@Karl7 Thai turn
Karl7 vs CANADA FOOLS
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Greece to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 bomber and 3 fighters moved from Southern Italy to 96 Sea Zone 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British Combat - Italians Battle in Gibraltar Battle in 96 Sea Zone Italians attack with 1 bomber, 1 destroyer and 3 fighters British defend with 1 destroyer Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 96 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win, taking Gibraltar from British with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco Italians take Morocco from Neutral_Axis 1 armour moved from Libya to Algeria Italians take Tunisia from Neutral_Axis Italians take Algeria from Neutral_Axis 1 infantry moved from Libya to Tobruk 1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 1 battleship and 2 cruisers moved from 97 Sea Zone to 92 Sea Zone 1 bomber and 3 fighters moved from 96 Sea Zone to Southern Italy 1 aaGun and 1 infantry moved from Northern Italy to Southern Italy 2 aaGuns and 2 infantry moved from Yugoslavia to Slovakia Hungary 2 artilleries and 1 infantry moved from Greece to Bulgaria 1 armour moved from Normandy Bordeaux to Western Germany Place Units - Italians 1 armour and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians regular : 0.50 British regular : -0.33 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 factory_minor; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 3 fighters moved from Java to India 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 submarine moved from 112 Sea Zone to 114 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 infantry moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 infantry moved from Romania to Bessarabia 1 bomber moved from Southern Italy to Baltic States 1 bomber moved from Southern Italy to Bessarabia 2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland 4 infantry moved from Romania to Eastern Poland 3 armour, 3 artilleries and 15 infantry moved from Poland to Eastern Poland Combat - Germans Battle in Bessarabia Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia 1 infantry owned by the Russians lost in Bessarabia Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 114 Sea Zone Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in 114 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for Russians: 1 cruiser Battle in Baltic States Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 3 armour, 5 artilleries and 23 infantry Russians defend with 1 infantry Germans roll dice for 3 armour, 5 artilleries and 23 infantry in Eastern Poland, round 2 : 9/31 hits, 7.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 armour, 5 artilleries and 22 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour and 2 mech_infantrys moved from Germany to Romania 6 armour and 10 mech_infantrys moved from Germany to Eastern Poland 3 aaGuns moved from Poland to Eastern Poland 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 fighters moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Southern Italy to Romania 1 bomber moved from Bessarabia to Germany 1 bomber moved from Baltic States to Romania 2 tactical_bombers moved from Southern Italy to Romania Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 1 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Russians regular : 1.17 Germans regular : -0.50 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 7 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Timguska 2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States 2 infantry moved from Belarus to Baltic States 1 infantry moved from Belarus to Baltic States 1 submarine moved from 109 Sea Zone to 125 Sea Zone Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/6 hits, 2.17 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Belarus to Novgorod 4 aaGuns, 3 armour, 3 artilleries and 17 infantry moved from Belarus to Bryansk 2 fighters moved from Baltic States to Bryansk 1 tactical_bomber moved from Baltic States to Bryansk 1 infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 3 mech_infantrys moved from Russia to Bryansk 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 3 mech_infantrys moved from Novgorod to Smolensk 1 armour moved from Novgorod to Smolensk 4 armour and 2 mech_infantrys moved from Novgorod to Bryansk Place Units - Russians 1 infantry placed in Ukraine 1 armour and 7 artilleries placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUsCombat Hit Differential Summary :
