@Elrood let’s see if he is on site tomorrow am. He usually does his turns in his games in the mornings during the week. If he is not on the site tomorrow then he may have some issues going on and you can do his turn for him.
Karl7 vs CANADA FOOLS
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Gibraltar to Normandy Bordeaux 2 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux 2 fighters moved from Gibraltar to Morocco 1 artillery and 2 infantry moved from Algeria to Morocco Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.50 expected hits British roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux 1 armour owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour and 1 infantry Casualties for Italians: 1 infantry Battle in Morocco Italians attack with 1 artillery, 2 fighters and 2 infantry Americans defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Morocco, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Morocco Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Morocco, round 3 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 mech_infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Morocco to Gibraltar 1 fighter moved from Normandy Bordeaux to Southern France 1 bomber moved from Normandy Bordeaux to Southern Italy 2 mech_infantrys moved from Yugoslavia to Romania 2 artilleries and 5 infantry moved from Tunisia to Algeria 1 submarine moved from 96 Sea Zone to 93 Sea Zone 2 infantry moved from Northern Italy to Southern France 2 armour moved from Ukraine to Rostov 2 mech_infantrys moved from Romania to Bessarabia Place Units - Italians 1 fighter and 2 mech_infantrys placed in Southern Italy Italians undo move 1. 2 mech_infantrys placed in Southern France 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Americans regular : -1.00 Italians regular : -0.67 British regular : -0.33 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Gibraltar to Normandy Bordeaux 2 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux 2 fighters moved from Gibraltar to Morocco 1 artillery and 2 infantry moved from Algeria to Morocco Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1.50 expected hits British roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Normandy Bordeaux 1 armour owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour and 1 infantry Casualties for Italians: 1 infantry Battle in Morocco Italians attack with 1 artillery, 2 fighters and 2 infantry Americans defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Morocco, round 2 : 1/5 hits, 1.83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Morocco Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Morocco, round 3 : 2/5 hits, 1.83 expected hits Americans roll dice for 1 mech_infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Italians 2 fighters moved from Morocco to Gibraltar 1 fighter moved from Normandy Bordeaux to Southern France 1 bomber moved from Normandy Bordeaux to Southern Italy 2 mech_infantrys moved from Yugoslavia to Romania 2 artilleries and 5 infantry moved from Tunisia to Algeria 1 submarine moved from 96 Sea Zone to 93 Sea Zone 2 infantry moved from Northern Italy to Southern France 2 armour moved from Ukraine to Rostov 2 mech_infantrys moved from Romania to Bessarabia Place Units - Italians 1 fighter and 2 mech_infantrys placed in Southern Italy Italians undo move 1. 2 mech_infantrys placed in Southern France 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 110 Sea Zone: 1 battleship, 2 cruisers and 1 destroyer EDIT: Adding units owned by Italians to 112 Sea Zone: 1 battleship, 2 cruisers and 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -1.00 Italians regular : -0.67 British regular : -0.33 -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 aaGun, 1 artillery and 9 infantry moved from New South Wales to Queensland 1 fighter moved from 42 Sea Zone to India 1 fighter moved from India to Volgograd 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone Place Units - ANZAC 3 infantry placed in Queensland 1 aaGun and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Germans Germans buy 1 factory_minor, 2 fighters and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 105 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone 2 fighters and 1 tactical_bomber moved from Gibraltar to 104 Sea Zone 2 infantry moved from Ukraine to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Belarus to Smolensk 1 bomber moved from Germany to Bryansk 1 bomber moved from Novgorod to Smolensk 1 infantry moved from Rostov to Tambov 1 fighter and 1 tactical_bomber moved from Rostov to Tambov 1 fighter moved from Tambov to Bryansk 1 tactical_bomber moved from Tambov to Bryansk 1 bomber moved from Bryansk to Tambov Combat - Germans Battle in 105 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 105 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Bryansk Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov 1 bomber owned by the Germans retreated Russians win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 104 Sea Zone Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Caucasus Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 artillery and 1 mech_infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 3 : 3/5 hits, 1.67 