@Elrood this game would have turned out much different if Hisaichi wouldn’t have taken the Chinese capitol. Having US and Anzac control those factories has killed Germany’s potential for advancing.
Karl7 vs CANADA FOOLS
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium 2 artilleries and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone 2 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Algeria to Tunisia Americans take Tunisia from Italians 1 artillery moved from Novgorod to Baltic States 3 mech_infantrys moved from Karelia to Baltic States 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Central America to 64 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Central America to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Central America to Morocco 2 fighters moved from 91 Sea Zone to Gibraltar 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 54 Sea Zone to 31 Sea Zone 3 fighters moved from 26 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 5 submarines moved from 64 Sea Zone to 91 Sea Zone Combat - Americans Battle in Gibraltar Americans attack with 5 artilleries, 2 fighters and 11 infantry Germans defend with 1 infantry; Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 harbour, 6 infantry and 1 mech_infantry Italians roll AA dice in Gibraltar : 0/2 hits, 0.33 expected hits Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 5 artilleries, 2 fighters and 11 infantry in Gibraltar, round 2 : 5/18 hits, 5.33 expected hits Italians roll dice for 2 aaGuns, 1 artillery, 7 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/9 hits, 3.00 expected hits 1 infantry owned by the Americans lost in Gibraltar 2 aaGuns owned by the Italians, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar Americans roll dice for 5 artilleries, 2 fighters and 10 infantry in Gibraltar, round 3 : 1/17 hits, 5.17 expected hits Italians roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Gibraltar, round 3 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Americans lost in Gibraltar 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 5 artilleries, 2 fighters and 8 infantry in Gibraltar, round 4 : 4/15 hits, 4.83 expected hits Italians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Gibraltar, round 4 : 0/5 hits, 1.67 expected hits 1 mech_infantry owned by the Italians and 3 infantry owned by the Italians lost in Gibraltar Americans roll dice for 5 artilleries, 2 fighters and 8 infantry in Gibraltar, round 5 : 5/15 hits, 4.83 expected hits Italians roll dice for 1 artillery in Gibraltar, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 5 artilleries, 2 fighters and 8 infantry remaining. Battle score for attacker is 30 Casualties for Americans: 3 infantry Casualties for Italians: 2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry Casualties for Germans: 1 infantry Battle in Holland Belgium Americans attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Holland Belgium 2 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Germans: 2 infantry Battle in Morocco Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 airfield, 1 harbour and 1 marine Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 marine in Morocco, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Morocco, round 3 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 marine in Morocco, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 marine Battle in 16 Sea Zone Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 31 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 31 Sea Zone Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Baltic States Americans attack with 1 artillery and 3 mech_infantrys Germans defend with 3 infantry Americans roll dice for 1 artillery and 3 mech_infantrys in Baltic States, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Baltic States Americans roll dice for 1 artillery and 3 mech_infantrys in Baltic States, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Baltic States, round 3 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Americans lost in Baltic States Americans roll dice for 1 artillery and 1 mech_infantry in Baltic States, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Baltic States, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Americans lost in Baltic States 1 artillery owned by the Americans retreated to Novgorod Germans win with 2 infantry remaining. Battle score for attacker is -9 Casualties for Germans: 1 infantry Casualties for Americans: 3 mech_infantrys Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 2 fighters EDIT: Turning off Edit Mode 1 infantry moved from Central America to 64 Sea Zone 1 artillery moved from Central America to 64 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Central America to 26 Sea Zone 5 fighters and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone 4 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Holland Belgium to Finland 2 mech_infantrys moved from Norway to Karelia 1 infantry moved from Norway to Finland 2 fighters moved from Holland Belgium to United Kingdom 2 fighters moved from Morocco to 91 Sea Zone 1 bomber moved from Central America to United Kingdom Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 1 armour and 2 mech_infantrys placed in Finland 1 armour, 1 mech_infantry and 1 tactical_bomber placed in Norway 2 fighters and 2 infantry placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 8 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 8 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 2 mech_infantrys moved from Bryansk to Baltic States 6 fighters moved from