ok, “America first” about 80 years too early for that doctrine! :-D
So much Inf in America! :-O
East coast seems safe to me, time to get that land lease working!!! ;-) Russia and China are bleeding!
Test summary from TripleA, engine version: 2.6.14470, time: 2:00:44 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 4/6 hits, 3.00 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber, 3 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 81 Sea Zone to Egypt
Place Units - Italians
3 infantry placed in Egypt
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to Northern Territory
3 fighters moved from New South Wales to Northern Territory
Combat - ANZAC
Battle in Northern Territory
ANZAC attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 3 fighters and 2 infantry in Northern Territory, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Northern Territory, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Northern Territory
1 infantry owned by the Japanese lost in Northern Territory
ANZAC win, taking Northern Territory from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Northern Territory to New South Wales
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
1 artillery and 2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
1 fighter moved from Normandy Bordeaux to Norway
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 2 aaGuns, 2 armour and 3 infantry
EDIT: Adding units owned by Italians to Slovakia Hungary: 2 aaGuns, 2 armour and 3 infantry
EDIT: Turning off Edit Mode
Germans buy 2 artilleries and 18 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Baltic States
2 bombers moved from Egypt to Iraq
15 fighters moved from Egypt to Iraq
2 fighters moved from Western Germany to Egypt
1 bomber moved from Western Australia to 44 Sea Zone
1 artillery and 1 infantry moved from Romania to Bessarabia
1 infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
Combat - Germans
Battle in 44 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Baltic States, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 2 bombers and 15 fighters
British defend with 3 armour and 1 factory_minor
Germans roll dice for 2 bombers and 15 fighters in Iraq, round 2 : 8/17 hits, 8.83 expected hits
British roll dice for 3 armour in Iraq, round 2 : 0/3 hits, 1.50 expected hits
3 armour owned by the British lost in Iraq
Germans win with 2 bombers and 15 fighters remaining. Battle score for attacker is 18
Casualties for British: 3 armour
Non Combat Move - Germans
2 bombers and 15 fighters moved from Iraq to Egypt
5 aaGuns, 3 artilleries and 18 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Germany to Poland
2 artilleries and 6 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Western Germany to Northern Italy
3 armour and 7 mech_infantrys moved from Western Germany to Southern Italy
1 bomber moved from 44 Sea Zone to Western Australia
Place Units - Germans
1 artillery and 9 infantry placed in Western Germany
1 artillery and 9 infantry placed in Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 10 infantry
EDIT: Adding units owned by Germans to Germany: 10 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -0.67
British regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Kazakhstan to Tsinghai
1 fighter moved from Russia to Tsinghai
1 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Ukraine to Bessarabia
1 fighter moved from Russia to Baltic States
1 fighter moved from Russia to Bessarabia
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
2 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Romania
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
Combat - Russians
Battle in Bessarabia
Russians attack with 2 artilleries, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Bessarabia, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tsinghai
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Russians roll dice for 1 artillery and 1 infantry in Poland, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Russians roll dice for 1 artillery in Poland, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Poland, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Poland, round 5 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Poland, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Baltic States
1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Evenkiyskiy from Germans to Russians
EDIT: Turning off Edit Mode
3 infantry moved from Volgograd to Kazakhstan
2 artilleries and 2 infantry moved from Samara to Novosibirsk
1 infantry moved from Urals to Evenkiyskiy
2 mech_infantrys moved from Russia to Urals
1 fighter moved from Tsinghai to Novosibirsk
2 armour, 2 artilleries and 6 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 3 infantry moved from Bryansk to Belarus
3 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
1 infantry moved from Archangel to Novgorod
1 infantry moved from Nenetsia to Archangel
1 fighter moved from Bessarabia to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
Place Units - Russians
2 artilleries and 1 infantry placed in Western Ukraine
3 infantry placed in Ukraine
1 armour and 2 infantry placed in Novgorod
2 infantry placed in Volgograd
Russians undo move 3.
