@captainwalker said in World at War game 23:
@Elrood I heard from Matt. He’s moved in but hasn’t set his computer up yet so he wants me to do his turn. I’ll be posting something later today.
Thanks for doing that for me. All set up now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 10 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
1 bomber moved from Eastern United States to Brazil
1 submarine moved from 44 Sea Zone to 35 Sea Zone
Americans take 44 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Normandy Bordeaux to 95 Sea Zone
2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Finland to Vyborg
Russians take Vyborg from Germans
Combat - Americans
Battle in 95 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 transport
1 transport owned by the Italians lost in 95 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Brazil
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Brazil, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Brazil
Americans win, taking Brazil from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Southern France, round 2 : 3/8 hits, 2.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
2 fighters moved from 95 Sea Zone to Libya
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Morocco
1 fighter moved from Southern France to Morocco
2 fighters moved from United Kingdom to 91 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 aaGun and 3 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 28 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 28 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 artillery, 1 battleship, 5 carriers, 3 destroyers, 8 fighters, 1 infantry, 1 marine, 5 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 3 destroyers and 4 transports moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to Southern France
1 bomber moved from Brazil to French Guiana
Place Units - Americans
3 infantry placed in Western United States
2 carriers, 1 destroyer and 4 submarines placed in 10 Sea Zone
3 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in Norway
4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : -0.67
Japanese regular : 1.33
Germans regular : -0.33
Test summary from TripleA, engine version: 2.6.14470, time: 5:20:10 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 10 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
1 bomber moved from Eastern United States to Brazil
1 submarine moved from 44 Sea Zone to 35 Sea Zone
Americans take 44 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from Normandy Bordeaux to 95 Sea Zone
2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 artillery moved from Finland to Vyborg
Russians take Vyborg from Germans
Combat - Americans
Battle in 95 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 transport
1 transport owned by the Italians lost in 95 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Brazil
Americans attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Brazil, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Brazil
Americans win, taking Brazil from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Southern France, round 2 : 3/8 hits, 2.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
2 fighters moved from 95 Sea Zone to Libya
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Morocco
1 fighter moved from Southern France to Morocco
2 fighters moved from United Kingdom to 91 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 aaGun and 3 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from Eastern United States to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 28 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 28 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 artillery, 1 battleship, 5 carriers, 3 destroyers, 8 fighters, 1 infantry, 1 marine, 5 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 3 destroyers and 4 transports moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to Southern France
1 bomber moved from Brazil to French Guiana
Place Units - Americans
3 infantry placed in Western United States
2 carriers, 1 destroyer and 4 submarines placed in 10 Sea Zone
3 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in Norway
4 infantry placed in Central United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 8 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 8 PUs
Purchase Units - British
British buy 3 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
4 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
1 armour moved from Novgorod to Eastern Poland
1 bomber moved from Persia to India
6 fighters moved from Bryansk to Eastern Poland
2 fighters moved from Rostov to Eastern Poland
1 infantry moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Rostov to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
Combat - British
Strategic bombing raid in India
Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in India causes 5 damage total.
Battle in Holland Belgium
British attack with 1 fighter and 5 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 fighter and 5 infantry in Holland Belgium, round 2 : 0/6 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the British lost in Holland Belgium
1 infantry owned by the Italians lost in Holland Belgium
British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Holland Belgium
1 infantry owned by the Italians lost in Holland Belgium
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Eastern Poland
British attack with 1 armour and 8 fighters
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 1 armour and 8 fighters in Eastern Poland, round 2 : 3/9 hits, 4.50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits, 0.83 expected hits
1 armour owned by the British lost in Eastern Poland
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
British win with 8 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 armour
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - British
3 fighters moved from Eastern Poland to Novgorod
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 aaGun, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
4 fighters moved from Eastern Poland to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 fighter moved from Persia to Bryansk
