantry and 1 Tank moved from Shansi to Suiyuan 2 Infantrys and 1 Tank moved from Chahar to Suiyuan 1 Infantry moved from Soembawa to 111 Sea Zone 1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone 1 Infantry and 1 Transport moved from 112 Sea Zone to 113 Sea Zone 1 Infantry moved from 113 Sea Zone to Northern Territory Hisaichi take Northern Territory from Anzac 1 Infantry moved from Wellington to North New Zealand Hisaichi take North New Zealand from Anzac 1 Infantry moved from Wellington to South New Zealand Hisaichi take South New Zealand from Anzac 1 Transport moved from 111 Sea Zone to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 2 Adv.Fighters and 2 Infantrys moved from 111 Sea Zone to Flores 2 Cruisers moved from 111 Sea Zone to 110 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Cruisers and 2 Infantrys moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Flores 1 Bomber moved from Banjarmasin to Flores 1 Infantry moved from Soembawa to Flores 1 Cruiser moved from 75 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Cruiser and 1 Infantry moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Ayan Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 1 Elite, 12 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Suiyuan Hisaichi attack with 3 Infantrys and 2 Tanks Chinese defend with 1 ArmoredCar and 3 Infantrys Hisaichi roll dice for 3 Infantrys and 2 Tanks in Suiyuan, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 ArmoredCar and 3 Infantrys in Suiyuan, round 2 : 1/4 hits, 1.17 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan 1 ArmoredCar owned by the Chinese lost in Suiyuan Hisaichi roll dice for 2 Infantrys and 2 Tanks in Suiyuan, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 3 Infantrys in Suiyuan, round 3 : 3/3 hits, 1.00 expected hits 1 Tank owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Suiyuan 1 Tank owned by the Hisaichi retreated to Chahar Chinese win with 3 Infantrys remaining. Battle score for attacker is -7 Casualties for Hisaichi: 3 Infantrys and 1 Tank Casualties for Chinese: 1 ArmoredCar Battle in Flores Hisaichi attack with 2 Adv.Fighters, 1 Bomber and 5 Infantrys Anzac defend with 2 Artillerys and 2 Infantrys Hisaichi roll dice for 1 Battleship and 2 Cruisers in Flores, round 2 : 2/3 hits, 1.67 expected hits 2 Infantrys owned by the Anzac lost in Flores Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber and 5 Infantrys in Flores, round 2 : 3/8 hits, 2.50 expected hits Dutch roll dice for 2 Artillerys in Flores, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Anzac lost in Flores Hisaichi win, taking Flores from Dutch with 2 Adv.Fighters, 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 12 Casualties for Anzac: 2 Artillerys and 2 Infantrys Non Combat Move - Hisaichi 2 Adv.Fighters moved from Flores to 111 Sea Zone 1 Bomber moved from Flores to Banjarmasin 1 Artillery and 2 Infantrys moved from Peking to Chahar 1 Artillery and 1 Elite moved from Changchun to 84 Sea Zone 1 Artillery and 1 Elite moved from 84 Sea Zone to Shantung 1 Elite and 2 Infantrys moved from Hulunbuir to Chita 1 Artillery, 1 Elite and 1 Infantry moved from Heilungchiang to Chita 3 Infantrys moved from Liaoning to Hulunbuir 1 Infantry moved from Liaoning to Peking 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 1 Destroyer moved from 85 Sea Zone to 107 Sea Zone Place Units - Hisaichi 2 Infantrys placed in Wellington 1 Destroyer placed in 110 Sea Zone 3 Infantrys placed in Banjarmasin 4 Infantrys placed in Davao 1 Artillery, 1 Elite and 1 Marine placed in Heilungchiang 1 Artillery, 2 Infantrys and 1 Marine placed in Liaoning 2 ArmoredCars, 1 Infantry and 2 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 70 PUs; end with 71 PUsCombat Hit Differential Summary :
Chinese regular : 1.83 Dutch regular : -0.67 Hisaichi regular : -1.00 -
TripleA Turn Summary: Hisaichi round 13
TripleA Turn Summary for game: World At War
Game History