Bryansk to Baltic States 1 fighter moved from Russia to Baltic States 1 fighter moved from Bryansk to Persia 1 fighter moved from Bryansk to Baltic States 1 bomber moved from Northwest Persia to Egypt Combat - British Battle in Baltic States British attack with 8 fighters and 2 mech_infantrys Germans defend with 2 infantry British roll dice for 8 fighters and 2 mech_infantrys in Baltic States, round 2 : 4/10 hits, 4.33 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the British lost in Baltic States 2 infantry owned by the Germans lost in Baltic States British win with 8 fighters remaining. Battle score for attacker is -2 Casualties for British: 2 mech_infantrys Casualties for Germans: 2 infantry Non Combat Move - British 3 fighters moved from Baltic States to Novgorod 5 fighters moved from Baltic States to Bryansk 16 infantry moved from Northwest Persia to Persia 2 artilleries and 1 infantry moved from Iraq to Persia 2 armour moved from Iraq to Northwest Persia 1 armour moved from Iraq to Northwest Persia 9 artilleries moved from Northwest Persia to Persia 2 aaGuns moved from Northwest Persia to Persia 2 mech_infantrys moved from Egypt to Belgian Congo 1 aaGun and 3 infantry moved from Trans-Jordan to Iraq 1 aaGun and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun moved from Normandy Bordeaux to 110 Sea Zone 3 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 cruiser and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Normandy Bordeaux to Morocco 1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 aaGun moved from Normandy Bordeaux to Holland Belgium Place Units - British 1 submarine placed in 98 Sea Zone 1 destroyer placed in 81 Sea Zone 1 artillery and 2 infantry placed in Persia 2 infantry and 1 mech_infantry placed in Iraq 1 infantry placed in Egypt British undo move 5. British undo move 4. 3 infantry placed in Iraq 1 mech_infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 aaGun and 2 infantry EDIT: Removing units owned by British from Persia: 1 fighter EDIT: Adding units owned by British to Syria: 1 aaGun, 1 fighter and 2 infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5 British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -7.33 Japanese regular : -0.50 Italians regular : -4.67 Germans regular : 2.33 British regular : -0.33 Italians AA : -0.33 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Italians Italians buy 1 airfield, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Ukraine to Rostov 1 infantry moved from Ukraine to Rostov 1 bomber and 1 fighter moved from Ukraine to Rostov 1 submarine moved from 98 Sea Zone to 95 Sea Zone Combat - Italians Battle in Rostov Italians attack with 1 bomber, 1 fighter and 3 infantry Russians defend with 1 airfield, 1 artillery and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Rostov, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Rostov 1 infantry owned by the Russians lost in Rostov Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Rostov, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov 1 artillery owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 1 transport moved from 92 Sea Zone to 95 Sea Zone 3 fighters moved from Western Germany to Northern Italy 2 fighters moved from Northern Italy to Southern Italy 3 artilleries and 15 infantry moved from Southern France to Northern Italy 4 armour moved from Eastern Poland to Ukraine 1 bomber and 1 fighter moved from Rostov to Ukraine Place Units - Italians 1 airfield placed in Northern Italy 3 infantry placed in Ukraine 1 destroyer placed in 95 Sea Zone 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians regular : -1.17 Russians regular : 1.00 -
TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Northwest Persia to Russia Place Units - ANZAC 1 fighter placed in Queensland 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Germans Germans buy 1 fighter, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 artilleries moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 11 infantry moved from France to Normandy Bordeaux 5 infantry moved from France to Normandy Bordeaux 2 artilleries and 5 infantry moved from France to Holland Belgium 2 artilleries moved from France to Normandy Bordeaux 10 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Ukraine to Caucasus 1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd 1 bomber moved from Western Germany to Caucasus 1 armour moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Caucasus 2 mech_infantrys moved from Ukraine to Volgograd 2 infantry moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Germany to Western Ukraine 1 artillery moved from Ukraine to Western Ukraine Combat - Germans Battle in Normandy Bordeaux Germans attack with 6 artilleries and 30 infantry British defend with 2 infantry; Americans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 6 artilleries and 30 infantry in Normandy Bordeaux, round 2 : 7/36 hits, 8.00 expected hits Americans roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 6 artilleries and 30 infantry remaining. Battle score for attacker is 14 Casualties for Americans: 1 aaGun and 1 infantry Casualties for British: 2 infantry Battle in Holland Belgium Germans attack with 2 artilleries and 5 infantry British defend with 1 aaGun and 1 infantry; Americans defend with 2 infantry Germans roll dice for 2 artilleries and 5 infantry in Holland Belgium, round 2 : 1/7 hits, 1.83 expected hits Americans roll dice for 1 aaGun and 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the British lost in Holland Belgium Germans roll dice for 2 artilleries and 5 