expected hits Russians roll dice for 1 artillery in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus 1 artillery owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 artillery and 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 3 armour moved from Eastern Poland to Western Ukraine 4 armour, 1 artillery and 1 mech_infantry moved from Ukraine to Rostov 3 armour moved from Western Ukraine to Ukraine 3 armour moved from Poland to Western Ukraine 1 bomber moved from Smolensk to Novgorod 1 bomber moved from Tambov to Rostov 2 armour moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 artillery and 3 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Yugoslavia to Bessarabia 2 mech_infantrys moved from Germany to Romania 2 transports moved from 115 Sea Zone to 114 Sea Zone 4 infantry moved from Germany to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 submarines and 1 transport moved from 110 Sea Zone to 112 Sea Zone 3 fighters and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar 1 fighter moved from 105 Sea Zone to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 111 Sea Zone Place Units - Germans 1 factory_minor placed in Western Ukraine 3 infantry placed in Ukraine 3 infantry placed in Novgorod 4 infantry placed in Germany 2 fighters and 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -1.17 British regular : -0.33 -
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14470, time: 8:42:23 AM
Savegame -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Russians Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Smolensk 1 artillery and 1 infantry moved from Vologda to Archangel 1 artillery moved from Tambov to Bryansk 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 fighter moved from Volgograd to Bryansk 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Bryansk 1 fighter owned by the Russians and 1 tactical_bomber owned by the Russians retreated 3 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia Germans win with 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Archangel Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 artillery owned by the Russians retreated to Vologda Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 infantry moved from Volgograd to Tambov 3 armour moved from Volgograd to Russia 1 armour moved from Volgograd to Russia Place Units - Russians 1 artillery and 1 mech_infantry placed in Russia 3 infantry placed in Volgograd 3 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 armour EDIT: Adding units owned by Russians to Volgograd: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Volgograd: 1 infantry EDIT: Removing units owned by Russians from Russia: 1 mech_infantry EDIT: Adding units owned by Russians to Russia: 1 infantry EDIT: Adding units owned by Russians to Volgograd: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -0.50 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 1 harbour, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 2 battleships and 1 destroyer moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 bomber moved from Siam to 41 Sea Zone 1 bomber moved from Siam to Burma 2 infantry moved from Yunnan to Burma 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from Philippines to 43 Sea Zone 1 tactical_bomber moved from Philippines to 43 Sea Zone 1 fighter moved from Philippines to 44 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Wake Island Battle in 43 Sea Zone Japanese attack with 2 battleships, 1 destroyer, 3 fighters and 2 tactical_bombers Americans defend with 1 destroyer; ANZAC defend with 1 submarine Japanese roll dice for 2 battleships, 1 destroyer, 3 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 7/8 hits, 4.50 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking Wake Island from Americans, taking 43 Sea Zone from Neutral with 2 battleships, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 37 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone 1 destroyer owned by the Americans lost in 44 Sea Zone Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 45 Sea Zone Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 bomber and 2 infantry British defend with 1 artillery Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Japanese 1 bomber moved from Burma to Siam 5 armour and 6 mech_infantrys moved from Yunnan to Siam 1 mech_infantry moved from Yunnan to Siam 2 armour moved from Hunan to Yunnan 1 bomber moved from 41 Sea Zone to Siam 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Chahar to Kweichow 2 armour moved from Kiangsu to Hunan 1 carrier and 1 destroyer moved from 6 Sea Zone to 31 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 8 carriers, 2 cruisers, 1 destroyer and 1 marine moved from 35 Sea Zone to 43 Sea Zone 3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone 3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone 2 fighters moved from 44 Sea Zone to 43 Sea Zone 2 fighters moved from 44 Sea Zone to Philippines 1 artillery moved from French Indo China to Yunnan 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 32 Sea Zone to 34 Sea Zone Place Units - Japanese 1 harbour placed in Borneo 1 artillery and 2 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 2 infantry placed in Manchuria 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 fighter placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Philippines: 2 fighters EDIT: Adding units owned by Japanese to 31 Sea Zone: 2 fighters EDIT: Removing units owned by Germans from Greece: 3 infantry EDIT: Adding units owned by Germans to Bulgaria: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUsCombat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 7.50 UK_Pacific regular : -0.33 -
