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Karl7 vs CANADA FOOLS
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Test summary from TripleA, engine version: 2.6.14470, time: 10:26:54 AM
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Test summary from TripleA, engine version: 2.6.14470, time: 10:41:23 AM
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Russians Russians repair damage of 6x factory_minor, 2x factory_major; Remaining resources: 28 PUs; Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 1 fighter, 2 infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 8 infantry moved from Russia to Bryansk 1 artillery and 2 infantry moved from Volgograd to Samara 1 infantry moved from Bryansk to Tambov 2 armour and 2 mech_infantrys moved from Bryansk to Novgorod 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk 1 fighter moved from Belarus to Bryansk Place Units - Russians 3 infantry placed in Novgorod Russians undo move 1. 3 infantry placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 2 fighters EDIT: Adding units owned by Russians to Russia: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 0.67 Germans regular : -0.33 Russians regular : 1.33 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 carriers, 5 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 42 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 bombers moved from French Indo China to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone 2 fighters moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 armour moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 armour moved from Eastern Persia to West India Combat - Japanese Battle in Caroline Islands Battle in Midway Battle in 35 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 1 transport Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 5 fighters and 1 transport in 35 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 transport in 35 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking Caroline Islands from Americans, taking Midway from Americans, taking 35 Sea Zone from Americans with 1 destroyer, 5 fighters and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in 34 Sea Zone Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits Americans roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 34 Sea Zone Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in Philippines Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 airfield, 1 artillery and 1 harbour Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 2 bombers moved from Philippines to Guam 1 marine moved from Java to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 1 marine and 1 submarine moved from 42 Sea Zone to 33 Sea Zone 4 fighters and 3 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone 1 carrier moved from 36 Sea Zone to 33 Sea Zone 2 fighters moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from French Indo China to Guam 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Manchuria to 25 Sea Zone 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from India to French Indo China 1 tactical_bomber moved from Hopei to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 armour and 1 mech_infantry moved from Chahar to Manchuria 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Kweichow 1 tactical_bomber moved from Shensi to French Indo China 2 armour and 1 mech_infantry moved from India to Burma 1 mech_infantry moved from Szechwan to Burma 1 mech_infantry moved from Kweichow to Burma 1 mech_infantry moved from Sikang to Yunnan 1 armour moved from Suiyuyan to Kweichow 1 armour moved from Kansu to Kweichow 1 infantry moved from Malaya to Shan State Place Units - Japanese 2 carriers, 5 submarines and 3 transports placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2 Japanese collect 67 PUs (3 lost to blockades); end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -2.17 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 carriers, 5 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 42 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 2 bombers moved from French Indo China to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone 2 fighters moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 armour moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 armour moved from Eastern Persia to West India Combat - Japanese Battle in Caroline Islands Battle in Midway Battle in 35 Sea Zone Japanese attack with 1 destroyer, 5 fighters and 1 transport Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer, 5 fighters and 1 transport in 35 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 transport in 35 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking Caroline Islands from Americans, taking Midway from Americans, taking 35 Sea Zone from Americans with 1 destroyer, 5 fighters and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in 34 Sea Zone Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits Americans roll dice for 1 cruiser in 34 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 34 Sea Zone Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in Philippines Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 airfield, 1 artillery and 1 harbour Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Japanese 2 bombers moved from Philippines to Guam 1 marine moved from Java to 42 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 1 marine and 1 submarine moved from 42 Sea Zone to 33 Sea Zone 4 fighters and 3 