@madwaldi Japan is up!
Sorry - forgot to copy the turn history to paste here.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
2 bombers moved from Alexandria to Kazakhstan
1 bomber moved from Alexandria to 80 Sea Zone
1 bomber moved from Southern Italy to Novgorod
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 artillery, 1 infantry and 2 marines moved from Western Germany to 112 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 marine moved from 127 Sea Zone to Archangel
1 artillery, 1 infantry and 1 marine moved from 127 Sea Zone to Novgorod
1 armour moved from Romania to Western Ukraine
Germans take Western Ukraine from Russians
2 bombers moved from Alexandria to Iraq
1 bomber moved from Southern Italy to Iraq
1 infantry moved from Romania to Bessarabia
8 armour and 2 mech_infantrys moved from Poland to Novgorod
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Greece to Albania
1 submarine moved from 105 Sea Zone to 124 Sea Zone
Combat - Germans
Battle in 80 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Archangel
Battle in Novgorod
Germans attack with 8 armour, 1 artillery, 1 bomber, 1 infantry, 1 marine and 2 mech_infantrys
Russians defend with 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 1 marine, 2 mech_infantrys and 1 tactical_bomber
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 8 armour, 1 artillery, 1 bomber, 1 infantry, 1 marine and 2 mech_infantrys in Novgorod, round 2 : 6/14 hits, 6.00 expected hits
Russians roll dice for 2 armour, 3 artilleries, 1 fighter, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 4/10 hits, 4.17 expected hits
1 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 1 marine owned by the Germans lost in Novgorod
2 mech_infantrys owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Russians and 1 marine owned by the Russians lost in Novgorod
Germans roll dice for 8 armour, 1 artillery and 1 bomber in Novgorod, round 3 : 3/10 hits, 5.00 expected hits
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Novgorod, round 3 : 2/3 hits, 1.67 expected hits
1 artillery owned by the Germans and 1 bomber owned by the Germans lost in Novgorod
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 1 armour owned by the Russians lost in Novgorod
Germans win, taking Archangel from Russians, taking Novgorod from Russians with 8 armour remaining. Battle score for attacker is 26
Casualties for Germans: 1 artillery, 1 bomber, 1 infantry, 1 marine and 2 mech_infantrys
Casualties for Russians: 2 armour, 3 artilleries, 1 fighter, 1 marine, 2 mech_infantrys and 1 tactical_bomber
Battle in Iraq
Germans attack with 3 bombers
British defend with 2 infantry and 1 mech_infantry
Germans roll dice for 3 bombers in Iraq, round 2 : 3/3 hits, 2.00 expected hits
British roll dice for 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 bomber owned by the Germans lost in Iraq
1 mech_infantry owned by the British and 2 infantry owned by the British lost in Iraq
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 bomber
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Kazakhstan
Germans attack with 2 bombers
Russians defend with 1 fighter
Germans roll dice for 2 bombers in Kazakhstan, round 2 : 1/2 hits, 1.33 expected hits
Russians roll dice for 1 fighter in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans lost in Kazakhstan
1 fighter owned by the Russians lost in Kazakhstan
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 bomber
Casualties for Russians: 1 fighter
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 bomber moved from Kazakhstan to Szechwan
2 bombers moved from Iraq to Egypt
1 bomber moved from 80 Sea Zone to Egypt
3 infantry moved from Finland to Karelia
2 aaGuns and 3 infantry moved from Germany to Western Germany
1 mech_infantry moved from Western Germany to Southern France
Germans take Southern France from Neutral_Axis
2 artilleries and 10 infantry moved from Romania to Eastern Poland
1 infantry moved from Poland to Baltic States
3 aaGuns, 3 artilleries and 15 infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Western Germany
1 aaGun, 2 artilleries and 5 infantry moved from Germany to Poland
Place Units - Germans
2 fighters placed in Western Germany
2 mech_infantrys placed in Western Germany
1 infantry placed in France
2 infantry and 3 mech_infantrys placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Poland: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Poland: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 1 bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.50
Germans regular : -1.50
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
2 bombers moved from Alexandria to Kazakhstan
1 bomber moved from Alexandria to 80 Sea Zone
1 bomber moved from Southern Italy to Novgorod
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 artillery, 1 infantry and 2 marines moved from Western Germany to 112 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 marine moved from 127 Sea Zone to Archangel
1 artillery, 1 infantry and 1 marine moved from 127 Sea Zone to Novgorod
1 armour moved from Romania to Western Ukraine
Germans take Western Ukraine from Russians
2 bombers moved from Alexandria to Iraq
1 bomber moved from Southern Italy to Iraq
1 infantry moved from Romania to Bessarabia
8 armour and 2 mech_infantrys moved from Poland to Novgorod
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Greece to Albania