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 5 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 21 Sea Zone to 35 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 2 fighters moved from 91 Sea Zone to 98 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 armour, 4 artilleries, 9 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 armour, 4 artilleries, 2 carriers, 1 destroyer, 9 infantry, 2 mech_infantrys, 1 submarine and 8 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 armour, 4 artilleries, 9 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 fighters moved from French Guiana to Morocco 1 tactical_bomber moved from French Guiana to Morocco 1 bomber moved from French Guiana to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter and 2 tactical_bombers moved from Eastern United States to 104 Sea Zone Combat - Americans Battle in Philippines Battle in Morocco Americans attack with 1 armour, 4 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 4 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Morocco, round 2 : 9/19 hits, 6.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Morocco, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans lost in Morocco 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Morocco Americans win, taking Philippines from Japanese, taking Morocco from Italians with 1 armour, 4 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 110 Sea Zone Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter and 2 tactical_bombers Germans defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 2 fighters and 1 tactical_bomber moved from Morocco to 91 Sea Zone 1 aaGun moved from French Guiana to 88 Sea Zone 8 fighters moved from 42 Sea Zone to India 1 battleship, 7 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 42 Sea Zone to 63 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 5 fighters placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 88 Sea Zone: 1 aaGun and 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Morocco: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2 Americans collect 57 PUs (2 lost to blockades); end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans regular : 2.33 Italians regular : 1.00 Germans regular : 0.50 -
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14470, time: 10:16:31 AM
Savegame -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 5 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 21 Sea Zone to 35 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 2 fighters moved from 91 Sea Zone to 98 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 armour, 4 artilleries, 9 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 armour, 4 artilleries, 2 carriers, 1 destroyer, 9 infantry, 2 mech_infantrys, 1 submarine and 8 transports moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 armour, 4 artilleries, 9 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 fighters moved from French Guiana to Morocco 1 tactical_bomber moved from French Guiana to Morocco 1 bomber moved from French Guiana to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter and 2 tactical_bombers moved from Eastern United States to 104 Sea Zone Combat - Americans Battle in Philippines Battle in Morocco Americans attack with 1 armour, 4 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 artillery and 2 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 4 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Morocco, round 2 : 9/19 hits, 6.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Morocco, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Americans lost in Morocco 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Morocco Americans win, taking Philippines from Japanese, taking Morocco from Italians with 1 armour, 4 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 110 Sea Zone Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer, 1 fighter and 2 tactical_bombers Germans defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 bomber moved from 110 Sea Zone to United Kingdom 1 fighter moved from 110 Sea Zone to United Kingdom 2 fighters and 1 tactical_bomber moved from Morocco to 91 Sea Zone 1 aaGun moved from French Guiana to 88 Sea Zone 8 fighters moved from 42 Sea Zone to India 1 battleship, 7 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 42 Sea Zone to 63 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Eastern United States 5 fighters placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 88 Sea Zone: 1 aaGun and 1 transport EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Morocco: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2 Americans collect 57 PUs (2 lost to blockades); end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to Morocco 1 