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone 1 carrier moved from 36 Sea Zone to 33 Sea Zone 2 fighters moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from French Indo China to Guam 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Manchuria to 25 Sea Zone 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from India to French Indo China 1 tactical_bomber moved from Hopei to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 armour and 1 mech_infantry moved from Chahar to Manchuria 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Kweichow 1 tactical_bomber moved from Shensi to French Indo China 2 armour and 1 mech_infantry moved from India to Burma 1 mech_infantry moved from Szechwan to Burma 1 mech_infantry moved from Kweichow to Burma 1 mech_infantry moved from Sikang to Yunnan 1 armour moved from Suiyuyan to Kweichow 1 armour moved from Kansu to Kweichow 1 infantry moved from Malaya to Shan State Place Units - Japanese 2 carriers, 5 submarines and 3 transports placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2 Japanese collect 67 PUs (3 lost to blockades); end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Kweichow: 1 armour and 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -2.17 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 10 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil 1 bomber moved from Eastern United States to Brazil 1 submarine moved from 44 Sea Zone to 35 Sea Zone Americans take 44 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Normandy Bordeaux to 95 Sea Zone 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Finland to Vyborg Russians take Vyborg from Germans Combat - Americans Battle in 95 Sea Zone Americans attack with 2 fighters Italians defend with 1 transport 1 transport owned by the Italians lost in 95 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Brazil Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Brazil, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Brazil Americans win, taking Brazil from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Southern France, round 2 : 3/8 hits, 2.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 2 fighters moved from 95 Sea Zone to Libya 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Morocco 1 fighter moved from Southern France to Morocco 2 fighters moved from United Kingdom to 91 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 aaGun and 3 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 28 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 destroyer moved from 26 Sea Zone to 28 Sea Zone 1 destroyer moved from 54 Sea Zone to 30 Sea Zone 1 artillery, 1 battleship, 5 carriers, 3 destroyers, 8 fighters, 1 infantry, 1 marine, 5 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 carrier, 1 cruiser, 3 destroyers and 4 transports moved from 110 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun moved from Normandy Bordeaux to Southern France 1 bomber moved from Brazil to French Guiana Place Units - Americans 3 infantry placed in Western United States 2 carriers, 1 destroyer and 4 submarines placed in 10 Sea Zone 3 infantry placed in Normandy Bordeaux 3 mech_infantrys placed in Norway 4 infantry placed in Central United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Americans regular : 0.50 Italians regular : -0.67 Japanese regular : 1.33 Germans regular : -0.33 -
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Test summary from TripleA, engine version: 2.6.14470, time: 5:20:10 PM
Savegame -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 10 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil 1 bomber moved from Eastern United States to Brazil 1 submarine moved from 44 Sea Zone to 35 Sea Zone Americans take 44 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Normandy Bordeaux to 95 Sea Zone 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 artillery moved from Finland to Vyborg Russians take Vyborg from Germans Combat - Americans Battle in 95 Sea Zone Americans attack with 2 fighters Italians defend with 1 transport 1 transport owned by the Italians lost in 95 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Brazil Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Brazil, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Brazil, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Brazil Americans win, taking Brazil from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Southern France, round 2 : 3/8 hits, 2.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 2 fighters moved from 95 Sea Zone to Libya 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Morocco 1 fighter moved from Southern France to Morocco 2 fighters moved from United Kingdom to 91 Sea Zone 1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 aaGun and 3 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 28 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland 1 destroyer moved from 26 Sea Zone to 28 Sea Zone 1 destroyer moved from 54 Sea Zone to 30 Sea Zone 1 artillery, 1 battleship, 5 carriers, 3 destroyers, 8 fighters, 1 infantry, 1 marine, 5 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 carrier, 1 cruiser, 3 destroyers and 4 transports moved from 110 Sea Zone to 91 Sea Zone 1 carrier, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 aaGun moved from Normandy Bordeaux to Southern France 1 bomber moved from Brazil to French Guiana Place Units - Americans 3 infantry placed in Western United States 2 carriers, 1 destroyer and 