@Elrood this game would have turned out much different if Hisaichi wouldn’t have taken the Chinese capitol. Having US and Anzac control those factories has killed Germany’s potential for advancing.
Karl7 vs CANADA FOOLS
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 1 bomber moved from Southern Italy to Western Ukraine 1 marine moved from Cyprus to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 94 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 marine moved from 94 Sea Zone to Tunisia 2 artilleries moved from Libya to Tunisia 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 2 fighters moved from 99 Sea Zone to 94 Sea Zone 1 battleship and 1 cruiser moved from 99 Sea Zone to 94 Sea Zone 2 fighters moved from 94 Sea Zone to Tunisia 3 fighters moved from Gibraltar to Algeria Combat - Italians Battle in Western Ukraine Italians attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 3 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Algeria Italians attack with 3 fighters and 2 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 3 fighters and 2 infantry in Algeria, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Algeria 1 artillery owned by the British and 1 infantry owned by the British lost in Algeria Italians win, taking Algeria from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Tunisia Italians attack with 3 artilleries, 2 fighters, 1 infantry and 1 marine British defend with 1 armour; Americans defend with 1 mech_infantry Italians roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 3 artilleries, 2 fighters, 1 infantry and 1 marine in Tunisia, round 2 : 2/7 hits, 2.67 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Italians lost in Tunisia 1 armour owned by the British and 1 mech_infantry owned by the Americans lost in Tunisia Italians win, taking Tunisia from Americans with 3 artilleries, 2 fighters and 1 marine remaining. Battle score for attacker is 7 Casualties for Italians: 1 infantry Casualties for Americans: 1 mech_infantry Casualties for British: 1 armour Non Combat Move - Italians 2 fighters moved from Tunisia to 94 Sea Zone 3 fighters moved from Algeria to Gibraltar 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 carrier and 1 destroyer moved from 99 Sea Zone to 94 Sea Zone 2 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Western Ukraine to Ukraine 3 artilleries and 4 infantry moved from Southern France to France Place Units - Italians 3 infantry placed in Ukraine 7 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Americans regular : 0.50 Italians regular : -1.00 Russians regular : 0.00 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone Combat - ANZAC Battle in 34 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 34 Sea Zone to Queensland 1 cruiser moved from 33 Sea Zone to 54 Sea Zone 3 fighters moved from Bryansk to Rostov Place Units - ANZAC 1 artillery and 1 marine placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Norway Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : 0.17 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Eastern Poland to Belarus 1 bomber moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Novgorod to Norway 4 infantry moved from Finland to Norway 1 tactical_bomber moved from Germany to Belarus 3 armour moved from Eastern Poland to Bryansk 14 armour, 2 artilleries and 2 infantry moved from Ukraine to Bryansk 16 mech_infantrys moved from Ukraine to Bryansk 6 mech_infantrys moved from Ukraine to Bryansk 2 infantry moved from Western Germany to Holland Belgium 3 infantry moved from Western Germany to Denmark 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 bomber moved from Western Germany to Norway 1 tactical_bomber moved from Western Germany to Denmark Combat - Germans Battle in Norway Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber British defend with 1 fighter; French defend with 1 fighter; Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Norway, round 2 : 2/7 hits, 2.50 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Norway, round 2 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Germans lost in Norway 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 3 : 1/5 hits, 2.17 expected hits Americans roll dice for 2 fighters in Norway, round 3 : 1/2 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Norway 1 fighter owned by the British lost in Norway Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 4 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 fighter in Norway, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the French lost in Norway Germans win, taking Norway from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Germans: 3 infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 1 fighter Casualties for French: 1 fighter Battle in Bryansk Germans attack with 17 armour, 2 artilleries, 2 infantry and 22 mech_infantrys British defend with 1 armour and 4 mech_infantrys; Russians defend with 1 aaGun and 12 infantry Germans roll dice for 17 armour, 2 artilleries, 2 infantry and 22 mech_infantrys in Bryansk, round 2 : 13/43 hits, 13.50 expected hits Russians roll dice for 1 aaGun, 1 armour, 12 infantry and 4 mech_infantrys in Bryansk, round 2 : 5/17 hits, 5.83 expected hits 2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Bryansk 12 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk 2 artilleries owned by the Germans, 17 armour owned by the Germans and 19 mech_infantrys owned by the Germans retreated to Ukraine Russians win with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 23 Casualties for Germans: 2 infantry and 3 mech_infantrys Casualties for Russians: 1 aaGun and 12 infantry Battle in Holland Belgium Germans attack with 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 tactical_bomber owned by the Germans retreated Americans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Denmark Germans attack with 3 infantry and 1 tactical_bomber Americans defend with 2 infantry Germans roll dice for 3 infantry and 1 tactical_bomber in Denmark, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Denmark Germans roll dice for 3 infantry and 1 tactical_bomber in Denmark, round 3 : 2/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Belarus Germans attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Belarus, round 5 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Belarus, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Holland Belgium to Western Germany 3 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Belarus to Novgorod 1 bomber moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Norway to Western Germany 1 tactical_bomber moved from Denmark to Germany 1 mech_infantry moved from France to Western Germany 2 armour and 2 mech_infantrys moved from Western Germany to Poland 1 bomber moved from Norway to Western Germany Place Units - Germans 3 infantry placed in Novgorod 5 infantry placed in Germany 1 fighter and 7 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 mech_infantry EDIT: Removing units owned by Germans from France: 3 infantry EDIT: Adding units owned by Germans to Western Germany: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Germans collect 42 PUs (1 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 97 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 94 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.67 Russians regular : -2.50 Germans regular : -4.33Dice Statistics:
