• '20 '18 '16 '13 '12

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 10 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
            1 bomber moved from Eastern United States to Brazil
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
                  Americans take 44 Sea Zone from Japanese
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Queensland to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Normandy Bordeaux to 95 Sea Zone
            2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            1 artillery moved from Finland to Vyborg
                  Russians take Vyborg from Germans
    
        Combat - Americans
            Battle in 95 Sea Zone
                Americans attack with 2 fighters
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 95 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 35 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in Brazil
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Brazil, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Brazil
                Americans win, taking Brazil from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Southern France, round 2 : 3/8 hits, 2.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from 95 Sea Zone to Libya
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Morocco
            1 fighter moved from Southern France to Morocco
            2 fighters moved from United Kingdom to 91 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 aaGun and 3 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 transports moved from 26 Sea Zone to 10 Sea Zone
            1 tactical_bomber moved from Eastern United States to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 28 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 destroyer moved from 26 Sea Zone to 28 Sea Zone
            1 destroyer moved from 54 Sea Zone to 30 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 3 destroyers, 8 fighters, 1 infantry, 1 marine, 5 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers and 4 transports moved from 110 Sea Zone to 91 Sea Zone
            1 carrier, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun moved from Normandy Bordeaux to Southern France
            1 bomber moved from Brazil to French Guiana
    
        Place Units - Americans
            3 infantry placed in Western United States
            2 carriers, 1 destroyer and 4 submarines placed in 10 Sea Zone
            3 infantry placed in Normandy Bordeaux
            3 mech_infantrys placed in Norway
            4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Italians regular : -0.67
    Japanese regular : 1.33
    Germans regular : -0.33
    

    Savegame

  • Liaison TripleA '11 '10

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14470, time: 5:20:10 PM
    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 10 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery and 1 infantry moved from 86 Sea Zone to Brazil
            1 bomber moved from Eastern United States to Brazil
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
                  Americans take 44 Sea Zone from Japanese
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Queensland to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Normandy Bordeaux to 95 Sea Zone
            2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            1 artillery moved from Finland to Vyborg
                  Russians take Vyborg from Germans
    
        Combat - Americans
            Battle in 95 Sea Zone
                Americans attack with 2 fighters
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 95 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 35 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in Brazil
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Brazil, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Brazil
                Americans win, taking Brazil from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Southern France
                Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
                Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Southern France, round 2 : 3/8 hits, 2.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from 95 Sea Zone to Libya
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Morocco
            1 fighter moved from Southern France to Morocco
            2 fighters moved from United Kingdom to 91 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 31 Sea Zone
            1 aaGun and 3 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 transports moved from 26 Sea Zone to 10 Sea Zone
            1 tactical_bomber moved from Eastern United States to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 28 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 destroyer moved from 26 Sea Zone to 28 Sea Zone
            1 destroyer moved from 54 Sea Zone to 30 Sea Zone
            1 artillery, 1 battleship, 5 carriers, 3 destroyers, 8 fighters, 1 infantry, 1 marine, 5 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 carrier, 1 cruiser, 3 destroyers and 4 transports moved from 110 Sea Zone to 91 Sea Zone
            1 carrier, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun moved from Normandy Bordeaux to Southern France
            1 bomber moved from Brazil to French Guiana
    
        Place Units - Americans
            3 infantry placed in Western United States
            2 carriers, 1 destroyer and 4 submarines placed in 10 Sea Zone
            3 infantry placed in Normandy Bordeaux
            3 mech_infantrys placed in Norway
            4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 8 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 3 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 103 Sea Zone to 91 Sea Zone
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            4 infantry moved from United Kingdom to 110 Sea Zone
            1 fighter moved from United Kingdom to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            4 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Persia to Eastern Persia
                  British take Eastern Persia from Japanese
            1 armour moved from Novgorod to Eastern Poland
            1 bomber moved from Persia to India
            6 fighters moved from Bryansk to Eastern Poland
            2 fighters moved from Rostov to Eastern Poland
            1 infantry moved from Caucasus to Rostov
            1 armour and 1 mech_infantry moved from Rostov to Bryansk
            1 mech_infantry moved from Caucasus to Bryansk
    