Round: 13 Combat Move - Hisaichi 1 Transport moved from 75 Sea Zone to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 2 Infantrys moved from 75 Sea Zone to Okhotsk Hisaichi take Okhotsk from Russians 1 Infantry and 1 Tank moved from Shansi to Suiyuan 2 Infantrys and 1 Tank moved from Chahar to Suiyuan 1 Infantry moved from Soembawa to 111 Sea Zone 1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone 1 Infantry and 1 Transport moved from 112 Sea Zone to 113 Sea Zone 1 Infantry moved from 113 Sea Zone to Northern Territory Hisaichi take Northern Territory from Anzac 1 Infantry moved from Wellington to North New Zealand Hisaichi take North New Zealand from Anzac 1 Infantry moved from Wellington to South New Zealand Hisaichi take South New Zealand from Anzac 1 Transport moved from 111 Sea Zone to 107 Sea Zone 2 Infantrys moved from Davao to 107 Sea Zone 2 Infantrys and 1 Transport moved from 107 Sea Zone to 111 Sea Zone 2 Adv.Fighters and 2 Infantrys moved from 111 Sea Zone to Flores 2 Cruisers moved from 111 Sea Zone to 110 Sea Zone 2 Infantrys moved from Banjarmasin to 110 Sea Zone 2 Cruisers and 2 Infantrys moved from 110 Sea Zone to 111 Sea Zone 2 Infantrys moved from 111 Sea Zone to Flores 1 Bomber moved from Banjarmasin to Flores 1 Infantry moved from Soembawa to Flores 1 Cruiser moved from 75 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 1 Cruiser and 1 Infantry moved from 84 Sea Zone to 75 Sea Zone 1 Infantry moved from 75 Sea Zone to Ayan Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 1 Elite, 12 Infantrys, 2 Marines and 2 Tanks; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Suiyuan Hisaichi attack with 3 Infantrys and 2 Tanks Chinese defend with 1 ArmoredCar and 3 Infantrys Hisaichi roll dice for 3 Infantrys and 2 Tanks in Suiyuan, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 ArmoredCar and 3 Infantrys in Suiyuan, round 2 : 1/4 hits, 1.17 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan 1 ArmoredCar owned by the Chinese lost in Suiyuan Hisaichi roll dice for 2 Infantrys and 2 Tanks in Suiyuan, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 3 Infantrys in Suiyuan, round 3 : 3/3 hits, 1.00 expected hits 1 Tank owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Suiyuan 1 Tank owned by the Hisaichi retreated to Chahar Chinese win with 3 Infantrys remaining. Battle score for attacker is -7 Casualties for Hisaichi: 3 Infantrys and 1 Tank Casualties for Chinese: 1 ArmoredCar Battle in Flores Hisaichi attack with 2 Adv.Fighters, 1 Bomber and 5 Infantrys Anzac defend with 2 Artillerys and 2 Infantrys Hisaichi roll dice for 1 Battleship and 2 Cruisers in Flores, round 2 : 2/3 hits, 1.67 expected hits 2 Infantrys owned by the Anzac lost in Flores Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber and 5 Infantrys in Flores, round 2 : 3/8 hits, 2.50 expected hits Dutch roll dice for 2 Artillerys in Flores, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Anzac lost in Flores Hisaichi win, taking Flores from Dutch with 2 Adv.Fighters, 1 Bomber and 5 Infantrys remaining. Battle score for attacker is 12 Casualties for Anzac: 2 Artillerys and 2 Infantrys Non Combat Move - Hisaichi 2 Adv.Fighters moved from Flores to 111 Sea Zone 1 Bomber moved from Flores to Banjarmasin 1 Artillery and 2 Infantrys moved from Peking to Chahar 1 Artillery and 1 Elite moved from Changchun to 84 Sea Zone 1 Artillery and 1 Elite moved from 84 Sea Zone to Shantung 1 Elite and 2 Infantrys moved from Hulunbuir to Chita 1 Artillery, 1 Elite and 1 Infantry moved from Heilungchiang to Chita 3 Infantrys moved from Liaoning to Hulunbuir 1 Infantry moved from Liaoning to Peking 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 1 Destroyer moved from 85 Sea Zone to 107 Sea Zone Place Units - Hisaichi 2 Infantrys placed in Wellington 1 Destroyer placed in 110 Sea Zone 3 Infantrys placed in Banjarmasin 4 Infantrys placed in Davao 1 Artillery, 1 Elite and 1 Marine placed in Heilungchiang 1 Artillery, 2 Infantrys and 1 Marine placed in Liaoning 2 ArmoredCars, 1 Infantry and 2 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 70 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 102 Sea Zone: 3 Adv.Fighters, 1 Battleship, 2 Carriers, 3 Destroyers, 1 Fighter, 1 S.Submarine and 2 Submarines EDIT: Adding units owned by Hisaichi to 88 Sea Zone: 3 Adv.Fighters, 1 Battleship, 2 Carriers, 1 Fighter, 1 S.Submarine and 3 Submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 88 Sea Zone: 1 Submarine EDIT: Adding units owned by Hisaichi to 88 Sea Zone: 3 Destroyers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 1.83 Dutch regular : -0.67 Hisaichi regular : -1.00