mech_infantry moved from Volgograd to Bryansk 4 fighters moved from Russia to Bryansk 1 fighter moved from Volgograd to Bryansk 4 fighters and 1 tactical_bomber moved from Volgograd to Caucasus 3 fighters moved from Volgograd to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 1 artillery and 2 infantry moved from India to Burma 1 tactical_bomber moved from India to Burma 1 artillery moved from Tobruk to Libya British take Libya from Italians Combat - British Battle in Bryansk British attack with 5 fighters and 1 mech_infantry Germans defend with 1 infantry British roll dice for 5 fighters and 1 mech_infantry in Bryansk, round 2 : 4/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk British win, taking Bryansk from Germans with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Burma British attack with 1 artillery, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Burma, round 3 : 3/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Caucasus British attack with 7 fighters, 3 mech_infantrys and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 7 fighters, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 4/11 hits, 4.67 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Caucasus 2 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 7 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Germans: 2 infantry Non Combat Move - British 7 fighters and 1 tactical_bomber moved from Caucasus to Volgograd 2 mech_infantrys moved from Northwest Persia to Volgograd 1 aaGun and 1 armour moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 aaGun, 1 armour, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from 92 Sea Zone to Morocco 1 tactical_bomber moved from Burma to India 2 mech_infantrys moved from Persia to Northwest Persia 1 artillery moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Iraq to Northwest Persia 2 mech_infantrys moved from Egypt to Iraq 1 artillery moved from Egypt to Trans-Jordan 5 fighters moved from Bryansk to Russia Place Units - British 1 fighter and 2 mech_infantrys placed in Persia 1 infantry and 2 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans regular : 2.33 Japanese regular : 0.00 Italians regular : 1.00 Germans regular : 0.50 British regular : 2.17 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Italians Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 98 Sea Zone Italians take 98 Sea Zone from British 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat - Italians Non Combat Move - Italians 2 mech_infantrys moved from Bessarabia to Rostov 2 mech_infantrys moved from Southern France to Yugoslavia 1 infantry moved from Normandy Bordeaux to France 2 infantry moved from Southern France to Northern Italy 1 fighter moved from Southern France to Gibraltar 1 fighter moved from Southern Italy to Gibraltar 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 aaGun, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 63 Sea Zone 2 fighters moved from India to Volgograd 1 aaGun and 1 infantry moved from New South Wales to Queensland 3 fighters moved from Queensland to Hawaiian Islands Place Units - ANZAC 1 aaGun, 1 fighter and 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5 ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Germans Germans buy 1 destroyer, 2 fighters and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Rostov to Caucasus 2 infantry moved from Ukraine to Bryansk 2 infantry moved from Belarus to Smolensk 1 infantry moved from Archangel to Vologda 1 bomber moved from Novgorod to Vologda 1 bomber moved from Rostov to Bryansk 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Rostov to Smolensk Combat - Germans Battle in Bryansk Germans attack with 1 bomber and 2 infantry British defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk 1 mech_infantry owned by the British lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Caucasus Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 mech_infantrys Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 2 mech_infantrys Casualties for Germans: 1 infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 1 submarine moved from 125 Sea Zone to 112 Sea Zone 2 fighters moved from Western Germany to Gibraltar 3 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 3 armour and 1 infantry moved from Ukraine to Rostov 3 armour moved from Western Ukraine to Rostov 2 mech_infantrys moved from Bessarabia to Rostov 2 armour moved from Belarus to Rostov 7 infantry moved from Novgorod to Belarus 2 transports moved from 115 Sea Zone to 112 Sea Zone 4 infantry moved from Germany to Western Germany 2 mech_infantrys moved from Romania to Ukraine 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod 1 bomber moved from Vologda to Novgorod 1 bomber moved from Bryansk to Novgorod 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Western Ukraine 3 infantry placed in Ukraine 3 infantry placed in France 2 fighters and 2 infantry placed in Western Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.33 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Germans Germans buy 1 destroyer, 2 fighters and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Rostov to Caucasus 2 infantry moved from Ukraine to Bryansk 2 infantry moved from Belarus to Smolensk 1 