infantry in Holland Belgium, round 3 : 2/7 hits, 1.83 expected hits Americans roll dice for 3 infantry in Holland Belgium, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 4 : 1/5 hits, 1.50 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Battle in Caucasus Germans attack with 1 bomber and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Volgograd Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians lost in Volgograd Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Russians: 1 armour and 1 mech_infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine 1 bomber moved from Caucasus to Ukraine 1 tactical_bomber moved from Western Ukraine to Ukraine 6 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Eastern Poland to Poland 1 infantry moved from Poland to Baltic States 5 infantry moved from Germany to Poland 1 tactical_bomber moved from Western Germany to Northern Italy 1 aaGun moved from Germany to Western Germany Place Units - Germans 1 fighter, 7 infantry and 2 mech_infantrys placed in Western Germany 4 infantry placed in Germany Germans undo move 1. 2 infantry placed in Germany 1 fighter, 5 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 45 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Americans regular : -1.33 Russians regular : -1.67 Germans regular : -4.67 -
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14470, time: 11:02:22 AM
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Russians Russians buy 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese 1 artillery moved from Samara to Volgograd 1 infantry moved from Tambov to Volgograd 1 infantry moved from Olgiy to Timguska Russians take Timguska from Japanese 1 infantry moved from Dzavhan to Olgiy 1 infantry moved from Yenisey to Evenkiyskiy 1 infantry moved from Yakut S.S.R. to Yenisey 1 artillery and 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Italians 1 armour moved from Bryansk to Tambov 1 armour moved from Tambov to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd 1 artillery and 1 infantry moved from Bryansk to Rostov 1 fighter moved from Bryansk to Rostov 1 infantry moved from Novgorod to Baltic States 1 fighter moved from Bryansk to Western Ukraine 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 mech_infantry moved from Russia to Volgograd 1 submarine moved from 87 Sea Zone to 91 Sea Zone 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Russia to Tambov Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Volgograd Russians attack with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Germans lost in Volgograd Russians roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 4/5 hits, 2.00 expected hits Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Baltic States Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 airfield and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 1 fighter moved from Rostov to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 1 artillery and 3 infantry moved from Russia to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 1 artillery, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Germans regular : 0.00 Russians regular : 5.00 -
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 3 armour, 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 34 Sea Zone to 42 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Ceylon 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone 1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan Japanese take Turkmenistan from Russians 1 infantry moved from Sikang to Kazakhstan 1 mech_infantry moved from Tsinghai to Kazakhstan 1 armour moved from Novosibirsk to Urals Japanese take Urals from Russians 1 mech_infantry moved from Novosibirsk to Urals 1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy 1 artillery moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Buryatia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Novosibirsk to Samara 1 bomber moved from Kansu to Samara 2 armour and 1 mech_infantry moved from Novosibirsk to Timguska 1 mech_infantry moved from Kansu to Timguska 1 mech_infantry moved from Szechwan to Sikang 1 mech_infantry moved from Chahar to Kansu 1 mech_infantry moved from Hopei to Tsinghai 1 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Anhwe to Shensi 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Jehol to Suiyuyan 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Kansu to Evenkiyskiy 1 tactical_bomber moved from Kansu to Timguska 1 bomber moved from Philippines to 42 Sea Zone 1 tactical_bomber moved from West India to Kazakhstan Combat - Japanese Battle in Ceylon Battle in Timguska Japanese attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 armour, 2 mech_infantrys and 1 tactical_bomber in Timguska, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Ceylon from UK_Pacific, taking Timguska from Russians with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kazakhstan Japanese attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Evenkiyskiy Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Evenkiyskiy, round 2 : 0/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Evenkiyskiy Japanese roll dice for 1 armour and 1 tactical_bomber in Evenkiyskiy, round 3 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Timguska to Kansu 1 tactical_bomber moved from Evenkiyskiy to Kansu 1 tactical_bomber moved from Kazakhstan to Tsinghai 1 bomber moved from Samara to Kansu 1 aaGun and 2 artilleries moved from Buryatia to Yakut S.S.R. 1 aaGun moved from Jehol to Chahar 1 infantry moved from Sakha to Amur 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 marine moved from New Guinea to Dutch New Guinea 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 3 mech_infantrys moved from India to West India 3 armour, 4 artilleries, 3 infantry and 4 mech_infantrys moved from Eastern Persia to West India 1 bomber moved from 42 Sea Zone to India Place Units - Japanese 3 infantry placed in West India 3 armour placed in India 1 infantry placed in Kiangsu 1 infantry placed in French Indo China 1 mech_infantry placed in Kiangsu 1 mech_infantry placed in French Indo China 1 carrier, 2 destroyers, 1 fighter and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 82 PUs; end with 82 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUsCombat Hit Differential Summary :