2 armour and 1 infantry placed in Novgorod
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 56 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 2.67
Russians regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Kazakhstan to Tsinghai
1 fighter moved from Russia to Tsinghai
1 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Ukraine to Bessarabia
1 fighter moved from Russia to Baltic States
1 fighter moved from Russia to Bessarabia
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
2 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Romania
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Novgorod to Vyborg
Russians take Vyborg from Germans
Combat - Russians
Battle in Bessarabia
Russians attack with 2 artilleries, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Bessarabia, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bessarabia
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Romania
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tsinghai
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Russians roll dice for 1 artillery and 1 infantry in Poland, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Russians roll dice for 1 artillery in Poland, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Poland, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Poland, round 5 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Poland, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Baltic States
1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Evenkiyskiy from Germans to Russians
EDIT: Turning off Edit Mode
3 infantry moved from Volgograd to Kazakhstan
2 artilleries and 2 infantry moved from Samara to Novosibirsk
1 infantry moved from Urals to Evenkiyskiy
2 mech_infantrys moved from Russia to Urals
1 fighter moved from Tsinghai to Novosibirsk
2 armour, 2 artilleries and 6 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 3 infantry moved from Bryansk to Belarus
3 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
1 infantry moved from Archangel to Novgorod
1 infantry moved from Nenetsia to Archangel
1 fighter moved from Bessarabia to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
Place Units - Russians
2 artilleries and 1 infantry placed in Western Ukraine
3 infantry placed in Ukraine
1 armour and 2 infantry placed in Novgorod
2 infantry placed in Volgograd
Russians undo move 3.
2 armour and 1 infantry placed in Novgorod
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 56 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 2.67
Russians regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 4 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 transport in 25 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 transport in 25 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Midway
Non Combat Move - Japanese
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to Japan
1 transport moved from 56 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
3 artilleries and 3 infantry moved from 56 Sea Zone to Western Australia
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 fighter moved from Western Australia to 56 Sea Zone
1 tactical_bomber moved from Western Australia to 56 Sea Zone
1 fighter moved from India to Western Australia
1 bomber moved from India to Korea
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 tactical_bomber placed in Japan
1 destroyer, 4 submarines and 3 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
2 infantry moved from Southern France to Northern Italy
6 fighters moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
2 fighters moved from 26 Sea Zone to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from Americans
French take Normandy Bordeaux from Americans
French take French Central Africa from Americans
French take French Madagascar from British
French take Algeria from Americans
French take Southern France from Americans
French take Syria from British
French take French West Africa from Americans
French take Tunisia from Americans
Combat - Americans
Battle in Sumatra
Battle in Northern Italy
Americans attack with 6 fighters and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_major
Americans roll dice for 6 fighters and 2 infantry in Northern Italy, round 2 : 2/8 hits, 3.33 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
1 infantry owned by the Germans lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Sumatra from Japanese, taking Northern Italy from Italians with 6 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 transport in 25 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Midway
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 2 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Midway
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 3 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
5 infantry, 1 marine and 2 mech_infantrys moved from Normandy Bordeaux to France
2 aaGuns, 6 armour, 1 artillery and 7 infantry moved from Southern France to France
6 fighters moved from Northern Italy to Normandy Bordeaux
2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 4 transports moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from United Kingdom to Normandy Bordeaux
4 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 28 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 infantry, 1 marine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from 54 Sea Zone to New South Wales
1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales
1 submarine moved from 55 Sea Zone to 54 Sea Zone
3 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Americans
1 factory_minor placed in Norway
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 artilleries and 3 infantry placed in Western United States
1 artillery, 2 fighters and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 6 armour; Remaining resources: 1 PUs;
Combat Move - British
1 artillery moved from Persia to 80 Sea Zone
7 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 7 infantry and 4 transports moved from 80 Sea Zone to 81 Sea Zone
1 artillery, 2 fighters and 7 infantry moved from 81 Sea Zone to Egypt
17 armour, 12 artilleries, 23 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 bomber and 1 fighter moved from Persia to Egypt
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
Combat - British
Battle in Egypt
British attack with 17 armour, 13 artilleries, 1 bomber, 3 fighters, 30 infantry, 6 mech_infantrys and 1 tactical_bomber
Germans defend with 2 bombers, 17 fighters and 1 infantry; Italians defend with 2 aaGuns, 7 armour, 3 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
Italians roll AA dice in Egypt : 0/5 hits, 0.83 expected hits
British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 17 armour, 13 artilleries, 1 bomber, 3 fighters, 30 infantry, 6 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 15/71 hits, 23.83 expected hits
Italians roll dice for 2 aaGuns, 7 armour, 3 artilleries, 3 bombers, 21 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 28/52 hits, 25.17 expected hits
28 infantry owned by the British lost in Egypt
2 aaGuns owned by the Italians, 2 bombers owned by the Germans, 1 bomber owned by the Italians and 12 infantry owned by the Italians lost in Egypt
British roll dice for 17 armour, 13 artilleries, 1 bomber, 3 fighters, 2 infantry, 6 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 24/43 hits, 18.33 expected hits