Total 1 was rolled 236 times 2 was rolled 266 times 3 was rolled 271 times 4 was rolled 291 times 5 was rolled 292 times 6 was rolled 291 times Average roll : 3.613 Median : 4.000 Variance : 1.469 Standard Deviation : 1.212 Total rolls : 1647 Null / Other 1 was rolled 24 times 2 was rolled 31 times 3 was rolled 32 times 4 was rolled 33 times 5 was rolled 37 times 6 was rolled 36 times Average roll : 3.705 Median : 4.000 Variance : 0.556 Standard Deviation : 0.746 Total rolls : 193 Germans Combat 1 was rolled 66 times 2 was rolled 81 times 3 was rolled 94 times 4 was rolled 75 times 5 was rolled 86 times 6 was rolled 97 times Average roll : 3.651 Median : 4.000 Variance : 1.371 Standard Deviation : 1.171 Total rolls : 499 British Combat 1 was rolled 28 times 2 was rolled 20 times 3 was rolled 16 times 4 was rolled 25 times 5 was rolled 16 times 6 was rolled 23 times Average roll : 3.391 Median : 3.500 Variance : 0.940 Standard Deviation : 0.969 Total rolls : 128 Italians Combat 1 was rolled 21 times 2 was rolled 17 times 3 was rolled 11 times 4 was rolled 22 times 5 was rolled 22 times 6 was rolled 22 times Average roll : 3.635 Median : 4.000 Variance : 0.867 Standard Deviation : 0.931 Total rolls : 115 Americans Combat 1 was rolled 12 times 2 was rolled 16 times 3 was rolled 12 times 4 was rolled 16 times 5 was rolled 14 times 6 was rolled 11 times Average roll : 3.457 Median : 4.000 Variance : 0.294 Standard Deviation : 0.542 Total rolls : 81 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times Average roll : 3.250 Median : 3.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Japanese Combat 1 was rolled 39 times 2 was rolled 43 times 3 was rolled 44 times 4 was rolled 59 times 5 was rolled 55 times 6 was rolled 41 times Average roll : 3.609 Median : 4.000 Variance : 1.189 Standard Deviation : 1.090 Total rolls : 281 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 9 times 6 was rolled 5 times Average roll : 3.926 Median : 5.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.455 Median : 4.000 Variance : 0.683 Standard Deviation : 0.827 Total rolls : 11 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 13 times 2 was rolled 15 times 3 was rolled 20 times 4 was rolled 15 times 5 was rolled 11 times 6 was rolled 12 times Average roll : 3.372 Median : 3.000 Variance : 0.604 Standard Deviation : 0.777 Total rolls : 86 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 6 times Average roll : 3.667 Median : 3.500 Variance : 0.941 Standard Deviation : 0.970 Total rolls : 18 Russians Combat 1 was rolled 24 times 2 was rolled 31 times 3 was rolled 32 times 4 was rolled 33 times 5 was rolled 37 times 6 was rolled 36 times Average roll : 3.705 Median : 4.000 Variance : 0.556 Standard Deviation : 0.746 Total rolls : 193 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Eastern Poland to Belarus 1 bomber moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Novgorod to Norway 4 infantry moved from Finland to Norway 1 tactical_bomber moved from Germany to Belarus 3 armour moved from Eastern Poland to Bryansk 14 armour, 2 artilleries and 2 infantry moved from Ukraine to Bryansk 16 mech_infantrys moved from Ukraine to Bryansk 6 mech_infantrys moved from Ukraine to Bryansk 2 infantry moved from Western Germany to Holland Belgium 3 infantry moved from Western Germany to Denmark 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 bomber moved from Western Germany to Norway 1 tactical_bomber moved from Western Germany to Denmark Combat - Germans Battle in Norway Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber British defend with 1 fighter; French defend with 1 fighter; Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Norway, round 2 : 2/7 hits, 2.50 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Norway, round 2 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Germans lost in Norway 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 3 : 1/5 hits, 2.17 expected hits Americans roll dice for 2 fighters in Norway, round 3 : 1/2 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Norway 1 fighter owned by the British lost in Norway Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 4 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 fighter in Norway, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the French lost in Norway Germans win, taking Norway from Americans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Germans: 3 infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 1 fighter Casualties for French: 1 fighter Battle in Bryansk Germans attack with 17 armour, 2 artilleries, 2 infantry and 22 mech_infantrys British defend with 1 armour and 4 mech_infantrys; Russians defend with 1 aaGun and 12 infantry Germans roll dice for 17 armour, 2 artilleries, 2 infantry and 22 mech_infantrys in Bryansk, round 2 : 13/43 hits, 13.50 expected hits Russians roll dice for 1 aaGun, 1 armour, 12 infantry and 4 mech_infantrys in Bryansk, round 2 : 5/17 hits, 5.83 expected hits 2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Bryansk 12 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk 2 artilleries owned by the Germans, 17 armour owned by the Germans and 19 mech_infantrys owned by the Germans retreated to Ukraine Russians win with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 23 Casualties for Germans: 2 infantry and 3 mech_infantrys Casualties for Russians: 1 aaGun and 12 infantry Battle in Holland Belgium Germans attack with 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 tactical_bomber owned by the Germans retreated Americans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Denmark Germans attack with 3 infantry and 1 tactical_bomber Americans defend with 2 infantry Germans roll dice for 3 infantry and 1 tactical_bomber in Denmark, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Denmark Germans roll dice for 3 infantry and 1 tactical_bomber in Denmark, round 3 : 2/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Belarus Germans attack with 1 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Belarus, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Belarus Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Belarus, round 