Woa it is over! Yes… US economy is just insane now… and my supply lines are well established.
It’s all about logistics at this point.
Very good game!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Caroline Islands to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to Queensland
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from Bryansk to Rostov
Place Units - ANZAC
1 artillery and 1 marine placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Norway
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17
ANZAC regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Norway
4 infantry moved from Finland to Norway
1 tactical_bomber moved from Germany to Belarus
3 armour moved from Eastern Poland to Bryansk
14 armour, 2 artilleries and 2 infantry moved from Ukraine to Bryansk
16 mech_infantrys moved from Ukraine to Bryansk
6 mech_infantrys moved from Ukraine to Bryansk
2 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Denmark
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 bomber moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to Denmark
Combat - Germans
Battle in Norway
Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 fighter; French defend with 1 fighter; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Norway, round 2 : 2/7 hits, 2.50 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Norway, round 2 : 2/4 hits, 2.00 expected hits
2 infantry owned by the Germans lost in Norway
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 3 : 1/5 hits, 2.17 expected hits
Americans roll dice for 2 fighters in Norway, round 3 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Norway
1 fighter owned by the British lost in Norway
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 4 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 fighter in Norway, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the French lost in Norway
Germans win, taking Norway from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artillery and 1 infantry
Casualties for British: 1 fighter
Casualties for French: 1 fighter
Battle in Bryansk
Germans attack with 17 armour, 2 artilleries, 2 infantry and 22 mech_infantrys
British defend with 1 armour and 4 mech_infantrys; Russians defend with 1 aaGun and 12 infantry
Germans roll dice for 17 armour, 2 artilleries, 2 infantry and 22 mech_infantrys in Bryansk, round 2 : 13/43 hits, 13.50 expected hits
Russians roll dice for 1 aaGun, 1 armour, 12 infantry and 4 mech_infantrys in Bryansk, round 2 : 5/17 hits, 5.83 expected hits
2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Bryansk
12 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
2 artilleries owned by the Germans, 17 armour owned by the Germans and 19 mech_infantrys owned by the Germans retreated to Ukraine
Russians win with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Germans: 2 infantry and 3 mech_infantrys
Casualties for Russians: 1 aaGun and 12 infantry
Battle in Holland Belgium
Germans attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 tactical_bomber owned by the Germans retreated
Americans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Denmark
Germans attack with 3 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Denmark, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Denmark
Germans roll dice for 3 infantry and 1 tactical_bomber in Denmark, round 3 : 2/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Belarus, round 5 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Belarus, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Holland Belgium to Western Germany
3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Belarus to Novgorod
1 bomber moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
1 tactical_bomber moved from Denmark to Germany
1 mech_infantry moved from France to Western Germany
2 armour and 2 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Norway to Western Germany
Place Units - Germans
3 infantry placed in Novgorod
5 infantry placed in Germany
1 fighter and 7 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from France: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 42 PUs (1 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 94 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : -2.50
Germans regular : -4.33
Dice Statistics:
Total
1 was rolled 236 times
2 was rolled 266 times
3 was rolled 271 times
4 was rolled 291 times
5 was rolled 292 times
6 was rolled 291 times
Average roll : 3.613
Median : 4.000
Variance : 1.469
Standard Deviation : 1.212
Total rolls : 1647
Null / Other
1 was rolled 24 times
2 was rolled 31 times
3 was rolled 32 times
4 was rolled 33 times
5 was rolled 37 times
6 was rolled 36 times
Average roll : 3.705
Median : 4.000
Variance : 0.556
Standard Deviation : 0.746
Total rolls : 193
Germans Combat
1 was rolled 66 times
2 was rolled 81 times
3 was rolled 94 times
4 was rolled 75 times
5 was rolled 86 times
6 was rolled 97 times
Average roll : 3.651
Median : 4.000
Variance : 1.371
Standard Deviation : 1.171
Total rolls : 499
British Combat
1 was rolled 28 times
2 was rolled 20 times
3 was rolled 16 times
4 was rolled 25 times
5 was rolled 16 times
6 was rolled 23 times
Average roll : 3.391
Median : 3.500
Variance : 0.940
Standard Deviation : 0.969
Total rolls : 128
Italians Combat
1 was rolled 21 times
2 was rolled 17 times
3 was rolled 11 times
4 was rolled 22 times
5 was rolled 22 times
6 was rolled 22 times
Average roll : 3.635
Median : 4.000
Variance : 0.867
Standard Deviation : 0.931
Total rolls : 115
Americans Combat
1 was rolled 12 times
2 was rolled 16 times
3 was rolled 12 times
4 was rolled 16 times
5 was rolled 14 times
6 was rolled 11 times
Average roll : 3.457
Median : 4.000
Variance : 0.294
Standard Deviation : 0.542
Total rolls : 81
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Japanese Combat
1 was rolled 39 times
2 was rolled 43 times
3 was rolled 44 times
4 was rolled 59 times
5 was rolled 55 times
6 was rolled 41 times
Average roll : 3.609
Median : 4.000
Variance : 1.189
Standard Deviation : 1.090
Total rolls : 281
French Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.926
Median : 5.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.455
Median : 4.000
Variance : 0.683
Standard Deviation : 0.827
Total rolls : 11
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 15 times