1 submarine moved from 105 Sea Zone to 124 Sea Zone
Combat - Germans
Battle in 80 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Archangel
Battle in Novgorod
Germans attack with 8 armour, 1 artillery, 1 bomber, 1 infantry, 1 marine and 2 mech_infantrys
Russians defend with 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 1 marine, 2 mech_infantrys and 1 tactical_bomber
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits
Germans roll dice for 8 armour, 1 artillery, 1 bomber, 1 infantry, 1 marine and 2 mech_infantrys in Novgorod, round 2 : 6/14 hits, 6.00 expected hits
Russians roll dice for 2 armour, 3 artilleries, 1 fighter, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 4/10 hits, 4.17 expected hits
1 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 1 marine owned by the Germans lost in Novgorod
2 mech_infantrys owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Russians and 1 marine owned by the Russians lost in Novgorod
Germans roll dice for 8 armour, 1 artillery and 1 bomber in Novgorod, round 3 : 3/10 hits, 5.00 expected hits
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Novgorod, round 3 : 2/3 hits, 1.67 expected hits
1 artillery owned by the Germans and 1 bomber owned by the Germans lost in Novgorod
1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 1 armour owned by the Russians lost in Novgorod
Germans win, taking Archangel from Russians, taking Novgorod from Russians with 8 armour remaining. Battle score for attacker is 26
Casualties for Germans: 1 artillery, 1 bomber, 1 infantry, 1 marine and 2 mech_infantrys
Casualties for Russians: 2 armour, 3 artilleries, 1 fighter, 1 marine, 2 mech_infantrys and 1 tactical_bomber
Battle in Iraq
Germans attack with 3 bombers
British defend with 2 infantry and 1 mech_infantry
Germans roll dice for 3 bombers in Iraq, round 2 : 3/3 hits, 2.00 expected hits
British roll dice for 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 bomber owned by the Germans lost in Iraq
1 mech_infantry owned by the British and 2 infantry owned by the British lost in Iraq
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 bomber
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Kazakhstan
Germans attack with 2 bombers
Russians defend with 1 fighter
Germans roll dice for 2 bombers in Kazakhstan, round 2 : 1/2 hits, 1.33 expected hits
Russians roll dice for 1 fighter in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans lost in Kazakhstan
1 fighter owned by the Russians lost in Kazakhstan
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 bomber
Casualties for Russians: 1 fighter
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 bomber moved from Kazakhstan to Szechwan
2 bombers moved from Iraq to Egypt
1 bomber moved from 80 Sea Zone to Egypt
3 infantry moved from Finland to Karelia
2 aaGuns and 3 infantry moved from Germany to Western Germany
1 mech_infantry moved from Western Germany to Southern France
Germans take Southern France from Neutral_Axis
2 artilleries and 10 infantry moved from Romania to Eastern Poland
1 infantry moved from Poland to Baltic States
3 aaGuns, 3 artilleries and 15 infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Western Germany
1 aaGun, 2 artilleries and 5 infantry moved from Germany to Poland
Place Units - Germans
2 fighters placed in Western Germany
2 mech_infantrys placed in Western Germany
1 infantry placed in France
2 infantry and 3 mech_infantrys placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Poland: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Poland: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Egypt: 1 bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 infantry
EDIT: Adding units owned by Germans to France: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.50
Germans regular : -1.50
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Belarus to Archangel
5 infantry moved from Belarus to Novgorod
5 artilleries moved from Belarus to Novgorod
4 armour moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Archangel
Combat - Russians
Russians creates battle in territory 127 Sea Zone
Battle in Western Ukraine
Russians attack with 2 infantry
Germans defend with 1 armour
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Novgorod
Russians attack with 4 armour, 6 artilleries and 6 infantry
Germans defend with 1 airfield, 8 armour, 1 factory_minor and 1 harbour
Russians roll dice for 4 armour, 6 artilleries and 6 infantry in Novgorod, round 2 : 7/16 hits, 6.00 expected hits
Germans roll dice for 8 armour in Novgorod, round 2 : 3/8 hits, 4.00 expected hits
3 infantry owned by the Russians lost in Novgorod
7 armour owned by the Germans lost in Novgorod
3 infantry owned by the Russians, 4 armour owned by the Russians and 6 artilleries owned by the Russians retreated to Belarus
Germans win with 1 armour remaining. Battle score for attacker is 33
Casualties for Russians: 3 infantry
Casualties for Germans: 7 armour
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 marine
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 marine in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 marine
Battle in 127 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Germans submerged
Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 127 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 127 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 127 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 127 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 127 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
1 submarine owned by the Russians lost in 127 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
4 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Caucasus to Northwest Persia
Place Units - Russians
1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Changing unit hit damage for these Germans owned units to: battleship = 0
EDIT: Adding units owned by Russians to 127 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -4.33
Russians regular : 1.83
Dice Statistics:
Total
1 was rolled 71 times
2 was rolled 89 times
3 was rolled 81 times
4 was rolled 77 times
5 was rolled 79 times
6 was rolled 81 times
Average roll : 3.517
Median : 3.000
Variance : 0.363
Standard Deviation : 0.603
Total rolls : 478
Germans Combat
1 was rolled 23 times
2 was rolled 23 times
3 was rolled 22 times
4 was rolled 27 times
5 was rolled 24 times
6 was rolled 29 times
Average roll : 3.628
Median : 4.000
Variance : 0.254
Standard Deviation : 0.504
Total rolls : 148
British Combat
1 was rolled 10 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 15 times
Average roll : 3.598
Median : 3.500
Variance : 0.288
Standard Deviation : 0.537
Total rolls : 82
Italians Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.729
Median : 4.000
Variance : 0.298
Standard Deviation : 0.546
Total rolls : 48
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.018
Standard Deviation : 1.009
Total rolls : 20
ANZAC Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.462
Median : 3.000
Variance : 0.069
Standard Deviation : 0.264
Total rolls : 13
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.564
Standard Deviation : 0.751
Total rolls : 14
Chinese Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.667
Median : 4.000
Variance : 0.696
Standard Deviation : 0.834
Total rolls : 24
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.208
Standard Deviation : 0.456
Total rolls : 5
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.800
Median : 5.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 5
Russians Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.289
Median : 3.000
Variance : 0.468
Standard Deviation : 0.684
Total rolls : 38
Japanese Combat
1 was rolled 13 times
2 was rolled 20 times
3 was rolled 15 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 12 times
Average roll : 3.205
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 78
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Belarus to Archangel
5 infantry moved from Belarus to Novgorod
5 artilleries moved from Belarus to Novgorod
4 armour moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Archangel
Combat - Russians
Russians creates battle in territory 127 Sea Zone
Battle in Western Ukraine
Russians attack with 2 infantry
Germans defend with 1 armour
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Novgorod
Russians attack with 4 armour, 6 artilleries and 6 infantry
Germans defend with 1 airfield, 8 armour, 1 factory_minor and 1 harbour
Russians roll dice for 4 armour, 6 artilleries and 6 infantry in Novgorod, round 2 : 7/16 hits, 6.00 expected hits
Germans roll dice for 8 armour in Novgorod, round 2 : 3/8 hits, 4.00 expected hits
3 infantry owned by the Russians lost in Novgorod
7 armour owned by the Germans lost in Novgorod
3 infantry owned by the Russians, 4 armour owned by the Russians and 6 artilleries owned by the Russians retreated to Belarus
Germans win with 1 armour remaining. Battle score for attacker is 33
Casualties for Russians: 3 infantry
Casualties for Germans: 7 armour
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 marine
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 marine in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 marine
Battle in 127 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Germans submerged
Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 127 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 127 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 127 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 127 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 127 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
1 submarine owned by the Russians lost in 127 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
4 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Caucasus to Northwest Persia
Place Units - Russians
1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Changing unit hit damage for these Germans owned units to: battleship = 0
EDIT: Adding units owned by Russians to 127 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 127 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 126 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -4.33
Russians regular : 1.83
Dice Statistics:
Total
1 was rolled 71 times
2 was rolled 89 times
3 was rolled 81 times
4 was rolled 77 times
5 was rolled 79 times
6 was rolled 81 times
Average roll : 3.517
Median : 3.000
Variance : 0.363
Standard Deviation : 0.603
Total rolls : 478
Germans Combat
1 was rolled 23 times
2 was rolled 23 times
3 was rolled 22 times
4 was rolled 27 times
5 was rolled 24 times
6 was rolled 29 times
Average roll : 3.628
Median : 4.000
Variance : 0.254
Standard Deviation : 0.504