5 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Belarus, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Holland Belgium to Western Germany 3 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Belarus to Novgorod 1 bomber moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from Norway to Western Germany 1 tactical_bomber moved from Denmark to Germany 1 mech_infantry moved from France to Western Germany 2 armour and 2 mech_infantrys moved from Western Germany to Poland 1 bomber moved from Norway to Western Germany Place Units - Germans 3 infantry placed in Novgorod 5 infantry placed in Germany 1 fighter and 7 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 mech_infantry EDIT: Removing units owned by Germans from France: 3 infantry EDIT: Adding units owned by Germans to Western Germany: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Germans collect 42 PUs (1 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 97 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 94 Sea Zone: 1 transport EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.67 Russians regular : -2.50 Germans regular : -4.33Dice Statistics:
Total 1 was rolled 236 times 2 was rolled 266 times 3 was rolled 271 times 4 was rolled 291 times 5 was rolled 292 times 6 was rolled 291 times Average roll : 3.613 Median : 4.000 Variance : 1.469 Standard Deviation : 1.212 Total rolls : 1647 Null / Other 1 was rolled 24 times 2 was rolled 31 times 3 was rolled 32 times 4 was rolled 33 times 5 was rolled 37 times 6 was rolled 36 times Average roll : 3.705 Median : 4.000 Variance : 0.556 Standard Deviation : 0.746 Total rolls : 193 Germans Combat 1 was rolled 66 times 2 was rolled 81 times 3 was rolled 94 times 4 was rolled 75 times 5 was rolled 86 times 6 was rolled 97 times Average roll : 3.651 Median : 4.000 Variance : 1.371 Standard Deviation : 1.171 Total rolls : 499 British Combat 1 was rolled 28 times 2 was rolled 20 times 3 was rolled 16 times 4 was rolled 25 times 5 was rolled 16 times 6 was rolled 23 times Average roll : 3.391 Median : 3.500 Variance : 0.940 Standard Deviation : 0.969 Total rolls : 128 Italians Combat 1 was rolled 21 times 2 was rolled 17 times 3 was rolled 11 times 4 was rolled 22 times 5 was rolled 22 times 6 was rolled 22 times Average roll : 3.635 Median : 4.000 Variance : 0.867 Standard Deviation : 0.931 Total rolls : 115 Americans Combat 1 was rolled 12 times 2 was rolled 16 times 3 was rolled 12 times 4 was rolled 16 times 5 was rolled 14 times 6 was rolled 11 times Average roll : 3.457 Median : 4.000 Variance : 0.294 Standard Deviation : 0.542 Total rolls : 81 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times Average roll : 3.250 Median : 3.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Japanese Combat 1 was rolled 39 times 2 was rolled 43 times 3 was rolled 44 times 4 was rolled 59 times 5 was rolled 55 times 6 was rolled 41 times Average roll : 3.609 Median : 4.000 Variance : 1.189 Standard Deviation : 1.090 Total rolls : 281 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 9 times 6 was rolled 5 times Average roll : 3.926 Median : 5.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 4 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.455 Median : 4.000 Variance : 0.683 Standard Deviation : 0.827 Total rolls : 11 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 13 times 2 was rolled 15 times 3 was rolled 20 times 4 was rolled 15 times 5 was rolled 11 times 6 was rolled 12 times Average roll : 3.372 Median : 3.000 Variance : 0.604 Standard Deviation : 0.777 Total rolls : 86 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 6 times Average roll : 3.667 Median : 3.500 Variance : 0.941 Standard Deviation : 0.970 Total rolls : 18 Russians Combat 1 was rolled 24 times 2 was rolled 31 times 3 was rolled 32 times 4 was rolled 33 times 5 was rolled 37 times 6 was rolled 36 times Average roll : 3.705 Median : 4.000 Variance : 0.556 Standard Deviation : 0.746 Total rolls : 193 -
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Test summary from TripleA, engine version: 2.6.14470, time: 9:03:00 PM
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Russians Russians buy 1 airfield and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour and 2 mech_infantrys moved from Rostov to Belarus Russians take Belarus from Germans 1 artillery and 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 fighter moved from Russia to Vologda 1 fighter moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Rostov to Belarus Combat - Russians Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun, 7 armour, 16 artilleries and 2 mech_infantrys moved from Rostov to Bryansk 1 infantry moved from Rostov to Bryansk 1 infantry moved from Caucasus to Rostov 1 infantry moved from Volgograd to Rostov 8 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk 1 fighter moved from Archangel to Bryansk 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 1 mech_infantry EDIT: Adding units owned by Russians to Bryansk: 1 mech_infantry EDIT: Turning off Edit Mode 1 airfield placed in Rostov 7 infantry placed in Russia Russians undo move 2. 1 infantry placed in Volgograd 6 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 harbour, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 2 fighters moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 4 artilleries moved from Burma to India 2 armour moved from Burma to India 1 infantry moved from Szechwan to Shensi 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Chahar to Shensi 1 armour moved from Hunan to Shensi 1 armour moved from Yunnan to Shensi 2 bombers moved from French Indo China to Shensi 1 mech_infantry moved from Burma to Szechwan 1 armour moved from Kwangsi to Kweichow 1 mech_infantry moved from Burma to Kweichow 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Burma to Hunan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Manchuria to Chahar 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 4 mech_infantrys moved from Burma to India 1 submarine moved from 35 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 transports British defend with 1 submarine Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 34 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 2 armour, 4 artilleries, 4 infantry and 4 mech_infantrys British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 armour, 4 artilleries, 4 infantry and 4 mech_infantrys in India, round 2 : 3/14 hits, 4.33 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 armour, 4 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shensi Japanese attack with 2 armour, 2 bombers, 2 infantry and 2 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 