Germans regular : -1.00 Russians regular : -1.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 factory_minor, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 marine moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Siam to French Indo China 1 infantry moved from Chahar to Hopei 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Hopei 2 infantry moved from Kweichow to Yunnan 2 bombers moved from Kwangsi to Hopei 2 artilleries moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 2 tactical_bombers moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to French Indo China 2 fighters moved from 37 Sea Zone to Sumatra 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from 37 Sea Zone to 45 Sea Zone 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 2 battleships moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to Philippines 1 fighter moved from 36 Sea Zone to Philippines 1 tactical_bomber moved from Kwangsi to Kwangtung Combat - Japanese Battle in Borneo Battle in Celebes Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 2 battleships in Java, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 2/4 hits, 1.33 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Kwangtung Japanese attack with 2 artilleries, 1 fighter and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 1 fighter and 2 tactical_bombers in Kwangtung, round 2 : 2/5 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery Casualties for British: 2 infantry Battle in Philippines Japanese attack with 2 fighters, 1 infantry and 2 marines Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 cruisers in Philippines, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry and 2 marines remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 1.67 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Hopei Japanese attack with 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 2/4 hits, 1.67 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hopei 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in French Indo China Japanese attack with 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Guam from Americans to Japanese EDIT: Turning off Edit Mode 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to Japan 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 2 carriers moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 41 Sea Zone to 42 Sea Zone 2 fighters moved from Sumatra to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 1 tactical_bomber moved from Kwangtung to Kwangsi 1 tactical_bomber moved from French Indo China to Kwangsi 2 tactical_bombers moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi 2 bombers moved from Hopei to Kwangsi 1 aaGun moved from Korea to Manchuria 1 infantry moved from Manchuria to Jehol Place Units - Japanese 3 mech_infantrys placed in Manchuria 1 factory_minor placed in Kiangsu 1 submarine placed in 6 Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.67 Japanese regular : -0.17 UK_Pacific regular : 0.00 ANZAC regular : 0.33 -
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Sikang to Shensi Place Units - Chinese 1 infantry placed in Kansu 2 infantry placed in Sikang 1 infantry placed in Tsinghai Chinese undo move 3. 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.67 -
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Test summary from TripleA, engine version: 2.6.14470, time: 8:01:39 AM
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 3 marines moved from Central United States to Western United States 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 3 cruisers moved from 26 Sea Zone to 10 Sea Zone 1 battleship moved from 26 Sea Zone to 10 Sea Zone Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 marine placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Sikang to Shensi Place Units - Chinese 1 infantry placed in Kansu 2 infantry placed in Sikang 1 infantry placed in Tsinghai Chinese undo move 3. 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer and 2 factory_minors; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Belgian Congo to Tanganyika Territory 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 mech_infantry moved from Kenya to French Equatorial Africa 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 battleship moved from 76 Sea Zone to 98 Sea Zone 2 fighters and 1 tactical_bomber moved from Egypt to 96 Sea Zone 2 fighters moved from 98 Sea Zone to Alexandria 1 armour moved from Iraq to Eastern Persia 2 infantry moved from Persia to Eastern Persia 1 artillery moved from Iraq to Persia 1 infantry moved from Iraq to Trans-Jordan 1 artillery moved from Syria to Trans-Jordan 2 infantry moved from Egypt to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 2 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 armour moved from India to Yunnan 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from United Kingdom to Scotland 1 bomber moved from United Kingdom to French Equatorial Africa Combat - British Battle in French Madagascar Battle in 96 Sea Zone British attack with 1 destroyer, 2 fighters and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone British win, taking French Madagascar from Neutral_Axis with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Yunnan British attack with 1 armour, 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 1 armour, 1 fighter and 2 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Yunnan 2 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Alexandria British attack with 2 fighters and 2 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Alexandria to Egypt 2 fighters moved from 96 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 artillery and 2 infantry moved from India to Burma 1 fighter moved from Yunnan to India 1 mech_infantry moved from India to Shan State 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 106 Sea Zone to 119 Sea Zone 1 armour and 1 infantry moved from 119 Sea Zone to Scotland 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies Place Units - British 1 factory_minor placed in Iraq 1 factory_minor placed in Persia 1 destroyer placed in 98 Sea Zone 2 artilleries placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2 UK_Pacific collect 5 PUs (6 lost to blockades); end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery and 5 infantryCombat Hit Differential Summary :