4 submarines placed in 10 Sea Zone 3 infantry placed in Normandy Bordeaux 3 mech_infantrys placed in Norway 4 infantry placed in Central United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 8 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 8 PUs Purchase Units - British British buy 3 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 1 fighter moved from United Kingdom to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 4 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Japanese 1 armour moved from Novgorod to Eastern Poland 1 bomber moved from Persia to India 6 fighters moved from Bryansk to Eastern Poland 2 fighters moved from Rostov to Eastern Poland 1 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Rostov to Bryansk 1 mech_infantry moved from Caucasus to Bryansk Combat - British Strategic bombing raid in India Japanese roll AA dice in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in India causes 5 damage total. Battle in Holland Belgium British attack with 1 fighter and 5 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 fighter and 5 infantry in Holland Belgium, round 2 : 0/6 hits, 1.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Holland Belgium 1 infantry owned by the Italians lost in Holland Belgium British roll dice for 1 fighter and 3 infantry in Holland Belgium, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium 1 infantry owned by the Italians lost in Holland Belgium British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for British: 3 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Eastern Poland British attack with 1 armour and 8 fighters Germans defend with 1 armour and 1 mech_infantry British roll dice for 1 armour and 8 fighters in Eastern Poland, round 2 : 3/9 hits, 4.50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the British lost in Eastern Poland 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland British win with 8 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 armour Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - British 3 fighters moved from Eastern Poland to Novgorod 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 aaGun, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 4 fighters moved from Eastern Poland to Bryansk 1 fighter moved from Eastern Poland to Bryansk 1 fighter moved from Persia to Bryansk 1 bomber moved from India to Persia 3 infantry moved from Iraq to Persia 3 artilleries moved from Trans-Jordan to Iraq 1 aaGun and 3 infantry moved from Trans-Jordan to Egypt 3 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Iraq to Persia Place Units - British 3 armour placed in Egypt 1 infantry placed in United Kingdom 3 infantry placed in Iraq 3 artilleries placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5 British collect 39 PUs (2 lost to blockades); end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : 0.50 Italians regular : -0.67 Japanese regular : 1.33 Japanese AA : -0.17 Germans regular : 0.83 British regular : -2.17 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Italians Italians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Ukraine to Rostov 1 bomber moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Greece to Rostov 3 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 1 artillery moved from Algeria to 92 Sea Zone 1 cruiser moved from 92 Sea Zone to 96 Sea Zone 1 artillery and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 fighter moved from Southern Italy to Libya 1 fighter moved from Gibraltar to Libya 1 battleship moved from 92 Sea Zone to 96 Sea Zone Combat - Italians Battle in Rostov Italians attack with 1 fighter and 2 infantry British defend with 1 infantry; Russians defend with 1 airfield Italians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rostov Italians win, taking Rostov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Western Ukraine Italians attack with 1 bomber and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Libya Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 mech_infantry; Americans defend with 2 fighters Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Libya, round 2 : 2/4 hits, 1.67 expected hits British roll dice for 2 fighters and 1 mech_infantry in Libya, round 2 : 2/3 hits, 1.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya 1 mech_infantry owned by the British and 2 fighters owned by the Americans lost in Libya Italians win with 2 fighters remaining. Battle score for attacker is 17 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 mech_infantry Casualties for Americans: 2 fighters Battle in Holland Belgium Italians attack with 2 fighters and 3 infantry British defend with 2 infantry Italians roll dice for 2 fighters and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 artillery and 3 infantry moved from Western Germany to Northern Italy 2 infantry moved from Denmark to Western Germany 2 fighters moved from Holland Belgium to Western Germany 2 fighters moved from Libya to 96 Sea Zone 1 carrier, 1 cruiser and 3 destroyers moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from Rostov to Ukraine 1 bomber moved from Western Ukraine to Ukraine 2 fighters moved from Western Germany to Northern Italy Place Units - Italians 3 infantry placed in Ukraine 2 artilleries and 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians regular : -1.33 Russians regular : -1.00 British regular : 0.33 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 35 Sea Zone 6 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 fighter moved from Bryansk to Novgorod Combat - ANZAC Battle in Sumatra Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone 1 transport owned by the Japanese lost in 35 Sea Zone ANZAC win, taking Sumatra from Japanese, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC Place Units - ANZAC 2 infantry placed in New South Wales 1 aaGun and 2 infantry placed in Queensland Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 artillery, 1 infantry and 2 transports EDIT: Removing units owned by Americans from 26 Sea Zone: 1 battleship and 1 marine EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship and 1 transport EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery, 1 infantry and 1 marine EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