2 armour, 2 bombers, 2 infantry and 2 mech_infantrys in Shensi, round 2 : 2/8 hits, 3.00 expected hits Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Shensi 2 infantry owned by the Chinese lost in Shensi Japanese roll dice for 2 armour, 2 bombers, 1 infantry and 2 mech_infantrys in Shensi, round 3 : 2/7 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour, 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 marine moved from Shan State to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 cruiser moved from 35 Sea Zone to 34 Sea Zone 1 marine moved from Paulau Island to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 42 Sea Zone 2 battleships, 4 carriers, 4 destroyers and 3 submarines moved from 35 Sea Zone to 42 Sea Zone 2 destroyers moved from 35 Sea Zone to 42 Sea Zone 2 fighters moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone 2 bombers moved from Shensi to French Indo China 1 infantry moved from Shan State to Yunnan 2 fighters moved from Philippines to French Indo China 1 carrier moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from 39 Sea Zone to 42 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 mech_infantry placed in Manchuria 1 infantry placed in Kiangsu 1 infantry placed in French Indo China 1 harbour placed in Java 1 mech_infantry placed in Kiangsu 2 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 64 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : -1.83 UK_Pacific regular : -0.33 ANZAC regular : -0.33 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 2 fighters, 11 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from 126 Sea Zone to Norway 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone 1 mech_infantry moved from Morocco to Algeria 4 fighters moved from Normandy Bordeaux to Algeria 1 fighter moved from Morocco to Algeria Combat - Americans Battle in Philippines Battle in Norway Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway Americans win, taking Philippines from Japanese, taking Norway from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Algeria Americans attack with 5 fighters and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 5 fighters and 1 mech_infantry in Algeria, round 2 : 6/6 hits, 2.67 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Algeria 1 infantry owned by the Italians lost in Algeria Americans win with 5 fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 infantry Battle in 34 Sea Zone Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 7/9 hits, 4.50 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 5 fighters moved from Algeria to Morocco 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier and 1 fighter moved from 112 Sea Zone to 126 Sea Zone 1 carrier, 1 destroyer and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Norway to 110 Sea Zone 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 cruiser and 3 destroyers moved from 91 Sea Zone to 104 Sea Zone 7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 destroyers and 2 transports placed in 10 Sea Zone 2 fighters placed in Western United States 4 infantry placed in Western United States 1 artillery and 2 infantry placed in Normandy Bordeaux 2 artilleries and 3 infantry placed in Eastern United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUsCombat Hit Differential Summary :
Americans regular : 7.00 Japanese regular : -0.17 Italians regular : 0.67 Germans regular : -0.33 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 2 infantry moved from Suiyuyan to Hopei 3 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : 1.50 Japanese regular : 0.67 -
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 2 fighters, 11 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from 126 Sea Zone to Norway 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone 1 mech_infantry moved from Morocco to Algeria 4 fighters moved from Normandy Bordeaux to Algeria 1 fighter moved from Morocco to Algeria Combat - Americans Battle in Philippines Battle in Norway Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Norway Americans win, taking Philippines from Japanese, taking Norway from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Algeria Americans attack with 5 fighters and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 5 fighters and 1 mech_infantry in Algeria, round 2 : 6/6 hits, 2.67 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Algeria 1 infantry owned by the Italians lost in Algeria Americans win with 5 fighters remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 infantry Battle in 34 Sea Zone Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 7/9 hits, 4.50 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 5 fighters moved from Algeria to Morocco 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier and 1 fighter moved from 112 Sea Zone to 126 Sea Zone 1 carrier, 1 destroyer and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Norway to 110 Sea Zone 1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 cruiser and 3 destroyers moved from 91 Sea Zone to 104 Sea Zone 7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 destroyers and 2 transports placed in 10 Sea Zone 2 fighters placed in Western United States 4 infantry placed in Western United States 1 artillery and 2 infantry placed in Normandy Bordeaux 2 artilleries and 3 infantry placed in Eastern United States 2 infantry placed in Central United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 2 infantry moved from Suiyuyan to Hopei 3 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Chahar Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to 108 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Americans to 108 Sea Zone: 1 cruiser and 3 destroyers EDIT: Removing units owned by Americans from 104 Sea Zone: 1 artillery, 1 cruiser, 3 destroyers, 1 infantry and 1 transport EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 fighter EDIT: Adding units owned by Americans to 126 Sea Zone: 1 fighter EDIT: Turning off Edit Mode British buy 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Persia to 39 Sea Zone 1 bomber moved from Egypt to 39 Sea Zone 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Bryansk to Baltic States Russians take Baltic States from Germans 1 armour and 3 mech_infantrys moved from Bryansk to Novgorod 1 fighter moved from 126 Sea Zone to Novgorod 1 artillery, 4 infantry and 4 mech_infantrys moved from Caucasus to Rostov 6 fighters moved from Rostov to Novgorod 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone Combat - British Battle in Novgorod British attack with 1 armour, 7 fighters and 3 mech_infantrys Germans defend with 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber British roll dice for 1 armour, 7 