Chinese regular : 0.00 Italians regular : 0.33 Japanese regular : -0.33 British regular : -0.83 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 bomber and 3 fighters moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber and 3 fighters British defend with 1 destroyer Italians roll dice for 1 bomber and 3 fighters in 96 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Alexandria Italians attack with 2 artilleries, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Alexandria 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 3 fighters moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from 97 Sea Zone to Southern Italy 1 armour and 2 mech_infantrys moved from Southern Italy to Yugoslavia 1 bomber moved from 96 Sea Zone to Southern Italy 2 aaGuns, 1 armour and 2 infantry moved from Slovakia Hungary to Eastern Poland 2 artilleries and 1 infantry moved from Bulgaria to Romania 1 armour and 1 infantry moved from Algeria to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 1 armour, 3 infantry and 3 transports moved from 92 Sea Zone to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 armour, 4 infantry and 3 transports moved from 94 Sea Zone to 97 Sea Zone 1 armour and 4 infantry moved from 97 Sea Zone to Greece 1 battleship and 2 cruisers moved from 92 Sea Zone to 97 Sea Zone Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
Italians regular : 1.17 British regular : 0.33 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from India to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 41 Sea Zone to India Place Units - ANZAC 1 fighter and 2 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 bomber, 1 fighter and 3 tactical_bombers moved from Romania to 98 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone 1 bomber moved from Germany to 98 Sea Zone 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Western Germany to 113 Sea Zone 1 armour moved from Germany to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 armour and 1 infantry moved from 115 Sea Zone to Novgorod 9 mech_infantrys moved from Germany to Baltic States 1 artillery and 1 infantry moved from Eastern Poland to Belarus 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Eastern Poland to Baltic States 1 artillery moved from Eastern Poland to Baltic States 2 fighters moved from Western Germany to 98 Sea Zone 1 tactical_bomber moved from Western Germany to 115 Sea Zone Combat - Germans Germans creates battle in territory 125 Sea Zone British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone Battle in 115 Sea Zone Germans attack with 1 destroyer, 1 tactical_bomber and 1 transport Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer, 1 tactical_bomber and 1 transport in 115 Sea Zone, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans lost in 115 Sea Zone 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in Novgorod Germans attack with 1 armour and 1 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 1 artillery and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Western Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 98 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport; French defend with 1 destroyer Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 4 tactical_bombers in 98 Sea Zone, round 2 : 7/13 hits, 7.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 98 Sea Zone, round 2 : 7/11 hits, 5.83 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 98 Sea Zone 1 destroyer owned by the French, 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 1 cruiser owned by the British and 1 carrier owned by the British lost in 98 Sea Zone Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 4 tactical_bombers in 98 Sea Zone, round 3 : 6/9 hits, 5.33 expected hits British roll dice for 1 battleship, 1 cruiser, 4 fighters and 1 transport in 98 Sea Zone, round 3 : 4/6 hits, 3.83 expected hits 1 battleship owned by the Germans, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 98 Sea Zone 1 cruiser owned by the British, 1 battleship owned by the British and 4 fighters owned by the British lost in 98 Sea Zone 1 transport owned by the British lost in 98 Sea Zone Germans win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport Casualties for French: 1 destroyer Battle in Baltic States Germans attack with 2 artilleries and 9 mech_infantrys Russians defend with 3 infantry Germans roll dice for 2 artilleries and 9 mech_infantrys in Baltic States, round 2 : 3/11 hits, 2.50 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Baltic States 3 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 3 tactical_bombers moved from 98 Sea Zone to Alexandria 3 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod 1 tactical_bomber moved from 115 Sea Zone to Germany 1 mech_infantry moved from Western Germany to Poland 1 armour and 2 mech_infantrys moved from Romania to Eastern Poland 1 artillery and 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Finland to Karelia 1 bomber moved from 98 Sea Zone to Southern Italy 1 bomber moved from 98 Sea Zone to Alexandria 1 artillery and 1 infantry moved from Western Germany to Germany Place Units - Germans 1 armour, 1 fighter and 6 mech_infantrys placed in Western Germany 1 submarine placed in 113 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Germans collect 44 PUs (3 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 2 mech_infantrys EDIT: Adding units owned by Germans to Novgorod: 2 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 1.17 Germans regular : 2.17 British regular : 1.33Dice Statistics:
Total 1 was rolled 89 times 2 was rolled 92 times 3 was rolled 85 times 4 was rolled 93 times 5 was rolled 82 times 6 was rolled 102 times Average roll : 3.540 Median : 4.000 Variance : 0.453 Standard Deviation : 0.673 Total rolls : 543 Null / Other 1 was rolled 4 times 2 was rolled 6 times 3 was rolled 5 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 6 times Average roll : 3.552 Median : 3.000 Variance : 0.173 Standard Deviation : 0.415 Total rolls : 29 Germans Combat 1 was rolled 33 times 2 was rolled 28 times 3 was rolled 29 times 4 was rolled 31 times 5 was rolled 27 times 6 was rolled 39 times Average roll : 3.578 Median : 4.000 Variance : 0.521 Standard Deviation : 0.722 Total rolls : 187 British Combat 1 was rolled 15 times 2 was rolled 15 times 3 was rolled 7 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 16 times Average roll : 3.408 Median : 3.000 Variance : 1.126 Standard Deviation : 1.061 Total rolls : 71 Italians Combat 1 was rolled 9 times 2 was rolled 6 times 3 was rolled 8 times 4 was rolled 12 times 5 was rolled 6 times 6 was rolled 4 times Average roll : 3.267 Median : 3.000 Variance : 0.898 Standard Deviation : 0.947 Total rolls : 45 Americans Combat 4 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 3.333 Standard Deviation : 1.826 Total rolls : 2 Neutral_Axis Combat 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times Average roll : 3.250 Median : 3.500 Variance : 1.111 Standard Deviation : 1.054 Total rolls : 4 Japanese Combat 1 was rolled 11 times 2 was rolled 15 times 3 was rolled 15 times 4 was rolled 17 times 5 was rolled 15 times 6 was rolled 17 times Average roll : 3.678 Median : 4.000 Variance : 0.270 Standard Deviation : 0.519 Total rolls : 90 French Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 9 times 6 was rolled 5 times Average roll : 3.926 Median : 5.000 Variance : 1.212 Standard Deviation : 1.101 Total rolls : 27 ANZAC Combat 2 was rolled 1 times 5 was rolled 1 times Average roll : 3.500 Median : 3.500 Variance : 1.333 Standard Deviation : 1.155 Total rolls : 2 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.636 Median : 4.000 Variance : 0.283 Standard Deviation : 0.532 Total rolls : 11 Chinese Combat 1 was rolled 8 times 2 was rolled 7 times 3 was rolled 10 times 4 was rolled 6 times 5 was rolled 5 times 6 was rolled 7 times Average roll : 3.326 Median : 3.000 Variance : 0.353 Standard Deviation : 0.594 Total rolls : 43 UK_Pacific Combat 1 was rolled 1 times 3 was rolled 1 times 6 was rolled 1 times Average roll : 3.333 Median : 3.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Russians Combat 1 was rolled 4 times 2 was rolled 6 times 3 was rolled 5 times 4 was rolled 4 times 5 was rolled 4 times 6 was rolled 6 times Average roll : 3.552 Median : 3.000 Variance : 0.173 Standard Deviation : 0.415 Total rolls : 29 -
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14470, time: 9:57:46 PM
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 artilleries and 2 infantry moved from Bryansk to Western Ukraine 1 artillery, 1 fighter and 2 infantry moved from Bryansk to Belarus 1 mech_infantry moved from Bryansk to Bessarabia 1 armour and 1 tactical_bomber moved from Bryansk to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Bryansk to Western Ukraine 1 mech_infantry moved from Smolensk to Archangel 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Northwest Persia to Persia Combat - Russians Battle in Bessarabia Russians attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Western Ukraine Russians attack with 2 artilleries, 1 fighter and 2 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Western Ukraine, round 3 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Western Ukraine 2 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 2 artilleries and 1 fighter in Western Ukraine, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 3 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 4 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Belarus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Russians 1 armour and 7 artilleries moved from Russia to Bryansk 2 infantry moved from Bryansk to Smolensk 1 armour moved from Smolensk to Bryansk 1 mech_infantry moved from Smolensk to Bryansk 1 mech_infantry moved from Bryansk to Vologda 1 armour moved from Bryansk to Vologda 1 fighter moved from Belarus to Bryansk 1 fighter moved from Western Ukraine to Bryansk 1 tactical_bomber moved from Bessarabia