Japanese regular : -2.67 ANZAC regular : -1.67 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 35 Sea Zone 6 infantry moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 fighter moved from Bryansk to Novgorod Combat - ANZAC Battle in Sumatra Battle in 35 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 9 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone 1 transport owned by the Japanese lost in 35 Sea Zone ANZAC win, taking Sumatra from Japanese, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC Place Units - ANZAC 2 infantry placed in New South Wales 1 aaGun and 2 infantry placed in Queensland Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 artillery, 1 infantry and 2 transports EDIT: Removing units owned by Americans from 26 Sea Zone: 1 battleship and 1 marine EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship and 1 transport EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery, 1 infantry and 1 marine EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Normandy Bordeaux to Southern France Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -2.67 ANZAC regular : -1.67 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 mech_infantrys moved from Ukraine to Volgograd 1 tactical_bomber moved from Ukraine to Volgograd 18 armour and 5 mech_infantrys moved from Ukraine to Caucasus 1 bomber moved from Poland to Norway 2 mech_infantrys moved from Ukraine to Caucasus Combat - Germans Strategic bombing raid in Norway Americans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Norway causes 3 damage total. Battle in Volgograd Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Volgograd Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Battle in Caucasus Germans attack with 18 armour and 7 mech_infantrys British defend with 1 infantry Germans roll dice for 18 armour and 7 mech_infantrys in Caucasus, round 2 : 9/25 hits, 10.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 18 armour and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Volgograd to Ukraine 1 fighter moved from Germany to Ukraine 24 infantry moved from Western Germany to France 2 mech_infantrys moved from Germany to Western Germany 1 aaGun moved from Baltic States to Poland 1 infantry moved from Baltic States to Eastern Poland 3 infantry moved from Baltic States to Poland 8 infantry moved from Poland to Germany 6 infantry moved from Germany to Western Germany 1 tactical_bomber moved from Western Germany to Germany 1 bomber moved from Norway to Western Germany Place Units - Germans 3 artilleries placed in France 2 artilleries and 7 infantry placed in Western Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 42 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Americans AA : -0.17 Russians regular : -1.67 Germans regular : -1.17 -
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Test summary from TripleA, engine version: 2.6.14470, time: 2:39:30 AM
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 34 PUs; Russians buy 1 armour, 3 artilleries and 5 infantry; Remaining resources: 1 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 1 EDIT: Changing PUs for Russians from 1 to 0 EDIT: Turning off Edit Mode 1 artillery and 2 infantry moved from Samara to Volgograd 1 infantry moved from Tambov to Volgograd 1 tactical_bomber moved from Bryansk to Volgograd 1 fighter moved from Russia to Volgograd 1 artillery and 1 infantry moved from Belarus to Eastern Poland 1 artillery and 2 infantry moved from Novgorod to Baltic States 1 mech_infantry moved from Novgorod to Eastern Poland 1 fighter moved from Russia to Western Ukraine 1 artillery and 2 infantry moved from Bryansk to Western Ukraine 1 artillery and 2 infantry moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 1 submarine moved from 91 Sea Zone to 85 Sea Zone Combat - Russians Battle in 85 Sea Zone Russians attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 85 Sea Zone Russians win, taking 85 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 2 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Volgograd Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 3/6 hits, 2.