fighters and 3 mech_infantrys in Novgorod, round 2 : 6/11 hits, 4.50 expected hits Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 1.67 expected hits 2 mech_infantrys owned by the British lost in Novgorod 3 infantry owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans lost in Novgorod British win, taking Novgorod from Germans with 1 armour, 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 26 Casualties for British: 2 mech_infantrys Casualties for Germans: 1 bomber, 3 infantry and 1 tactical_bomber Battle in 39 Sea Zone British attack with 1 bomber and 1 fighter Japanese defend with 1 destroyer, 1 submarine and 2 transports 1 submarine owned by the Japanese submerged British roll dice for 1 bomber and 1 fighter in 39 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer and 2 transports in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 39 Sea Zone 2 transports owned by the Japanese lost in 39 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22 Casualties for Japanese: 1 destroyer and 2 transports Non Combat Move - British 1 bomber and 1 fighter moved from 39 Sea Zone to Ceylon 3 aaGuns, 2 artilleries and 8 infantry moved from West India to Eastern Persia 3 infantry moved from Northwest Persia to Caucasus 1 armour moved from Eastern Persia to Northwest Persia 1 mech_infantry moved from Persia to Caucasus 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 3 mech_infantrys moved from Iraq to Caucasus 7 fighters moved from Novgorod to Bryansk 1 transport moved from 105 Sea Zone to 110 Sea Zone 2 aaGuns moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 fighter placed in United Kingdom 2 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Persia 2 infantry and 1 mech_infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2 British collect 34 PUs (3 lost to blockades); end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 1.50 Americans regular : 7.00 Japanese regular : 0.17 Italians regular : 0.67 Germans regular : -0.00 British regular : 1.33 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from France to Holland Belgium 2 infantry moved from Northern Italy to Southern France 2 fighters moved from 94 Sea Zone to Southern France 1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 94 Sea Zone to 91 Sea Zone 3 fighters moved from Gibraltar to 91 Sea Zone 1 bomber moved from Ukraine to Baltic States Combat - Italians Battle in 91 Sea Zone Italians attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 3 fighters Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Italians win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 3 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Baltic States Italians attack with 1 bomber British defend with 1 mech_infantry Italians roll dice for 1 bomber in Baltic States, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Baltic States Italians win with 1 bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Holland Belgium Italians attack with 1 artillery and 2 infantry Americans defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in Southern France Italians attack with 2 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 3/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Baltic States to Ukraine 7 infantry moved from Northern Italy to Western Germany 2 fighters moved from Southern France to Western Germany 3 fighters moved from 91 Sea Zone to Gibraltar 2 artilleries and 1 marine moved from Tunisia to 94 Sea Zone 2 artilleries, 1 marine and 2 transports moved from 94 Sea Zone to 91 Sea Zone 2 artilleries and 1 marine moved from 91 Sea Zone to Gibraltar 1 submarine moved from 98 Sea Zone to 95 Sea Zone Place Units - Italians 1 fighter placed in Southern Italy 2 infantry placed in Ukraine 1 artillery placed in Ukraine 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.17 Russians regular : -0.33 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 5 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Paulau Island ANZAC attack with 1 marine Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Paulau Island, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the ANZAC lost in Paulau Island 1 infantry owned by the Japanese lost in Paulau Island Japanese win with no units remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 marine Casualties for Japanese: 1 infantry Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 1 fighter moved from Rostov to Baltic States Place Units - ANZAC 3 infantry placed in New South Wales 2 infantry placed in Queensland Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 8 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 fighter and 7 infantry EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : 0.17 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 5 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Paulau Island ANZAC attack with 1 marine Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Paulau Island, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the ANZAC lost in Paulau Island 1 infantry owned by the Japanese lost in Paulau Island Japanese win with no units remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 marine Casualties for Japanese: 1 infantry Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 1 fighter moved from Rostov to Baltic States Place Units - ANZAC 3 infantry placed in New South Wales 2 infantry placed in Queensland Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 8 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 fighter and 7 infantry EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 1.00 ANZAC regular : 0.17 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Eastern Poland to Belarus 1 mech_infantry moved from Poland to Baltic States 17 armour, 2 artilleries and 26 mech_infantrys moved from Ukraine to Rostov 1 armour moved from Eastern Poland to Belarus 1 bomber moved from Western Germany to Baltic States 1 tactical_bomber moved from Germany to Baltic States 1 armour moved from Eastern Poland to Belarus Combat - Germans Battle in Rostov Germans attack with 17 armour, 2 artilleries and 26 mech_infantrys British defend with 2 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; ANZAC defend with 2 fighters; Russians defend with 1 airfield and 4 infantry Germans roll dice for 17 armour, 2 artilleries and 26 mech_infantrys in Rostov, round 2 : 15/45 hits, 13.83 expected hits Russians roll dice for 2 artilleries, 3 fighters, 9 infantry and 4 mech_infantrys in Rostov, round 2 : 7/18 hits, 7.00 expected hits 7 mech_infantrys owned by the Germans lost in Rostov 4 infantry owned by the Russians, 4 mech_infantrys owned by the British, 2 artilleries owned by the British and 5 infantry owned by the British lost in Rostov 2 artilleries owned by the Germans, 17 armour owned by the