        Combat - British
            Strategic bombing raid in India
                    Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in India causes 5 damage total. 
            Battle in Holland Belgium
                British attack with 1 fighter and 5 infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 fighter and 5 infantry in Holland Belgium, round 2 : 0/6 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Holland Belgium
                    1 infantry owned by the Italians lost in Holland Belgium
                    British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    1 infantry owned by the Italians lost in Holland Belgium
                    British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                Casualties for British: 3 infantry
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in Eastern Poland
                British attack with 1 armour and 8 fighters
                Germans defend with 1 armour and 1 mech_infantry
                    British roll dice for 1 armour and 8 fighters in Eastern Poland, round 2 : 3/9 hits, 4.50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the British lost in Eastern Poland
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
                British win with 8 fighters remaining. Battle score for attacker is 4
                Casualties for British: 1 armour
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - British
            3 fighters moved from Eastern Poland to Novgorod
            1 fighter moved from Holland Belgium to Normandy Bordeaux
            1 aaGun, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            4 fighters moved from Eastern Poland to Bryansk
            1 fighter moved from Eastern Poland to Bryansk
            1 fighter moved from Persia to Bryansk
            1 bomber moved from India to Persia
            3 infantry moved from Iraq to Persia
            3 artilleries moved from Trans-Jordan to Iraq
            1 aaGun and 3 infantry moved from Trans-Jordan to Egypt
            3 mech_infantrys moved from Egypt to Iraq
            3 mech_infantrys moved from Iraq to Persia
    
        Place Units - British
            3 armour placed in Egypt
            1 infantry placed in United Kingdom
            3 infantry placed in Iraq
            3 artilleries placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
            British collect 39 PUs (2 lost to blockades); end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Italians regular : -0.67
    Japanese regular : 1.33
    Japanese AA : -0.17
    Germans regular : 0.83
    British regular : -2.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Ukraine to Rostov
            1 bomber moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Greece to Rostov
            3 infantry moved from Western Germany to Holland Belgium
            2 fighters moved from Western Germany to Holland Belgium
            1 artillery moved from Algeria to 92 Sea Zone
            1 cruiser moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Libya
            1 fighter moved from Southern Italy to Libya
            1 fighter moved from Gibraltar to Libya
            1 battleship moved from 92 Sea Zone to 96 Sea Zone
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 infantry; Russians defend with 1 airfield
                    Italians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Rostov
                Italians win, taking Rostov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Western Ukraine
                Italians attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Libya
                Italians attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 mech_infantry; Americans defend with 2 fighters
                    Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Libya, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 2 fighters and 1 mech_infantry in Libya, round 2 : 2/3 hits, 1.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya
                    1 mech_infantry owned by the British and 2 fighters owned by the Americans lost in Libya
                Italians win with 2 fighters remaining. Battle score for attacker is 17
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 mech_infantry
                Casualties for Americans: 2 fighters
            Battle in Holland Belgium
                Italians attack with 2 fighters and 3 infantry
                British defend with 2 infantry
                    Italians roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.50 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                    1 infantry owned by the British lost in Holland Belgium
                    Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 artillery and 3 infantry moved from Western Germany to Northern Italy
            2 infantry moved from Denmark to Western Germany
            2 fighters moved from Holland Belgium to Western Germany
            2 fighters moved from Libya to 96 Sea Zone
            1 carrier, 1 cruiser and 3 destroyers moved from 92 Sea Zone to 96 Sea Zone
            1 fighter moved from Rostov to Ukraine
            1 bomber moved from Western Ukraine to Ukraine
            2 fighters moved from Western Germany to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Ukraine
            2 artilleries and 5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.33
    Russians regular : -1.00
    British regular : 0.33
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            6 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from Bryansk to Novgorod
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in 35 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                    1 transport owned by the Japanese lost in 35 Sea Zone
                ANZAC win, taking Sumatra from Japanese, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 aaGun and 2 infantry placed in Queensland
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 artillery, 1 infantry and 2 transports
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 battleship and 1 marine
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship and 1 transport
            EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery, 1 infantry and 1 marine
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -2.67
    ANZAC regular : -1.67
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            6 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from Bryansk to Novgorod
    