1 bomber moved from India to Persia
3 infantry moved from Iraq to Persia
3 artilleries moved from Trans-Jordan to Iraq
1 aaGun and 3 infantry moved from Trans-Jordan to Egypt
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Iraq to Persia
Place Units - British
3 armour placed in Egypt
1 infantry placed in United Kingdom
3 infantry placed in Iraq
3 artilleries placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
British collect 39 PUs (2 lost to blockades); end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : -0.67
Japanese regular : 1.33
Japanese AA : -0.17
Germans regular : 0.83
British regular : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Ukraine to Rostov
1 bomber moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Greece to Rostov
3 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 artillery moved from Algeria to 92 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 fighter moved from Southern Italy to Libya
1 fighter moved from Gibraltar to Libya
1 battleship moved from 92 Sea Zone to 96 Sea Zone
Combat - Italians
Battle in Rostov
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry; Russians defend with 1 airfield
Italians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Rostov
Italians win, taking Rostov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Libya
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 mech_infantry; Americans defend with 2 fighters
Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Libya, round 2 : 2/4 hits, 1.67 expected hits
British roll dice for 2 fighters and 1 mech_infantry in Libya, round 2 : 2/3 hits, 1.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya
1 mech_infantry owned by the British and 2 fighters owned by the Americans lost in Libya
Italians win with 2 fighters remaining. Battle score for attacker is 17
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Casualties for Americans: 2 fighters
Battle in Holland Belgium
Italians attack with 2 fighters and 3 infantry
British defend with 2 infantry
Italians roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Holland Belgium
1 infantry owned by the British lost in Holland Belgium
Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery and 3 infantry moved from Western Germany to Northern Italy
2 infantry moved from Denmark to Western Germany
2 fighters moved from Holland Belgium to Western Germany
2 fighters moved from Libya to 96 Sea Zone
1 carrier, 1 cruiser and 3 destroyers moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Rostov to Ukraine
1 bomber moved from Western Ukraine to Ukraine
2 fighters moved from Western Germany to Northern Italy
Place Units - Italians
3 infantry placed in Ukraine
2 artilleries and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -1.33
Russians regular : -1.00
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 54 Sea Zone to 35 Sea Zone
6 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from Bryansk to Novgorod
Combat - ANZAC
Battle in Sumatra
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking Sumatra from Japanese, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
2 infantry placed in New South Wales
1 aaGun and 2 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 artillery, 1 infantry and 2 transports
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 battleship and 1 marine
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship and 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery, 1 infantry and 1 marine
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -2.67
ANZAC regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 54 Sea Zone to 35 Sea Zone
6 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 fighter moved from Bryansk to Novgorod
Combat - ANZAC
Battle in Sumatra
Battle in 35 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking Sumatra from Japanese, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
2 infantry placed in New South Wales
1 aaGun and 2 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 artillery, 1 infantry and 2 transports
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 battleship and 1 marine
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship and 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery, 1 infantry and 1 marine
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Normandy Bordeaux to Southern France
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -2.67
ANZAC regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 tactical_bomber moved from Ukraine to Volgograd
18 armour and 5 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Poland to Norway
2 mech_infantrys moved from Ukraine to Caucasus
Combat - Germans
Strategic bombing raid in Norway
Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
Bombing raid in Norway rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Norway causes 3 damage total.
Battle in Volgograd
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Caucasus
Germans attack with 18 armour and 7 mech_infantrys
British defend with 1 infantry
Germans roll dice for 18 armour and 7 mech_infantrys in Caucasus, round 2 : 9/25 hits, 10.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 18 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Volgograd to Ukraine
1 fighter moved from Germany to Ukraine
24 infantry moved from Western Germany to France
2 mech_infantrys moved from Germany to Western Germany
1 aaGun moved from Baltic States to Poland
1 infantry moved from Baltic States to Eastern Poland
3 infantry moved from Baltic States to Poland
8 infantry moved from Poland to Germany
6 infantry moved from Germany to Western Germany
1 tactical_bomber moved from Western Germany to Germany
1 bomber moved from Norway to Western Germany
Place Units - Germans
3 artilleries placed in France
2 artilleries and 7 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 42 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans AA : -0.17
Russians regular : -1.67
Germans regular : -1.17
Test summary from TripleA, engine version: 2.6.14470, time: 2:39:30 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 34 PUs;
Russians buy 1 armour, 3 artilleries and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 1