Italians roll dice for 7 armour, 3 artilleries, 21 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 19/37 hits, 20.67 expected hits
4 mech_infantrys owned by the British, 13 artilleries owned by the British and 2 infantry owned by the British lost in Egypt
1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the Italians, 1 infantry owned by the Germans, 4 fighters owned by the Germans, 3 artilleries owned by the Italians, 4 fighters owned by the Italians, 3 infantry owned by the Italians and 7 armour owned by the Italians lost in Egypt
British roll dice for 17 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 4 : 11/24 hits, 11.67 expected hits
Italians roll dice for 13 fighters in Egypt, round 4 : 8/13 hits, 8.67 expected hits
2 mech_infantrys owned by the British and 6 armour owned by the British lost in Egypt
11 fighters owned by the Germans lost in Egypt
British roll dice for 11 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Egypt, round 5 : 10/16 hits, 8.33 expected hits
Italians roll dice for 2 fighters in Egypt, round 5 : 1/2 hits, 1.33 expected hits
1 armour owned by the British lost in Egypt
2 fighters owned by the Germans lost in Egypt
British win, taking Egypt from Italians with 10 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 165
Casualties for British: 7 armour, 13 artilleries, 30 infantry and 6 mech_infantrys
Casualties for Italians: 2 aaGuns, 7 armour, 3 artilleries, 1 bomber, 4 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Germans: 2 bombers, 17 fighters and 1 infantry
Non Combat Move - British
2 infantry moved from West India to Eastern Persia
2 fighters moved from Egypt to 81 Sea Zone
1 fighter moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Persia
1 bomber moved from Egypt to Persia
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 cruiser and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Southern France to France
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 armour placed in Persia
3 armour placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
British collect 34 PUs (1 lost to blockades); end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Rhodesia: 1 bomber
EDIT: Adding units owned by Americans to Persia: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.00
Japanese regular : -1.33
Italians regular : 0.83
British regular : -1.83
Italians AA : -0.83
Dice Statistics:
Total
1 was rolled 407 times
2 was rolled 383 times
3 was rolled 416 times
4 was rolled 377 times
5 was rolled 446 times
6 was rolled 403 times
Average roll : 3.527
Median : 4.000
Variance : 1.266
Standard Deviation : 1.125
Total rolls : 2432
Null / Other
1 was rolled 37 times
2 was rolled 42 times
3 was rolled 34 times
4 was rolled 29 times
5 was rolled 58 times
6 was rolled 35 times
Average roll : 3.570
Median : 4.000
Variance : 2.200
Standard Deviation : 1.483
Total rolls : 235
Germans Combat
1 was rolled 79 times
2 was rolled 70 times
3 was rolled 80 times
4 was rolled 76 times
5 was rolled 103 times
6 was rolled 82 times
Average roll : 3.612
Median : 4.000
Variance : 1.295
Standard Deviation : 1.138
Total rolls : 490
British Combat
1 was rolled 56 times
2 was rolled 58 times
3 was rolled 69 times
4 was rolled 66 times
5 was rolled 53 times
6 was rolled 68 times
Average roll : 3.557
Median : 4.000
Variance : 0.632
Standard Deviation : 0.795
Total rolls : 370
Italians Combat
1 was rolled 37 times
2 was rolled 42 times
3 was rolled 34 times
4 was rolled 29 times
5 was rolled 58 times
6 was rolled 35 times
Average roll : 3.570
Median : 4.000
Variance : 2.200
Standard Deviation : 1.483
Total rolls : 235
Americans Combat
1 was rolled 44 times
2 was rolled 35 times
3 was rolled 41 times
4 was rolled 27 times
5 was rolled 40 times
6 was rolled 21 times
Average roll : 3.226
Median : 3.000
Variance : 1.939
Standard Deviation : 1.392
Total rolls : 208
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.800
Median : 5.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 5
Japanese Combat
1 was rolled 66 times
2 was rolled 56 times
3 was rolled 70 times
4 was rolled 70 times
5 was rolled 55 times
6 was rolled 72 times
Average roll : 3.535
Median : 4.000
Variance : 0.724
Standard Deviation : 0.851
Total rolls : 389
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.018
Standard Deviation : 1.009
Total rolls : 20
ANZAC Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.543
Median : 4.000
Variance : 0.554
Standard Deviation : 0.744
Total rolls : 35
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.564
Standard Deviation : 0.751
Total rolls : 14
Chinese Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 11 times
Average roll : 3.571
Median : 4.000
Variance : 0.392
Standard Deviation : 0.626
Total rolls : 49
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
Average roll : 3.300
Median : 3.000
Variance : 1.228
Standard Deviation : 1.108
Total rolls : 20
Russians Combat
1 was rolled 66 times
2 was rolled 54 times
3 was rolled 67 times
4 was rolled 54 times
5 was rolled 54 times
6 was rolled 67 times
Average roll : 3.489
Median : 3.000
Variance : 0.669
Standard Deviation : 0.818
Total rolls : 362
Test summary from TripleA, engine version: 2.6.14470, time: 9:50:14 PM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
2 armour moved from Slovakia Hungary to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Northern Italy
Italians attack with 2 armour and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 armour and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 aaGuns and 3 infantry moved from Slovakia Hungary to Germany
Place Units - Italians
1 armour and 2 artilleries placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Germans
Combat Hit Differential Summary :
@Gargantua respect for Axis hanging on!! Insane state of the game
Test summary from TripleA, engine version: 2.6.14470, time: 11:06:46 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Germans
Germans buy 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Australia to 41 Sea Zone
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Southern Italy to Southern France
Germans take Southern France from French
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Poland
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
Combat - Germans
Battle in Finland
Battle in 41 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Germans win, taking Finland from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Romania
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Romania, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Romania
Germans roll dice for 1 artillery and 3 infantry in Romania, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Romania, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Romania, round 4 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Romania, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Romania, round 5 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Romania, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Poland
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 battleship and 1 cruiser in Poland, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
17 infantry moved from Germany to Slovakia Hungary
1 armour moved from Western Germany to Slovakia Hungary
1 armour and 7 mech_infantrys moved from Southern Italy to Western Germany
3 armour moved from Southern Italy to Western Germany
1 bomber moved from 41 Sea Zone to Western Australia
Place Units - Germans
10 infantry placed in Germany
Germans undo move 1.