Japanese regular : 0.83 ANZAC regular : -0.17 Russians regular : 0.33 -
TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 4 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 5 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone 6 infantry moved from Gibraltar to 91 Sea Zone 5 artilleries, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 8 infantry, 1 mech_infantry, 5 submarines and 9 transports moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 5 artilleries, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 9 infantry, 1 mech_infantry, 5 submarines and 9 transports moved from 94 Sea Zone to 96 Sea Zone 1 artillery and 5 infantry moved from 96 Sea Zone to Malta 4 artilleries and 4 infantry moved from 96 Sea Zone to Malta 1 mech_infantry moved from 96 Sea Zone to Malta 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to Morocco 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 31 Sea Zone to 25 Sea Zone Combat - Americans Battle in Malta Non Combat Move - Americans 1 artillery moved from Novgorod to Archangel 1 armour and 2 mech_infantrys moved from Finland to Novgorod 1 mech_infantry moved from Karelia to Archangel 1 infantry moved from Finland to Karelia 1 tactical_bomber moved from Finland to Norway 1 armour and 1 mech_infantry moved from Norway to Karelia 1 mech_infantry moved from Karelia to Novgorod 1 mech_infantry moved from Novgorod to Archangel 1 bomber moved from United Kingdom to Norway 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 1 infantry, 3 submarines, 3 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone Place Units - Americans 1 bomber and 2 mech_infantrys placed in Norway 1 armour and 2 mech_infantrys placed in Finland 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 2 infantry and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
-
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Test summary from TripleA, engine version: 2.6.14470, time: 11:39:40 PM
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 4 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 5 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone 6 infantry moved from Gibraltar to 91 Sea Zone 5 artilleries, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 8 infantry, 1 mech_infantry, 5 submarines and 9 transports moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 5 artilleries, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 9 infantry, 1 mech_infantry, 5 submarines and 9 transports moved from 94 Sea Zone to 96 Sea Zone 1 artillery and 5 infantry moved from 96 Sea Zone to Malta 4 artilleries and 4 infantry moved from 96 Sea Zone to Malta 1 mech_infantry moved from 96 Sea Zone to Malta 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to Morocco 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 31 Sea Zone to 25 Sea Zone Combat - Americans Battle in Malta Non Combat Move - Americans 1 artillery moved from Novgorod to Archangel 1 armour and 2 mech_infantrys moved from Finland to Novgorod 1 mech_infantry moved from Karelia to Archangel 1 infantry moved from Finland to Karelia 1 tactical_bomber moved from Finland to Norway 1 armour and 1 mech_infantry moved from Norway to Karelia 1 mech_infantry moved from Karelia to Novgorod 1 mech_infantry moved from Novgorod to Archangel 1 bomber moved from United Kingdom to Norway 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 1 infantry, 3 submarines, 3 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone Place Units - Americans 1 bomber and 2 mech_infantrys placed in Norway 1 armour and 2 mech_infantrys placed in Finland 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 2 infantry and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 8 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 8 PUs Purchase Units - British British buy 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 91 Sea Zone to 93 Sea Zone British take 93 Sea Zone from Italians 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Japanese 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys moved from Northwest Persia to Caucasus 5 fighters moved from Bryansk to Samara 3 fighters moved from Novgorod to Samara 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 cruiser and 2 destroyers moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone British take 98 Sea Zone from Italians Combat - British Battle in Samara British attack with 8 fighters Japanese defend with 1 infantry British roll dice for 8 fighters in Samara, round 2 : 3/8 hits, 4.00 expected hits Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Samara British win with 8 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys Germans defend with 2 mech_infantrys British roll dice for 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys in Caucasus, round 2 : 6/11 hits, 3.17 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - British 8 fighters moved from Samara to Bryansk 1 aaGun moved from Northwest Persia to Caucasus 1 aaGun and 2 infantry moved from Syria to Iraq 1 fighter moved from Morocco to Egypt 1 fighter moved from Syria to Bryansk 1 mech_infantry moved from Egypt to Iraq 13 artilleries and 13 infantry moved from Persia to Northwest Persia 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk Place Units - British 1 fighter, 1 infantry and 1 mech_infantry placed in Egypt 1 artillery, 1 fighter and 1 infantry placed in Persia 1 artillery and 1 infantry placed in Iraq British undo move 2. 