infantry moved from Archangel to Vologda 1 bomber moved from Novgorod to Vologda 1 bomber moved from Rostov to Bryansk 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus 1 fighter and 1 tactical_bomber moved from Rostov to Smolensk Combat - Germans Battle in Bryansk Germans attack with 1 bomber and 2 infantry British defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk 1 mech_infantry owned by the British lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Smolensk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Caucasus Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 mech_infantrys Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 3 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 2 mech_infantrys Casualties for Germans: 1 infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 1 submarine moved from 125 Sea Zone to 112 Sea Zone 2 fighters moved from Western Germany to Gibraltar 3 infantry moved from Western Germany to France 1 aaGun moved from Western Germany to France 3 armour and 1 infantry moved from Ukraine to Rostov 3 armour moved from Western Ukraine to Rostov 2 mech_infantrys moved from Bessarabia to Rostov 2 armour moved from Belarus to Rostov 7 infantry moved from Novgorod to Belarus 2 transports moved from 115 Sea Zone to 112 Sea Zone 4 infantry moved from Germany to Western Germany 2 mech_infantrys moved from Romania to Ukraine 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod 1 bomber moved from Vologda to Novgorod 1 bomber moved from Bryansk to Novgorod 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in Western Ukraine 3 infantry placed in Ukraine 3 infantry placed in France 2 fighters and 2 infantry placed in Western Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Belarus: 2 infantry EDIT: Adding units owned by Germans to Archangel: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 0.33 -
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 factory_minor, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Burma 2 bombers moved from Siam to Burma 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Burma 1 cruiser and 1 marine moved from 43 Sea Zone to 41 Sea Zone 1 marine moved from 41 Sea Zone to Sumatra 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 43 Sea Zone to 35 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from Wake Island to 31 Sea Zone 1 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines Combat - Japanese Battle in Java Battle in Midway Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 2 submarines and 1 transport Americans defend with 1 submarine and 1 transport Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 transport in 35 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking Java from Americans, taking Midway from Americans with 1 battleship, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in Philippines Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery and 1 harbour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 4/4 hits, 1.50 expected hits Americans roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Philippines 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Sumatra Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 cruiser in Sumatra, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Sumatra, round 2 : 4/7 hits, 3.33 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Sumatra 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Burma Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 2 bombers moved from Burma to French Indo China 8 armour and 9 mech_infantrys moved from Siam to Yunnan 2 armour moved from Hunan to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hopei to Yunnan 1 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kiangsu to Hunan 2 carriers moved from 43 Sea Zone to 41 Sea Zone 2 fighters moved from Sumatra to 41 Sea Zone 2 tactical_bombers moved from Sumatra to 41 Sea Zone 1 destroyer moved from 45 Sea Zone to 55 Sea Zone 2 carriers moved from 43 Sea Zone to 42 Sea Zone 4 fighters moved from 43 Sea Zone to 42 Sea Zone 1 cruiser moved from 43 Sea Zone to 42 Sea Zone 1 carrier moved from 43 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 battleship moved from 43 Sea Zone to 42 Sea Zone 1 destroyer moved from 43 Sea Zone to 41 Sea Zone 3 carriers moved from 43 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 31 Sea Zone to 22 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 1 artillery and 2 infantry placed in French Indo China 2 armour and 1 infantry placed in Kiangsu 2 transports placed in 6 Sea Zone 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 3.17 UK_Pacific regular : -0.67 ANZAC regular : 0.33 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 1 fighter, 2 infantry, 4 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Spain 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 2 fighters moved from 92 Sea Zone to Spain 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain 1 bomber moved from United Kingdom to Spain 1 fighter and 1 tactical_bomber moved from United Kingdom to 104 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Spain Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in 104 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 104 Sea Zone Americans