Germans and 19 mech_infantrys owned by the Germans retreated to Ukraine Russians win with 3 fighters remaining. Battle score for attacker is 23 Casualties for Germans: 7 mech_infantrys Casualties for British: 2 artilleries, 5 infantry and 4 mech_infantrys Casualties for Russians: 4 infantry Battle in Belarus Germans attack with 2 armour and 2 mech_infantrys Russians defend with 2 armour and 1 mech_infantry Germans roll dice for 2 armour and 2 mech_infantrys in Belarus, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus 1 mech_infantry owned by the Russians and 2 armour owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 armour and 1 mech_infantry Battle in Baltic States Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 fighter Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 fighter in Baltic States, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Baltic States 1 fighter owned by the ANZAC lost in Baltic States Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 fighter Non Combat Move - Germans 1 armour moved from Eastern Poland to Ukraine 5 infantry moved from Germany to Poland 1 armour moved from Poland to Romania 1 tactical_bomber moved from Baltic States to Poland 1 bomber moved from Baltic States to Western Germany 3 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to Poland 1 aaGun moved from Western Germany to Germany 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 armour and 2 mech_infantrys moved from Western Germany to Poland 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone Place Units - Germans 10 infantry placed in Germany 8 infantry placed in Western Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 2.50Dice Statistics:
Total 1 was rolled 247 times 2 was rolled 263 times 3 was rolled 283 times 4 was rolled 283 times 5 was rolled 285 times 6 was rolled 283 times Average roll : 3.575 Median : 4.000 Variance : 0.739 Standard Deviation : 0.860 Total rolls : 1644 Germans Combat 1 was rolled 77 times 2 was rolled 89 times 3 was rolled 109 times 4 was rolled 85 times 5 was rolled 92 times 6 was rolled 105 times Average roll : 3.612 Median : 4.000 Variance : 1.325 Standard Deviation : 1.151 Total rolls : 557 British Combat 1 was rolled 33 times 2 was rolled 22 times 3 was rolled 17 times 4 was rolled 26 times 5 was rolled 19 times 6 was rolled 24 times Average roll : 3.340 Median : 3.000 Variance : 1.154 Standard Deviation : 1.074 Total rolls : 141 Italians Combat 1 was rolled 23 times 2 was rolled 21 times 3 was rolled 14 times 4 was rolled 24 times 5 was rolled 22 times 6 was rolled 26 times Average roll : 3.608 Median : 4.000 Variance : 0.661 Standard Deviation : 0.813 Total rolls : 130 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 9 times 6 was rolled 5 times Average roll : 3.926 Median : 5.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.588 Median : 4.000 Variance : 0.802 Standard Deviation : 0.896 Total rolls : 17 Americans Combat 1 was rolled 17 times 2 was rolled 19 times 3 was rolled 21 times 4 was rolled 18 times 5 was rolled 17 times 6 was rolled 12 times Average roll : 3.337 Median : 3.000 Variance : 0.440 Standard Deviation : 0.663 Total rolls : 104 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 16 times 2 was rolled 16 times 3 was rolled 22 times 4 was rolled 17 times 5 was rolled 13 times 6 was rolled 15 times Average roll : 3.404 Median : 3.000 Variance : 0.464 Standard Deviation : 0.681 Total rolls : 99 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 6 times Average roll : 3.684 Median : 4.000 Variance : 0.824 Standard Deviation : 0.908 Total rolls : 19 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times Average roll : 3.250 Median : 3.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Russians Combat 1 was rolled 26 times 2 was rolled 34 times 3 was rolled 36 times 4 was rolled 35 times 5 was rolled 47 times 6 was rolled 36 times Average roll : 3.706 Median : 4.000 Variance : 1.058 Standard Deviation : 1.029 Total rolls : 214 Japanese Combat 1 was rolled 45 times 2 was rolled 50 times 3 was rolled 53 times 4 was rolled 62 times 5 was rolled 60 times 6 was rolled 51 times Average roll : 3.607 Median : 4.000 Variance : 0.642 Standard Deviation : 0.801 Total rolls : 321 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Eastern Poland to Belarus 1 mech_infantry moved from Poland to Baltic States 17 armour, 2 artilleries and 26 mech_infantrys moved from Ukraine to Rostov 1 armour moved from Eastern Poland to Belarus 1 bomber moved from Western Germany to Baltic States 1 tactical_bomber moved from Germany to Baltic States 1 armour moved from Eastern Poland to Belarus Combat - Germans Battle in Rostov Germans attack with 17 armour, 2 artilleries and 26 mech_infantrys British defend with 2 artilleries, 1 fighter, 5 infantry and 4 mech_infantrys; ANZAC defend with 2 fighters; Russians defend with 1 airfield and 4 infantry Germans roll dice for 17 armour, 2 artilleries and 26 mech_infantrys in Rostov, round 2 : 15/45 hits, 13.83 expected hits Russians roll dice for 2 artilleries, 3 fighters, 9 infantry and 4 mech_infantrys in Rostov, round 2 : 7/18 hits, 7.00 expected hits 7 mech_infantrys owned by the Germans lost in Rostov 4 infantry owned by the Russians, 4 mech_infantrys owned by the British, 2 artilleries owned by the British and 5 infantry owned by the British lost in Rostov 2 artilleries owned by the Germans, 17 armour owned by the Germans and 19 mech_infantrys owned by the Germans retreated to Ukraine Russians win with 3 fighters remaining. Battle score for attacker is 23 Casualties for Germans: 7 mech_infantrys Casualties for British: 2 artilleries, 5 infantry and 4 mech_infantrys Casualties for Russians: 4 infantry Battle in Belarus Germans attack with 2 armour and 2 mech_infantrys Russians defend with 2 armour and 1 mech_infantry Germans roll dice for 2 armour and 2 mech_infantrys in Belarus, round 2 : 3/4 hits, 1.33 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1.33 expected hits 1 mech_infantry owned by the Germans lost in Belarus 1 mech_infantry owned by the Russians and 2 armour owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 armour and 1 mech_infantry Battle in Baltic States Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 fighter Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 fighter in Baltic States, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Baltic States 1 fighter owned by the ANZAC lost in Baltic States Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 fighter Non Combat Move - Germans 1 armour moved from Eastern Poland to Ukraine 5 infantry moved from Germany to Poland 1 armour moved from Poland to Romania 1 tactical_bomber moved from Baltic States to Poland 1 bomber moved from Baltic States to Western Germany 3 infantry moved from Denmark to Western Germany 1 aaGun moved from Germany to Poland 1 aaGun moved from Western Germany to Germany 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 armour and 2 mech_infantrys moved from Western Germany to Poland 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone Place Units - Germans 10 infantry placed in Germany 8 infantry placed in Western Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 2.50Dice Statistics:
Total 1 was rolled 247 times 2 was rolled 263 times 3 was rolled 283 times 4 was rolled 283 times 5 was rolled 285 times 6 was rolled 283 times Average roll : 3.575 Median : 4.000 Variance : 0.739 Standard Deviation : 0.860 Total rolls : 1644 Germans Combat 1 was rolled 77 times 2 was rolled 89 times 3 was rolled 109 times 4 was rolled 85 times 5 was rolled 92 times 6 was rolled 105 times Average roll : 3.612 Median : 4.000 Variance : 1.325 Standard Deviation : 1.151 Total rolls : 557 British Combat 1 was rolled 33 times 2 was rolled 22 times 3 was rolled 17 times 4 was rolled 26 times 5 was rolled 19 times 6 was rolled 24 times Average roll : 3.340 Median : 3.000 Variance : 1.154 Standard Deviation : 1.074 Total rolls : 141 Italians Combat 1 was rolled 23 times 2 was rolled 21 times 3 was rolled 14 times 4 was rolled 24 times 5 was rolled 22 times 6 was rolled 26 times Average roll : 3.608 Median : 4.000 Variance : 0.661 Standard Deviation : 0.813 Total rolls : 130 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 9 times 6 was rolled 5 times Average roll : 3.926 Median : 5.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.588 Median : 4.000 Variance : 0.802 Standard Deviation : 0.896 Total rolls : 17 Americans Combat 1 was rolled 17 times 2 was rolled 19 times 3 was rolled 21 times 4 was rolled 18 times 5 was rolled 17 times 6 was rolled 12 times Average roll : 3.337 Median : 3.000 Variance : 0.440 Standard Deviation : 0.663 Total rolls : 104 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 16 times 2 was rolled 16 times 3 was rolled 22 times 4 was rolled 17 times 5 was rolled 13 times 6 was rolled 15 times Average roll : 3.404 Median : 3.000 Variance : 0.464 Standard Deviation : 0.681 Total rolls : 99 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 6 times Average roll : 3.684 Median : 4.000 Variance : 0.824 Standard Deviation : 0.908 Total rolls : 19 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times Average roll : 3.250 Median : 3.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Russians Combat 1 was rolled 26 times 2 was rolled 34 times 3 was rolled 36 times 4 was rolled 35 times 5 was rolled 47 times 6 was rolled 36 times Average roll : 3.706 Median : 4.000 Variance : 1.058 Standard Deviation : 1.029 Total rolls : 214 Japanese Combat 1 was rolled 45 times 2 was rolled 50 times 3 was rolled 53 times 4 was rolled 62 times 5 was rolled 60 times 6 was rolled 51 times Average roll : 3.607 Median : 4.000 Variance : 0.642 Standard Deviation : 0.801 Total rolls : 321 -
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Archangel to Belarus 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 infantry moved from Volgograd to Rostov 1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Belarus Combat - Russians Battle in Western Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Western Ukraine Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 artillery and 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 armour and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Belarus 1 mech_infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Belarus, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 2 armour in Belarus, round 3 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Russians lost in Belarus 2 armour owned by the Germans lost in Belarus Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 2 armour and 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk 1 fighter moved from Western Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 7 infantry moved from Bryansk to Rostov Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 8 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians regular : 1.33 Germans regular : 0.67 Russians regular : 0.33 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 4 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from India to West India Japanese take West India from UK_Pacific 2 infantry moved from Yunnan to Szechwan 1 armour and 1 infantry moved from Shensi to Kansu 1 infantry moved from Hopei to Suiyuyan 1 armour moved from Shensi to Suiyuyan 1 mech_infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 mech_infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from French Indo China to Szechwan 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hopei 1 armour moved from Kweichow to Chahar 1 mech_infantry moved from Kweichow to Shensi 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from French Indo China to Hunan 1 infantry moved from French Indo China to Yunnan 1 submarine moved from 42 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 bombers moved from French Indo China to Philippines 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 42 Sea Zone to 61 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 61 Sea Zone 3 fighters moved from 42 Sea Zone to Celebes 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from French Indo China to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from Manchuria to Chahar 1 tactical_bomber moved from French Indo China to Kansu 1 tactical_bomber moved from French Indo China to Suiyuyan 1 submarine moved from 39 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 2 bombers and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 bombers and 1 infantry in Philippines, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Suiyuyan Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kansu Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 61 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 61 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 61 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Szechwan Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 3/5 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Celebes Japanese attack with 1 artillery, 3 fighters and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 2 : 2/5 hits, 2.17 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 34 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer; ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 34 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits Americans roll dice for 1 cruiser in 34 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone 1 cruiser owned by the ANZAC lost in 34 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone 3 fighters moved from Celebes to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Chahar to Manchuria 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Suiyuyan to Hopei 1 fighter and 1 tactical_bomber moved from Szechwan to India 1 tactical_bomber moved from Kansu to Shensi 1 fighter moved from 35 Sea Zone to French Indo China 2 bombers moved from Philippines to French Indo China 1 fighter moved from French Indo China to Japan Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 2 armour and 1 mech_infantry placed in India 3 artilleries placed in Manchuria 1 infantry placed in Kiangsu 1 infantry placed in Malaya Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : -0.33 Japanese regular : 1.50 ANZAC regular : -0.67 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 armour, 4 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from India to West India Japanese take West India from UK_Pacific 2 infantry moved from Yunnan to Szechwan 1 armour and 1 infantry moved from Shensi to Kansu 1 infantry moved from Hopei to Suiyuyan 1 armour moved from Shensi to Suiyuyan 1 mech_infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 mech_infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from French Indo China to Szechwan 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hopei 1 armour moved from Kweichow to Chahar 1 mech_infantry moved from Kweichow to Shensi 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from French Indo China to Hunan 1 infantry moved from French Indo China to Yunnan 1 submarine moved from 42 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 bombers moved from French Indo China to Philippines 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 42 Sea Zone to 61 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 61 Sea Zone 3 fighters moved from 42 Sea Zone to Celebes 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from French Indo China to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan 1 fighter and 1 tactical_bomber moved from Manchuria to Chahar 1 tactical_bomber moved from French Indo China to Kansu 1 tactical_bomber moved from French Indo China to Suiyuyan 1 submarine moved from 39 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Philippines Japanese attack with 2 bombers and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 2 bombers and 1 infantry in Philippines, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Suiyuyan Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Kansu Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 61 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 61 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 61 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Szechwan Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 3/5 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Celebes Japanese attack with 1 artillery, 3 fighters and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Celebes, round 2 : 2/5 hits, 2.17 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 34 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer; ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 34 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits Americans roll dice for 1 cruiser in 34 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone 1 cruiser owned by the ANZAC lost in 34 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone 3 fighters moved from Celebes to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Chahar to Manchuria 1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Suiyuyan to Hopei 1 fighter and 1 tactical_bomber moved from Szechwan to India 1 tactical_bomber moved from Kansu to Shensi 1 fighter moved from 35 Sea Zone to French Indo China 2 bombers moved from Philippines to French Indo China 1 fighter moved from French Indo China to Japan Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 2 armour and 1 mech_infantry placed in India 3 artilleries placed in Manchuria 1 infantry placed in Kiangsu 1 infantry placed in Malaya Turn Complete - Japanese Japanese collect 70 PUs; end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -2.00 Americans regular : -0.33 Japanese regular : 1.50 ANZAC regular : -0.67Dice Statistics:
Total 1 was rolled 262 times 2 was rolled 275 times 3 was rolled 296 times 4 was rolled 296 times 5 was rolled 297 times 6 was rolled 291 times Average roll : 3.561 Median : 4.000 Variance : 0.608 Standard Deviation : 0.780 Total rolls : 1717 Germans Combat 1 was rolled 79 times 2 was rolled 90 times 3 was rolled 110 times 4 was rolled 86 times 5 was rolled 92 times 6 was rolled 105 times Average roll : 3.600 Median : 4.000 Variance : 1.222 Standard Deviation : 1.105 Total rolls : 562 British Combat 1 was rolled 33 times 2 was rolled 22 times 3 was rolled 17 times 4 was rolled 26 times 5 was rolled 19 times 6 was rolled 24 times Average roll : 3.340 Median : 3.000 Variance : 1.154 Standard Deviation : 1.074 Total rolls : 141 Italians Combat 1 was rolled 25 times 2 was rolled 21 times 3 was rolled 14 times 4 was rolled 24 times 5 was rolled 22 times 6 was rolled 26 times Average roll : 3.568 Median : 4.000 Variance : 0.718 Standard Deviation : 0.847 Total rolls : 132 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 9 times 6 was rolled 5 times Average roll : 3.926 Median : 5.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3.789 Median : 4.000 Variance : 0.602 Standard Deviation : 0.776 Total rolls : 19 Americans Combat 1 was rolled 19 times 2 was rolled 19 times 3 was rolled 23 times 4 was rolled 19 times 5 was rolled 18 times 6 was rolled 12 times Average roll : 3.309 Median : 3.000 Variance : 0.581 Standard Deviation : 0.762 Total rolls : 110 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 16 times 2 was rolled 16 times 3 was rolled 24 times 4 was rolled 18 times 5 was rolled 15 times 6 was rolled 16 times Average roll : 3.457 Median : 3.000 Variance : 0.534 Standard Deviation : 0.731 Total rolls : 105 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 6 times Average roll : 3.684 Median : 4.000 Variance : 0.824 Standard Deviation : 0.908 Total rolls : 19 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times Average roll : 3.250 Median : 3.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Russians Combat 1 was rolled 28 times 2 was rolled 36 times 3 was rolled 39 times 4 was rolled 35 times 5 was rolled 50 times 6 was rolled 37 times Average roll : 3.684 Median : 4.000 Variance : 1.150 Standard Deviation : 1.072 Total rolls : 225 Japanese Combat 1 was rolled 52 times 2 was rolled 59 times 3 was rolled 58 times 4 was rolled 72 times 5 was rolled 65 times 6 was rolled 56 times Average roll : 3.572 Median : 4.000 Variance : 0.702 Standard Deviation : 0.838 Total rolls : 362