1 fighter placed in Iraq 1 artillery and 1 infantry placed in Persia British undo move 4. British undo move 3. British undo move 2. British undo move 1. 1 fighter placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 fighter EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Persia 1 mech_infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 mech_infantry EDIT: Turning off Edit Mode 1 fighter placed in Egypt Turning on Edit Mode EDIT: Adding units owned by British to Egypt: 2 infantry EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in Iraq Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 infantry EDIT: Adding units owned by British to Iraq: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.67 British regular : 1.83 -
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Test summary from TripleA, engine version: 2.6.14470, time: 11:30:04 AM
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14470, time: 11:30:45 AM
Savegame -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 4 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 5 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone 6 infantry moved from Gibraltar to 91 Sea Zone 5 artilleries, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 8 infantry, 1 mech_infantry, 5 submarines and 9 transports moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 5 artilleries, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 9 infantry, 1 mech_infantry, 5 submarines and 9 transports moved from 94 Sea Zone to 96 Sea Zone 1 artillery and 5 infantry moved from 96 Sea Zone to Malta 4 artilleries and 4 infantry moved from 96 Sea Zone to Malta 1 mech_infantry moved from 96 Sea Zone to Malta 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to Morocco 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 31 Sea Zone to 25 Sea Zone Combat - Americans Battle in Malta Non Combat Move - Americans 1 artillery moved from Novgorod to Archangel 1 armour and 2 mech_infantrys moved from Finland to Novgorod 1 mech_infantry moved from Karelia to Archangel 1 infantry moved from Finland to Karelia 1 tactical_bomber moved from Finland to Norway 1 armour and 1 mech_infantry moved from Norway to Karelia 1 mech_infantry moved from Karelia to Novgorod 1 mech_infantry moved from Novgorod to Archangel 1 bomber moved from United Kingdom to Norway 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 1 infantry, 3 submarines, 3 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone Place Units - Americans 1 bomber and 2 mech_infantrys placed in Norway 1 armour and 2 mech_infantrys placed in Finland 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 2 infantry and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 8 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 8 PUs Purchase Units - British British buy 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 91 Sea Zone to 93 Sea Zone British take 93 Sea Zone from Italians 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Japanese 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys moved from Northwest Persia to Caucasus 5 fighters moved from Bryansk to Samara 3 fighters moved from Novgorod to Samara 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 cruiser and 2 destroyers moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone British take 98 Sea Zone from Italians Combat - British Battle in Samara British attack with 8 fighters Japanese defend with 1 infantry British roll dice for 8 fighters in Samara, round 2 : 3/8 hits, 4.00 expected hits Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Samara British win with 8 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys Germans defend with 2 mech_infantrys British roll dice for 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys in Caucasus, round 2 : 6/11 hits, 3.17 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - British 8 fighters moved from Samara to Bryansk 1 aaGun moved from Northwest Persia to Caucasus 1 aaGun and 2 infantry moved from Syria to Iraq 1 fighter moved from Morocco to Egypt 1 fighter moved from Syria to Bryansk 1 mech_infantry moved from Egypt to Iraq 13 artilleries and 13 infantry moved from Persia to Northwest Persia 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk Place Units - British 1 fighter, 1 infantry and 1 mech_infantry placed in Egypt 1 artillery, 1 fighter and 1 infantry placed in Persia 1 artillery and 1 infantry placed in Iraq British undo move 2. 1 fighter placed in Iraq 1 artillery and 1 infantry placed in Persia British undo move 4. British undo move 3. British undo move 2. British undo move 1. 