10 infantry placed in Germany
5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 5 aaGuns
EDIT: Adding units owned by Germans to Germany: 5 aaGuns
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 armour, 4 artilleries and 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 armour, 4 artilleries, 38 infantry and 2 mech_infantrys
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 infantry
EDIT: Removing units owned by Germans from Slovakia Hungary: 36 infantry
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 35 PUs; end with 35 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Russians regular : -2.00
Germans regular : -0.83
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
1 fighter moved from Eastern Poland to Finland
1 fighter moved from Eastern Poland to 115 Sea Zone
1 fighter moved from Novosibirsk to Shensi
2 infantry moved from Tsinghai to Shensi
3 infantry moved from Kazakhstan to Sikang
2 artilleries moved from Bessarabia to Romania
4 armour moved from Eastern Poland to Romania
1 artillery and 2 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Baltic States to Poland
2 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
3 armour moved from Eastern Poland to Romania
3 mech_infantrys moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
Combat - Russians
Battle in 115 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Romania
Russians attack with 7 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 7 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Romania, round 2 : 5/14 hits, 5.33 expected hits
Germans roll dice for 1 artillery and 3 infantry in Romania, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians lost in Romania
1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 7 armour, 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 3 infantry
Battle in Shensi
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Slovakia Hungary
1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Poland, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Poland
Russians roll dice for 1 artillery and 2 infantry in Poland, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Poland, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Poland
Russians roll dice for 1 artillery and 1 infantry in Poland, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Poland, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Poland
1 artillery owned by the Russians retreated to Eastern Poland
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Battle in Finland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Finland, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sikang
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Russians roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Yenisey from Germans to Russians
EDIT: Turning off Edit Mode
3 infantry moved from Volgograd to Kazakhstan
2 artilleries and 2 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Evenkiyskiy to Yenisey
2 mech_infantrys moved from Urals to Yenisey
2 artilleries and 1 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from 115 Sea Zone to Eastern Poland
2 armour moved from Novgorod to Eastern Poland
1 artillery and 3 infantry moved from Belarus to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Archangel to Novgorod
1 fighter moved from Finland to Norway
1 fighter moved from Shensi to Tsinghai
Place Units - Russians
3 armour placed in Western Ukraine
3 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 fighter and 2 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 62 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00
Germans regular : 1.00
Russians regular : -1.17
Dice Statistics:
Total
1 was rolled 382 times
2 was rolled 357 times
3 was rolled 398 times
4 was rolled 358 times
5 was rolled 395 times
6 was rolled 389 times
Average roll : 3.524
Median : 4.000
Variance : 0.723
Standard Deviation : 0.850
Total rolls : 2279
Germans Combat
1 was rolled 86 times
2 was rolled 74 times
3 was rolled 85 times
4 was rolled 80 times
5 was rolled 106 times
6 was rolled 91 times
Average roll : 3.611
Median : 4.000
Variance : 1.152
Standard Deviation : 1.073
Total rolls : 522
British Combat
1 was rolled 57 times
2 was rolled 58 times
3 was rolled 69 times
4 was rolled 66 times
5 was rolled 53 times
6 was rolled 68 times
Average roll : 3.550
Median : 4.000
Variance : 0.602
Standard Deviation : 0.776
Total rolls : 371
Italians Combat
1 was rolled 36 times
2 was rolled 45 times
3 was rolled 34 times
4 was rolled 29 times
5 was rolled 57 times
6 was rolled 36 times
Average roll : 3.565
Median : 4.000
Variance : 2.125
Standard Deviation : 1.458
Total rolls : 237
French Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.018
Standard Deviation : 1.009
Total rolls : 20
ANZAC Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.543
Median : 4.000
Variance : 0.554
Standard Deviation : 0.744
Total rolls : 35
Americans Combat
1 was rolled 44 times
2 was rolled 36 times
3 was rolled 41 times
4 was rolled 27 times
5 was rolled 40 times
6 was rolled 21 times
Average roll : 3.220
Median : 3.000
Variance : 1.937
Standard Deviation : 1.392
Total rolls : 209
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.000
Variance : 0.564
Standard Deviation : 0.751
Total rolls : 14
Chinese Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 11 times
Average roll : 3.571
Median : 4.000
Variance : 0.392
Standard Deviation : 0.626
Total rolls : 49
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 4 times
Average roll : 3.300
Median : 3.000
Variance : 1.228
Standard Deviation : 1.108
Total rolls : 20
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.800
Median : 5.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 5
Russians Combat
1 was rolled 70 times
2 was rolled 62 times
3 was rolled 77 times
4 was rolled 60 times
5 was rolled 58 times
6 was rolled 78 times
Average roll : 3.514
Median : 3.000
Variance : 0.949
Standard Deviation : 0.974
Total rolls : 405
Japanese Combat
1 was rolled 67 times
2 was rolled 56 times
3 was rolled 71 times