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Volgograd 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 armour and 2 mech_infantrys Casualties for Russians: 1 infantry Battle in Rostov Russians attack with 2 artilleries and 2 infantry Italians defend with 1 airfield and 2 infantry Russians roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Italians lost in Rostov Russians roll dice for 2 artilleries and 1 infantry in Rostov, round 3 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Italians: 2 infantry Battle in Baltic States Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 artillery, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 5 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Bryansk 2 armour and 1 mech_infantry moved from Novgorod to Bryansk Place Units - Russians 1 armour, 3 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Italians regular : 0.33 Germans regular : -2.67 Russians regular : -2.17 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 75 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 7 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 mech_infantry moved from Tsinghai to Timguska Japanese take Timguska from Russians 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Shensi to Timguska 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Kweichow to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Kweichow to Hopei 1 mech_infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan 3 armour moved from Kweichow to Kansu 1 mech_infantry moved from Yunnan to Shensi 1 mech_infantry moved from Burma to Kweichow 1 mech_infantry moved from Burma to Szechwan 1 infantry moved from Shan State to Yunnan 1 fighter moved from French Indo China to 41 Sea Zone 1 tactical_bomber moved from Japan to Amur 2 tactical_bombers moved from 6 Sea Zone to Amur 3 artilleries and 8 infantry moved from Manchuria to Amur 2 bombers and 2 fighters moved from Guam to Amur 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone 4 infantry moved from 5 Sea Zone to Amur 1 submarine moved from 25 Sea Zone to 31 Sea Zone 2 fighters moved from 25 Sea Zone to 31 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 1 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone 1 infantry moved from 31 Sea Zone to Wake Island 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 34 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone Combat - Japanese Battle in Dutch New Guinea Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Amur Japanese attack with 3 artilleries, 2 bombers, 2 fighters, 12 infantry and 3 tactical_bombers Russians defend with 2 aaGuns and 17 infantry Russians roll AA dice in Amur : 0/6 hits, 1.00 expected hits Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 12 infantry and 3 tactical_bombers in Amur, round 2 : 8/22 hits, 7.67 expected hits Russians roll dice for 2 aaGuns and 17 infantry in Amur, round 2 : 7/17 hits, 5.67 expected hits 7 infantry owned by the Japanese lost in Amur 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 5 infantry and 3 tactical_bombers in Amur, round 3 : 6/15 hits, 6.50 expected hits Russians roll dice for 11 infantry in Amur, round 3 : 3/11 hits, 3.67 expected hits 3 infantry owned by the Japanese lost in Amur 6 infantry owned by the Russians lost in Amur Japanese roll dice for 3 artilleries, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Amur, round 4 : 8/12 hits, 5.83 expected hits Russians roll dice for 5 infantry in Amur, round 4 : 0/5 hits, 1.67 expected hits 5 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 3 artilleries, 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Japanese: 10 infantry Casualties for Russians: 2 aaGuns and 17 infantry Battle in 54 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 31 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 transport in 31 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Wake Island Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 armour and 1 mech_infantry moved from Burma to West India 1 fighter moved from 41 Sea Zone to India 2 tactical_bombers moved from French Indo China to India 2 carriers moved from 33 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 45 Sea Zone 1 carrier and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China 2 fighters moved from 31 Sea Zone to 6 Sea Zone 2 fighters moved from Amur to Manchuria 3 tactical_bombers moved from Amur to 6 Sea Zone 2 bombers moved from Amur to Japan 1 aaGun moved from Manchuria to Amur 1 destroyer moved from 46 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 16 Sea Zone 2 fighters moved from 33 Sea Zone to French Indo China 2 fighters moved from 33 Sea Zone to French Indo China 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine and 1 submarine moved from 33 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan Place Units - Japanese 1 factory_minor placed in West India 3 infantry placed in India 1 armour, 1 infantry and 1 mech_infantry placed in Manchuria 1 artillery placed in French Indo China 1 transport placed in 36 Sea Zone 1 transport placed in 37 Sea Zone 2 infantry placed in Malaya 1 infantry placed in French Indo China 1 mech_infantry placed in Kiangsu 1 fighter placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 1.83 ANZAC regular : 0.50 Russians regular : -1.00 Russians AA : -1.00Dice Statistics:
Total 1 was rolled 325 times 2 was rolled 344 times 3 was rolled 376 times 4 was rolled 381 times 5 was rolled 366 times 6 was rolled 370 times Average roll : 3.568 Median : 4.000 Variance : 1.070 Standard Deviation : 1.035 Total rolls : 2162 Germans Combat 1 was rolled 91 times 2 was rolled 109 times 3 was rolled 124 times 4 was rolled 102 times 5 was rolled 112 times 6 was rolled 125 times Average roll : 3.618 Median : 4.000 Variance : 1.283 Standard Deviation : 1.133 Total rolls : 663 British Combat 1 was rolled 35 times 2 was rolled 30 times 3 was rolled 23 times 4 was rolled 34 times 5 was rolled 21 times 6 was rolled 29 times Average roll : 3.366 Median : 3.000 Variance : 0.943 Standard Deviation : 0.971 Total rolls : 172 Italians Combat 1 was rolled 34 times 2 was rolled 29 times 3 was rolled 23 times 4 was rolled 34 times 5 was rolled 27 times 6 was rolled 34 times Average roll : 3.514 Median : 4.000 Variance : 0.594 Standard Deviation : 0.770 Total rolls : 181 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 9 times 6 was rolled 5 times Average roll : 3.926 Median : 5.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 5 times 4 was rolled 8 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.862 Median : 4.000 Variance : 0.958 Standard Deviation : 0.979 Total rolls : 29 Americans Combat 1 was rolled 29 times 2 was rolled 24 times 3 was rolled 34 times 4 was rolled 25 times 5 was rolled 27 times 6 was rolled 24 times Average roll : 3.423 Median : 3.000 Variance : 0.462 Standard Deviation : 0.680 Total rolls : 163 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 16 times 2 was rolled 16 times 3 was rolled 24 times 4 was rolled 18 times 5 was rolled 15 times 6 was rolled 16 times Average roll : 3.457 Median : 3.000 Variance : 0.534 Standard Deviation : 0.731 Total rolls : 105 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 6 times Average roll : 3.684 Median : 4.000 Variance : 0.824 Standard Deviation : 0.908 Total rolls : 19 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times Average roll : 3.250 Median : 3.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Russians Combat 1 was rolled 43 times 2 was rolled 49 times 3 was rolled 58 times 4 was rolled 56 times 5 was rolled 73 times 6 was rolled 59 times Average roll : 3.722 Median : 4.000 Variance : 1.541 Standard Deviation : 1.241 Total rolls : 338 Japanese Combat 1 was rolled 65 times 2 was rolled 75 times 3 was rolled 77 times 4 was rolled 94 times 5 was rolled 75 times 6 was rolled 64 times Average roll : 3.513 Median : 4.000 Variance : 1.305 Standard Deviation : 1.142 Total rolls : 450 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 85 PUs; Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 1 harbour, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 4 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from 31 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway 2 infantry moved from 25 Sea Zone to Midway 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 2 fighters moved from 26 Sea Zone to 31 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to Midway 1 fighter moved from 26 Sea Zone to Wake Island Combat - Americans Battle in Caroline Islands Battle in 54 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking Caroline Islands from Japanese, taking 54 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Holland Belgium Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 16 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 31 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 transport Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 31 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 transport in 31 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Japanese lost in 31 Sea Zone 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Midway Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Midway, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Wake Island Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Wake Island, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to Central America 1 destroyer and 1 submarine moved from 28 Sea Zone to 26 Sea Zone 1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 28 Sea Zone to 64 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 64 Sea Zone to Central America 2 infantry moved from Central United States to Eastern United States 2 infantry moved from Central United States to Eastern United States 1 carrier moved from 10 Sea Zone to 64 Sea Zone 1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 3 fighters moved from Hawaiian Islands to Central America 1 bomber moved from French Guiana to Central America 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Morocco to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 mech_infantrys moved from Norway to Karelia 1 artillery moved from Vyborg to Novgorod 1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Midway to 26 Sea Zone 2 fighters moved from 31 Sea Zone to 26 Sea Zone 2 fighters moved from 16 Sea Zone to 26 Sea Zone Place Units - Americans 1 airfield and 1 harbour placed in Central America 1 factory_minor placed in Finland 1 infantry and 2 mech_infantrys placed in Norway 3 infantry placed in Normandy Bordeaux 2 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to Eastern United States: 2 artilleries EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 67 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUsCombat Hit Differential Summary :