to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -2.17 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 factory_minor, 1 fighter, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 2 artilleries and 1 infantry moved from Java to 42 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Siam 2 infantry moved from French Indo China to Yunnan 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from Hopei to Shensi 2 bombers moved from Kwangsi to Shensi 1 tactical_bomber moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 2 tactical_bombers moved from Kwangsi to Shan State 2 fighters moved from 42 Sea Zone to Siam 2 fighters moved from 42 Sea Zone to Malaya 1 infantry moved from Hunan to Yunnan 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 cruiser moved from 35 Sea Zone to 37 Sea Zone Combat - Japanese Battle in Siam Japanese attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry Japanese roll dice for 1 battleship in Siam, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Yunnan Japanese attack with 1 fighter, 3 infantry and 3 tactical_bombers British defend with 1 armour and 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/7 hits, 2.67 expected hits Chinese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the British and 1 armour owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 1 armour and 1 infantry Battle in Shan State Japanese attack with 2 infantry and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 1 cruiser in Shan State, round 2 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Malaya Japanese attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Malaya, round 2 : 2/4 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shensi Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 3/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi 1 infantry owned by the Chinese lost in Shensi Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Chahar 1 infantry moved from Chahar to Hopei 1 mech_infantry moved from Manchuria to Chahar 2 mech_infantrys moved from Manchuria to Anhwe 1 artillery moved from Kwangtung to Kwangsi 1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 2 fighters moved from Malaya to 37 Sea Zone 2 fighters moved from Siam to French Indo China 2 tactical_bombers moved from Shan State to Kwangsi 1 fighter and 3 tactical_bombers moved from Yunnan to Kwangsi 1 battleship and 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 2 bombers moved from Shensi to Kwangsi 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 factory_minor placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Manchuria 1 fighter and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : -0.17 Japanese regular : 3.50 UK_Pacific regular : 1.00 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Yunnan Chinese attack with 3 infantry Japanese defend with 2 infantry Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 2 infantry owned by the Chinese retreated to Szechwan Japanese win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Sikang to Shensi Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : 0.00 -
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Test summary from TripleA, engine version: 2.6.14470, time: 2:57:26 PM
Savegame -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 2 fighters, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 marine moved from Western United States to 10 Sea Zone 1 cruiser and 1 marine moved from 10 Sea Zone to 89 Sea Zone 1 carrier moved from 10 Sea Zone to 89 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 89 Sea Zone 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 marine moved from 89 Sea Zone to Central America 1 armour and 2 artilleries moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 2 artilleries, 4 carriers, 4 destroyers, 4 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone 2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland 1 armour moved from 54 Sea Zone to Queensland 1 fighter moved from Western United States to 89 Sea Zone 3 marines moved from Western United States to 10 Sea Zone 1 battleship, 2 cruisers, 3 marines, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 3 marines moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from Hawaiian Islands to Queensland Place Units - Americans 3 transports placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States 2 artilleries and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 2 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Yunnan Chinese attack with 3 infantry Japanese defend with 2 infantry Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan 2 infantry owned by the Chinese retreated to Szechwan Japanese win with 2 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Sikang to Shensi Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Eire to United Kingdom 1 infantry moved from Scotland to 119 Sea Zone 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 119 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from Scotland to United Kingdom 1 armour moved from Scotland to United Kingdom 1 artillery and 1 infantry moved from Quebec to Eastern United States 1 bomber moved from French Equatorial Africa to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from