Total rolls : 148
British Combat
1 was rolled 10 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 15 times
Average roll : 3.598
Median : 3.500
Variance : 0.288
Standard Deviation : 0.537
Total rolls : 82
Italians Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.729
Median : 4.000
Variance : 0.298
Standard Deviation : 0.546
Total rolls : 48
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.018
Standard Deviation : 1.009
Total rolls : 20
ANZAC Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.462
Median : 3.000
Variance : 0.069
Standard Deviation : 0.264
Total rolls : 13
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.564
Standard Deviation : 0.751
Total rolls : 14
Chinese Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.667
Median : 4.000
Variance : 0.696
Standard Deviation : 0.834
Total rolls : 24
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.208
Standard Deviation : 0.456
Total rolls : 5
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.800
Median : 5.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 5
Russians Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.289
Median : 3.000
Variance : 0.468
Standard Deviation : 0.684
Total rolls : 38
Japanese Combat
1 was rolled 13 times
2 was rolled 20 times
3 was rolled 15 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 12 times
Average roll : 3.205
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 78
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Belarus to Archangel
5 infantry moved from Belarus to Novgorod
5 artilleries moved from Belarus to Novgorod
4 armour moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Archangel
Combat - Russians
Russians creates battle in territory 127 Sea Zone
Battle in Western Ukraine
Russians attack with 2 infantry
Germans defend with 1 armour
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Western Ukraine
1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Novgorod
Russians attack with 4 armour, 6 artilleries and 6 infantry
Germans defend with 1 airfield, 8 armour, 1 factory_minor and 1 harbour
Russians roll dice for 4 armour, 6 artilleries and 6 infantry in Novgorod, round 2 : 7/16 hits, 6.00 expected hits
Germans roll dice for 8 armour in Novgorod, round 2 : 3/8 hits, 4.00 expected hits
3 infantry owned by the Russians lost in Novgorod
7 armour owned by the Germans lost in Novgorod
3 infantry owned by the Russians, 4 armour owned by the Russians and 6 artilleries owned by the Russians retreated to Belarus
Germans win with 1 armour remaining. Battle score for attacker is 33
Casualties for Russians: 3 infantry
Casualties for Germans: 7 armour
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 marine
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 marine in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 marine
Battle in 127 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Germans submerged
Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 127 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 127 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 127 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 127 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 127 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
1 submarine owned by the Russians lost in 127 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
4 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Russia to Belarus
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Bryansk
2 infantry moved from Caucasus to Northwest Persia
Place Units - Russians
1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Changing unit hit damage for these Germans owned units to: battleship = 0
EDIT: Adding units owned by Russians to 127 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 127 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 126 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -4.33
Russians regular : 1.83
Dice Statistics:
Total
1 was rolled 71 times
2 was rolled 89 times
3 was rolled 81 times
4 was rolled 77 times
5 was rolled 79 times
6 was rolled 81 times
Average roll : 3.517
Median : 3.000
Variance : 0.363
Standard Deviation : 0.603
Total rolls : 478
Germans Combat
1 was rolled 23 times
2 was rolled 23 times
3 was rolled 22 times
4 was rolled 27 times
5 was rolled 24 times
6 was rolled 29 times
Average roll : 3.628
Median : 4.000
Variance : 0.254
Standard Deviation : 0.504
Total rolls : 148
British Combat
1 was rolled 10 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 15 times
Average roll : 3.598
Median : 3.500
Variance : 0.288
Standard Deviation : 0.537
Total rolls : 82
Italians Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 11 times
6 was rolled 8 times
Average roll : 3.729
Median : 4.000
Variance : 0.298
Standard Deviation : 0.546
Total rolls : 48
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.018
Standard Deviation : 1.009
Total rolls : 20
ANZAC Combat
2 was rolled 2 times
4 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 3
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.462
Median : 3.000
Variance : 0.069
Standard Deviation : 0.264
Total rolls : 13
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.564
Standard Deviation : 0.751
Total rolls : 14
Chinese Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.667
Median : 4.000
Variance : 0.696
Standard Deviation : 0.834
Total rolls : 24