1 fighter placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 fighter EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Persia 1 mech_infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 mech_infantry EDIT: Turning off Edit Mode 1 fighter placed in Egypt Turning on Edit Mode EDIT: Adding units owned by British to Egypt: 2 infantry EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in Iraq Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 infantry EDIT: Adding units owned by British to Iraq: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by Americans to Tobruk: 5 artilleries, 8 infantry and 1 mech_infantry EDIT: Removing units owned by Americans from Malta: 5 artilleries, 8 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 99 Sea Zone: 1 submarine EDIT: Adding units owned by British to 96 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.67 British regular : 1.83 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 2 infantry, 4 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 5 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone 6 infantry moved from Gibraltar to 91 Sea Zone 5 artilleries, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 8 infantry, 1 mech_infantry, 5 submarines and 9 transports moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 5 artilleries, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 9 infantry, 1 mech_infantry, 5 submarines and 9 transports moved from 94 Sea Zone to 96 Sea Zone 1 artillery and 5 infantry moved from 96 Sea Zone to Malta 4 artilleries and 4 infantry moved from 96 Sea Zone to Malta 1 mech_infantry moved from 96 Sea Zone to Malta 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to Morocco 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 31 Sea Zone to 25 Sea Zone Combat - Americans Battle in Malta Non Combat Move - Americans 1 artillery moved from Novgorod to Archangel 1 armour and 2 mech_infantrys moved from Finland to Novgorod 1 mech_infantry moved from Karelia to Archangel 1 infantry moved from Finland to Karelia 1 tactical_bomber moved from Finland to Norway 1 armour and 1 mech_infantry moved from Norway to Karelia 1 mech_infantry moved from Karelia to Novgorod 1 mech_infantry moved from Novgorod to Archangel 1 bomber moved from United Kingdom to Norway 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 4 carriers, 3 destroyers, 5 fighters, 1 infantry, 3 submarines, 3 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 26 Sea Zone Place Units - Americans 1 bomber and 2 mech_infantrys placed in Norway 1 armour and 2 mech_infantrys placed in Finland 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 2 infantry and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 8 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 8 PUs Purchase Units - British British buy 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 submarine moved from 91 Sea Zone to 93 Sea Zone British take 93 Sea Zone from Italians 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Japanese 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys moved from Northwest Persia to Caucasus 5 fighters moved from Bryansk to Samara 3 fighters moved from Novgorod to Samara 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 cruiser and 2 destroyers moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone British take 98 Sea Zone from Italians Combat - British Battle in Samara British attack with 8 fighters Japanese defend with 1 infantry British roll dice for 8 fighters in Samara, round 2 : 3/8 hits, 4.00 expected hits Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Samara British win with 8 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys Germans defend with 2 mech_infantrys British roll dice for 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys in Caucasus, round 2 : 6/11 hits, 3.17 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - British 8 fighters moved from Samara to Bryansk 1 aaGun moved from Northwest Persia to Caucasus 1 aaGun and 2 infantry moved from Syria to Iraq 1 fighter moved from Morocco to Egypt 1 fighter moved from Syria to Bryansk 1 mech_infantry moved from Egypt to Iraq 13 artilleries and 13 infantry moved from Persia to Northwest Persia 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk Place Units - British 1 fighter, 1 infantry and 1 mech_infantry placed in Egypt 1 artillery, 1 fighter and 1 infantry placed in Persia 1 artillery and 1 infantry placed in Iraq British undo move 2. 1 fighter placed in Iraq 1 artillery and 1 infantry placed in Persia British undo move 4. British undo move 3. British undo move 2. British undo move 1. 1 fighter placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 fighter EDIT: Adding units owned by British to 81 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 2 infantry placed in Persia 1 mech_infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 mech_infantry EDIT: Turning off Edit Mode 1 fighter placed in Egypt Turning on Edit Mode EDIT: Adding units owned by British to Egypt: 2 infantry EDIT: Turning off Edit Mode 1 artillery and 1 infantry placed in Iraq Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 infantry EDIT: Adding units owned by British to Iraq: 1 infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by Americans to Tobruk: 5 artilleries, 8 infantry and 1 mech_infantry EDIT: Removing units owned by Americans from Malta: 5 artilleries, 8 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 99 Sea Zone: 1 submarine EDIT: Adding units owned by British to 96 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Bryansk: 1 fighter EDIT: Adding units owned by British to Novgorod: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.67 British regular : 1.83 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Italians Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 2 infantry moved from Ukraine to Western Ukraine 1 artillery and 2 infantry moved from Ukraine to Rostov 1 bomber moved from Ukraine to Western Ukraine 1 fighter moved from Ukraine to Rostov 1 fighter