Americans regular : -3.00 Japanese regular : -1.33 Germans regular : -1.00 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 85 PUs; Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 1 harbour, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 4 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from 31 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway 2 infantry moved from 25 Sea Zone to Midway 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 2 fighters moved from 26 Sea Zone to 31 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to Midway 1 fighter moved from 26 Sea Zone to Wake Island Combat - Americans Battle in Caroline Islands Battle in 54 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking Caroline Islands from Japanese, taking 54 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Holland Belgium Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 16 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 31 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 transport Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 31 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 transport in 31 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Japanese lost in 31 Sea Zone 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Midway Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Midway, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Wake Island Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Wake Island, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to Central America 1 destroyer and 1 submarine moved from 28 Sea Zone to 26 Sea Zone 1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 28 Sea Zone to 64 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 64 Sea Zone to Central America 2 infantry moved from Central United States to Eastern United States 2 infantry moved from Central United States to Eastern United States 1 carrier moved from 10 Sea Zone to 64 Sea Zone 1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 3 fighters moved from Hawaiian Islands to Central America 1 bomber moved from French Guiana to Central America 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Morocco to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 mech_infantrys moved from Norway to Karelia 1 artillery moved from Vyborg to Novgorod 1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Midway to 26 Sea Zone 2 fighters moved from 31 Sea Zone to 26 Sea Zone 2 fighters moved from 16 Sea Zone to 26 Sea Zone Place Units - Americans 1 airfield and 1 harbour placed in Central America 1 factory_minor placed in Finland 1 infantry and 2 mech_infantrys placed in Norway 3 infantry placed in Normandy Bordeaux 2 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to Eastern United States: 2 artilleries EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 67 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 4 submarines EDIT: Adding units owned by Americans to 64 Sea Zone: 4 submarines EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -3.00 Japanese regular : -1.33 Germans regular : -1.00 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 85 PUs; Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 1 harbour, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Morocco to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 4 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from 31 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway 2 infantry moved from 25 Sea Zone to Midway 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 2 fighters moved from 26 Sea Zone to 31 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to Midway 1 fighter moved from 26 Sea Zone to Wake Island Combat - Americans Battle in Caroline Islands Battle in 54 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking Caroline Islands from Japanese, taking 54 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Holland Belgium Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 16 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 31 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 transport Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 31 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 transport in 31 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 submarine owned by the Japanese lost in 31 Sea Zone 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Battle in Midway Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Midway, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Midway Americans win, taking Midway from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Wake Island Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 1 infantry Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Wake Island, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to Central America 1 destroyer and 1 submarine moved from 28 Sea Zone to 26 Sea Zone 1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 28 Sea Zone to 64 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 64 Sea Zone to Central America 2 infantry moved from Central United States to Eastern United States 2 infantry moved from Central United States to Eastern United States 1 carrier moved from 10 Sea Zone to 64 Sea Zone 1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 3 fighters moved from Hawaiian Islands to Central America 1 bomber moved from French Guiana to Central America 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Morocco to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 3 mech_infantrys moved from Norway to Karelia 1 artillery moved from Vyborg to Novgorod 1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Midway to 26 Sea Zone 2 fighters moved from 31 Sea Zone to 26 Sea Zone 2 fighters moved from 16 Sea Zone to 26 Sea Zone Place Units - Americans 1 airfield and 1 harbour placed in Central America 1 factory_minor placed in Finland 1 infantry and 2 mech_infantrys placed in Norway 3 infantry placed in Normandy Bordeaux 2 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to Eastern United States: 2 artilleries EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 67 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 4 submarines EDIT: Adding units owned by Americans to 64 Sea Zone: 4 submarines EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 8 