4 was rolled 70 times
5 was rolled 56 times
6 was rolled 72 times
Average roll : 3.531
Median : 4.000
Variance : 0.704
Standard Deviation : 0.839
Total rolls : 392
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 4 bombers, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 10 fighters, 2 submarines and 2 tactical_bombers moved from 56 Sea Zone to 54 Sea Zone
4 tactical_bombers moved from Western Australia to 54 Sea Zone
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 artillery moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 bomber moved from Korea to 16 Sea Zone
9 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
2 carriers, 1 destroyer, 3 fighters, 9 infantry, 1 mech_infantry, 6 submarines and 5 transports moved from 6 Sea Zone to 24 Sea Zone
Japanese take 17 Sea Zone from Americans
2 carriers, 1 destroyer, 3 fighters, 9 infantry, 1 mech_infantry, 6 submarines and 5 transports moved from 24 Sea Zone to 25 Sea Zone
9 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 10 fighters, 2 submarines and 6 tactical_bombers
Americans defend with 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser and 1 submarine
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 10 fighters and 6 tactical_bombers in 54 Sea Zone, round 2 : 11/21 hits, 11.50 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 7 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 : 12/25 hits, 11.67 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
5 carriers owned by the Japanese lost in 54 Sea Zone
2 submarines owned by the Americans, 2 destroyers owned by the Americans and 3 carriers owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 submarines in 54 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 10 fighters and 6 tactical_bombers in 54 Sea Zone, round 3 : 14/21 hits, 11.50 expected hits
Americans roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 3 : 12/20 hits, 10.00 expected hits
6 fighters owned by the Japanese, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone
1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 4 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 3 carriers owned by the Americans and 1 submarine owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 4 fighters and 6 tactical_bombers in 54 Sea Zone, round 4 : 7/12 hits, 7.00 expected hits
Americans roll dice for 1 battleship, 1 destroyer, 7 fighters and 2 transports in 54 Sea Zone, round 4 : 6/9 hits, 5.67 expected hits
4 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in 54 Sea Zone
1 destroyer owned by the Americans and 6 fighters owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships and 4 tactical_bombers in 54 Sea Zone, round 5 : 3/6 hits, 3.33 expected hits
Americans roll dice for 1 battleship, 1 fighter and 2 transports in 54 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese lost in 54 Sea Zone
1 fighter owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone
1 transport owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships and 3 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Japanese: 6 carriers, 1 cruiser, 2 destroyers, 10 fighters, 2 submarines and 3 tactical_bombers
Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Casualties for ANZAC: 1 cruiser and 1 submarine
Battle in 16 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 carriers, 1 destroyer, 3 fighters, 6 submarines and 5 transports
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 6 submarines in 25 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
Japanese win with 2 carriers, 1 destroyer, 3 fighters, 6 submarines and 5 transports remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Midway
Japanese attack with 9 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 9 infantry and 1 mech_infantry in Midway, round 2 : 4/10 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
3 tactical_bombers could not land in 54 Sea Zone and were removed
1 tactical_bomber moved from 16 Sea Zone to Japan
1 tactical_bomber moved from 16 Sea Zone to Japan
1 bomber moved from 16 Sea Zone to Japan
1 bomber moved from 16 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to 25 Sea Zone
5 artilleries and 5 infantry moved from Western Australia to 56 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 56 Sea Zone to 39 Sea Zone
5 artilleries and 5 infantry moved from 39 Sea Zone to India
1 fighter moved from Western Australia to India
Place Units - Japanese
1 submarine and 2 transports placed in 6 Sea Zone
4 bombers placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
Japanese regular : 5.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 4 bombers, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 10 fighters, 2 submarines and 2 tactical_bombers moved from 56 Sea Zone to 54 Sea Zone
4 tactical_bombers moved from Western Australia to 54 Sea Zone
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 artillery moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 bomber moved from Korea to 16 Sea Zone
9 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
2 carriers, 1 destroyer, 3 fighters, 9 infantry, 1 mech_infantry, 6 submarines and 5 transports moved from 6 Sea Zone to 24 Sea Zone
Japanese take 17 Sea Zone from Americans
2 carriers, 1 destroyer, 3 fighters, 9 infantry, 1 mech_infantry, 6 submarines and 5 transports moved from 24 Sea Zone to 25 Sea Zone
9 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 10 fighters, 2 submarines and 6 tactical_bombers
Americans defend with 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser and 1 submarine
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 6 carriers, 1 cruiser, 2 destroyers, 10 fighters and 6 tactical_bombers in 54 Sea Zone, round 2 : 11/21 hits, 11.50 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 7 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 : 12/25 hits, 11.67 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
5 carriers owned by the Japanese lost in 54 Sea Zone