win, taking 93 Sea Zone from Germans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Spain Americans attack with 1 armour, 5 artilleries, 1 bomber, 3 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 5 artilleries, 1 bomber, 3 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers in Spain, round 2 : 7/24 hits, 8.50 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Americans lost in Spain 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 5 artilleries, 1 bomber, 3 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 fighters moved from Spain to 92 Sea Zone 1 fighter and 2 tactical_bombers moved from Spain to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from Spain to United Kingdom 8 fighters moved from India to Volgograd 1 battleship, 7 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 63 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 5 fighters moved from Western United States to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 aaGun moved from Morocco to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Spain Place Units - Americans 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States Americans undo move 2. Americans undo move 1. 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 fighter placed in Eastern United States 1 tactical_bomber placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery, 1 infantry and 3 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Americans regular : -2.50 Italians regular : -0.33 Neutral_True regular : -1.00 -
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Test summary from TripleA, engine version: 2.6.14470, time: 12:04:22 PM
Savegame -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 1 fighter, 2 infantry, 4 tactical_bombers and 2 transports; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Allies To War With TrueNeutrals Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Spain 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 2 fighters moved from 92 Sea Zone to Spain 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain 1 bomber moved from United Kingdom to Spain 1 fighter and 1 tactical_bomber moved from United Kingdom to 104 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to Spain Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in 104 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 104 Sea Zone Americans win, taking 93 Sea Zone from Germans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Spain Americans attack with 1 armour, 5 artilleries, 1 bomber, 3 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers Neutral_True defend with 6 infantry Americans roll dice for 1 cruiser in Spain, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 5 artilleries, 1 bomber, 3 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers in Spain, round 2 : 7/24 hits, 8.50 expected hits Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Americans lost in Spain 6 infantry owned by the Neutral_True lost in Spain Americans win, taking Spain from Neutral_True with 1 armour, 5 artilleries, 1 bomber, 3 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 infantry Casualties for Neutral_True: 6 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 fighters moved from Spain to 92 Sea Zone 1 fighter and 2 tactical_bombers moved from Spain to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 bomber moved from Spain to United Kingdom 8 fighters moved from India to Volgograd 1 battleship, 7 carriers, 2 cruisers, 1 destroyer and 3 submarines moved from 63 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 5 fighters moved from Western United States to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 aaGun moved from Morocco to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Spain Place Units - Americans 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States Americans undo move 2. Americans undo move 1. 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 fighter placed in Eastern United States 1 tactical_bomber placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery, 1 infantry and 3 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from India to Burma 1 artillery and 2 infantry moved from India to Burma 1 artillery moved from Libya to Tunisia British take Tunisia from Italians 1 fighter moved from Morocco to Spain 2 mech_infantrys moved from Volgograd to Russia 1 mech_infantry moved from Russia to Western Ukraine 5 fighters moved from Russia to Western Ukraine 1 artillery and 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 3 artilleries moved from Iraq to Turkey 4 infantry moved from Iraq to Turkey 2 mech_infantrys moved from Iraq to Turkey 3 fighters and 1 tactical_bomber moved from Volgograd to Turkey 1 infantry moved from Iraq to Turkey 1 fighter moved from Persia to Turkey 2 fighters moved from Volgograd to Caucasus 2 fighters moved from Volgograd to Turkey 3 mech_infantrys moved from Egypt to Saudi Arabia 1 artillery moved from Trans-Jordan to Saudi Arabia 2 mech_infantrys moved from Iraq to Saudi Arabia 1 mech_infantry moved from Persia to Saudi Arabia Combat - British Battle in Saudi Arabia British attack with 1 artillery and 6 mech_infantrys Neutral_True defend with 2 infantry British roll dice for 1 artillery and 6 