EDIT: Changing PUs for Russians from 1 to 0
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 fighter moved from Russia to Volgograd
1 artillery and 1 infantry moved from Belarus to Eastern Poland
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Eastern Poland
1 fighter moved from Russia to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 submarine moved from 91 Sea Zone to 85 Sea Zone
Combat - Russians
Battle in 85 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 85 Sea Zone
Russians win, taking 85 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.17 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1.17 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/6 hits, 2.17 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians lost in Volgograd
1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 artilleries and 2 infantry
Italians defend with 1 airfield and 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Rostov
1 infantry owned by the Italians lost in Rostov
Russians roll dice for 2 artilleries and 1 infantry in Rostov, round 3 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 5 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
Place Units - Russians
1 armour, 3 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Germans regular : -2.67
Russians regular : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 75 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Tsinghai to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Shensi to Timguska
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Kweichow to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
3 armour moved from Kweichow to Kansu
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Burma to Kweichow
1 mech_infantry moved from Burma to Szechwan
1 infantry moved from Shan State to Yunnan
1 fighter moved from French Indo China to 41 Sea Zone
1 tactical_bomber moved from Japan to Amur
2 tactical_bombers moved from 6 Sea Zone to Amur
3 artilleries and 8 infantry moved from Manchuria to Amur
2 bombers and 2 fighters moved from Guam to Amur
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
4 infantry moved from 5 Sea Zone to Amur
1 submarine moved from 25 Sea Zone to 31 Sea Zone
2 fighters moved from 25 Sea Zone to 31 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Amur
Japanese attack with 3 artilleries, 2 bombers, 2 fighters, 12 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 17 infantry
Russians roll AA dice in Amur : 0/6 hits, 1.00 expected hits
Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 12 infantry and 3 tactical_bombers in Amur, round 2 : 8/22 hits, 7.67 expected hits
Russians roll dice for 2 aaGuns and 17 infantry in Amur, round 2 : 7/17 hits, 5.67 expected hits
7 infantry owned by the Japanese lost in Amur
6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 5 infantry and 3 tactical_bombers in Amur, round 3 : 6/15 hits, 6.50 expected hits
Russians roll dice for 11 infantry in Amur, round 3 : 3/11 hits, 3.67 expected hits
3 infantry owned by the Japanese lost in Amur
6 infantry owned by the Russians lost in Amur
Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Amur, round 4 : 8/12 hits, 5.83 expected hits
Russians roll dice for 5 infantry in Amur, round 4 : 0/5 hits, 1.67 expected hits
5 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 3 artilleries, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Japanese: 10 infantry
Casualties for Russians: 2 aaGuns and 17 infantry
Battle in 54 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 31 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 1 transport in 31 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Wake Island
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 armour and 1 mech_infantry moved from Burma to West India
1 fighter moved from 41 Sea Zone to India
2 tactical_bombers moved from French Indo China to India
2 carriers moved from 33 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 45 Sea Zone
1 carrier and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
2 fighters moved from 31 Sea Zone to 6 Sea Zone
2 fighters moved from Amur to Manchuria
3 tactical_bombers moved from Amur to 6 Sea Zone
2 bombers moved from Amur to Japan
1 aaGun moved from Manchuria to Amur
1 destroyer moved from 46 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
2 fighters moved from 33 Sea Zone to French Indo China
2 fighters moved from 33 Sea Zone to French Indo China
2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
Place Units - Japanese
1 factory_minor placed in West India
3 infantry placed in India
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
1 artillery placed in French Indo China
1 transport placed in 36 Sea Zone
1 transport placed in 37 Sea Zone
2 infantry placed in Malaya
1 infantry placed in French Indo China
1 mech_infantry placed in Kiangsu
1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 1.83
ANZAC regular : 0.50
Russians regular : -1.00
Russians AA : -1.00
Dice Statistics:
Total
1 was rolled 325 times
2 was rolled 344 times
3 was rolled 376 times
4 was rolled 381 times
5 was rolled 366 times
6 was rolled 370 times
Average roll : 3.568
Median : 4.000
Variance : 1.070
Standard Deviation : 1.035
Total rolls : 2162
Germans Combat
1 was rolled 91 times
2 was rolled 109 times
3 was rolled 124 times
4 was rolled 102 times
5 was rolled 112 times
6 was rolled 125 times
Average roll : 3.618
Median : 4.000
Variance : 1.283
Standard Deviation : 1.133
Total rolls : 663
British Combat
1 was rolled 35 times
2 was rolled 30 times
3 was rolled 23 times
4 was rolled 34 times
5 was rolled 21 times
6 was rolled 29 times
Average roll : 3.366
Median : 3.000
Variance : 0.943
Standard Deviation : 0.971
Total rolls : 172
Italians Combat
1 was rolled 34 times
2 was rolled 29 times
3 was rolled 23 times
4 was rolled 34 times
5 was rolled 27 times
6 was rolled 34 times
Average roll : 3.514
Median : 4.000
Variance : 0.594
Standard Deviation : 0.770
Total rolls : 181
French Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.926
Median : 5.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 27
ANZAC Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.862
Median : 4.000
Variance : 0.958