French Equatorial Africa to Egypt 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 1 artillery and 2 infantry moved from Burma to Yunnan 1 fighter moved from India to Yunnan 1 armour moved from Eastern Persia to Iraq 1 artillery and 1 infantry moved from Persia to Iraq 1 infantry moved from Eastern Persia to West India Combat - British Battle in Holland Belgium Battle in Yunnan British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 : 0/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 4 : 2/3 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Yunnan 2 infantry owned by the Japanese lost in Yunnan British win, taking Holland Belgium from Germans, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Yunnan to India 1 infantry moved from India to Burma 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry moved from French Madagascar to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Eastern Persia to West India Place Units - British 2 fighters placed in Egypt 1 destroyer placed in 98 Sea Zone 1 infantry placed in Iraq 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4 British collect 37 PUs (1 lost to blockades); end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Chinese regular : -1.67 Japanese regular : 0.00 British regular : -1.67 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 2 artilleries and 1 infantry moved from Romania to Bessarabia 1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia 2 infantry moved from Eastern Poland to Bessarabia 1 armour moved from Eastern Poland to Bessarabia 1 bomber moved from Southern Italy to Bessarabia Combat - Italians Battle in Bessarabia Italians attack with 2 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry Russians defend with 1 armour, 1 infantry and 1 mech_infantry Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry in Bessarabia, round 2 : 3/9 hits, 3.33 expected hits Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Italians lost in Bessarabia 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 2 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 infantry Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 aaGun moved from Eastern Poland to Bessarabia 1 aaGun moved from Eastern Poland to Bessarabia 1 bomber moved from Bessarabia to Eastern Poland 1 mech_infantry moved from Yugoslavia to Southern France Italians take Southern France from Neutral_Axis 1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone 4 infantry moved from Greece to 97 Sea Zone 1 aaGun, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 5 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone 5 infantry moved from 92 Sea Zone to Gibraltar 1 aaGun moved from 92 Sea Zone to Gibraltar 2 fighters moved from 92 Sea Zone to Gibraltar 1 armour moved from Greece to Romania 1 armour moved from Western Germany to Poland 1 fighter moved from Southern Italy to Gibraltar 2 artilleries, 1 infantry and 1 mech_infantry moved from Alexandria to Tobruk Place Units - Italians 1 submarine placed in 97 Sea Zone 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians regular : -0.33 Russians regular : -0.17 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 2 infantry moved from Eastern Poland to Belarus 2 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Alexandria to 100 Sea Zone 1 bomber moved from 100 Sea Zone to Western Ukraine 1 bomber moved from Southern Italy to Western Ukraine 1 tactical_bomber moved from Germany to Belarus Combat - Germans Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Western Ukraine Germans attack with 2 bombers and 2 infantry Russians defend with 2 artilleries Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 artilleries in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Western Ukraine 2 artilleries owned by the Russians lost in Western Ukraine Germans win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries Battle in Belarus Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 2 bombers moved from Western Ukraine to Eastern Poland 1 tactical_bomber moved from Belarus to Novgorod 4 armour and 5 mech_infantrys moved from Novgorod to Eastern Poland 3 infantry moved from Eastern Poland to Bessarabia 4 armour moved from Eastern Poland to Bessarabia 3 mech_infantrys moved from Eastern Poland to Bessarabia 2 artilleries and 8 mech_infantrys moved from Baltic States to Eastern Poland 2 armour moved from Eastern Poland to Bessarabia 2 mech_infantrys moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Poland to Bessarabia 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 2 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 fighter moved from Holland Belgium to Western Germany 1 armour and 6 mech_infantrys moved from Western Germany to Poland 1 bomber moved from Eastern Poland to Poland 1 infantry moved from Greece to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from Alexandria to Romania 1 tactical_bomber moved from Alexandria to Southern Italy 1 tactical_bomber moved from Alexandria to Romania Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in France 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5 Germans collect 42 PUs (3 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -1.33 British regular : 0.00