3 was rolled 20 times
4 was rolled 15 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 3.372
Median : 3.000
Variance : 0.604
Standard Deviation : 0.777
Total rolls : 86
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.667
Median : 3.500
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18
Russians Combat
1 was rolled 24 times
2 was rolled 31 times
3 was rolled 32 times
4 was rolled 33 times
5 was rolled 37 times
6 was rolled 36 times
Average roll : 3.705
Median : 4.000
Variance : 0.556
Standard Deviation : 0.746
Total rolls : 193
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 bomber moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Norway
4 infantry moved from Finland to Norway
1 tactical_bomber moved from Germany to Belarus
3 armour moved from Eastern Poland to Bryansk
14 armour, 2 artilleries and 2 infantry moved from Ukraine to Bryansk
16 mech_infantrys moved from Ukraine to Bryansk
6 mech_infantrys moved from Ukraine to Bryansk
2 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Denmark
1 tactical_bomber moved from Southern Italy to Holland Belgium
1 bomber moved from Western Germany to Norway
1 tactical_bomber moved from Western Germany to Denmark
Combat - Germans
Battle in Norway
Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
British defend with 1 fighter; French defend with 1 fighter; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Norway, round 2 : 2/7 hits, 2.50 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Norway, round 2 : 2/4 hits, 2.00 expected hits
2 infantry owned by the Germans lost in Norway
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 3 : 1/5 hits, 2.17 expected hits
Americans roll dice for 2 fighters in Norway, round 3 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Norway
1 fighter owned by the British lost in Norway
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 4 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 fighter in Norway, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the French lost in Norway
Germans win, taking Norway from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artillery and 1 infantry
Casualties for British: 1 fighter
Casualties for French: 1 fighter
Battle in Bryansk
Germans attack with 17 armour, 2 artilleries, 2 infantry and 22 mech_infantrys
British defend with 1 armour and 4 mech_infantrys; Russians defend with 1 aaGun and 12 infantry
Germans roll dice for 17 armour, 2 artilleries, 2 infantry and 22 mech_infantrys in Bryansk, round 2 : 13/43 hits, 13.50 expected hits
Russians roll dice for 1 aaGun, 1 armour, 12 infantry and 4 mech_infantrys in Bryansk, round 2 : 5/17 hits, 5.83 expected hits
2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Bryansk
12 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
2 artilleries owned by the Germans, 17 armour owned by the Germans and 19 mech_infantrys owned by the Germans retreated to Ukraine
Russians win with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Germans: 2 infantry and 3 mech_infantrys
Casualties for Russians: 1 aaGun and 12 infantry
Battle in Holland Belgium
Germans attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 tactical_bomber owned by the Germans retreated
Americans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Denmark
Germans attack with 3 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Denmark, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Denmark
Germans roll dice for 3 infantry and 1 tactical_bomber in Denmark, round 3 : 2/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Belarus
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Belarus, round 5 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Belarus, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Holland Belgium to Western Germany
3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Belarus to Novgorod
1 bomber moved from Archangel to Novgorod
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
1 tactical_bomber moved from Denmark to Germany
1 mech_infantry moved from France to Western Germany
2 armour and 2 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Norway to Western Germany
Place Units - Germans
3 infantry placed in Novgorod
5 infantry placed in Germany
1 fighter and 7 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Germans from France: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 42 PUs (1 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 94 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : -2.50
Germans regular : -4.33
Dice Statistics:
Total
1 was rolled 236 times
2 was rolled 266 times
3 was rolled 271 times
4 was rolled 291 times
5 was rolled 292 times
6 was rolled 291 times
Average roll : 3.613
Median : 4.000
Variance : 1.469
Standard Deviation : 1.212
Total rolls : 1647
Null / Other
1 was rolled 24 times
2 was rolled 31 times
3 was rolled 32 times
4 was rolled 33 times
5 was rolled 37 times
6 was rolled 36 times
Average roll : 3.705
Median : 4.000
Variance : 0.556
Standard Deviation : 0.746
Total rolls : 193
Germans Combat
1 was rolled 66 times
2 was rolled 81 times
3 was rolled 94 times
4 was rolled 75 times
5 was rolled 86 times
6 was rolled 97 times
Average roll : 3.651
Median : 4.000
Variance : 1.371
Standard Deviation : 1.171
Total rolls : 499
British Combat
1 was rolled 28 times
2 was rolled 20 times
3 was rolled 16 times
4 was rolled 25 times
5 was rolled 16 times
6 was rolled 23 times
Average roll : 3.391
Median : 3.500
Variance : 0.940
Standard Deviation : 0.969
Total rolls : 128
Italians Combat
1 was rolled 21 times
2 was rolled 17 times
3 was rolled 11 times
4 was rolled 22 times
5 was rolled 22 times
6 was rolled 22 times
Average roll : 3.635
Median : 4.000
Variance : 0.867
Standard Deviation : 0.931
Total rolls : 115
Americans Combat
1 was rolled 12 times
2 was rolled 16 times
3 was rolled 12 times
4 was rolled 16 times
5 was rolled 14 times
6 was rolled 11 times
Average roll : 3.457
Median : 4.000
Variance : 0.294
Standard Deviation : 0.542
Total rolls : 81
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Japanese Combat
1 was rolled 39 times
2 was rolled 43 times
3 was rolled 44 times
4 was rolled 59 times
5 was rolled 55 times
6 was rolled 41 times
Average roll : 3.609
Median : 4.000
Variance : 1.189
Standard Deviation : 1.090
Total rolls : 281
French Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.926