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.208
Standard Deviation : 0.456
Total rolls : 5
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.800
Median : 5.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 5
Russians Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.289
Median : 3.000
Variance : 0.468
Standard Deviation : 0.684
Total rolls : 38
Japanese Combat
1 was rolled 13 times
2 was rolled 20 times
3 was rolled 15 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 12 times
Average roll : 3.205
Median : 3.000
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 78
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 factory_minors, 1 harbour, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shan State to Burma
1 artillery moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 submarine moved from 45 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 41 Sea Zone to 45 Sea Zone
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 6/6 hits, 3.00 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Non Combat Move - Japanese
1 battleship moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Malaya to Shan State
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from French Indo China to Shan State
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 marine moved from Sumatra to 41 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 41 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
2 fighters moved from 21 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Burma to Kweichow
1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Shantung
1 harbour placed in Java
1 factory_minor placed in Malaya
1 factory_minor placed in French Indo China
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 2.83
ANZAC regular : -0.33
UK_Pacific regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Algeria
1 armour moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 fighters moved from 91 Sea Zone to Algeria
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in French West Africa
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking French West Africa from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Algeria
Americans attack with 1 armour, 2 fighters and 1 marine
Italians defend with 2 infantry
Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 2 fighters and 1 marine in Algeria, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 2 fighters and 1 marine remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 45 Sea Zone
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Algeria to Morocco
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 bomber moved from 37 Sea Zone to India
1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
1 airfield placed in Morocco
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
2 fighters placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
5 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 bomber moved from United Kingdom to Southern France
Combat - British
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.
Battle in French Madagascar
Battle in Burma
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 artillery owned by the Japanese lost in Burma
British win, taking French Madagascar from Neutral_Axis, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 fighter and 1 tactical_bomber moved from Persia to Iraq
2 fighters moved from 81 Sea Zone to Iraq
1 infantry moved from Northwest Persia to Iraq
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Rhodesia
1 bomber moved from Southern France to Morocco
1 fighter moved from Gibraltar to Morocco
3 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 77 Sea Zone to 72 Sea Zone
Place Units - British
1 factory_minor placed in Iraq
1 armour, 1 artillery and 1 infantry placed in Persia
1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
British collect 29 PUs (1 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.33
Japanese regular : 1.50
Italians regular : -0.67
Germans AA : -0.17
British regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Algeria
1 armour moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 fighters moved from 91 Sea Zone to Algeria
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 37 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in French West Africa
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking French West Africa from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Algeria
Americans attack with 1 armour, 2 fighters and 1 marine
Italians defend with 2 infantry
Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 2 fighters and 1 marine in Algeria, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 2 fighters and 1 marine remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 45 Sea Zone
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Algeria to Morocco
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 bomber moved from 37 Sea Zone to India
1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
1 airfield placed in Morocco
1 transport placed in 101 Sea Zone
1 infantry placed in Central United States
2 fighters placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
5 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 bomber moved from United Kingdom to Southern France
Combat - British
Strategic bombing raid in Southern France
Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.