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 8 PUs Purchase Units - British British buy 4 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from Persia to Eastern Persia 3 fighters moved from Novgorod to Bryansk 2 fighters moved from Bryansk to Russia 1 bomber moved from Persia to West India Combat - British Strategic bombing raid in West India Japanese roll AA dice in West India : 0/1 hits, 0.17 expected hits Bombing raid in West India rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in West India causes 3 damage total. Non Combat Move - British 1 bomber moved from West India to Northwest Persia 3 aaGuns, 7 artilleries, 13 infantry and 3 mech_infantrys moved from Persia to Northwest Persia 3 artilleries, 3 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia 3 armour moved from Egypt to Iraq 1 aaGun and 3 infantry moved from Egypt to Trans-Jordan 1 aaGun, 4 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Russia to Bryansk Place Units - British 1 artillery and 3 infantry placed in United Kingdom 3 artilleries placed in Persia British undo move 2. 1 artillery and 2 infantry placed in Persia 2 artilleries and 1 infantry placed in Iraq 2 mech_infantrys placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2 British collect 34 PUs (4 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -3.00 Japanese regular : -1.33 Japanese AA : -0.17 Germans regular : -1.00 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Ukraine to Rostov 1 fighter moved from Ukraine to Rostov 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 1 bomber moved from Ukraine to Western Ukraine 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 battleship moved from 96 Sea Zone to 92 Sea Zone 1 marine moved from Gibraltar to 92 Sea Zone 1 marine moved from 92 Sea Zone to Morocco 2 cruisers moved from 96 Sea Zone to 92 Sea Zone 3 artilleries and 15 infantry moved from Northern Italy to Southern France 2 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Northern Italy to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 4 armour and 1 mech_infantry moved from Ukraine to Eastern Poland 1 infantry moved from Ukraine to Rostov Combat - Italians Battle in Rostov Italians attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 airfield and 2 artilleries Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 artilleries in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Rostov 1 artillery owned by the Russians lost in Rostov Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 infantry Casualties for Russians: 2 artilleries Battle in Western Ukraine Italians attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 artillery and 2 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Western Ukraine 2 infantry owned by the Russians lost in Western Ukraine Italians roll dice for 1 artillery and 1 bomber in Western Ukraine, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Eastern Poland Italians attack with 4 armour and 1 mech_infantry Russians defend with 1 artillery, 1 infantry and 1 mech_infantry Italians roll dice for 4 armour and 1 mech_infantry in Eastern Poland, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians lost in Eastern Poland 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Eastern Poland Italians roll dice for 4 armour in Eastern Poland, round 3 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 4 armour remaining. Battle score for attacker is 7 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry Battle in Holland Belgium Italians attack with 3 fighters and 2 infantry Americans defend with 1 artillery and 2 infantry Italians roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Holland Belgium 1 infantry owned by the Americans lost in Holland Belgium Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Holland Belgium 1 infantry owned by the Americans lost in Holland Belgium 3 fighters owned by the Italians retreated Americans win with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Americans: 2 infantry Battle in Morocco Italians attack with 1 artillery, 1 infantry and 1 marine Americans defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 marine in Morocco, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 aaGun, 1 artillery and 1 infantry in Morocco, round 2 : 2/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco 1 aaGun owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 marine remaining. Battle score for attacker is 5 Casualties for Italians: 1 artillery and 1 infantry Casualties for Americans: 1 aaGun, 1 artillery and 1 infantry Battle in Southern France Italians attack with 3 artilleries and 15 infantry French defend with 2 infantry; Americans defend with 1 factory_minor and 1 harbour Italians roll dice for 3 artilleries and 15 infantry in Southern France, round 2 : 5/18 hits, 4.00 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the French lost in Southern France Italians win, taking Southern France from Americans with 3 artilleries and 15 infantry remaining. Battle score for attacker is 6 Casualties for French: 2 infantry Non Combat Move - Italians 3 fighters moved from Holland Belgium to Western Germany 1 carrier, 3 destroyers and 2 fighters moved from 96 Sea Zone to 92 Sea Zone 1 bomber moved from Western Ukraine to Ukraine 1 fighter moved from Rostov to Ukraine Place Units - Italians 3 infantry placed in Ukraine 1 artillery and 1 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Americans regular : 1.00 Italians regular : 0.67 Russians regular : 0.33