        Combat - ANZAC
            Battle in Sumatra
            Battle in 35 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                    1 transport owned by the Japanese lost in 35 Sea Zone
                ANZAC win, taking Sumatra from Japanese, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 aaGun and 2 infantry placed in Queensland
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 artillery, 1 infantry and 2 transports
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 battleship and 1 marine
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship and 1 transport
            EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery, 1 infantry and 1 marine
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Normandy Bordeaux to Southern France
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -2.67
    ANZAC regular : -1.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
            1 tactical_bomber moved from Ukraine to Volgograd
            18 armour and 5 mech_infantrys moved from Ukraine to Caucasus
            1 bomber moved from Poland to Norway
            2 mech_infantrys moved from Ukraine to Caucasus
    
        Combat - Germans
            Strategic bombing raid in Norway
                    Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits
                Bombing raid in Norway rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Norway causes 3 damage total. 
            Battle in Volgograd
                Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                    Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Caucasus
                Germans attack with 18 armour and 7 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 18 armour and 7 mech_infantrys in Caucasus, round 2 : 9/25 hits, 10.17 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 18 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Volgograd to Ukraine
            1 fighter moved from Germany to Ukraine
            24 infantry moved from Western Germany to France
            2 mech_infantrys moved from Germany to Western Germany
            1 aaGun moved from Baltic States to Poland
            1 infantry moved from Baltic States to Eastern Poland
            3 infantry moved from Baltic States to Poland
            8 infantry moved from Poland to Germany
            6 infantry moved from Germany to Western Germany
            1 tactical_bomber moved from Western Germany to Germany
            1 bomber moved from Norway to Western Germany
    
        Place Units - Germans
            3 artilleries placed in France
            2 artilleries and 7 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 40 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 42 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Americans AA : -0.17
    Russians regular : -1.67
    Germans regular : -1.17
    

    Savegame

  • Liaison TripleA '11 '10

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14470, time: 2:39:30 AM
    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 34 PUs; 
            Russians buy 1 armour, 3 artilleries and 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 1
            EDIT: Changing PUs for Russians from 1 to 0
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry moved from Samara to Volgograd
            1 infantry moved from Tambov to Volgograd
            1 tactical_bomber moved from Bryansk to Volgograd
            1 fighter moved from Russia to Volgograd
            1 artillery and 1 infantry moved from Belarus to Eastern Poland
            1 artillery and 2 infantry moved from Novgorod to Baltic States
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 fighter moved from Russia to Western Ukraine
            1 artillery and 2 infantry moved from Bryansk to Western Ukraine
            1 artillery and 2 infantry moved from Bryansk to Rostov
            1 artillery moved from Bryansk to Rostov
            1 submarine moved from 91 Sea Zone to 85 Sea Zone
    
        Combat - Russians
            Battle in 85 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 85 Sea Zone
                Russians win, taking 85 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Western Ukraine
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Italians defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Volgograd
                Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.17 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/6 hits, 2.17 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Germans: 1 armour and 2 mech_infantrys
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Russians attack with 2 artilleries and 2 infantry
                Italians defend with 1 airfield and 2 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    1 infantry owned by the Italians lost in Rostov
                    Russians roll dice for 2 artilleries and 1 infantry in Rostov, round 3 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    1 infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Italians: 2 infantry
            Battle in Baltic States
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 4 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 5 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
            1 fighter moved from Western Ukraine to Bryansk
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Bryansk
            2 armour and 1 mech_infantry moved from Novgorod to Bryansk
    