Battle in French Madagascar
Battle in Burma
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Burma
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
1 artillery owned by the Japanese lost in Burma
British win, taking French Madagascar from Neutral_Axis, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 fighter and 1 tactical_bomber moved from Persia to Iraq
2 fighters moved from 81 Sea Zone to Iraq
1 infantry moved from Northwest Persia to Iraq
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Rhodesia
1 bomber moved from Southern France to Morocco
1 fighter moved from Gibraltar to Morocco
3 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 77 Sea Zone to 72 Sea Zone
Place Units - British
1 factory_minor placed in Iraq
1 armour, 1 artillery and 1 infantry placed in Persia
1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
British collect 29 PUs (1 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.33
Japanese regular : 1.50
Italians regular : -0.67
Germans AA : -0.17
British regular : -0.50
Test summary from TripleA, engine version: 2.6.14470, time: 9:14:01 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 aaGun, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 artillery moved from Libya to Tobruk
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Alexandria to Southern Italy
1 fighter and 1 tactical_bomber moved from Alexandria to 97 Sea Zone
1 fighter moved from Alexandria to Egypt
1 bomber moved from Alexandria to Egypt
2 infantry and 1 mech_infantry moved from Romania to Eastern Poland
1 armour moved from Baltic States to Eastern Poland
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
1 aaGun and 1 infantry placed in Egypt
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
1 destroyer owned by the Japanese lost in 21 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
3 infantry moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South Wales
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Persia to India
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33
ANZAC regular : 0.33
Test summary from TripleA, engine version: 2.6.14470, time: 12:06:47 PM
Savegame
Test summary from TripleA, engine version: 2.6.14470, time: 12:07:25 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Novgorod to Eastern Poland
1 infantry moved from Eastern Poland to Western Ukraine
1 destroyer moved from 127 Sea Zone to 126 Sea Zone
1 bomber moved from Southern Italy to 126 Sea Zone
1 fighter moved from Western Germany to Egypt
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from Egypt to Western Ukraine
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Southern France to Southern Italy
1 infantry moved from Albania to Yugoslavia
1 bomber moved from Southern Italy to 126 Sea Zone
1 bomber moved from Szechwan to Java
4 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 bomber and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 5 infantry in Western Ukraine, round 2 : 0/6 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 5 infantry in Western Ukraine, round 3 : 0/6 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 5 infantry in Western Ukraine, round 4 : 4/6 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 126 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 2 bombers and 1 destroyer in 126 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 126 Sea Zone
Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
2 bombers moved from 126 Sea Zone to Finland
1 battleship, 1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Karelia to Vyborg
1 aaGun and 2 infantry moved from Western Germany to France
2 aaGuns, 2 artilleries and 7 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
Place Units - Germans
2 fighters placed in Western Germany
1 infantry and 1 mech_infantry placed in Western Germany
2 infantry placed in Novgorod
1 armour, 1 infantry and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -1.17
Germans regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 armour moved from Novgorod to Eastern Poland
1 infantry moved from Eastern Poland to Western Ukraine
1 destroyer moved from 127 Sea Zone to 126 Sea Zone
1 bomber moved from Southern Italy to 126 Sea Zone
1 fighter moved from Western Germany to Egypt
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from Egypt to Western Ukraine
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Southern France to Southern Italy
1 infantry moved from Albania to Yugoslavia
1 bomber moved from Southern Italy to 126 Sea Zone
1 bomber moved from Szechwan to Java
4 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 bomber and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 5 infantry in Western Ukraine, round 2 : 0/6 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 5 infantry in Western Ukraine, round 3 : 0/6 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 5 infantry in Western Ukraine, round 4 : 4/6 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 126 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 2 bombers and 1 destroyer in 126 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 126 Sea Zone
Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
2 bombers moved from 126 Sea Zone to Finland
1 battleship, 1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Karelia to Vyborg
1 aaGun and 2 infantry moved from Western Germany to France
2 aaGuns, 2 artilleries and 7 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
Place Units - Germans
2 fighters placed in Western Germany
1 infantry and 1 mech_infantry placed in Western Germany
2 infantry placed in Novgorod
1 armour, 1 infantry and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 7 infantry
EDIT: Adding units owned by Germans to Western Ukraine: 7 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 1 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -1.17
Germans regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry and 1 mech_infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 artillery and 2 infantry moved from Archangel to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Trans-Jordan from Italians to British
EDIT: Turning off Edit Mode
2 infantry moved from Northwest Persia to Iraq
2 mech_infantrys moved from Northwest Persia to Rostov
2 mech_infantrys moved from Russia to Belarus
1 fighter moved from Ukraine to Belarus
1 infantry moved from Russia to Bryansk
1 artillery and 4 infantry moved from Russia to Smolensk
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Russians undo move 1.