Median : 5.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 27
ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.455
Median : 4.000
Variance : 0.683
Standard Deviation : 0.827
Total rolls : 11
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 13 times
2 was rolled 15 times
3 was rolled 20 times
4 was rolled 15 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 3.372
Median : 3.000
Variance : 0.604
Standard Deviation : 0.777
Total rolls : 86
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.667
Median : 3.500
Variance : 0.941
Standard Deviation : 0.970
Total rolls : 18
Russians Combat
1 was rolled 24 times
2 was rolled 31 times
3 was rolled 32 times
4 was rolled 33 times
5 was rolled 37 times
6 was rolled 36 times
Average roll : 3.705
Median : 4.000
Variance : 0.556
Standard Deviation : 0.746
Total rolls : 193
Test summary from TripleA, engine version: 2.6.14470, time: 9:03:00 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 airfield and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour and 2 mech_infantrys moved from Rostov to Belarus
Russians take Belarus from Germans
1 artillery and 1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 fighter moved from Russia to Vologda
1 fighter moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Rostov to Belarus
Combat - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 7 armour, 16 artilleries and 2 mech_infantrys moved from Rostov to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Rostov
8 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Archangel to Bryansk
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 mech_infantry
EDIT: Adding units owned by Russians to Bryansk: 1 mech_infantry
EDIT: Turning off Edit Mode
1 airfield placed in Rostov
7 infantry placed in Russia
Russians undo move 2.
1 infantry placed in Volgograd
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 harbour, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
4 artilleries moved from Burma to India
2 armour moved from Burma to India
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Chahar to Shensi
1 armour moved from Hunan to Shensi
1 armour moved from Yunnan to Shensi
2 bombers moved from French Indo China to Shensi
1 mech_infantry moved from Burma to Szechwan
1 armour moved from Kwangsi to Kweichow
1 mech_infantry moved from Burma to Kweichow
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Burma to Hunan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Manchuria to Chahar
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
4 mech_infantrys moved from Burma to India
1 submarine moved from 35 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 transports
British defend with 1 submarine
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in India
Japanese attack with 2 armour, 4 artilleries, 4 infantry and 4 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 armour, 4 artilleries, 4 infantry and 4 mech_infantrys in India, round 2 : 3/14 hits, 4.33 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 4 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 armour, 2 bombers, 2 infantry and 2 mech_infantrys
Chinese defend with 3 infantry
Japanese roll dice for 2 armour, 2 bombers, 2 infantry and 2 mech_infantrys in Shensi, round 2 : 2/8 hits, 3.00 expected hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shensi
2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 2 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Shensi, round 3 : 2/7 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour, 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 marine moved from Shan State to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 cruiser moved from 35 Sea Zone to 34 Sea Zone
1 marine moved from Paulau Island to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 transport moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 42 Sea Zone
2 battleships, 4 carriers, 4 destroyers and 3 submarines moved from 35 Sea Zone to 42 Sea Zone
2 destroyers moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
2 bombers moved from Shensi to French Indo China
1 infantry moved from Shan State to Yunnan
2 fighters moved from Philippines to French Indo China
1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 39 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 mech_infantry placed in Manchuria
1 infantry placed in Kiangsu
1 infantry placed in French Indo China
1 harbour placed in Java
1 mech_infantry placed in Kiangsu
2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 64 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -1.83
UK_Pacific regular : -0.33
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 2 fighters, 11 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 126 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Morocco to Algeria
4 fighters moved from Normandy Bordeaux to Algeria
1 fighter moved from Morocco to Algeria
Combat - Americans
Battle in Philippines
Battle in Norway
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Philippines from Japanese, taking Norway from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Algeria
Americans attack with 5 fighters and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 5 fighters and 1 mech_infantry in Algeria, round 2 : 6/6 hits, 2.67 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Algeria
1 infantry owned by the Italians lost in Algeria
Americans win with 5 fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 7/9 hits, 4.50 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
5 fighters moved from Algeria to Morocco
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 1 fighter moved from 112 Sea Zone to 126 Sea Zone
1 carrier, 1 destroyer and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to 110 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 cruiser and 3 destroyers moved from 91 Sea Zone to 104 Sea Zone
7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 destroyers and 2 transports placed in 10 Sea Zone
2 fighters placed in Western United States
4 infantry placed in Western United States
1 artillery and 2 infantry placed in Normandy Bordeaux
2 artilleries and 3 infantry placed in Eastern United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans regular : 7.00
Japanese regular : -0.17
Italians regular : 0.67