Standard Deviation : 0.979
Total rolls : 29
Americans Combat
1 was rolled 29 times
2 was rolled 24 times
3 was rolled 34 times
4 was rolled 25 times
5 was rolled 27 times
6 was rolled 24 times
Average roll : 3.423
Median : 3.000
Variance : 0.462
Standard Deviation : 0.680
Total rolls : 163
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 16 times
2 was rolled 16 times
3 was rolled 24 times
4 was rolled 18 times
5 was rolled 15 times
6 was rolled 16 times
Average roll : 3.457
Median : 3.000
Variance : 0.534
Standard Deviation : 0.731
Total rolls : 105
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.684
Median : 4.000
Variance : 0.824
Standard Deviation : 0.908
Total rolls : 19
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 43 times
2 was rolled 49 times
3 was rolled 58 times
4 was rolled 56 times
5 was rolled 73 times
6 was rolled 59 times
Average roll : 3.722
Median : 4.000
Variance : 1.541
Standard Deviation : 1.241
Total rolls : 338
Japanese Combat
1 was rolled 65 times
2 was rolled 75 times
3 was rolled 77 times
4 was rolled 94 times
5 was rolled 75 times
6 was rolled 64 times
Average roll : 3.513
Median : 4.000
Variance : 1.305
Standard Deviation : 1.142
Total rolls : 450
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 85 PUs;
Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 1 harbour, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
4 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 31 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway
2 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
1 fighter moved from 26 Sea Zone to Wake Island
Combat - Americans
Battle in Caroline Islands
Battle in 54 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking Caroline Islands from Japanese, taking 54 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 transport
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 31 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 transport in 31 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 submarine owned by the Japanese lost in 31 Sea Zone
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Midway
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Midway, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Wake Island
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Wake Island, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Central America
1 destroyer and 1 submarine moved from 28 Sea Zone to 26 Sea Zone
1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 28 Sea Zone to 64 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 64 Sea Zone to Central America
2 infantry moved from Central United States to Eastern United States
2 infantry moved from Central United States to Eastern United States
1 carrier moved from 10 Sea Zone to 64 Sea Zone
1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
3 fighters moved from Hawaiian Islands to Central America
1 bomber moved from French Guiana to Central America
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Morocco to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 mech_infantrys moved from Norway to Karelia
1 artillery moved from Vyborg to Novgorod
1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Midway to 26 Sea Zone
2 fighters moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
Place Units - Americans
1 airfield and 1 harbour placed in Central America
1 factory_minor placed in Finland
1 infantry and 2 mech_infantrys placed in Norway
3 infantry placed in Normandy Bordeaux
2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to Eastern United States: 2 artilleries
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 67 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Combat Hit Differential Summary :
Americans regular : -3.00
Japanese regular : -1.33
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 85 PUs;
Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 1 harbour, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
4 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 31 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway
2 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
1 fighter moved from 26 Sea Zone to Wake Island
Combat - Americans
Battle in Caroline Islands
Battle in 54 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking Caroline Islands from Japanese, taking 54 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 transport
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 31 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 transport in 31 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 submarine owned by the Japanese lost in 31 Sea Zone
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Midway
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Midway, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Wake Island
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Wake Island, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Central America
1 destroyer and 1 submarine moved from 28 Sea Zone to 26 Sea Zone
1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 28 Sea Zone to 64 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 64 Sea Zone to Central America
2 infantry moved from Central United States to Eastern United States
2 infantry moved from Central United States to Eastern United States
1 carrier moved from 10 Sea Zone to 64 Sea Zone
1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
3 fighters moved from Hawaiian Islands to Central America
1 bomber moved from French Guiana to Central America
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Morocco to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 mech_infantrys moved from Norway to Karelia
1 artillery moved from Vyborg to Novgorod
1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Midway to 26 Sea Zone
2 fighters moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
Place Units - Americans
1 airfield and 1 harbour placed in Central America
1 factory_minor placed in Finland
1 infantry and 2 mech_infantrys placed in Norway
3 infantry placed in Normandy Bordeaux
2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to Eastern United States: 2 artilleries