2 submarines owned by the Americans, 2 destroyers owned by the Americans and 3 carriers owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 submarines in 54 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 10 fighters and 6 tactical_bombers in 54 Sea Zone, round 3 : 14/21 hits, 11.50 expected hits
Americans roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 7 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 3 : 12/20 hits, 10.00 expected hits
6 fighters owned by the Japanese, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 1 cruiser owned by the Japanese lost in 54 Sea Zone
1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 4 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 3 carriers owned by the Americans and 1 submarine owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 4 fighters and 6 tactical_bombers in 54 Sea Zone, round 4 : 7/12 hits, 7.00 expected hits
Americans roll dice for 1 battleship, 1 destroyer, 7 fighters and 2 transports in 54 Sea Zone, round 4 : 6/9 hits, 5.67 expected hits
4 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in 54 Sea Zone
1 destroyer owned by the Americans and 6 fighters owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 2 battleships and 4 tactical_bombers in 54 Sea Zone, round 5 : 3/6 hits, 3.33 expected hits
Americans roll dice for 1 battleship, 1 fighter and 2 transports in 54 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese lost in 54 Sea Zone
1 fighter owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone
1 transport owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships and 3 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Japanese: 6 carriers, 1 cruiser, 2 destroyers, 10 fighters, 2 submarines and 3 tactical_bombers
Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 7 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transports
Casualties for ANZAC: 1 cruiser and 1 submarine
Battle in 16 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 16 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 carriers, 1 destroyer, 3 fighters, 6 submarines and 5 transports
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 6 submarines in 25 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
Japanese win with 2 carriers, 1 destroyer, 3 fighters, 6 submarines and 5 transports remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Midway
Japanese attack with 9 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese roll dice for 9 infantry and 1 mech_infantry in Midway, round 2 : 4/10 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway
Japanese win, taking Midway from Americans with 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
3 tactical_bombers could not land in 54 Sea Zone and were removed
1 tactical_bomber moved from 16 Sea Zone to Japan
1 tactical_bomber moved from 16 Sea Zone to Japan
1 bomber moved from 16 Sea Zone to Japan
1 bomber moved from 16 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to 25 Sea Zone
5 artilleries and 5 infantry moved from Western Australia to 56 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 56 Sea Zone to 39 Sea Zone
5 artilleries and 5 infantry moved from 39 Sea Zone to India
1 fighter moved from Western Australia to India
Place Units - Japanese
1 submarine and 2 transports placed in 6 Sea Zone
4 bombers placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Changing unit bombing damage for these ANZAC owned units to: airfield = 6
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.67
Japanese regular : 5.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 marines, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from France to Northern Italy
2 infantry moved from France to Northern Italy
7 fighters moved from Normandy Bordeaux to Northern Italy
2 fighters moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Northern Italy
5 fighters moved from New South Wales to 54 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Northern Italy
Americans attack with 1 artillery, 9 fighters and 3 infantry
Italians defend with 2 armour, 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery, 9 fighters and 3 infantry in Northern Italy, round 2 : 5/13 hits, 5.50 expected hits
Italians roll dice for 2 armour and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
1 infantry owned by the Italians and 2 armour owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery, 9 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 infantry
Casualties for Italians: 2 armour and 1 infantry
Battle in 54 Sea Zone
Americans attack with 5 fighters
Japanese defend with 2 battleships
Americans roll dice for 5 fighters in 54 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 2 battleships in 54 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Americans lost in 54 Sea Zone
2 battleships owned by the Japanese lost in 54 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 30
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 battleships
Battle in Southern France
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
4 fighters moved from Southern France to France
2 infantry moved from Normandy Bordeaux to France
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 artillery moved from Norway to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Northern Italy to Norway
7 fighters moved from Northern Italy to France
3 fighters moved from Morocco to 101 Sea Zone
2 fighters moved from Eastern United States to 10 Sea Zone
4 infantry and 2 transports moved from 28 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
2 carriers and 2 destroyers moved from 26 Sea Zone to 10 Sea Zone
2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
3 fighters moved from 101 Sea Zone to Eastern United States
4 fighters moved from 54 Sea Zone to Queensland
1 bomber moved from Persia to Sumatra
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 101 Sea Zone to 28 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 marines placed in Western United States
2 bombers placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Americans collect 66 PUs (2 lost to blockades); end with 66 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Egypt to French Equatorial Africa