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
2 infantry moved from Suiyuyan to Hopei
3 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 1.50
Japanese regular : 0.67
Test summary from TripleA, engine version: 2.6.14470, time: 10:54:17 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 2 fighters, 11 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 126 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Morocco to Algeria
4 fighters moved from Normandy Bordeaux to Algeria
1 fighter moved from Morocco to Algeria
Combat - Americans
Battle in Philippines
Battle in Norway
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Philippines from Japanese, taking Norway from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Algeria
Americans attack with 5 fighters and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 5 fighters and 1 mech_infantry in Algeria, round 2 : 6/6 hits, 2.67 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Algeria
1 infantry owned by the Italians lost in Algeria
Americans win with 5 fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 7/9 hits, 4.50 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
5 fighters moved from Algeria to Morocco
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 1 fighter moved from 112 Sea Zone to 126 Sea Zone
1 carrier, 1 destroyer and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to 110 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 cruiser and 3 destroyers moved from 91 Sea Zone to 104 Sea Zone
7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 destroyers and 2 transports placed in 10 Sea Zone
2 fighters placed in Western United States
4 infantry placed in Western United States
1 artillery and 2 infantry placed in Normandy Bordeaux
2 artilleries and 3 infantry placed in Eastern United States
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
2 infantry moved from Suiyuyan to Hopei
3 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Chahar
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits, 0.50 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 108 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 108 Sea Zone: 1 cruiser and 3 destroyers
EDIT: Removing units owned by Americans from 104 Sea Zone: 1 artillery, 1 cruiser, 3 destroyers, 1 infantry and 1 transport
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 fighter
EDIT: Adding units owned by Americans to 126 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
British buy 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Persia to 39 Sea Zone
1 bomber moved from Egypt to 39 Sea Zone
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Bryansk to Baltic States
Russians take Baltic States from Germans
1 armour and 3 mech_infantrys moved from Bryansk to Novgorod
1 fighter moved from 126 Sea Zone to Novgorod
1 artillery, 4 infantry and 4 mech_infantrys moved from Caucasus to Rostov
6 fighters moved from Rostov to Novgorod
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
Combat - British
Battle in Novgorod
British attack with 1 armour, 7 fighters and 3 mech_infantrys
Germans defend with 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
British roll dice for 1 armour, 7 fighters and 3 mech_infantrys in Novgorod, round 2 : 6/11 hits, 4.50 expected hits
Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1.67 expected hits
2 mech_infantrys owned by the British lost in Novgorod
3 infantry owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Novgorod
British win, taking Novgorod from Germans with 1 armour, 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 26
Casualties for British: 2 mech_infantrys
Casualties for Germans: 1 bomber, 3 infantry and 1 tactical_bomber
Battle in 39 Sea Zone
British attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Japanese submerged
British roll dice for 1 bomber and 1 fighter in 39 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 39 Sea Zone
2 transports owned by the Japanese lost in 39 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transports
Non Combat Move - British
1 bomber and 1 fighter moved from 39 Sea Zone to Ceylon
3 aaGuns, 2 artilleries and 8 infantry moved from West India to Eastern Persia
3 infantry moved from Northwest Persia to Caucasus
1 armour moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Iraq to Caucasus
7 fighters moved from Novgorod to Bryansk
1 transport moved from 105 Sea Zone to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 fighter placed in United Kingdom
2 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 34 PUs (3 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.50
Americans regular : 7.00
Japanese regular : 0.17
Italians regular : 0.67
Germans regular : -0.00
British regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from France to Holland Belgium
2 infantry moved from Northern Italy to Southern France
2 fighters moved from 94 Sea Zone to Southern France
1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 94 Sea Zone to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea Zone
1 bomber moved from Ukraine to Baltic States
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 3 fighters
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Italians win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 3 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Baltic States
Italians attack with 1 bomber
British defend with 1 mech_infantry
Italians roll dice for 1 bomber in Baltic States, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Baltic States
Italians win with 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 3/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Baltic States to Ukraine
7 infantry moved from Northern Italy to Western Germany
2 fighters moved from Southern France to Western Germany
3 fighters moved from 91 Sea Zone to Gibraltar
2 artilleries and 1 marine moved from Tunisia to 94 Sea Zone
2 artilleries, 1 marine and 2 transports moved from 94 Sea Zone to 91 Sea Zone
2 artilleries and 1 marine moved from 91 Sea Zone to Gibraltar
1 submarine moved from 98 Sea Zone to 95 Sea Zone
Place Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in Ukraine
1 artillery placed in Ukraine
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 0.17
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 marine