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 67 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 4 submarines
EDIT: Adding units owned by Americans to 64 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -3.00
Japanese regular : -1.33
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 85 PUs;
Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 1 harbour, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
4 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 31 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway
2 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
1 fighter moved from 26 Sea Zone to Wake Island
Combat - Americans
Battle in Caroline Islands
Battle in 54 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking Caroline Islands from Japanese, taking 54 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 transport
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 31 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 transport in 31 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 submarine owned by the Japanese lost in 31 Sea Zone
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Midway
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Midway, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Wake Island
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Wake Island, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Central America
1 destroyer and 1 submarine moved from 28 Sea Zone to 26 Sea Zone
1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 28 Sea Zone to 64 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 64 Sea Zone to Central America
2 infantry moved from Central United States to Eastern United States
2 infantry moved from Central United States to Eastern United States
1 carrier moved from 10 Sea Zone to 64 Sea Zone
1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
3 fighters moved from Hawaiian Islands to Central America
1 bomber moved from French Guiana to Central America
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Morocco to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 mech_infantrys moved from Norway to Karelia
1 artillery moved from Vyborg to Novgorod
1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Midway to 26 Sea Zone
2 fighters moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
Place Units - Americans
1 airfield and 1 harbour placed in Central America
1 factory_minor placed in Finland
1 infantry and 2 mech_infantrys placed in Norway
3 infantry placed in Normandy Bordeaux
2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to Eastern United States: 2 artilleries
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 67 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 4 submarines
EDIT: Adding units owned by Americans to 64 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 8 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 8 PUs
Purchase Units - British
British buy 4 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Persia to Eastern Persia
3 fighters moved from Novgorod to Bryansk
2 fighters moved from Bryansk to Russia
1 bomber moved from Persia to West India
Combat - British
Strategic bombing raid in West India
Japanese roll AA dice in West India : 0/1 hits, 0.17 expected hits
Bombing raid in West India rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in West India causes 3 damage total.
Non Combat Move - British
1 bomber moved from West India to Northwest Persia
3 aaGuns, 7 artilleries, 13 infantry and 3 mech_infantrys moved from Persia to Northwest Persia
3 artilleries, 3 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
3 armour moved from Egypt to Iraq
1 aaGun and 3 infantry moved from Egypt to Trans-Jordan
1 aaGun, 4 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Russia to Bryansk
Place Units - British
1 artillery and 3 infantry placed in United Kingdom
3 artilleries placed in Persia
British undo move 2.
1 artillery and 2 infantry placed in Persia
2 artilleries and 1 infantry placed in Iraq
2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
British collect 34 PUs (4 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -3.00
Japanese regular : -1.33
Japanese AA : -0.17
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 bomber moved from Ukraine to Western Ukraine
1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 battleship moved from 96 Sea Zone to 92 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 marine moved from 92 Sea Zone to Morocco
2 cruisers moved from 96 Sea Zone to 92 Sea Zone
3 artilleries and 15 infantry moved from Northern Italy to Southern France
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Northern Italy to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
4 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 infantry moved from Ukraine to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 airfield and 2 artilleries
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 2 artilleries in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Rostov
1 artillery owned by the Russians lost in Rostov
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 3 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Russians: 2 artilleries
Battle in Western Ukraine
Italians attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Western Ukraine
2 infantry owned by the Russians lost in Western Ukraine
Italians roll dice for 1 artillery and 1 bomber in Western Ukraine, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Eastern Poland
Italians attack with 4 armour and 1 mech_infantry
Russians defend with 1 artillery, 1 infantry and 1 mech_infantry
Italians roll dice for 4 armour and 1 mech_infantry in Eastern Poland, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Italians lost in Eastern Poland
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Eastern Poland
Italians roll dice for 4 armour in Eastern Poland, round 3 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 4 armour remaining. Battle score for attacker is 7
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Holland Belgium
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 artillery and 2 infantry
Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Holland Belgium