mech_infantrys in Saudi Arabia, round 2 : 0/7 hits, 1.50 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery and 6 mech_infantrys in Saudi Arabia, round 3 : 3/7 hits, 1.50 expected hits Neutral_True roll dice for 2 infantry in Saudi Arabia, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British lost in Saudi Arabia 2 infantry owned by the Neutral_True lost in Saudi Arabia British win, taking Saudi Arabia from Neutral_True with 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Neutral_True: 2 infantry Battle in Turkey British attack with 3 artilleries, 6 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber Neutral_True defend with 8 infantry British roll dice for 3 artilleries, 6 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 8/17 hits, 6.33 expected hits Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits 2 infantry owned by the British lost in Turkey 8 infantry owned by the Neutral_True lost in Turkey British win, taking Turkey from Neutral_True with 3 artilleries, 6 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for British: 2 infantry Casualties for Neutral_True: 8 infantry Battle in Western Ukraine British attack with 5 fighters and 1 mech_infantry Germans defend with 1 factory_minor and 3 infantry British roll dice for 5 fighters and 1 mech_infantry in Western Ukraine, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British lost in Western Ukraine 3 infantry owned by the Germans lost in Western Ukraine British win with 5 fighters remaining. Battle score for attacker is 5 Casualties for British: 1 mech_infantry Casualties for Germans: 3 infantry Battle in Burma British attack with 1 artillery, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Caucasus British attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 2 infantry British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Caucasus British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Caucasus, round 3 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 5 fighters moved from Western Ukraine to Russia 2 fighters moved from Caucasus to Russia 1 aaGun, 1 armour and 2 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from 92 Sea Zone to Spain 1 fighter and 1 tactical_bomber moved from Turkey to Syria 2 fighters moved from Turkey to Volgograd 2 fighters moved from Turkey to Volgograd 1 fighter moved from Turkey to Volgograd 2 mech_infantrys moved from Northwest Persia to Volgograd 1 tactical_bomber moved from Burma to India Place Units - British 1 fighter placed in Egypt 1 armour and 2 mech_infantrys placed in Persia 3 artilleries placed in Iraq 1 mech_infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from India: 1 tactical_bomber EDIT: Adding units owned by British to Eastern Persia: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 2 mech_infantrys EDIT: Adding units owned by British to Northwest Persia: 2 mech_infantrys EDIT: Removing units owned by British from Eastern Persia: 1 mech_infantry EDIT: Adding units owned by British to Persia: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4 British collect 39 PUs (3 lost to blockades); end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Americans regular : -2.50 Japanese regular : -0.67 Italians regular : -0.33 Germans regular : -1.00 Neutral_True regular : -2.00 British regular : 2.00 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Politics - Italians Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Italians 2 infantry moved from Algeria to Tunisia 1 bomber moved from Southern Italy to Tunisia 1 armour moved from Algeria to Morocco Italians take Morocco from Americans 1 armour moved from Morocco to Algeria 1 submarine moved from 97 Sea Zone to 99 Sea Zone 5 armour, 2 artilleries and 5 mech_infantrys moved from Rostov to Bryansk Combat - Italians Battle in Bryansk Italians attack with 5 armour, 2 artilleries and 5 mech_infantrys Russians defend with 1 artillery and 1 infantry Italians roll dice for 5 armour, 2 artilleries and 5 mech_infantrys in Bryansk, round 2 : 5/12 hits, 4.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Bryansk 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 5 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Tunisia Italians attack with 1 bomber and 2 infantry British defend with 1 artillery Italians roll dice for 1 bomber and 2 infantry in Tunisia, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Tunisia Italians win, taking Tunisia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 bomber moved from Tunisia to Southern Italy 2 mech_infantrys moved from Yugoslavia to Bessarabia 4 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Yugoslavia 1 fighter moved from Southern Italy to Western Germany 1 aaGun moved from Rostov to Bryansk Place Units - Italians 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to Western Germany: 2 fighters EDIT: Adding units owned by Italians to 112 Sea Zone: 2 fighters EDIT: Removing units owned by Italians from Gibraltar: 4 fighters EDIT: Turning off Edit Mode Italians undo move 1. 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3 Italians collect 16 PUs (4 lost to blockades); end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians regular : 0.67 Russians regular : 0.33 British regular : -0.33