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Paulau Island, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in Paulau Island
1 infantry owned by the Japanese lost in Paulau Island
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 marine
Casualties for Japanese: 1 infantry
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
1 fighter moved from Rostov to Baltic States
Place Units - ANZAC
3 infantry placed in New South Wales
2 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 8 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 fighter and 7 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.00
ANZAC regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 marine
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Paulau Island, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in Paulau Island
1 infantry owned by the Japanese lost in Paulau Island
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 marine
Casualties for Japanese: 1 infantry
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
1 fighter moved from Rostov to Baltic States
Place Units - ANZAC
3 infantry placed in New South Wales
2 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 8 infantry
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 fighter and 7 infantry
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.00
ANZAC regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Baltic States
17 armour, 2 artilleries and 26 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Germany to Baltic States
1 armour moved from Eastern Poland to Belarus
Combat - Germans
Battle in Rostov
Germans attack with 17 armour, 2 artilleries and 26 mech_infantrys
British defend with 2 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; ANZAC defend with 2 fighters; Russians defend with 1 airfield and 4 infantry
Germans roll dice for 17 armour, 2 artilleries and 26 mech_infantrys in Rostov, round 2 : 15/45 hits, 13.83 expected hits
Russians roll dice for 2 artilleries, 3 fighters, 9 infantry and 4 mech_infantrys in Rostov, round 2 : 7/18 hits, 7.00 expected hits
7 mech_infantrys owned by the Germans lost in Rostov
4 infantry owned by the Russians, 4 mech_infantrys owned by the British, 2 artilleries owned by the British and 5 infantry owned by the British lost in Rostov
2 artilleries owned by the Germans, 17 armour owned by the Germans and 19 mech_infantrys owned by the Germans retreated to Ukraine
Russians win with 3 fighters remaining. Battle score for attacker is 23
Casualties for Germans: 7 mech_infantrys
Casualties for British: 2 artilleries, 5 infantry and 4 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Belarus
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 2 armour and 1 mech_infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Belarus, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
1 mech_infantry owned by the Russians and 2 armour owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Baltic States
Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 fighter
Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 fighter in Baltic States, round 2 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
1 fighter owned by the ANZAC lost in Baltic States
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 fighter
Non Combat Move - Germans
1 armour moved from Eastern Poland to Ukraine
5 infantry moved from Germany to Poland
1 armour moved from Poland to Romania
1 tactical_bomber moved from Baltic States to Poland
1 bomber moved from Baltic States to Western Germany
3 infantry moved from Denmark to Western Germany
1 aaGun moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 transport moved from 94 Sea Zone to 91 Sea Zone
1 armour and 2 mech_infantrys moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
Place Units - Germans
10 infantry placed in Germany
8 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 2.50
Dice Statistics:
Total
1 was rolled 247 times
2 was rolled 263 times
3 was rolled 283 times
4 was rolled 283 times
5 was rolled 285 times
6 was rolled 283 times
Average roll : 3.575
Median : 4.000
Variance : 0.739
Standard Deviation : 0.860
Total rolls : 1644
Germans Combat
1 was rolled 77 times
2 was rolled 89 times
3 was rolled 109 times
4 was rolled 85 times
5 was rolled 92 times
6 was rolled 105 times
Average roll : 3.612
Median : 4.000
Variance : 1.325
Standard Deviation : 1.151
Total rolls : 557
British Combat
1 was rolled 33 times
2 was rolled 22 times
3 was rolled 17 times
4 was rolled 26 times
5 was rolled 19 times
6 was rolled 24 times
Average roll : 3.340
Median : 3.000
Variance : 1.154
Standard Deviation : 1.074
Total rolls : 141
Italians Combat
1 was rolled 23 times
2 was rolled 21 times
3 was rolled 14 times
4 was rolled 24 times
5 was rolled 22 times
6 was rolled 26 times
Average roll : 3.608
Median : 4.000
Variance : 0.661
Standard Deviation : 0.813
Total rolls : 130
French Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.926
Median : 5.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 27
ANZAC Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.588
Median : 4.000
Variance : 0.802
Standard Deviation : 0.896
Total rolls : 17
Americans Combat
1 was rolled 17 times
2 was rolled 19 times
3 was rolled 21 times
4 was rolled 18 times
5 was rolled 17 times
6 was rolled 12 times
Average roll : 3.337
Median : 3.000
Variance : 0.440
Standard Deviation : 0.663
Total rolls : 104
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 16 times
2 was rolled 16 times
3 was rolled 22 times
4 was rolled 17 times
5 was rolled 13 times
6 was rolled 15 times
Average roll : 3.404
Median : 3.000
Variance : 0.464
Standard Deviation : 0.681
Total rolls : 99
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.684
Median : 4.000
Variance : 0.824
Standard Deviation : 0.908
Total rolls : 19
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 26 times
2 was rolled 34 times
3 was rolled 36 times
4 was rolled 35 times
5 was rolled 47 times
6 was rolled 36 times
Average roll : 3.706
Median : 4.000
Variance : 1.058
Standard Deviation : 1.029
Total rolls : 214
Japanese Combat
1 was rolled 45 times
2 was rolled 50 times
3 was rolled 53 times
4 was rolled 62 times
5 was rolled 60 times
6 was rolled 51 times
Average roll : 3.607
Median : 4.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 321
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Baltic States