1 infantry owned by the Americans lost in Holland Belgium
Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Holland Belgium
1 infantry owned by the Americans lost in Holland Belgium
3 fighters owned by the Italians retreated
Americans win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Battle in Morocco
Italians attack with 1 artillery, 1 infantry and 1 marine
Americans defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 1 artillery, 1 infantry and 1 marine in Morocco, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 aaGun, 1 artillery and 1 infantry in Morocco, round 2 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
1 aaGun owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 marine remaining. Battle score for attacker is 5
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 aaGun, 1 artillery and 1 infantry
Battle in Southern France
Italians attack with 3 artilleries and 15 infantry
French defend with 2 infantry; Americans defend with 1 factory_minor and 1 harbour
Italians roll dice for 3 artilleries and 15 infantry in Southern France, round 2 : 5/18 hits, 4.00 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the French lost in Southern France
Italians win, taking Southern France from Americans with 3 artilleries and 15 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Non Combat Move - Italians
3 fighters moved from Holland Belgium to Western Germany
1 carrier, 3 destroyers and 2 fighters moved from 96 Sea Zone to 92 Sea Zone
1 bomber moved from Western Ukraine to Ukraine
1 fighter moved from Rostov to Ukraine
Place Units - Italians
3 infantry placed in Ukraine
1 artillery and 1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans regular : 1.00
Italians regular : 0.67
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Novgorod to Northwest Persia
1 fighter moved from Bryansk to Northwest Persia
1 fighter moved from Queensland to Hawaiian Islands
Place Units - ANZAC
1 artillery and 1 fighter placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Novgorod to Northwest Persia
1 fighter moved from Bryansk to Northwest Persia
1 fighter moved from Queensland to Hawaiian Islands
Place Units - ANZAC
1 artillery and 1 fighter placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Caucasus to Volgograd
3 infantry moved from Poland to Baltic States
1 fighter moved from Western Germany to Baltic States
1 tactical_bomber moved from Germany to Baltic States
1 bomber moved from Western Germany to Baltic States
2 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
2 infantry owned by the Russians lost in Volgograd
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Baltic States
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 4/6 hits, 2.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 aaGun and 2 infantry moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Baltic States to Germany
1 bomber moved from Baltic States to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
2 artilleries moved from Western Germany to France
6 infantry moved from Western Germany to France
3 infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
6 mech_infantrys moved from Ukraine to Eastern Poland
18 armour and 4 mech_infantrys moved from Caucasus to Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
Place Units - Germans
5 armour and 1 mech_infantry placed in Western Germany
3 artilleries placed in France
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 41 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -1.33
Germans regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Olgiy to Yenisey
1 artillery, 1 fighter and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Rostov
1 fighter moved from Bryansk to Rostov
1 infantry moved from Samara to Novosibirsk
1 armour moved from Russia to Novosibirsk
1 infantry moved from Tambov to Volgograd
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Volgograd
1 submarine moved from 85 Sea Zone to 87 Sea Zone
Combat - Russians
Battle in Chahar
Russians attack with 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Chahar
1 infantry owned by the Japanese lost in Chahar
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Volgograd
Russians attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Volgograd
2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 1 airfield, 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Rostov
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
1 artillery owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Rostov to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
2 artilleries and 3 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Belarus
1 armour moved from Bryansk to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
1 armour moved from Bryansk to Novgorod
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery, 7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Japanese regular : 1.33
Germans regular : 0.33
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 80 PUs; 6 SuicideAttackTokens;
Japanese buy 3 armour, 1 destroyer, 1 fighter, 6 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 armour, 4 artilleries, 4 infantry and 5 mech_infantrys moved from West India to Eastern Persia
1 infantry and 1 mech_infantry moved from Manchuria to Jehol
2 fighters moved from Manchuria to Jehol
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
3 artilleries moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Paulau Island
2 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 marine moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 bomber moved from Japan to 33 Sea Zone
1 infantry moved from Kazakhstan to Novosibirsk
3 armour moved from Kansu to Novosibirsk
2 mech_infantrys moved from Timguska to Novosibirsk
1 mech_infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Manchuria to Buryatia
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 31 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
1 transport owned by the Americans lost in 31 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Paulau Island
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 marine
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 marine in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Sumatra, round 2 : 4/6 hits, 2.17 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Eastern Persia