moved from Southern Italy to Rostov Combat - Italians Battle in 92 Sea Zone Italians attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 submarine and 1 transport British defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 transport in 92 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Gibraltar Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry; Americans defend with 1 infantry British roll AA dice in Gibraltar : 1/2 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Gibraltar Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 aaGun and 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Gibraltar Italians roll dice for 1 artillery and 1 fighter in Gibraltar, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 aaGun and 2 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians lost in Gibraltar 1 aaGun owned by the British lost in Gibraltar 1 fighter owned by the Italians retreated British win with 2 infantry remaining. Battle score for attacker is -12 Casualties for Italians: 1 artillery, 1 fighter and 1 infantry Casualties for British: 1 aaGun Battle in Western Ukraine Italians attack with 1 bomber and 2 infantry Russians defend with 1 artillery Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Rostov Italians attack with 1 artillery, 2 fighters and 2 infantry Russians defend with 1 airfield, 1 artillery and 1 infantry Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Rostov, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 2 fighters moved from Rostov to Ukraine 1 bomber moved from Western Ukraine to Ukraine 1 fighter moved from Northern Italy to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from Northern Italy to Southern France 2 artilleries and 12 infantry moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria Place Units - Italians 3 infantry placed in Southern Italy 2 artilleries and 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4 Italians collect 18 PUs (1 lost to blockades); end with 18 PUsCombat Hit Differential Summary :
Italians regular : -2.83 British AA : 0.67 Russians regular : -1.00 British regular : 0.33 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - Italians Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar 2 infantry moved from Ukraine to Western Ukraine 1 artillery and 2 infantry moved from Ukraine to Rostov 1 bomber moved from Ukraine to Western Ukraine 1 fighter moved from Ukraine to Rostov 1 fighter moved from Southern Italy to Rostov Combat - Italians Battle in 92 Sea Zone Italians attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 submarine and 1 transport British defend with 1 destroyer Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 transport in 92 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Gibraltar Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry; Americans defend with 1 infantry British roll AA dice in Gibraltar : 1/2 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Gibraltar Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 aaGun and 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Gibraltar Italians roll dice for 1 artillery and 1 fighter in Gibraltar, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 aaGun and 2 infantry in Gibraltar, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians lost in Gibraltar 1 aaGun owned by the British lost in Gibraltar 1 fighter owned by the Italians retreated British win with 2 infantry remaining. Battle score for attacker is -12 Casualties for Italians: 1 artillery, 1 fighter and 1 infantry Casualties for British: 1 aaGun Battle in Western Ukraine Italians attack with 1 bomber and 2 infantry Russians defend with 1 artillery Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Rostov Italians attack with 1 artillery, 2 fighters and 2 infantry Russians defend with 1 airfield, 1 artillery and 1 infantry Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Rostov, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 2 fighters moved from Rostov to Ukraine 1 bomber moved from Western Ukraine to Ukraine 1 fighter moved from Northern Italy to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from Northern Italy to Southern France 2 artilleries and 12 infantry moved from Northern Italy to Southern Italy 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria Place Units - Italians 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6 Italians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians regular : -2.83 British AA : 0.67 Russians regular : -1.00 British regular : 0.33 -
TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Japanese and ANZAC reach a stalemate . Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to Western Australia 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
Japanese regular : 0.50 ANZAC regular : 1.00 -
TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Japanese and ANZAC reach a stalemate . Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to Western Australia 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Malta: 9 infantry and 1 mech_infantry EDIT: Removing units owned by Americans from Malta: 5 artilleries EDIT: Adding units owned by Americans to Libya: 5 artilleries, 7 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to Malta: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Malta: 1 infantry EDIT: Adding units owned by Americans to Libya: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Libya: 5 artilleries, 8 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to Tobruk: 5 artilleries, 8 infantry and 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : 0.50 ANZAC regular : 1.00 -