17 armour, 2 artilleries and 26 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Germany to Baltic States
1 armour moved from Eastern Poland to Belarus
Combat - Germans
Battle in Rostov
Germans attack with 17 armour, 2 artilleries and 26 mech_infantrys
British defend with 2 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; ANZAC defend with 2 fighters; Russians defend with 1 airfield and 4 infantry
Germans roll dice for 17 armour, 2 artilleries and 26 mech_infantrys in Rostov, round 2 : 15/45 hits, 13.83 expected hits
Russians roll dice for 2 artilleries, 3 fighters, 9 infantry and 4 mech_infantrys in Rostov, round 2 : 7/18 hits, 7.00 expected hits
7 mech_infantrys owned by the Germans lost in Rostov
4 infantry owned by the Russians, 4 mech_infantrys owned by the British, 2 artilleries owned by the British and 5 infantry owned by the British lost in Rostov
2 artilleries owned by the Germans, 17 armour owned by the Germans and 19 mech_infantrys owned by the Germans retreated to Ukraine
Russians win with 3 fighters remaining. Battle score for attacker is 23
Casualties for Germans: 7 mech_infantrys
Casualties for British: 2 artilleries, 5 infantry and 4 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Belarus
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 2 armour and 1 mech_infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Belarus, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
1 mech_infantry owned by the Russians and 2 armour owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Baltic States
Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 fighter
Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 fighter in Baltic States, round 2 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
1 fighter owned by the ANZAC lost in Baltic States
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 fighter
Non Combat Move - Germans
1 armour moved from Eastern Poland to Ukraine
5 infantry moved from Germany to Poland
1 armour moved from Poland to Romania
1 tactical_bomber moved from Baltic States to Poland
1 bomber moved from Baltic States to Western Germany
3 infantry moved from Denmark to Western Germany
1 aaGun moved from Germany to Poland
1 aaGun moved from Western Germany to Germany
1 transport moved from 94 Sea Zone to 91 Sea Zone
1 armour and 2 mech_infantrys moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
Place Units - Germans
10 infantry placed in Germany
8 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 2.50
Dice Statistics:
Total
1 was rolled 247 times
2 was rolled 263 times
3 was rolled 283 times
4 was rolled 283 times
5 was rolled 285 times
6 was rolled 283 times
Average roll : 3.575
Median : 4.000
Variance : 0.739
Standard Deviation : 0.860
Total rolls : 1644
Germans Combat
1 was rolled 77 times
2 was rolled 89 times
3 was rolled 109 times
4 was rolled 85 times
5 was rolled 92 times
6 was rolled 105 times
Average roll : 3.612
Median : 4.000
Variance : 1.325
Standard Deviation : 1.151
Total rolls : 557
British Combat
1 was rolled 33 times
2 was rolled 22 times
3 was rolled 17 times
4 was rolled 26 times
5 was rolled 19 times
6 was rolled 24 times
Average roll : 3.340
Median : 3.000
Variance : 1.154
Standard Deviation : 1.074
Total rolls : 141
Italians Combat
1 was rolled 23 times
2 was rolled 21 times
3 was rolled 14 times
4 was rolled 24 times
5 was rolled 22 times
6 was rolled 26 times
Average roll : 3.608
Median : 4.000
Variance : 0.661
Standard Deviation : 0.813
Total rolls : 130
French Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.926
Median : 5.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 27
ANZAC Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.588
Median : 4.000
Variance : 0.802
Standard Deviation : 0.896
Total rolls : 17
Americans Combat
1 was rolled 17 times
2 was rolled 19 times
3 was rolled 21 times
4 was rolled 18 times
5 was rolled 17 times
6 was rolled 12 times
Average roll : 3.337
Median : 3.000
Variance : 0.440
Standard Deviation : 0.663
Total rolls : 104
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 16 times
2 was rolled 16 times
3 was rolled 22 times
4 was rolled 17 times
5 was rolled 13 times
6 was rolled 15 times
Average roll : 3.404
Median : 3.000
Variance : 0.464
Standard Deviation : 0.681
Total rolls : 99
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.684
Median : 4.000
Variance : 0.824
Standard Deviation : 0.908
Total rolls : 19
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 26 times
2 was rolled 34 times
3 was rolled 36 times
4 was rolled 35 times
5 was rolled 47 times
6 was rolled 36 times
Average roll : 3.706
Median : 4.000
Variance : 1.058
Standard Deviation : 1.029
Total rolls : 214
Japanese Combat
1 was rolled 45 times
2 was rolled 50 times
3 was rolled 53 times
4 was rolled 62 times
5 was rolled 60 times
6 was rolled 51 times
Average roll : 3.607
Median : 4.000
Variance : 0.642
Standard Deviation : 0.801
Total rolls : 321
Test summary from TripleA, engine version: 2.6.14470, time: 4:01:39 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Archangel to Belarus
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 infantry moved from Volgograd to Rostov
1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Belarus
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Western Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Belarus
1 mech_infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Belarus, round 3 : 2/3 hits, 1.50 expected hits
Germans roll dice for 2 armour in Belarus, round 3 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Russians lost in Belarus
2 armour owned by the Germans lost in Belarus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 2 armour and 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Western Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
7 infantry moved from Bryansk to Rostov
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : 1.33
Germans regular : 0.67
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 4 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from India to West India
Japanese take West India from UK_Pacific
2 infantry moved from Yunnan to Szechwan
1 armour and 1 infantry moved from Shensi to Kansu
1 infantry moved from Hopei to Suiyuyan
1 armour moved from Shensi to Suiyuyan
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from French Indo China to Szechwan