British take Anglo Egyptian Sudan from Italians
1 infantry and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 armour moved from Egypt to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Cyprus
1 armour moved from Egypt to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Crete
1 armour moved from Egypt to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Greece
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from France to Holland Belgium
Combat - British
Battle in Greece
Battle in Crete
Battle in Cyprus
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
1 artillery owned by the Germans lost in Holland Belgium
British win, taking Greece from Italians, taking Crete from Italians, taking Cyprus from Italians, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery
Battle in French Equatorial Africa
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 4 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Equatorial Africa
British roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 5 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in French Equatorial Africa
1 infantry owned by the Italians lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Egypt to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Eastern Persia
3 armour moved from Persia to Eastern Persia
3 armour moved from Iraq to Eastern Persia
1 fighter moved from Trans-Jordan to Eastern Persia
4 armour moved from Egypt to Iraq
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 81 Sea Zone to 80 Sea Zone
1 aaGun, 1 armour and 1 artillery moved from Normandy Bordeaux to France
2 fighters moved from Holland Belgium to France
1 tactical_bomber moved from Persia to Eastern Persia
1 bomber moved from Persia to Sumatra
Place Units - British
1 airfield placed in Eastern Persia
1 armour and 2 mech_infantrys placed in Persia
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
British collect 36 PUs (2 lost to blockades); end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -0.33
Italians regular : 0.33
Germans regular : 0.33
British regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 marines, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from France to Northern Italy
2 infantry moved from France to Northern Italy
7 fighters moved from Normandy Bordeaux to Northern Italy
2 fighters moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Northern Italy
5 fighters moved from New South Wales to 54 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Northern Italy
Americans attack with 1 artillery, 9 fighters and 3 infantry
Italians defend with 2 armour, 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery, 9 fighters and 3 infantry in Northern Italy, round 2 : 5/13 hits, 5.50 expected hits
Italians roll dice for 2 armour and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
1 infantry owned by the Italians and 2 armour owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery, 9 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 infantry
Casualties for Italians: 2 armour and 1 infantry
Battle in 54 Sea Zone
Americans attack with 5 fighters
Japanese defend with 2 battleships
Americans roll dice for 5 fighters in 54 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 2 battleships in 54 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Americans lost in 54 Sea Zone
2 battleships owned by the Japanese lost in 54 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 30
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 battleships
Battle in Southern France
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
4 fighters moved from Southern France to France
2 infantry moved from Normandy Bordeaux to France
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 artillery moved from Norway to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Northern Italy to Norway
7 fighters moved from Northern Italy to France
3 fighters moved from Morocco to 101 Sea Zone
2 fighters moved from Eastern United States to 10 Sea Zone
4 infantry and 2 transports moved from 28 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
2 carriers and 2 destroyers moved from 26 Sea Zone to 10 Sea Zone
2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
3 fighters moved from 101 Sea Zone to Eastern United States
4 fighters moved from 54 Sea Zone to Queensland
1 bomber moved from Persia to Sumatra
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 101 Sea Zone to 28 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 marines placed in Western United States
2 bombers placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Americans collect 66 PUs (2 lost to blockades); end with 66 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Egypt to French Equatorial Africa
British take Anglo Egyptian Sudan from Italians
1 infantry and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 armour moved from Egypt to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Cyprus
1 armour moved from Egypt to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Crete
1 armour moved from Egypt to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Greece
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from France to Holland Belgium
Combat - British
Battle in Greece
Battle in Crete
Battle in Cyprus
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
1 artillery owned by the Germans lost in Holland Belgium
British win, taking Greece from Italians, taking Crete from Italians, taking Cyprus from Italians, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery
Battle in French Equatorial Africa
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 4 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Equatorial Africa
British roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 5 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in French Equatorial Africa
1 infantry owned by the Italians lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Egypt to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Eastern Persia