        Place Units - Russians
            1 armour, 3 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Germans regular : -2.67
    Russians regular : -2.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 75 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 mech_infantry moved from Tsinghai to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 mech_infantry moved from Shensi to Timguska
            1 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Kweichow to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Chahar to Suiyuyan
            1 mech_infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Kweichow to Hopei
            1 mech_infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Hunan
            3 armour moved from Kweichow to Kansu
            1 mech_infantry moved from Yunnan to Shensi
            1 mech_infantry moved from Burma to Kweichow
            1 mech_infantry moved from Burma to Szechwan
            1 infantry moved from Shan State to Yunnan
            1 fighter moved from French Indo China to 41 Sea Zone
            1 tactical_bomber moved from Japan to Amur
            2 tactical_bombers moved from 6 Sea Zone to Amur
            3 artilleries and 8 infantry moved from Manchuria to Amur
            2 bombers and 2 fighters moved from Guam to Amur
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            4 infantry moved from 5 Sea Zone to Amur
            1 submarine moved from 25 Sea Zone to 31 Sea Zone
            2 fighters moved from 25 Sea Zone to 31 Sea Zone
            1 infantry moved from Midway to 25 Sea Zone
            1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Dutch New Guinea
            1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 submarine moved from 34 Sea Zone to 54 Sea Zone
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Amur
                Japanese attack with 3 artilleries, 2 bombers, 2 fighters, 12 infantry and 3 tactical_bombers
                Russians defend with 2 aaGuns and 17 infantry
                    Russians roll AA dice in Amur : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 12 infantry and 3 tactical_bombers in Amur, round 2 : 8/22 hits, 7.67 expected hits
                    Russians roll dice for 2 aaGuns and 17 infantry in Amur, round 2 : 7/17 hits, 5.67 expected hits
                    7 infantry owned by the Japanese lost in Amur
                    6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 5 infantry and 3 tactical_bombers in Amur, round 3 : 6/15 hits, 6.50 expected hits
                    Russians roll dice for 11 infantry in Amur, round 3 : 3/11 hits, 3.67 expected hits
                    3 infantry owned by the Japanese lost in Amur
                    6 infantry owned by the Russians lost in Amur
                    Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Amur, round 4 : 8/12 hits, 5.83 expected hits
                    Russians roll dice for 5 infantry in Amur, round 4 : 0/5 hits, 1.67 expected hits
                    5 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 3 artilleries, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 31
                Casualties for Japanese: 10 infantry
                Casualties for Russians: 2 aaGuns and 17 infantry
            Battle in 54 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in 31 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 transport in 31 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 31 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Wake Island
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            2 armour and 1 mech_infantry moved from Burma to West India
            1 fighter moved from 41 Sea Zone to India
            2 tactical_bombers moved from French Indo China to India
            2 carriers moved from 33 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 45 Sea Zone
            1 carrier and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
            2 fighters moved from 31 Sea Zone to 6 Sea Zone
            2 fighters moved from Amur to Manchuria
            3 tactical_bombers moved from Amur to 6 Sea Zone
            2 bombers moved from Amur to Japan
            1 aaGun moved from Manchuria to Amur
            1 destroyer moved from 46 Sea Zone to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            2 fighters moved from 33 Sea Zone to French Indo China
            2 fighters moved from 33 Sea Zone to French Indo China
            2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 factory_minor placed in West India
            3 infantry placed in India
            1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
            1 artillery placed in French Indo China
            1 transport placed in 36 Sea Zone
            1 transport placed in 37 Sea Zone
            2 infantry placed in Malaya
            1 infantry placed in French Indo China
            1 mech_infantry placed in Kiangsu
            1 fighter placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 submarine
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 1.83
    ANZAC regular : 0.50
    Russians regular : -1.00
    Russians AA : -1.00
    

    Dice Statistics:

    Total
            1 was rolled 325 times
            2 was rolled 344 times
            3 was rolled 376 times
            4 was rolled 381 times
            5 was rolled 366 times
            6 was rolled 370 times
        Average roll : 3.568
        Median : 4.000
        Variance : 1.070
        Standard Deviation : 1.035
        Total rolls : 2162
    
    Germans Combat
            1 was rolled 91 times
            2 was rolled 109 times
            3 was rolled 124 times
            4 was rolled 102 times
            5 was rolled 112 times
            6 was rolled 125 times
        Average roll : 3.618
        Median : 4.000
        Variance : 1.283
        Standard Deviation : 1.133
        Total rolls : 663
    
    British Combat
            1 was rolled 35 times
            2 was rolled 30 times
            3 was rolled 23 times
            4 was rolled 34 times
            5 was rolled 21 times
            6 was rolled 29 times
        Average roll : 3.366
        Median : 3.000
        Variance : 0.943
        Standard Deviation : 0.971
        Total rolls : 172
    
    Italians Combat
            1 was rolled 34 times
            2 was rolled 29 times
            3 was rolled 23 times
            4 was rolled 34 times
            5 was rolled 27 times
            6 was rolled 34 times
        Average roll : 3.514
        Median : 4.000
        Variance : 0.594
        Standard Deviation : 0.770
        Total rolls : 181
    
    French Combat
            1 was rolled 3 times
            2 was rolled 5 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 9 times
            6 was rolled 5 times
        Average roll : 3.926
        Median : 5.000
        Variance : 1.212
        Standard Deviation : 1.101
        Total rolls : 27
    
    ANZAC Combat
            1 was rolled 4 times
            2 was rolled 2 times
            3 was rolled 5 times
            4 was rolled 8 times
            5 was rolled 3 times
            6 was rolled 7 times
        Average roll : 3.862
        Median : 4.000
        Variance : 0.958
        Standard Deviation : 0.979
        Total rolls : 29
    
    Americans Combat
            1 was rolled 29 times
            2 was rolled 24 times
            3 was rolled 34 times
            4 was rolled 25 times
            5 was rolled 27 times
            6 was rolled 24 times
        Average roll : 3.423
        Median : 3.000
        Variance : 0.462
        Standard Deviation : 0.680
        Total rolls : 163
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 1 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 16 times
            2 was rolled 16 times
            3 was rolled 24 times
            4 was rolled 18 times
            5 was rolled 15 times
            6 was rolled 16 times
        Average roll : 3.457
        Median : 3.000
        Variance : 0.534
        Standard Deviation : 0.731
        Total rolls : 105
    
    UK_Pacific Combat
            1 was rolled 4 times
            2 was rolled 2 times
            3 was rolled 3 times
            4 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 6 times
        Average roll : 3.684
        Median : 4.000
        Variance : 0.824
        Standard Deviation : 0.908
        Total rolls : 19
    
    Neutral_Axis Combat
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 2 times
        Average roll : 3.250
        Median : 3.500
        Variance : 1.111
        Standard Deviation : 1.054
        Total rolls : 4
    
    Russians Combat
            1 was rolled 43 times
            2 was rolled 49 times
            3 was rolled 58 times
            4 was rolled 56 times
            5 was rolled 73 times
            6 was rolled 59 times
        Average roll : 3.722
        Median : 4.000
        Variance : 1.541
        Standard Deviation : 1.241
        Total rolls : 338
    
    Japanese Combat
            1 was rolled 65 times
            2 was rolled 75 times
            3 was rolled 77 times
            4 was rolled 94 times
            5 was rolled 75 times
            6 was rolled 64 times
        Average roll : 3.513
        Median : 4.000
        Variance : 1.305
        Standard Deviation : 1.142
        Total rolls : 450
    

    Savegame

Suggested Topics

  • 32
  • 512
  • 359
  • 440
  • 628
  • 189
  • 515
  • 409
Axis & Allies Boardgaming Custom Painted Miniatures

49

Online

17.9k

Users

40.7k

Topics

1.8m

Posts