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Kweichow to Chahar
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from French Indo China to Hunan
1 infantry moved from French Indo China to Yunnan
1 submarine moved from 42 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 bombers moved from French Indo China to Philippines
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 42 Sea Zone to 61 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 61 Sea Zone
3 fighters moved from 42 Sea Zone to Celebes
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
1 tactical_bomber moved from French Indo China to Kansu
1 tactical_bomber moved from French Indo China to Suiyuyan
1 submarine moved from 39 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippines
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 bombers and 1 infantry in Philippines, round 3 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 3/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 61 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 61 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 61 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 3/5 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 2 : 2/5 hits, 2.17 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 34 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer; ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 34 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
Americans roll dice for 1 cruiser in 34 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
1 cruiser owned by the ANZAC lost in 34 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone
3 fighters moved from Celebes to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Suiyuyan to Hopei
1 fighter and 1 tactical_bomber moved from Szechwan to India
1 tactical_bomber moved from Kansu to Shensi
1 fighter moved from 35 Sea Zone to French Indo China
2 bombers moved from Philippines to French Indo China
1 fighter moved from French Indo China to Japan
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in India
3 artilleries placed in Manchuria
1 infantry placed in Kiangsu
1 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : -0.33
Japanese regular : 1.50
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 4 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from India to West India
Japanese take West India from UK_Pacific
2 infantry moved from Yunnan to Szechwan
1 armour and 1 infantry moved from Shensi to Kansu
1 infantry moved from Hopei to Suiyuyan
1 armour moved from Shensi to Suiyuyan
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from French Indo China to Szechwan
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Kweichow to Chahar
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from French Indo China to Hunan
1 infantry moved from French Indo China to Yunnan
1 submarine moved from 42 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 bombers moved from French Indo China to Philippines
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 42 Sea Zone to 61 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 61 Sea Zone
3 fighters moved from 42 Sea Zone to Celebes
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
1 tactical_bomber moved from French Indo China to Kansu
1 tactical_bomber moved from French Indo China to Suiyuyan
1 submarine moved from 39 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippines
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 bombers and 1 infantry in Philippines, round 3 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 3/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 61 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 61 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 61 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 3/5 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 2 : 2/5 hits, 2.17 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 34 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer; ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 34 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
Americans roll dice for 1 cruiser in 34 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
1 cruiser owned by the ANZAC lost in 34 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone
3 fighters moved from Celebes to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Suiyuyan to Hopei
1 fighter and 1 tactical_bomber moved from Szechwan to India
1 tactical_bomber moved from Kansu to Shensi
1 fighter moved from 35 Sea Zone to French Indo China
2 bombers moved from Philippines to French Indo China
1 fighter moved from French Indo China to Japan
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in India
3 artilleries placed in Manchuria
1 infantry placed in Kiangsu
1 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : -0.33
Japanese regular : 1.50
ANZAC regular : -0.67
Dice Statistics:
Total
1 was rolled 262 times
2 was rolled 275 times
3 was rolled 296 times
4 was rolled 296 times
5 was rolled 297 times
6 was rolled 291 times
Average roll : 3.561
Median : 4.000
Variance : 0.608
Standard Deviation : 0.780
Total rolls : 1717
Germans Combat
1 was rolled 79 times
2 was rolled 90 times
3 was rolled 110 times
4 was rolled 86 times
5 was rolled 92 times
6 was rolled 105 times
Average roll : 3.600
Median : 4.000
Variance : 1.222
Standard Deviation : 1.105
Total rolls : 562
British Combat
1 was rolled 33 times
2 was rolled 22 times
3 was rolled 17 times
4 was rolled 26 times
5 was rolled 19 times
6 was rolled 24 times
Average roll : 3.340
Median : 3.000
Variance : 1.154
Standard Deviation : 1.074
Total rolls : 141
Italians Combat
1 was rolled 25 times
2 was rolled 21 times
3 was rolled 14 times
4 was rolled 24 times
5 was rolled 22 times
6 was rolled 26 times
Average roll : 3.568
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 132
French Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.926
Median : 5.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 27
ANZAC Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.789
Median : 4.000
Variance : 0.602
Standard Deviation : 0.776
Total rolls : 19
Americans Combat
1 was rolled 19 times
2 was rolled 19 times
3 was rolled 23 times
4 was rolled 19 times
5 was rolled 18 times
6 was rolled 12 times
Average roll : 3.309