Japanese attack with 4 armour, 4 artilleries, 4 infantry and 5 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 4 armour, 4 artilleries, 4 infantry and 5 mech_infantrys in Eastern Persia, round 2 : 8/17 hits, 5.50 expected hits
British roll dice for 2 infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Eastern Persia
2 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 4 armour, 4 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Novosibirsk
Japanese attack with 3 armour, 2 infantry and 3 mech_infantrys
Russians defend with 1 armour
Japanese roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 3/8 hits, 2.33 expected hits
Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
1 armour owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Jehol
Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Jehol, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 45 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Paulau Island to 34 Sea Zone
1 destroyer moved from 45 Sea Zone to 34 Sea Zone
1 destroyer moved from 45 Sea Zone to 41 Sea Zone
1 carrier moved from 45 Sea Zone to 41 Sea Zone
1 cruiser moved from 45 Sea Zone to 34 Sea Zone
1 submarine moved from 45 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 battleship moved from 6 Sea Zone to 34 Sea Zone
1 bomber moved from 33 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from India to West India
2 tactical_bombers moved from India to Shensi
1 fighter moved from French Indo China to India
2 tactical_bombers moved from Shensi to Kansu
1 fighter moved from Japan to 6 Sea Zone
2 fighters moved from Jehol to 6 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to Kansu
1 tactical_bomber moved from French Indo China to West India
4 fighters moved from French Indo China to 6 Sea Zone
3 infantry moved from India to West India
1 aaGun moved from Amur to Buryatia
1 aaGun moved from Manchuria to Jehol
Place Units - Japanese
3 armour placed in West India
3 mech_infantrys placed in India
1 infantry placed in French Indo China
1 infantry placed in Kiangsu
2 mech_infantrys placed in Kiangsu
1 fighter and 4 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -1.17
Japanese regular : 6.00
ANZAC regular : -0.67
Russians regular : 0.50
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 80 PUs; 6 SuicideAttackTokens;
Japanese buy 3 armour, 1 destroyer, 1 fighter, 6 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 armour, 4 artilleries, 4 infantry and 5 mech_infantrys moved from West India to Eastern Persia
1 infantry and 1 mech_infantry moved from Manchuria to Jehol
2 fighters moved from Manchuria to Jehol
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
3 artilleries moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Paulau Island
2 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 marine moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 31 Sea Zone
1 bomber moved from Japan to 33 Sea Zone
1 infantry moved from Kazakhstan to Novosibirsk
3 armour moved from Kansu to Novosibirsk
2 mech_infantrys moved from Timguska to Novosibirsk
1 mech_infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Manchuria to Buryatia
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 31 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
1 transport owned by the Americans lost in 31 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Paulau Island
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 marine
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 marine in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 marine
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Sumatra, round 2 : 4/6 hits, 2.17 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Eastern Persia
Japanese attack with 4 armour, 4 artilleries, 4 infantry and 5 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 4 armour, 4 artilleries, 4 infantry and 5 mech_infantrys in Eastern Persia, round 2 : 8/17 hits, 5.50 expected hits
British roll dice for 2 infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Eastern Persia
2 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 4 armour, 4 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Novosibirsk
Japanese attack with 3 armour, 2 infantry and 3 mech_infantrys
Russians defend with 1 armour
Japanese roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 3/8 hits, 2.33 expected hits
Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
1 armour owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Jehol
Japanese attack with 2 fighters, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Jehol, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 45 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Paulau Island to 34 Sea Zone
1 destroyer moved from 45 Sea Zone to 34 Sea Zone
1 destroyer moved from 45 Sea Zone to 41 Sea Zone
1 carrier moved from 45 Sea Zone to 41 Sea Zone
1 cruiser moved from 45 Sea Zone to 34 Sea Zone
1 submarine moved from 45 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 battleship moved from 6 Sea Zone to 34 Sea Zone
1 bomber moved from 33 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from India to West India
2 tactical_bombers moved from India to Shensi
1 fighter moved from French Indo China to India
2 tactical_bombers moved from Shensi to Kansu
1 fighter moved from Japan to 6 Sea Zone
2 fighters moved from Jehol to 6 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to Kansu
1 tactical_bomber moved from French Indo China to West India
4 fighters moved from French Indo China to 6 Sea Zone
3 infantry moved from India to West India
1 aaGun moved from Amur to Buryatia
1 aaGun moved from Manchuria to Jehol
Place Units - Japanese
3 armour placed in West India
3 mech_infantrys placed in India
1 infantry placed in French Indo China
1 infantry placed in Kiangsu
2 mech_infantrys placed in Kiangsu
1 fighter and 4 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Novosibirsk: 1 mech_infantry
EDIT: Adding units owned by Japanese to Chahar: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -1.17
Japanese regular : 6.00
ANZAC regular : -0.67
Russians regular : 0.50
British regular : 0.33