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Germans Germans buy 1 armour, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With TrueNeutrals Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War Combat Move - Germans 6 artilleries and 30 infantry moved from Normandy Bordeaux to Spain 2 infantry moved from Poland to Eastern Poland 3 infantry moved from Poland to Baltic States 1 fighter moved from Ukraine to Volgograd 1 tactical_bomber moved from Ukraine to Volgograd 1 tactical_bomber moved from Ukraine to Volgograd 1 bomber moved from Ukraine to Eastern Poland 1 fighter moved from Germany to Baltic States 1 tactical_bomber moved from Northern Italy to Eastern Poland 1 bomber moved from Eastern Poland to Baltic States 1 armour and 3 mech_infantrys moved from Ukraine to Volgograd Combat - Germans Battle in Volgograd Germans attack with 1 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry Germans roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 4/7 hits, 2.83 expected hits Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 2/4 hits, 1.50 expected hits 2 mech_infantrys owned by the Germans lost in Volgograd 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Battle in Spain Germans attack with 6 artilleries and 30 infantry Neutral_True defend with 6 infantry Germans roll dice for 6 artilleries and 30 infantry in Spain, round 2 : 3/36 hits, 8.00 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Germans lost in Spain 3 infantry owned by the Neutral_True lost in Spain Germans roll dice for 6 artilleries and 28 infantry in Spain, round 3 : 5/34 hits, 7.67 expected hits Neutral_True roll dice for 3 infantry in Spain, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Spain 3 infantry owned by the Neutral_True lost in Spain Germans win, taking Spain from Neutral_True with 6 artilleries and 27 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Casualties for Neutral_True: 6 infantry Battle in Baltic States Germans attack with 1 bomber, 1 fighter and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Baltic States, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Baltic States, round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 infantry Battle in Eastern Poland Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 artilleries and 3 infantry moved from Holland Belgium to Normandy Bordeaux 6 infantry moved from Germany to Poland 1 tactical_bomber moved from Eastern Poland to Poland 1 fighter moved from Baltic States to Germany 1 bomber moved from Baltic States to Ukraine 1 fighter and 2 tactical_bombers moved from Volgograd to Ukraine 10 infantry moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 5 mech_infantrys moved from Western Germany to Southern Italy 5 armour moved from Western Germany to Normandy Bordeaux Place Units - Germans 3 mech_infantrys placed in Normandy Bordeaux 1 armour and 6 infantry placed in Germany 1 fighter and 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1 Germans collect 41 PUs (1 lost to blockades); end with 41 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 43 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Russians regular : 1.17 Germans regular : -6.67 Neutral_True regular : 0.00 -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Russians 1 infantry moved from Vologda to Urals Russians take Urals from Japanese 1 infantry moved from Russia to Samara Russians take Samara from Japanese 1 mech_infantry moved from Russia to Novosibirsk Russians take Novosibirsk from Japanese 2 infantry moved from Tambov to Volgograd 1 artillery and 2 infantry moved from Novgorod to Baltic States 1 fighter moved from Bryansk to Baltic States 1 artillery, 1 fighter and 2 infantry moved from Bryansk to Western Ukraine 1 armour and 1 tactical_bomber moved from Bryansk to Volgograd 2 artilleries and 3 infantry moved from Bryansk to Rostov 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 mech_infantry moved from Bryansk to Volgograd 1 infantry moved from Yenisey to Evenkiyskiy Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 3 : 1/2 hits, 0.83 expected hits Italians roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Russians lost in Western Ukraine 1 infantry owned by the Italians lost in Western Ukraine 1 fighter owned by the Russians retreated Italians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 2 infantry Casualties for Italians: 1 infantry Battle in Volgograd Russians attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Volgograd 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Volgograd 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Rostov Russians attack with 2 artilleries and 3 infantry Italians defend with 1 airfield, 1 artillery and 2 infantry Russians roll dice for 2 artilleries and 3 infantry in Rostov, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Italians lost in Rostov Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 3 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Evenkiyskiy Russians attack with 1 infantry Japanese defend with 1 armour Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Evenkiyskiy Russians win, taking Evenkiyskiy from Japanese with 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Russians 1 infantry moved from Olgiy to Yenisey 1 fighter moved from Baltic States to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Tambov 1 artillery and 3 infantry moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Novgorod 9 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
Japanese regular : -0.50 Italians regular : 1.00 Germans regular : 0.33 Russians regular : -0.83