Median : 3.000
Variance : 0.581
Standard Deviation : 0.762
Total rolls : 110
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 16 times
2 was rolled 16 times
3 was rolled 24 times
4 was rolled 18 times
5 was rolled 15 times
6 was rolled 16 times
Average roll : 3.457
Median : 3.000
Variance : 0.534
Standard Deviation : 0.731
Total rolls : 105
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.684
Median : 4.000
Variance : 0.824
Standard Deviation : 0.908
Total rolls : 19
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 28 times
2 was rolled 36 times
3 was rolled 39 times
4 was rolled 35 times
5 was rolled 50 times
6 was rolled 37 times
Average roll : 3.684
Median : 4.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 225
Japanese Combat
1 was rolled 52 times
2 was rolled 59 times
3 was rolled 58 times
4 was rolled 72 times
5 was rolled 65 times
6 was rolled 56 times
Average roll : 3.572
Median : 4.000
Variance : 0.702
Standard Deviation : 0.838
Total rolls : 362
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 4 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from India to West India
Japanese take West India from UK_Pacific
2 infantry moved from Yunnan to Szechwan
1 armour and 1 infantry moved from Shensi to Kansu
1 infantry moved from Hopei to Suiyuyan
1 armour moved from Shensi to Suiyuyan
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from French Indo China to Szechwan
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Kweichow to Chahar
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from French Indo China to Hunan
1 infantry moved from French Indo China to Yunnan
1 submarine moved from 42 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 bombers moved from French Indo China to Philippines
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 42 Sea Zone to 61 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 61 Sea Zone
3 fighters moved from 42 Sea Zone to Celebes
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from Manchuria to Chahar
1 tactical_bomber moved from French Indo China to Kansu
1 tactical_bomber moved from French Indo China to Suiyuyan
1 submarine moved from 39 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Philippines
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 bombers and 1 infantry in Philippines, round 3 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 3/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 61 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 61 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 61 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 3/5 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 2 : 2/5 hits, 2.17 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 34 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer; ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Americans roll dice for 1 cruiser and 1 destroyer in 34 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
Americans roll dice for 1 cruiser in 34 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
1 cruiser owned by the ANZAC lost in 34 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone
3 fighters moved from Celebes to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Suiyuyan to Hopei
1 fighter and 1 tactical_bomber moved from Szechwan to India
1 tactical_bomber moved from Kansu to Shensi
1 fighter moved from 35 Sea Zone to French Indo China
2 bombers moved from Philippines to French Indo China
1 fighter moved from French Indo China to Japan
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in India
3 artilleries placed in Manchuria
1 infantry placed in Kiangsu
1 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : -0.33
Japanese regular : 1.50
ANZAC regular : -0.67
Dice Statistics:
Total
1 was rolled 262 times
2 was rolled 275 times
3 was rolled 296 times
4 was rolled 296 times
5 was rolled 297 times
6 was rolled 291 times
Average roll : 3.561
Median : 4.000
Variance : 0.608
Standard Deviation : 0.780
Total rolls : 1717
Germans Combat
1 was rolled 79 times
2 was rolled 90 times
3 was rolled 110 times
4 was rolled 86 times
5 was rolled 92 times
6 was rolled 105 times
Average roll : 3.600
Median : 4.000
Variance : 1.222
Standard Deviation : 1.105
Total rolls : 562
British Combat
1 was rolled 33 times
2 was rolled 22 times
3 was rolled 17 times
4 was rolled 26 times
5 was rolled 19 times
6 was rolled 24 times
Average roll : 3.340
Median : 3.000
Variance : 1.154
Standard Deviation : 1.074
Total rolls : 141
Italians Combat
1 was rolled 25 times
2 was rolled 21 times
3 was rolled 14 times
4 was rolled 24 times
5 was rolled 22 times
6 was rolled 26 times
Average roll : 3.568
Median : 4.000
Variance : 0.718
Standard Deviation : 0.847
Total rolls : 132
French Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.926
Median : 5.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 27
ANZAC Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.789
Median : 4.000
Variance : 0.602
Standard Deviation : 0.776
Total rolls : 19
Americans Combat
1 was rolled 19 times
2 was rolled 19 times
3 was rolled 23 times
4 was rolled 19 times
5 was rolled 18 times
6 was rolled 12 times
Average roll : 3.309
Median : 3.000
Variance : 0.581
Standard Deviation : 0.762
Total rolls : 110
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.636
Median : 4.000
Variance : 0.283
Standard Deviation : 0.532
Total rolls : 11
Chinese Combat
1 was rolled 16 times
2 was rolled 16 times
3 was rolled 24 times
4 was rolled 18 times
5 was rolled 15 times
6 was rolled 16 times
Average roll : 3.457
Median : 3.000
Variance : 0.534
Standard Deviation : 0.731
Total rolls : 105
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3.684
Median : 4.000
Variance : 0.824
Standard Deviation : 0.908
Total rolls : 19
Neutral_Axis Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 4
Russians Combat
1 was rolled 28 times
2 was rolled 36 times
3 was rolled 39 times
4 was rolled 35 times
5 was rolled 50 times
6 was rolled 37 times
Average roll : 3.684
Median : 4.000
Variance : 1.150
Standard Deviation : 1.072
Total rolls : 225
Japanese Combat
1 was rolled 52 times
2 was rolled 59 times
3 was rolled 58 times
4 was rolled 72 times
5 was rolled 65 times
6 was rolled 56 times
Average roll : 3.572
Median : 4.000
Variance : 0.702
Standard Deviation : 0.838
Total rolls : 362