1 artillery, 1 fighter and 8 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -1.33
Russians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 2 infantry, 7 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from 36 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Hopei to Shensi
1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
1 tactical_bomber moved from Kwangsi to Burma
1 fighter moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Shensi
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 55 Sea Zone
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 2.00 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Burma to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 transports moved from 42 Sea Zone to 37 Sea Zone
3 artilleries moved from Shan State to 37 Sea Zone
3 artilleries and 3 transports moved from 37 Sea Zone to 42 Sea Zone
3 artilleries moved from 42 Sea Zone to Java
1 bomber and 1 tactical_bomber moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from Shensi to Kwangsi
1 bomber moved from Shensi to Kwangsi
1 mech_infantry moved from Shantung to Manchuria
1 mech_infantry moved from Shantung to Kweichow
1 fighter moved from 55 Sea Zone to Philippines
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
2 infantry and 1 mech_infantry placed in Shantung
2 destroyers and 2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.67
Japanese regular : -1.50
UK_Pacific regular : -0.33
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 bomber moved from India to French Indo China
2 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
Combat - Americans
Americans creates battle in territory 16 Sea Zone
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 aaGun and 1 infantry moved from 30 Sea Zone to Johnston Island
1 armour moved from Algeria to Morocco
1 marine moved from Algeria to Morocco
3 fighters moved from Morocco to 99 Sea Zone
3 fighters moved from 99 Sea Zone to Crete
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Morocco
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 bomber moved from French Indo China to India
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Tsinghai, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Morocco to 124 Sea Zone
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in 124 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 armour, 1 artillery and 1 infantry moved from Persia to Iraq
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 72 Sea Zone to 80 Sea Zone
1 bomber moved from 124 Sea Zone to Scotland
4 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 mech_infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Iraq to Crete
1 fighter moved from Morocco to Crete
1 fighter moved from Iraq to 80 Sea Zone
1 tactical_bomber moved from Iraq to 80 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Persia
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.67
Japanese regular : 1.00
Japanese AA : -0.17
Germans regular : -0.17
British regular : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 bomber moved from India to French Indo China
2 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
Combat - Americans
Americans creates battle in territory 16 Sea Zone
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 aaGun and 1 infantry moved from 30 Sea Zone to Johnston Island
1 armour moved from Algeria to Morocco
1 marine moved from Algeria to Morocco
3 fighters moved from Morocco to 99 Sea Zone
3 fighters moved from 99 Sea Zone to Crete
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Morocco
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 bomber moved from French Indo China to India
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 fighter and 2 infantry placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Tsinghai, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Morocco to 124 Sea Zone
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in 124 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 3/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 armour, 1 artillery and 1 infantry moved from Persia to Iraq
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 72 Sea Zone to 80 Sea Zone
1 bomber moved from 124 Sea Zone to Scotland
4 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 mech_infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Iraq to Crete
1 fighter moved from Morocco to Crete
1 fighter moved from Iraq to 80 Sea Zone
1 tactical_bomber moved from Iraq to 80 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Persia
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.67
Japanese regular : 1.00
Japanese AA : -0.17
Germans regular : -0.17
British regular : 2.17
Test summary from TripleA, engine version: 2.6.14470, time: 12:51:35 AM
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