3 armour moved from Persia to Eastern Persia
3 armour moved from Iraq to Eastern Persia
1 fighter moved from Trans-Jordan to Eastern Persia
4 armour moved from Egypt to Iraq
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 81 Sea Zone to 80 Sea Zone
1 aaGun, 1 armour and 1 artillery moved from Normandy Bordeaux to France
2 fighters moved from Holland Belgium to France
1 tactical_bomber moved from Persia to Eastern Persia
1 bomber moved from Persia to Sumatra
Place Units - British
1 airfield placed in Eastern Persia
1 armour and 2 mech_infantrys placed in Persia
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
British collect 36 PUs (2 lost to blockades); end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -0.33
Italians regular : 0.33
Germans regular : 0.33
British regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 marines, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from France to Northern Italy
2 infantry moved from France to Northern Italy
7 fighters moved from Normandy Bordeaux to Northern Italy
2 fighters moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Northern Italy
5 fighters moved from New South Wales to 54 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Northern Italy
Americans attack with 1 artillery, 9 fighters and 3 infantry
Italians defend with 2 armour, 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery, 9 fighters and 3 infantry in Northern Italy, round 2 : 5/13 hits, 5.50 expected hits
Italians roll dice for 2 armour and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
1 infantry owned by the Italians and 2 armour owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery, 9 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 infantry
Casualties for Italians: 2 armour and 1 infantry
Battle in 54 Sea Zone
Americans attack with 5 fighters
Japanese defend with 2 battleships
Americans roll dice for 5 fighters in 54 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 2 battleships in 54 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Americans lost in 54 Sea Zone
2 battleships owned by the Japanese lost in 54 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 30
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 battleships
Battle in Southern France
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 4 fighters and 2 infantry in Southern France, round 2 : 2/6 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
4 fighters moved from Southern France to France
2 infantry moved from Normandy Bordeaux to France
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 artillery moved from Norway to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Northern Italy to Norway
7 fighters moved from Northern Italy to France
3 fighters moved from Morocco to 101 Sea Zone
2 fighters moved from Eastern United States to 10 Sea Zone
4 infantry and 2 transports moved from 28 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
2 carriers and 2 destroyers moved from 26 Sea Zone to 10 Sea Zone
2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
3 fighters moved from 101 Sea Zone to Eastern United States
4 fighters moved from 54 Sea Zone to Queensland
1 bomber moved from Persia to Sumatra
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 transport moved from 101 Sea Zone to 28 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 marines placed in Western United States
2 bombers placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2
Americans collect 66 PUs (2 lost to blockades); end with 66 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 airfield, 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Egypt to French Equatorial Africa
British take Anglo Egyptian Sudan from Italians
1 infantry and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 armour moved from Egypt to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Cyprus
1 armour moved from Egypt to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Crete
1 armour moved from Egypt to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Greece
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from France to Holland Belgium
Combat - British
Battle in Greece
Battle in Crete
Battle in Cyprus
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
1 artillery owned by the Germans lost in Holland Belgium
British win, taking Greece from Italians, taking Crete from Italians, taking Cyprus from Italians, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery
Battle in French Equatorial Africa
British attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 4 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Equatorial Africa
British roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 5 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in French Equatorial Africa, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in French Equatorial Africa
1 infantry owned by the Italians lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Egypt to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Eastern Persia
3 armour moved from Persia to Eastern Persia
3 armour moved from Iraq to Eastern Persia
1 fighter moved from Trans-Jordan to Eastern Persia
4 armour moved from Egypt to Iraq
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 81 Sea Zone to 80 Sea Zone
1 aaGun, 1 armour and 1 artillery moved from Normandy Bordeaux to France
2 fighters moved from Holland Belgium to France
1 tactical_bomber moved from Persia to Eastern Persia
1 bomber moved from Persia to Sumatra
Place Units - British
1 airfield placed in Eastern Persia
1 armour and 2 mech_infantrys placed in Persia
3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
British collect 36 PUs (2 lost to blockades); end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 16 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Australia: 1 bomber
EDIT: Adding units owned by Germans to Philippines: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67
Japanese regular : -0.33
Italians regular : 0.33
Germans regular : 0.33
British regular : -1.50